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Moved the call to SetAudioChannel(0) into cDevice::ClrAvailableTracks()
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4
HISTORY
4
HISTORY
@ -3333,7 +3333,7 @@ Video Disk Recorder Revision History
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- Added PlayPes(NULL, 0) to cTransfer::Action() when clearing the transfer buffer
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to avoid overflows (thanks to Marco Schlüßler for pointing this out).
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2005-01-25: Version 1.3.20
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2005-01-30: Version 1.3.20
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- Fixed displaying the "Audio" menu with the "Green" button from the "Main" menu
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in case there is only one audio track (thanks to Sascha Volkenandt for reporting
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@ -3349,3 +3349,5 @@ Video Disk Recorder Revision History
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of a plugin. Previously this was done in the plugin's desctructor, but it is
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better to do this in a dedicated function that can be called early when shutting
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down.
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- Moved the call to SetAudioChannel(0) into cDevice::ClrAvailableTracks() to have it
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executed also when starting a replay.
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5
device.c
5
device.c
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: device.c 1.80 2005/01/30 12:52:45 kls Exp $
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* $Id: device.c 1.81 2005/01/30 14:41:57 kls Exp $
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*/
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#include "device.h"
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@ -569,8 +569,6 @@ eSetChannelResult cDevice::SetChannel(const cChannel *Channel, bool LiveView)
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const tTrackId *Track = GetTrack(GetCurrentAudioTrack());
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if (!Track || !Track->id || PreferredTrack != GetCurrentAudioTrack())
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SetCurrentAudioTrack(PreferredTrack);
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// Fall back to stereo:
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SetAudioChannel(0);
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}
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cStatus::MsgChannelSwitch(this, Channel->Number()); // only report status if channel switch successfull
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}
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@ -663,6 +661,7 @@ void cDevice::ClrAvailableTracks(bool DescriptionsOnly)
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else {
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memset(availableTracks, 0, sizeof(availableTracks));
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pre_1_3_19_PrivateStream = false;
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SetAudioChannel(0); // fall back to stereo
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}
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}
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