Commit Graph

20 Commits

Author SHA1 Message Date
redPanther
6279dcb2a9 per effect smoothing (#456)
* add dynamic smoothing first step
* extend prio muxer to hold smoothing preset id
* add icons for systray
* fix missing changes in prio muxer
*  implement specific smoothing params for effects
* refactoring: std::min/max to qMin/Max
* some code optimization
* fix schema and translation
* revoke change of python include order
* fix eol in effect shemas
* optimize random,candle and fadecandy json schemas
2017-08-04 12:01:45 +02:00
redPanther
221af075a4 implement origin for effects (#408)
* implement rigin for efx

* implement origin for effects and other components
add experimental adalight firmware for arduino with upto 5 pwm channels

* cleanup

* origin ip now with dns lookup

* fix compile

* move some code
2017-03-01 15:23:53 +01:00
Paulchen Panther
8f67294de6 Implement "reloadEffects" function in Hyperion for "write and delete" custom created effect configuration files (#293)
* Update EffectEngine.h

* add reloadEffects function

* add readEffects function

* add reloadEffects function

* Call reloadEffects after handleCreateEffectCommand and handleDeleteEffectCommand
2016-11-20 18:41:10 +01:00
Paulchen Panther
08dfec20c5 Adding the possibility to test new Effects ... (#282)
* Update effects_configurator.html

* Update content_effectsconfigurator.js

* Update hyperion.js

* Update de.json

* Add argument QString "pythonScript" to runEffect function

* Update Hyperion.h

* Update EffectEngine.cpp

* Update Hyperion.cpp

* Update JsonClientConnection.cpp

* Update schema-effect.json
2016-10-30 22:59:45 +01:00
Paulchen Panther
fab0c208fe Create Effect configuration files (.json) with JSON RPC (#277)
* Add getEffectSchemas and loadEffectSchema function

* Add getEffectSchemas function

* add effect schema files to internal resources

* Add loadEffectSchema and getEffectSchemas function

* add effect schema resources

* add getEffectSchemas function

* extend handleSchemaGetCommand to get ...

... all available effect schemas
add handleCreateEffectCommand function

* add handleCreateEffectCommand function

* include schema-create-effect.json file

* add create-effect schema

* Add schema-create-effect.json file

* Add createEffect to hyperion-remote

* Add createEffect function

* add createEffect function

* Create fade.schema.json

* Add files via upload

* Add files via upload

* Update police.schema.json

* Update EffectEngine.qrc.in

* Update CMakeLists.txt
2016-10-24 23:52:53 +02:00
Paulchen Panther
d9c2a2d91a JsonCpp to QTJson (Part 4) (#266)
* Update ActiveEffectDefinition.h

* Update EffectDefinition.h

* Update EffectEngine.h

* Update Hyperion.h

* Update LedDevice.h

* Update QJsonFactory.h

* Update QJsonSchemaChecker.h

* Update Effect.cpp

* Update Effect.h

* Update EffectEngine.cpp

* Update Hyperion.cpp

* Update JsonClientConnection.cpp

* Update JsonClientConnection.h

* Update schema-config.json

* Update LedDevice.cpp

* Update QJsonSchemaChecker.cpp

* Update hyperion-remote.cpp

* Update JsonConnection.cpp

* Update JsonConnection.h

* Update hyperiond.cpp
2016-10-09 22:22:17 +02:00
redPanther
adfe2a4b23 effects included in hyperiond binary as qtResource (#237)
* implement effects included in hyperiond  binary

* cleanup

* remove install of effects dir. People who wants to develop effects has to copy them from github
effect params for initial effects can be changed in config permanently and other effect params can be changed
via json (currently only temporarily)

* fix schema of fadecandy
webui fix display of specific led options

* add leddevice write support

* cleanup

* webui: tune hue code

* when use json effect definition from putsiede hyperiond but want to use py script from inside hyperiond use ad a :
e.g. fade.py needs a fade.py near the json file, but :fade.py is taken from resource inside hyperiond

* add ability to di

* add abiloty to diable effcts via hyperion config

* use effect name instead of script in active effects and prio register

* finally solve open file handle during effect is playing. Now script is read before, then file closed and then t is run by python

* fix some webui things
- led config tabs
- inital loading screen

optimize qrc file generation
fix compile warning in hyperion.cpp

* cleanup

* more cleanup
2016-09-13 11:51:16 +02:00
redPanther
d4142b4eb4 migrate logging for effects and verbose options (#38)
* start step by step  migration to new logger

* fix linking for serialport

* migrate effectengine to new logger

* tune log messages

* add commandline options for hyperiond to control verbosity
--silent
--verbose
--debug
2016-06-23 13:48:49 +02:00
Paulchen-Panther
bb9b02cf05 get current state (active Effects) over JSON Interface (#608)
* Create ActiveEffectDefinition.h

* Update EffectEngine.h

* Update Hyperion.h

* Update Effect.h

* Update EffectEngine.cpp

* Update Hyperion.cpp

* Update JsonClientConnection.cpp


Former-commit-id: 5664b69da6893dd0d0de0e7c74c01cdcafd57310
2016-04-24 17:07:31 +02:00
Johan
e0d405034f Add support for Python 3
Former-commit-id: b6aec954ba0e79ba5697ea8cc305eb9f7d29f332
2014-02-26 18:10:17 +01:00
johan
c751561f2f Removed runEffectScript from Hyperion class
Former-commit-id: 459b9178cc138d54a238ae7c72bb2a52d4bfcc3f
2013-12-13 22:41:24 +01:00
johan
0537fdc741 Moved effect configurations from the config file to effect directory
Former-commit-id: b8db13f25b93a0007adf613f0310a1cfbb6b8224
2013-12-11 21:58:59 +01:00
johan
068a98b84f Changed bootsequence to use the effect engine exclusively
Former-commit-id: 8953ef5fb4a0dfd12a4d94f69af6dbdd40aa20f7
2013-12-01 16:35:45 +01:00
johan
515ae3e8c0 Added the possibility to set effect arguments over json
Former-commit-id: 4bc2920c04853e549c712ec70492371b14d20877
2013-12-01 14:09:01 +01:00
johan
1ec84005c0 Changed hyperion args variable in module from string to dict
Former-commit-id: ae94dca70590e3ed15e991172b7458cf4298e655
2013-11-30 17:41:38 +01:00
johan
ae1bd7d254 Effects added to configuration file
Former-commit-id: 2ff4700ee5d5bc3a7dd5a29ecd35c1c9dd189873
2013-11-30 12:42:08 +01:00
johan
554bc30c35 Added the possibility for scripts to have an argument string
Former-commit-id: 7c5cec34be56d926edda1c9955dc57de838622f9
2013-11-30 00:28:04 +01:00
johan
3bd1789c42 Fix bug: Only 1 EffectEngine allowed; SetColors implemented for EffectEngine
Former-commit-id: ae8141ebd530b7735ffa7818dc3c690913769070
2013-11-29 23:22:49 +01:00
johan
d24fddaf21 Python interpreter added to EffectEngine
Former-commit-id: f721f5952efe305d66347d9074ff760baabd2f18
2013-11-26 21:38:24 +01:00
johan
5454ddb375 Added skeleton for effect engine development
Former-commit-id: e1fb69fd4de4b8968075660e3ba7f7add021c152
2013-11-24 16:10:48 +01:00