* Remove clone & index in ledConfig
* Additional index correction
* Rename ledsConfig maximum and minimum in max and min
* Rename ledsConfig hscan and vscan with h and v
* Optimize ledColorsStream
* tiny correction
libqt5sql5-sqlite appended to the dependency list
lgtm alerts fixed
added message forwarder to global settings
subscribe type leds-update appended (thanks @Brindosch)
Boblight server port check instead of error message
Race Condition of different priorities are prevented at startup
Signed-off-by: Paulchen-Panther <Paulchen-Panter@protonmail.com>
- Increases linker performance under Linux builds by using Gold linker, if available
- ccache is used if available
- removed statistic class (Stats.cpp) from project due to the missing result (sorry @Brindosch)
- add LGTM bandges for code analysis overview
Signed-off-by: Paulchen-Panther <Paulchen-Panter@protonmail.com>
Protocol Buffer reimplemented to receive image data from third-party apps
The status of the component "UDPListener" is now displayed correctly in WebUI
Global signal names for WebUI added
- More i18n
- Easy use of mutual exclusion in JsonAPI with QMutexLocker
- Smoothing type "linear" hidden in the WebUI, because there is currently only one
- Message forwarding implemented again
- For compatibility to home assistants and other remote controls, "activeEffects" and "activeLedColor" has been added to the JSON-RPC
- FlatBuffer clear now the Priority on disconnect
- The information "available V4L2 devices" is now only displayed if the device list is not empty
- LED device "PiBlaster" excluded from OSX build
* - grabber auto off when not set as active prio
- join aml and fb - on aml platform both grabbers are needed, so they joind in one module and share one prio. user don't the the nasty magic behind
- aml: preparation for direct ge2d access
* just save it, in the middle of ge2d impl
* fix compile issues
* now grabbing works basicly
* add 3d support for ge2d
* next step, we got some video from aml
* switch back to rgba
* remove unfinished ge2d stuff
* commit missing changes
* some urgent fixes, needs some beautifying, but it works now
* fixes and refctoring
* move setvideomode to common place
* implement more croping and 3d support
* more api unification
* more refactoring
* osx fix
* next step
* add a mock for osx grabber. Now it is possible to test compile on none osx platforms.
* more unifications ...
* remove obsolete includes and grabbers are not dyn allocated. dispmanx needs rework an probaly not work atm
* first version of dispmanx mock. it compiles, but outputs a black image
* now dispmanx mock works!
* activate mocks in travis linux build
prepare dispmanx to rgb image out
* dispmanx now with image rgb output
fix deadlock with w/h -1 in grabber v4l
cleanups
* fix json
* fix some runtime stuff
* Update FramebufferWrapper.cpp
fix missing code
* unify grabframe
* 3d and croping for amlogic
* fix setimage not working
* make use of templates
save some codelines
* save more code lines
* implement set videomode via json api
* refactor grabbers:
- new base class
- move shared code to base class
* fix osx
* rework all cmakelist files with auto file collection. except leddevices (need further restructuring)
* store current video and grabbing mode
* add json stuff
* remove grabbingmode - we do not want to expose it
* add dynamic smoothing first step
* extend prio muxer to hold smoothing preset id
* add icons for systray
* fix missing changes in prio muxer
* implement specific smoothing params for effects
* refactoring: std::min/max to qMin/Max
* some code optimization
* fix schema and translation
* revoke change of python include order
* fix eol in effect shemas
* optimize random,candle and fadecandy json schemas
* add limit for write to leddevice
* add to default config
* add i18n
* extend xmas effect
* fix indention
* add check for minimum brightness
* adapt effects to fading and new minWriteTime
* remove old latchTime
rename minimumWriteTime to latchTime
make it as dev specific option
* set default for rewriteTime to 1s
pause smoothing on color too
* reenable smoothing for color - it looks nicer :-)
* fix timeout timer
* start of integrating a bonkour service browser
* some experiments
* blub
* bonjour browser via jsonrpc ...
* fix indention
* - make leddevice as component
- extend sysinfo with domain
- add more data for bonjour browser (e.g. split domain and hostname)
* code cleanup
* add translation
* use component names instead of ids
* fix compile
* std::string -> qstring part 1
* more string migration
* more string migration ...
* ...
* more qstring mogrations
add sysinfo via json
* remove unneccessary includes
* integrate sysinfo into webui
* implement rigin for efx
* implement origin for effects and other components
add experimental adalight firmware for arduino with upto 5 pwm channels
* cleanup
* origin ip now with dns lookup
* fix compile
* move some code
* fix/refactor backlight stuff:
- fix colors dont turn of when backlight 0 and black is set
- add option to use not colored backlight
- fix colored backlight not colored on very low color values
- various code style tunings
* apply needed change to wizard
* backlight disabled on static color and efects
* fix warnings
* try fix udp compiler warnings
* - fix coloradjustment via hyperion remote
- several small cleanups/refactorings
* fix color is shown as unknown in json serverinfo
* fix active color is not shown when autoselect is reactivated
* add new rgbtransform
* activate rgbtransform
* integrate new transform and gamma in adjustment, disable transform
* fix brighness limit
* advance upper and lower thresholds
* start removing color transform
* adjust configs/schema
* implement json for new color adjustment
* finish hyperion-remote extension for new adjustment settings
* fix typos
* rename luminance to brightness
fix jsonapi for new adjustment
* fix some bugs in adjustments
* fix i18n
* fix gamma via json
* now brighness values goes from 0-1 with 0.5 is the default for all brighness is equal between the channels. less 0.5 all channels scaled down
to new brighness, above 0.5 if possible channel gets brighter - but brighness is not equal between the channels anymore
brighness value curve is now exponential instead of linear - this feels more natural
* hslv cleanup
* Rename test to test123
* Delete test123
* New color Ajustment
Trilinear interpolation between the 8 corners of the color cube (black, red, green, blue, cyan, magenta, yellow, white)
* Renaming
* overloading getadjustmentX()
* Renaming
* Additional renaming
* Added more RgbChannel
* Added more colors to channelAdjustment
* Added additional colors
* Added additional colors
* Added additional colors
* Added additional color adjustments
* Update MultiColorAdjustment.cpp
* Fixed black adjustment
* Color config in array form
* move name to general
add a version for config file
* start impl. config migrator
* fix typo amd set access level
* fix schemaa name
* fix schema
* add structure for config migrator
* update lightberry sketches
update compilehowwto (windows disclaimer)
some refactoring in main cmakelists + preparation for windows compile
tune ada driver, set delayAfterConnect default to 1.5s because some arduino (e.g. mega r3) needs this
set priority min/max for grabber/network services - prevent colliding prios between webui/background stuff and grabbers/net services
* add check if config is writable. TODO do something usefull in webui
* fix indention error
* fix typo
* fix webui can't write led config
* typo
* fix cmakelists
* change methode of detecting linux
* Update EffectEngine.h
* add reloadEffects function
* add readEffects function
* add reloadEffects function
* Call reloadEffects after handleCreateEffectCommand and handleDeleteEffectCommand