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Fixed generating the index file of an existing recording
This commit is contained in:
26
recording.c
26
recording.c
@@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: recording.c 3.19 2015/01/17 10:49:03 kls Exp $
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* $Id: recording.c 3.20 2015/01/17 13:47:33 kls Exp $
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*/
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#include "recording.h"
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@@ -2275,6 +2275,7 @@ void cIndexFileGenerator::Action(void)
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off_t FileSize = 0;
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off_t FrameOffset = -1;
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Skins.QueueMessage(mtInfo, tr("Regenerating index file"));
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bool Stuffed = false;
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while (Running()) {
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// Rewind input file:
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if (Rewind) {
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@@ -2338,10 +2339,25 @@ void cIndexFileGenerator::Action(void)
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else if (ReplayFile) {
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int Result = Buffer.Read(ReplayFile, BufferChunks);
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if (Result == 0) { // EOF
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ReplayFile = FileName.NextFile();
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FileSize = 0;
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FrameOffset = -1;
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Buffer.Clear();
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if (Buffer.Available() > 0 && !Stuffed) {
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// So the last call to Buffer.Get() returned NULL, but there is still
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// data in the buffer, and we're at the end of the current TS file.
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// The remaining data in the buffer is less than what's needed for the
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// frame detector to analyze frames, so we need to put some stuffing
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// packets into the buffer to flush out the rest of the data (otherwise
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// any frames within the remaining data would not be seen here):
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uchar StuffingPacket[TS_SIZE] = { TS_SYNC_BYTE, 0xFF };
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for (int i = 0; i <= MIN_TS_PACKETS_FOR_FRAME_DETECTOR; i++)
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Buffer.Put(StuffingPacket, sizeof(StuffingPacket));
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Stuffed = true;
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}
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else {
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ReplayFile = FileName.NextFile();
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FileSize = 0;
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FrameOffset = -1;
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Buffer.Clear();
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Stuffed = false;
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}
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}
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}
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// Recording has been processed:
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