vdr/transfer.c
Klaus Schmidinger 771986b89f Version 1.7.0
- Re-implemented handling of DVB-S2, which first appeared in version 1.5.14, but was
  revoked in version 1.5.15 in favor of making a stable version 1.6.0. VDR now
  requires the "multiproto" DVB driver, e.g. from http://jusst.de/hg/multiproto.
  Note that the channels.conf file now supports additional parameters, so you may
  want to make sure you have a backup of this file in case you need to go back to
  the previous version of VDR!
- Fixed displaying transponder data when it is modified (thanks to Reinhard Nissl).
- Fixed handling the counter in detection of pre 1.3.19 PS data (thanks to Reinhard
  Nissl).
- Improved logging system time changes to avoid problems on slow systems under
  heavy load (suggested by Helmut Auer).
- Now setting the thread name, so that it can be seen in 'top -H' (thanks to Rolf
  Ahrenberg).
- Fixed initializing the timer's flags in the cTimer copy constructor (thanks to
  Andreas Mair).
- Fixed setting the OSD level in the 'osddemo' example (thanks to Wolfgang Rohdewald).
- Increased the time between checking the CAM status to 500ms to avoid problems
  with some CAMs (reported by Arthur Konovalov).
2008-04-13 18:00:00 +02:00

126 lines
3.5 KiB
C

/*
* transfer.c: Transfer mode
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: transfer.c 2.0 2007/01/05 10:45:28 kls Exp $
*/
#include "transfer.h"
#define TRANSFERBUFSIZE MEGABYTE(2)
#define POLLTIMEOUTS_BEFORE_DEVICECLEAR 6
// --- cTransfer -------------------------------------------------------------
cTransfer::cTransfer(tChannelID ChannelID, int VPid, const int *APids, const int *DPids, const int *SPids)
:cReceiver(ChannelID, -1, VPid, APids, Setup.UseDolbyDigital ? DPids : NULL, SPids)
,cThread("transfer")
{
ringBuffer = new cRingBufferLinear(TRANSFERBUFSIZE, TS_SIZE * 2, true, "Transfer");
remux = new cRemux(VPid, APids, Setup.UseDolbyDigital ? DPids : NULL, SPids);
}
cTransfer::~cTransfer()
{
cReceiver::Detach();
cPlayer::Detach();
delete remux;
delete ringBuffer;
}
void cTransfer::Activate(bool On)
{
if (On)
Start();
else {
Cancel(3);
cPlayer::Detach();
}
}
void cTransfer::Receive(uchar *Data, int Length)
{
if (cPlayer::IsAttached() && Running()) {
int p = ringBuffer->Put(Data, Length);
if (p != Length && Running())
ringBuffer->ReportOverflow(Length - p);
}
}
void cTransfer::Action(void)
{
int PollTimeouts = 0;
uchar *p = NULL;
int Result = 0;
while (Running()) {
int Count;
uchar *b = ringBuffer->Get(Count);
if (b) {
if (ringBuffer->Available() > TRANSFERBUFSIZE * 9 / 10) {
// If the buffer runs full, we have no chance of ever catching up
// since the data comes in at the same rate as it goes out (it's "live").
// So let's clear the buffer instead of suffering from permanent
// overflows.
dsyslog("clearing transfer buffer to avoid overflows");
DeviceClear();
ringBuffer->Clear();
remux->Clear();
PlayPes(NULL, 0);
p = NULL;
continue;
}
Count = remux->Put(b, Count);
if (Count)
ringBuffer->Del(Count);
}
if (!p)
p = remux->Get(Result);
if (p) {
cPoller Poller;
if (DevicePoll(Poller, 100)) {
PollTimeouts = 0;
int w = PlayPes(p, Result);
if (w > 0) {
p += w;
Result -= w;
remux->Del(w);
if (Result <= 0)
p = NULL;
}
else if (w < 0 && FATALERRNO)
LOG_ERROR;
}
else {
PollTimeouts++;
if (PollTimeouts == POLLTIMEOUTS_BEFORE_DEVICECLEAR) {
dsyslog("clearing device because of consecutive poll timeouts");
DeviceClear();
ringBuffer->Clear();
remux->Clear();
PlayPes(NULL, 0);
p = NULL;
}
}
}
}
}
// --- cTransferControl ------------------------------------------------------
cDevice *cTransferControl::receiverDevice = NULL;
cTransferControl::cTransferControl(cDevice *ReceiverDevice, tChannelID ChannelID, int VPid, const int *APids, const int *DPids, const int *SPids)
:cControl(transfer = new cTransfer(ChannelID, VPid, APids, DPids, SPids), true)
{
ReceiverDevice->AttachReceiver(transfer);
receiverDevice = ReceiverDevice;
}
cTransferControl::~cTransferControl()
{
receiverDevice = NULL;
delete transfer;
}