Now starting the Dolby Digital output thread only if the recording actually contains Dolby Digital audio data

This commit is contained in:
Klaus Schmidinger 2002-03-09 12:09:57 +01:00
parent ac5aecb8eb
commit cb90e9b8dc
3 changed files with 11 additions and 7 deletions

View File

@ -147,6 +147,8 @@ Werner Fink <werner@suse.de>
for making I/O more robust by handling EINTR
for fixing closing all unused file descriptors when opening a pipe
for helping to debug leftover 'zombie' processes when closing a pipe
for making the Dolby Digital thread start only if the recording actually
contains Dolby Digital data
Rolf Hakenes <hakenes@hippomi.de>
for providing 'libdtv' and adapting the EIT mechanisms to it

View File

@ -1086,3 +1086,5 @@ Video Disk Recorder Revision History
- Fixed closing a pipe (used for replaying Dolby Digital audio), which
sometimes left 'zombie' processes behind (thanks to Werner Fink for helping
to debug this one).
- Now starting the Dolby Digital output thread only if the recording actually
contains Dolby Digital audio data (thanks to Werner Fink).

View File

@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: dvbapi.c 1.159 2002/03/09 10:14:07 kls Exp $
* $Id: dvbapi.c 1.160 2002/03/09 11:59:39 kls Exp $
*/
#include "dvbapi.h"
@ -746,10 +746,6 @@ cPlayBuffer::cPlayBuffer(cDvbApi *DvbApi, int VideoDev, int AudioDev)
canToggleAudioTrack = false;
skipAC3bytes = false;
audioTrack = 0xC0;
if (cDvbApi::AudioCommand()) {
if (!dolbyDev.Open(cDvbApi::AudioCommand(), "w"))
esyslog(LOG_ERR, "ERROR: can't open pipe to audio command '%s'", cDvbApi::AudioCommand());
}
}
cPlayBuffer::~cPlayBuffer()
@ -758,7 +754,11 @@ cPlayBuffer::~cPlayBuffer()
void cPlayBuffer::PlayExternalDolby(const uchar *b, int MaxLength)
{
if (dolbyDev) {
if (cDvbApi::AudioCommand()) {
if (!dolbyDev && !dolbyDev.Open(cDvbApi::AudioCommand(), "w")) {
esyslog(LOG_ERR, "ERROR: can't open pipe to audio command '%s'", cDvbApi::AudioCommand());
return;
}
if (b[0] == 0x00 && b[1] == 0x00 && b[2] == 0x01) {
if (b[3] == 0xBD) { // dolby
int l = b[4] * 256 + b[5] + 6;
@ -1150,7 +1150,7 @@ void cReplayBuffer::StripAudioPackets(uchar *b, int Length, uchar Except)
int l = b[i + 4] * 256 + b[i + 5] + 6;
switch (c) {
case 0xBD: // dolby
if (Except && dolbyDev)
if (Except)
PlayExternalDolby(&b[i], Length - i);
// continue with deleting the data - otherwise it disturbs DVB replay
case 0xC0 ... 0xC1: // audio