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Allow importing an unknown config node to be undone

Fixes #1681
This commit is contained in:
Nick O'Leary 2018-04-16 11:20:03 +01:00
parent a327fd85e2
commit 9f703de5ec
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@ -1012,6 +1012,13 @@ RED.nodes = (function() {
set: registry.getNodeSet("node-red/unknown")
};
node.users = [];
// This is a config node, so delete the default
// non-config node properties
delete node.x;
delete node.y;
delete node.wires;
delete node.inputLabels;
delete node.outputLabels;
}
var orig = {};
for (var p in n) {
@ -1047,7 +1054,9 @@ RED.nodes = (function() {
addNode(node);
RED.editor.validateNode(node);
node_map[n.id] = node;
if (node._def.category != "config") {
// If an 'unknown' config node, it will not have been caught by the
// proper config node handling, so needs adding to new_nodes here
if (node.type === "unknown" || node._def.category !== "config") {
new_nodes.push(node);
}
}