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Optimization in AlphaBlend()
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4
osd.c
4
osd.c
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: osd.c 2.12 2011/02/20 14:48:01 kls Exp $
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* $Id: osd.c 2.13 2011/02/20 21:35:48 kls Exp $
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*/
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#include "osd.h"
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@ -72,10 +72,8 @@ cInitAlphaLut initAlphaLut;
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tColor AlphaBlend(tColor ColorFg, tColor ColorBg, tColor AlphaLayer)
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{
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tColor Alpha = (ColorFg & 0xFF000000) >> 24;
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if (AlphaLayer < ALPHA_OPAQUE) {
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Alpha *= AlphaLayer;
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Alpha = ((Alpha + ((Alpha >> 8) & 0x000000FF) + 0x00000080) >> 8) & 0x000000FF;
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}
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uint16_t *lut = &AlphaLut[Alpha][(ColorBg & 0xFF000000) >> 24][0];
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return (tColor)((lut[3] << 24)
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| (((((ColorFg & 0x00FF0000) >> 16) * lut[0] + ((ColorBg & 0x00FF0000) >> 16) * lut[1]) << 8) & 0x00FF0000)
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