mirror of
https://github.com/VDR4Arch/vdr.git
synced 2023-10-10 13:36:52 +02:00
Modified behavior of Play/Pause key in fast and slow modes
This commit is contained in:
parent
9a0236b9e2
commit
dbb6c29cff
7
menu.c
7
menu.c
@ -4,7 +4,7 @@
|
|||||||
* See the main source file 'vdr.c' for copyright information and
|
* See the main source file 'vdr.c' for copyright information and
|
||||||
* how to reach the author.
|
* how to reach the author.
|
||||||
*
|
*
|
||||||
* $Id: menu.c 2.69 2012/12/05 11:36:48 kls Exp $
|
* $Id: menu.c 2.70 2012/12/06 11:08:56 kls Exp $
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include "menu.h"
|
#include "menu.h"
|
||||||
@ -4875,7 +4875,10 @@ eOSState cReplayControl::ProcessKey(eKeys Key)
|
|||||||
bool Play, Forward;
|
bool Play, Forward;
|
||||||
int Speed;
|
int Speed;
|
||||||
GetReplayMode(Play, Forward, Speed);
|
GetReplayMode(Play, Forward, Speed);
|
||||||
Key = Play ? kPause : kPlay;
|
if (Speed >= 0)
|
||||||
|
Key = Play ? kPlay : kPause;
|
||||||
|
else
|
||||||
|
Key = Play ? kPause : kPlay;
|
||||||
}
|
}
|
||||||
bool DoShowMode = true;
|
bool DoShowMode = true;
|
||||||
switch (int(Key)) {
|
switch (int(Key)) {
|
||||||
|
Loading…
Reference in New Issue
Block a user