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The new functions cControl::GetRecording() and cControl::GetHeader() can be used to retrieve information about what the current player is playing
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2
HISTORY
2
HISTORY
@ -7091,3 +7091,5 @@ Video Disk Recorder Revision History
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(reported by Lars Hanisch).
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- cControl::Control() now has an additional boolean parameter, which can be set to
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true to get the current player control even if it is hidden.
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- The new functions cControl::GetRecording() and cControl::GetHeader() can be used
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to retrieve information about what the current player is playing.
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@ -71,3 +71,7 @@ VDR Plugin 'pictures' Revision History
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2012-02-27: Version 0.1.2
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- Removed an obsolete command line option.
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2012-04-2r8 Version 0.1.3
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- Added cPictureControl::GetHeader().
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@ -3,7 +3,7 @@
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*
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* See the README file for copyright information and how to reach the author.
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*
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* $Id: pictures.c 2.5 2012/02/27 12:35:45 kls Exp $
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* $Id: pictures.c 2.6 2012/04/28 11:58:42 kls Exp $
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*/
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#include <getopt.h>
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@ -11,7 +11,7 @@
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#include "menu.h"
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#include "player.h"
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static const char *VERSION = "0.1.2";
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static const char *VERSION = "0.1.3";
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static const char *DESCRIPTION = trNOOP("A simple picture viewer");
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static const char *MAINMENUENTRY = trNOOP("Pictures");
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@ -3,7 +3,7 @@
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*
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* See the README file for copyright information and how to reach the author.
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*
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* $Id: player.c 2.1 2011/02/20 17:15:25 kls Exp $
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* $Id: player.c 2.2 2012/04/28 11:58:15 kls Exp $
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*/
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#include "player.h"
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@ -204,6 +204,11 @@ void cPictureControl::DisplayCaption(void)
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osd->Flush();
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}
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cString cPictureControl::GetHeader(void)
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{
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return tr("Pictures");
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}
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eOSState cPictureControl::ProcessKey(eKeys Key)
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{
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switch (Key) {
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@ -3,7 +3,7 @@
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*
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* See the README file for copyright information and how to reach the author.
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*
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* $Id: player.h 1.1 2008/01/13 11:29:27 kls Exp $
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* $Id: player.h 2.1 2012/04/28 11:56:01 kls Exp $
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*/
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#ifndef _PLAYER_H
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@ -39,6 +39,7 @@ private:
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public:
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cPictureControl(cPictureEntry *Pictures, const cPictureEntry *PictureEntry, bool SlideShow = false);
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virtual ~cPictureControl();
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virtual cString GetHeader(void);
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virtual eOSState ProcessKey(eKeys Key);
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static bool Active(void) { return active > 0; }
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static const char *LastDisplayed(void);
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9
menu.c
9
menu.c
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: menu.c 2.52 2012/04/25 09:42:54 kls Exp $
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* $Id: menu.c 2.53 2012/04/28 11:13:09 kls Exp $
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*/
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#include "menu.h"
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@ -4773,6 +4773,13 @@ cOsdObject *cReplayControl::GetInfo(void)
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return NULL;
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}
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const cRecording *cReplayControl::GetRecording(void)
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{
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if (const cRecording *Recording = Recordings.GetByName(LastReplayed()))
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return Recording;
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return NULL;
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}
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eOSState cReplayControl::ProcessKey(eKeys Key)
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{
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if (!Active())
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3
menu.h
3
menu.h
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: menu.h 2.7 2012/04/22 15:08:58 kls Exp $
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* $Id: menu.h 2.8 2012/04/28 11:13:03 kls Exp $
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*/
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#ifndef __MENU_H
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@ -283,6 +283,7 @@ public:
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virtual ~cReplayControl();
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void Stop(void);
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virtual cOsdObject *GetInfo(void);
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virtual const cRecording *GetRecording(void);
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virtual eOSState ProcessKey(eKeys Key);
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virtual void Show(void);
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virtual void Hide(void);
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12
player.c
12
player.c
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: player.c 2.1 2012/04/28 10:56:00 kls Exp $
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* $Id: player.c 2.2 2012/04/28 11:52:50 kls Exp $
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*/
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#include "player.h"
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@ -60,6 +60,16 @@ cOsdObject *cControl::GetInfo(void)
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return NULL;
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}
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const cRecording *cControl::GetRecording(void)
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{
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return NULL;
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}
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cString cControl::GetHeader(void)
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{
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return "";
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}
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cControl *cControl::Control(bool Hidden)
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{
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cMutexLock MutexLock(&mutex);
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14
player.h
14
player.h
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: player.h 2.5 2012/04/28 10:56:00 kls Exp $
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* $Id: player.h 2.6 2012/04/28 13:04:17 kls Exp $
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*/
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#ifndef __PLAYER_H
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@ -86,6 +86,18 @@ public:
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virtual ~cControl();
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virtual void Hide(void) = 0;
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virtual cOsdObject *GetInfo(void);
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///< Returns an OSD object that displays information about the currently
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///< played programme. If no such information is available, NULL will be
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///< returned.
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virtual const cRecording *GetRecording(void);
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///< Returns the cRecording that is currently being replayed, or NULL if
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///< this player is not playing a cRecording.
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virtual cString GetHeader(void);
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///< This can be used by players that don't play a cRecording, but rather
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///< do something completely different. The resulting string may be used by
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///< skins as a last resort, in case they want to display the state of the
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///< current player. The return value is expected to be a short, single line
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///< string. The default implementation returns an empty string.
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double FramesPerSecond(void) { return player->FramesPerSecond(); }
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bool GetIndex(int &Current, int &Total, bool SnapToIFrame = false) { return player->GetIndex(Current, Total, SnapToIFrame); }
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bool GetReplayMode(bool &Play, bool &Forward, int &Speed) { return player->GetReplayMode(Play, Forward, Speed); }
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