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Improved replay at the begin and end of a recording; cDvbPlayer::Action() no longer calls DeviceFlush()
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@ -1200,6 +1200,7 @@ Reinhard Nissl <rnissl@gmx.de>
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to cDevice::PlayTs()
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for reporting that the PAT/PMT is processed too often, even if its version
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hasn't changed
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for making sure vdr-xine no longer needs cDvbPlayer::Action() to call DeviceFlush()
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Richard Robson <richard_robson@beeb.net>
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for reporting freezing replay if a timer starts while in Transfer Mode from the
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6
HISTORY
6
HISTORY
@ -5979,7 +5979,7 @@ Video Disk Recorder Revision History
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cDevice class reimplements PlayTs() or PlayPes(), it also needs to make sure this
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new function works as expected.
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2009-03-28: Version 1.7.5
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2009-04-05: Version 1.7.5
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- Fixed a hangup when replaying a TS recording with subtitles activated (reported
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by Timo Helkio).
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@ -6009,3 +6009,7 @@ Video Disk Recorder Revision History
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- Added command line help for the '-i' option.
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- Fixed cDvbPlayer::NextFile() to handle files larger than 2GB (thanks to Jose
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Alberto Reguero).
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- Improved replay at the begin and end of a recording. The very first and very last
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frame is now sent to the output device repeatedly until GetSTC() reports that it
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has been played. cDvbPlayer::Action() no longer calls DeviceFlush() (thanks to
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Reinhard Nissl for making sure vdr-xine no longer needs this).
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114
dvbplayer.c
114
dvbplayer.c
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: dvbplayer.c 2.6 2009/03/28 21:56:56 kls Exp $
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* $Id: dvbplayer.c 2.7 2009/04/05 09:05:54 kls Exp $
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*/
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#include "dvbplayer.h"
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@ -18,7 +18,7 @@
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// --- cPtsIndex -------------------------------------------------------------
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#define PTSINDEX_ENTRIES 100
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#define PTSINDEX_ENTRIES 500
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class cPtsIndex {
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private:
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@ -194,7 +194,7 @@ bool cNonBlockingFileReader::WaitForDataMs(int msToWait)
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#define PLAYERBUFSIZE MEGABYTE(1)
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#define RESUMEBACKUP 10 // number of seconds to back up when resuming an interrupted replay session
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#define MAXSTUCKATEND 3 // max. number of seconds to wait in case the device doesn't play the last frame
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#define MAXSTUCKATEOF 3 // max. number of seconds to wait in case the device doesn't play the last frame
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class cDvbPlayer : public cPlayer, cThread {
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private:
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@ -393,9 +393,11 @@ void cDvbPlayer::Action(void)
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int Length = 0;
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bool Sleep = false;
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bool WaitingForData = false;
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time_t StuckAtEnd = 0;
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time_t StuckAtEof = 0;
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uint32_t LastStc = 0;
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int LastReadIFrame = -1;
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while (Running() && (NextFile() || readIndex >= 0 || ringBuffer->Available() || !DeviceFlush(100))) {
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while (Running() && (NextFile() || readIndex >= 0 || ringBuffer->Available())) {
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if (Sleep) {
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if (WaitingForData)
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nonBlockingFileReader->WaitForDataMs(3); // this keeps the CPU load low, but reacts immediately on new data
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@ -407,8 +409,6 @@ void cDvbPlayer::Action(void)
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if (DevicePoll(Poller, 100)) {
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LOCK_THREAD;
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bool HitBegin = false;
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bool HitEnd = false;
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// Read the next frame from the file:
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@ -429,7 +429,10 @@ void cDvbPlayer::Action(void)
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int d = int(round(0.4 * framesPerSecond));
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if (playDir != pdForward)
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d = -d;
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Index = index->GetNextIFrame(readIndex + d, playDir == pdForward, &FileNumber, &FileOffset, &Length, TimeShiftMode);
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int NewIndex = readIndex + d;
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if (NewIndex <= 0 && readIndex > 0)
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NewIndex = 1; // make sure the very first frame is delivered
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Index = index->GetNextIFrame(NewIndex, playDir == pdForward, &FileNumber, &FileOffset, &Length, TimeShiftMode);
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readIndependent = true;
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}
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if (Index >= 0) {
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@ -437,27 +440,16 @@ void cDvbPlayer::Action(void)
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if (!NextFile(FileNumber, FileOffset))
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continue;
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}
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else {
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if (playDir == pdForward) {
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if (!TimeShiftMode) {
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// hit end of recording: signal end of file but don't change playMode
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eof = true;
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HitEnd = true;
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}
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}
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else
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HitBegin = true; // hit begin of recording - trigger wait until device has replayed the very first frame:
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}
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else if (playDir != pdForward || !TimeShiftMode)
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eof = true;
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}
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else if (index) {
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uint16_t FileNumber;
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off_t FileOffset;
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if (index->Get(readIndex + 1, &FileNumber, &FileOffset, &readIndependent, &Length) && NextFile(FileNumber, FileOffset))
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readIndex++;
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else {
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else
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eof = true;
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HitEnd = true;
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}
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}
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else // allows replay even if the index file is missing
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Length = MAXFRAMESIZE;
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@ -476,7 +468,9 @@ void cDvbPlayer::Action(void)
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uint32_t Pts = 0;
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if (readIndependent)
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Pts = isPesRecording ? PesGetPts(b) : TsGetPts(b, r);
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readFrame = new cFrame(b, -r, ftUnknown, readIndependent ? readIndex : -1, Pts); // hands over b to the ringBuffer
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readFrame = new cFrame(b, -r, ftUnknown, readIndex, Pts); // hands over b to the ringBuffer
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if (readIndependent)
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LastReadIFrame = readIndex;
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b = NULL;
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}
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else if (r == 0)
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@ -529,22 +523,28 @@ void cDvbPlayer::Action(void)
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}
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}
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if (p) {
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int w;
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if (isPesRecording)
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w = PlayPes(p, pc, playMode != pmPlay && DeviceIsPlayingVideo());
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else
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w = PlayTs(p, TS_SIZE, playMode != pmPlay && DeviceIsPlayingVideo());
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if (w > 0) {
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p += w;
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pc -= w;
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}
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else if (w < 0 && FATALERRNO) {
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LOG_ERROR;
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break;
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}
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//XXX maybe make PlayTs() play as much as possible, until w == 0? would save this extra code here (and the goto)...
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while (pc > 0) {
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int w;
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if (isPesRecording)
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w = PlayPes(p, pc, playMode != pmPlay && DeviceIsPlayingVideo());
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else
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w = PlayTs(p, TS_SIZE, playMode != pmPlay && DeviceIsPlayingVideo());
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if (w > 0) {
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p += w;
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pc -= w;
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}
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else if (w == 0)
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break;
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else if (w < 0 && FATALERRNO) {
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LOG_ERROR;
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goto End;
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}
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}
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}
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if (pc <= 0) {
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ringBuffer->Drop(playFrame);
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if (!eof || (playDir != pdForward && playFrame->Index() > 0) || (playDir == pdForward && playFrame->Index() < readIndex))
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ringBuffer->Drop(playFrame); // the very first and last frame are continously repeated to flush data through the device
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playFrame = NULL;
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p = NULL;
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}
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@ -554,34 +554,36 @@ void cDvbPlayer::Action(void)
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// Handle hitting begin/end of recording:
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if (HitBegin || HitEnd) {
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if (DeviceFlush(10)) { // give device a chance to display the last frame
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cCondWait::SleepMs(10); // don't get into a tight loop
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if (eof) {
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bool SwitchToPlay = false;
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uint32_t Stc = DeviceGetSTC();
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if (Stc != LastStc)
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StuckAtEof = 0;
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else if (!StuckAtEof)
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StuckAtEof = time(NULL);
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else if (time(NULL) - StuckAtEof > MAXSTUCKATEOF) {
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if (playDir == pdForward)
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break; // automatically stop at end of recording
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SwitchToPlay = true;
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}
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else
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HitBegin = HitEnd = false;
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}
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if (HitBegin) {
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if (ptsIndex.FindIndex(DeviceGetSTC()) <= 0) {
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LastStc = Stc;
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int Index = ptsIndex.FindIndex(Stc);
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if (playDir == pdForward) {
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if (Index >= LastReadIFrame)
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break; // automatically stop at end of recording
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}
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else if (Index <= 0)
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SwitchToPlay = true;
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if (SwitchToPlay) {
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Empty();
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DevicePlay();
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playMode = pmPlay;
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playDir = pdForward;
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}
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}
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else if (HitEnd) {
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if (ptsIndex.FindIndex(DeviceGetSTC()) >= readIndex)
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break;
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else if (!StuckAtEnd)
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StuckAtEnd = time(NULL);
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else if (time(NULL) - StuckAtEnd > MAXSTUCKATEND)
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break;
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}
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else
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StuckAtEnd = 0;
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}
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}
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End:
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cNonBlockingFileReader *nbfr = nonBlockingFileReader;
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nonBlockingFileReader = NULL;
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delete nbfr;
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