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The new functions cControl::GetRecording() and cControl::GetHeader() can be used to retrieve information about what the current player is playing
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3
menu.h
3
menu.h
@@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: menu.h 2.7 2012/04/22 15:08:58 kls Exp $
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* $Id: menu.h 2.8 2012/04/28 11:13:03 kls Exp $
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*/
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#ifndef __MENU_H
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@@ -283,6 +283,7 @@ public:
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virtual ~cReplayControl();
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void Stop(void);
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virtual cOsdObject *GetInfo(void);
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virtual const cRecording *GetRecording(void);
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virtual eOSState ProcessKey(eKeys Key);
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virtual void Show(void);
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virtual void Hide(void);
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