Added 'CheckRunningStatus' when getting present/following event

This commit is contained in:
Klaus Schmidinger 2004-02-22 14:14:55 +01:00
parent 5f0a84d1bf
commit 98f3934a58
3 changed files with 16 additions and 13 deletions

15
epg.c
View File

@ -7,7 +7,7 @@
* Original version (as used in VDR before 1.3.0) written by
* Robert Schneider <Robert.Schneider@web.de> and Rolf Hakenes <hakenes@hippomi.de>.
*
* $Id: epg.c 1.11 2004/02/22 13:18:01 kls Exp $
* $Id: epg.c 1.12 2004/02/22 13:55:12 kls Exp $
*/
#include "epg.h"
@ -460,22 +460,25 @@ cEvent *cSchedule::AddEvent(cEvent *Event)
return Event;
}
const cEvent *cSchedule::GetPresentEvent(void) const
const cEvent *cSchedule::GetPresentEvent(bool CheckRunningStatus) const
{
const cEvent *pe = NULL;
time_t now = time(NULL);
for (cEvent *p = events.First(); p; p = events.Next(p)) {
if (p->StartTime() <= now && now < p->StartTime() + p->Duration())
if (p->StartTime() <= now && now < p->StartTime() + p->Duration()) {
pe = p;
if (p->RunningStatus() >= SI::RunningStatusPausing)
if (!CheckRunningStatus)
break;
}
if (CheckRunningStatus && p->RunningStatus() >= SI::RunningStatusPausing)
return p;
}
return pe;
}
const cEvent *cSchedule::GetFollowingEvent(void) const
const cEvent *cSchedule::GetFollowingEvent(bool CheckRunningStatus) const
{
const cEvent *p = GetPresentEvent();
const cEvent *p = GetPresentEvent(CheckRunningStatus);
if (p)
p = events.Next(p);
return p;

6
epg.h
View File

@ -7,7 +7,7 @@
* Original version (as used in VDR before 1.3.0) written by
* Robert Schneider <Robert.Schneider@web.de> and Rolf Hakenes <hakenes@hippomi.de>.
*
* $Id: epg.h 1.8 2004/02/22 13:18:14 kls Exp $
* $Id: epg.h 1.9 2004/02/22 13:52:46 kls Exp $
*/
#ifndef __EPG_H
@ -83,8 +83,8 @@ public:
void Cleanup(time_t Time);
void Cleanup(void);
cEvent *AddEvent(cEvent *Event);
const cEvent *GetPresentEvent(void) const;
const cEvent *GetFollowingEvent(void) const;
const cEvent *GetPresentEvent(bool CheckRunningStatus = false) const;
const cEvent *GetFollowingEvent(bool CheckRunningStatus = false) const;
const cEvent *GetEvent(u_int16_t EventID, time_t StartTime = 0) const;
const cEvent *GetEventAround(time_t Time) const;
const cEvent *GetEventNumber(int n) const { return events.Get(n); }

8
menu.c
View File

@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: menu.c 1.291 2004/02/22 13:43:55 kls Exp $
* $Id: menu.c 1.292 2004/02/22 14:14:55 kls Exp $
*/
#include "menu.h"
@ -1375,7 +1375,7 @@ void cMenuSchedule::PrepareSchedule(cChannel *Channel)
if (schedules) {
const cSchedule *Schedule = schedules->GetSchedule(Channel->GetChannelID());
if (Schedule) {
const cEvent *PresentEvent = Schedule->GetPresentEvent();
const cEvent *PresentEvent = Schedule->GetPresentEvent(Channel->Number() == cDevice::CurrentChannel());
int num = Schedule->NumEvents();
time_t now = time(NULL) - Setup.EPGLinger * 60;
for (int a = 0; a < num; a++) {
@ -2764,7 +2764,7 @@ void cDisplayChannel::DisplayInfo(void)
if (Schedule) {
const char *PresentTitle = NULL, *PresentSubtitle = NULL, *FollowingTitle = NULL, *FollowingSubtitle = NULL;
int Lines = 0;
if ((Present = Schedule->GetPresentEvent()) != NULL) {
if ((Present = Schedule->GetPresentEvent(true)) != NULL) {
PresentTitle = Present->Title();
if (!isempty(PresentTitle))
Lines++;
@ -2772,7 +2772,7 @@ void cDisplayChannel::DisplayInfo(void)
if (!isempty(PresentSubtitle))
Lines++;
}
if ((Following = Schedule->GetFollowingEvent()) != NULL) {
if ((Following = Schedule->GetFollowingEvent(true)) != NULL) {
FollowingTitle = Following->Title();
if (!isempty(FollowingTitle))
Lines++;