The new functions cControl::GetRecording() and cControl::GetHeader() can be used to retrieve information about what the current player is playing

This commit is contained in:
Klaus Schmidinger
2012-04-28 13:09:42 +02:00
parent 109586571a
commit 97e242d1b5
9 changed files with 50 additions and 8 deletions

3
menu.h
View File

@@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: menu.h 2.7 2012/04/22 15:08:58 kls Exp $
* $Id: menu.h 2.8 2012/04/28 11:13:03 kls Exp $
*/
#ifndef __MENU_H
@@ -283,6 +283,7 @@ public:
virtual ~cReplayControl();
void Stop(void);
virtual cOsdObject *GetInfo(void);
virtual const cRecording *GetRecording(void);
virtual eOSState ProcessKey(eKeys Key);
virtual void Show(void);
virtual void Hide(void);