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41 Commits
V3.6 ... master

Author SHA1 Message Date
jojo61 6704b2ca5a Fix channelswitch with YADIF deinterlacer 2023-09-22 12:00:08 +02:00
jojo61 e0bbaceec0 Enable Yadif in Makefile
Reverse Bob for mpeg2
2023-09-20 12:43:52 +02:00
jojo61 45043b9ffc Changes for NVIDIA 535 and more for PIP with placebo 2023-09-18 11:52:03 +02:00
jojo61 a56b3737c7 Small Fix for PIP 2023-08-22 11:40:04 +02:00
jojo61 e59eeba0d2 Fix for Layer0 Pixmap alpha 2023-08-07 13:46:33 +02:00
jojo61 838dfab45b Fix PIP for cuvid (unstable) 2023-08-07 13:12:22 +02:00
jojo61 ddd44e6f62 Update README 2023-07-16 12:04:00 +02:00
jojo61 1390139cbd Disable Alsa Test with -w alsa-no-test 2023-07-16 10:07:21 +02:00
jojo61 f72653c3c1 Enable ALSA Test on start for Multi PCM. 2023-07-15 17:11:48 +02:00
jojo61 4b9cd22405 More changes for placebo API 292 2023-07-14 14:14:19 +02:00
jojo61 38bda0c834 Support libplacebo up to API 292 2023-07-14 10:46:25 +02:00
jojo61 45c86f12dd Use first Connector with EDID Data for drm output. 2023-07-14 10:41:41 +02:00
jojo61 e2e9ae94d7 Disable use of HBR for DD+ 2023-07-14 09:15:34 +02:00
jojo61 4837f7fa35 Fix Thread locking for softhddrm Version with placebo 2023-07-14 09:13:09 +02:00
jojo61 7f054f8320 OPENGLOSD: early break on no text draw 2023-05-25 13:57:15 +02:00
jojo61 ad7acde1f4 OPENGLOSD: don't draw if nothin to draw 2023-05-25 12:56:35 +02:00
jojo61 e5c48a4bb7 Update Version 2023-04-23 11:09:08 +02:00
jojo61 fb67617d63 Make Switch for AES Paramters
Change VAAPI Lock
2023-04-23 11:07:09 +02:00
jojo61 8aa807eec6 Disable vaapi Lock only with placebo 2023-04-22 13:07:57 +02:00
jojo61 0621ed064d Set AES Parameter for SPDIF 2023-04-22 09:57:00 +02:00
jojo61 9219f06c5a Remove vaapi Lock for DRM 2023-04-21 12:22:44 +02:00
jojo61 7b41b9b45a Support libplacebo API 229 2023-02-18 08:45:32 +01:00
jojo61 58c39d51f4 Fix Make with LIBPLACBEO_GL
No LUT with HLG Video
2023-02-16 12:50:57 +01:00
jojo61 d78e905411 Update libplacebo link in README 2023-02-15 16:03:10 +01:00
jojo61 7b10c2d0a3 Update for libplacebo API 246 2023-02-15 15:58:51 +01:00
jojo61 9714824a5a Fix non placebo Version for newer INTEL GPUs (A380) 2023-02-15 13:06:44 +01:00
jojo61 3e9b909685 More FFMPEG fixes and Version update 2023-02-13 12:01:15 +01:00
jojo61 464f7de014 Update README with link to libplacebo 2023-02-13 10:48:30 +01:00
jojo61 da33b90f94 Update for latest FFMPEG 2023-02-13 10:11:12 +01:00
jojo61 90194d4b6c Fix for pts (fixed hang at the end when playing records). Version 3.7.5 2022-12-19 09:17:34 +01:00
jojo61 45a83eaa3f Fix Connector Search for DRM
More debug prints in syslog
2022-12-09 11:27:57 +01:00
jojo61 37f87e2511 Reenable Alsa Set Audio 2022-10-19 16:54:45 +02:00
jojo61 bd9184db01 Reenable Alsa Set Volume 2022-10-19 16:53:08 +02:00
jojo61 101bffd01f Merge branch 'master' of github.com:jojo61/vdr-plugin-softhdcuvid 2022-10-19 16:48:11 +02:00
jojo61 43085a3608 Reenable Alsa Set Volume 2022-10-19 16:47:32 +02:00
jojo61 3de7a17105
Merge pull request #65 from dnehring7/master
Remove RASPI support
2022-10-04 13:04:47 +02:00
dnehring7 c229e77151
Merge branch 'jojo61:master' into master 2022-10-03 12:27:16 +02:00
jojo61 af370721d4 Fix Audio for NUC11 2022-09-24 14:59:46 +02:00
jojo61 79fa8efc6a Fix E-AC3 Parser 2022-09-20 15:05:18 +02:00
jojo61 d5dec38d62 remove glxMakeCurrent 2022-07-09 12:52:28 +02:00
Dirk Nehring 74847c9bed Remove RASPI support 2022-05-24 00:09:55 +02:00
12 changed files with 562 additions and 391 deletions

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@ -28,7 +28,7 @@ LIBPLACEBO ?= 1
LIBPLACEBO_GL ?= 0 LIBPLACEBO_GL ?= 0
# use YADIF deint - only available with cuvid # use YADIF deint - only available with cuvid
#YADIF = 1 YADIF = 1
# use gamma correction # use gamma correction
#GAMMA ?= 0 #GAMMA ?= 0

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@ -37,7 +37,6 @@ A software and GPU emulated UHD output device plugin for VDR.
o PIP (Picture-in-Picture) (only for CUVID) o PIP (Picture-in-Picture) (only for CUVID)
To compile you must have the 'requires' installed.
This is a fork of johns original softhddevice work and I reworked it to support HEVC with CUDA and opengl output. This is a fork of johns original softhddevice work and I reworked it to support HEVC with CUDA and opengl output.
@ -83,7 +82,9 @@ You have to adapt the Makefile. There are 3 possible Version that you can build:
runs without X Server. There are several commandline options to select the resolution and refresh rate. runs without X Server. There are several commandline options to select the resolution and refresh rate.
I recommend to use libplacebo and set LIBPLACEBO_GL=1 in the Makefile. I recommend to use libplacebo and set LIBPLACEBO_GL=1 in the Makefile.
Libplacebo API Version >= 113 is needed. You should use the following libplacebo Version:
https://github.com/haasn/libplacebo/archive/f2c4da9d6121bb330c9fff640aad40e98c081190.zip
Newer Versions may not work.
Install: Install:
@ -122,6 +123,9 @@ Beginners Guide for libplacebo:
All other settings can be in their default state. All other settings can be in their default state.
Note for NUC11/12 Users:
Provide paramete -w alsa-no-test to get Audio working.
Beginning with libplacebo API 58 user shaders from mpv are supported. Use -S parameter to set the shader. Beginning with libplacebo API 58 user shaders from mpv are supported. Use -S parameter to set the shader.
The plugins searches the shaders in $ConfigDir/plugins/shaders for the shaders. One example shader is The plugins searches the shaders in $ConfigDir/plugins/shaders for the shaders. One example shader is
provided in the shader subdirectory. Copy it to e.g.: /etc/vdr/plugins/shaders and then start provided in the shader subdirectory. Copy it to e.g.: /etc/vdr/plugins/shaders and then start

285
audio.c
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@ -93,6 +93,7 @@ static const AudioModule NoopModule; ///< forward definition of noop module
// Variables // Variables
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------
char AudioAlsaNotest; ///< disable Audio capbility test
char AudioAlsaDriverBroken; ///< disable broken driver message char AudioAlsaDriverBroken; ///< disable broken driver message
char AudioAlsaNoCloseOpen; ///< disable alsa close/open fix char AudioAlsaNoCloseOpen; ///< disable alsa close/open fix
char AudioAlsaCloseOpenDelay; ///< enable alsa close/open delay fix char AudioAlsaCloseOpenDelay; ///< enable alsa close/open delay fix
@ -927,6 +928,7 @@ static snd_pcm_t *AlsaOpenPCM(int passthrough) {
const char *device; const char *device;
snd_pcm_t *handle; snd_pcm_t *handle;
int err; int err;
char tmp[80];
// &&|| hell // &&|| hell
if (!(passthrough && ((device = AudioPassthroughDevice) || (device = getenv("ALSA_PASSTHROUGH_DEVICE")))) && if (!(passthrough && ((device = AudioPassthroughDevice) || (device = getenv("ALSA_PASSTHROUGH_DEVICE")))) &&
@ -936,30 +938,42 @@ static snd_pcm_t *AlsaOpenPCM(int passthrough) {
if (!AudioDoingInit) { // reduce blabla during init if (!AudioDoingInit) { // reduce blabla during init
Info(_("audio/alsa: using %sdevice '%s'\n"), passthrough ? "pass-through " : "", device); Info(_("audio/alsa: using %sdevice '%s'\n"), passthrough ? "pass-through " : "", device);
} }
//printf("audio/alsa: using %sdevice '%s'\n", passthrough ? "pass-through " : "", device);
// //
// for AC3 pass-through try to set the non-audio bit, use AES0=6 // for AC3 pass-through try to set the non-audio bit, use AES0=6
// //
if (passthrough && AudioAppendAES) { if (passthrough && AudioAppendAES) {
#if 0 if (!(strchr(device, ':'))) {
// FIXME: not yet finished sprintf(tmp,
char *buf; //"AES0=%d,AES1=%d,AES2=0,AES3=%d",
const char *s; "%s:AES0=%d,AES1=%d,AES2=0",
int n; device,
IEC958_AES0_NONAUDIO | IEC958_AES0_PRO_EMPHASIS_NONE,
n = strlen(device); IEC958_AES1_CON_ORIGINAL | IEC958_AES1_CON_PCM_CODER);
buf = alloca(n + sizeof(":AES0=6") + 1); //map_iec958_srate(ao->samplerate));
strcpy(buf, device); }
if (!(s = strchr(buf, ':'))) { else {
// no alsa parameters sprintf(tmp,
strcpy(buf + n, ":AES=6"); //"AES0=%d,AES1=%d,AES2=0,AES3=%d",
} "%s,AES0=%d,AES1=%d,AES2=0",
Debug(3, "audio/alsa: try '%s'\n", buf); device,
#endif IEC958_AES0_NONAUDIO | IEC958_AES0_PRO_EMPHASIS_NONE,
} IEC958_AES1_CON_ORIGINAL | IEC958_AES1_CON_PCM_CODER);
// open none blocking; if device is already used, we don't want wait //map_iec958_srate(ao->samplerate));
if ((err = snd_pcm_open(&handle, device, SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK)) < 0) { }
Error(_("audio/alsa: playback open '%s' error: %s\n"), device, snd_strerror(err));
return NULL; printf( "opening device '%s' => '%s'\n", device, tmp);
if ((err = snd_pcm_open(&handle, tmp, SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK)) < 0 ) {
Error(_("audio/alsa: playback open '%s' error: %s\n"), device, snd_strerror(err));
return NULL;
}
} else {
// open none blocking; if device is already used, we don't want wait
if ((err = snd_pcm_open(&handle, device, SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK)) < 0) {
Error(_("audio/alsa: playback open '%s' error: %s\n"), device, snd_strerror(err));
return NULL;
}
} }
if ((err = snd_pcm_nonblock(handle, 0)) < 0) { if ((err = snd_pcm_nonblock(handle, 0)) < 0) {
@ -2173,126 +2187,145 @@ found:
AudioDoingInit = 1; AudioDoingInit = 1;
AudioRingInit(); AudioRingInit();
AudioUsedModule->Init(); AudioUsedModule->Init();
//
// Check which channels/rates/formats are supported
// FIXME: we force 44.1Khz and 48Khz must be supported equal
// FIXME: should use bitmap of channels supported in RatesInHw
// FIXME: use loop over sample-rates
freq = 44100;
AudioRatesInHw[Audio44100] = 0;
for (chan = 1; chan < 9; ++chan) {
int tchan;
int tfreq;
tchan = chan; if (AudioAlsaNotest) {
tfreq = freq; for (u = 0; u < AudioRatesMax; ++u) {
if (AudioUsedModule->Setup(&tfreq, &tchan, 0)) {
AudioChannelsInHw[chan] = 0; AudioChannelMatrix[u][1]=AudioChannelMatrix[u][2]=2;
} else { AudioChannelMatrix[u][3]=AudioChannelMatrix[u][4]=4;
AudioChannelsInHw[chan] = chan; AudioChannelMatrix[u][5]=AudioChannelMatrix[u][6]=6;
AudioRatesInHw[Audio44100] |= (1 << chan); AudioChannelMatrix[u][7]=AudioChannelMatrix[u][8]=8;
} printf("audio: %6dHz supports %d %d %d %d %d %d %d %d channels\n", AudioRatesTable[u],
} AudioChannelMatrix[u][1], AudioChannelMatrix[u][2], AudioChannelMatrix[u][3], AudioChannelMatrix[u][4],
freq = 48000; AudioChannelMatrix[u][5], AudioChannelMatrix[u][6], AudioChannelMatrix[u][7], AudioChannelMatrix[u][8]);
AudioRatesInHw[Audio48000] = 0;
for (chan = 1; chan < 9; ++chan) {
int tchan;
int tfreq;
if (!AudioChannelsInHw[chan]) {
continue;
} }
tchan = chan;
tfreq = freq;
if (AudioUsedModule->Setup(&tfreq, &tchan, 0)) {
// AudioChannelsInHw[chan] = 0;
} else {
AudioChannelsInHw[chan] = chan;
AudioRatesInHw[Audio48000] |= (1 << chan);
}
}
freq = 192000;
AudioRatesInHw[Audio192000] = 0;
for (chan = 1; chan < 9; ++chan) {
int tchan;
int tfreq;
if (!AudioChannelsInHw[chan]) { AudioChannelsInHw[1]=AudioChannelsInHw[3]=AudioChannelsInHw[4]=AudioChannelsInHw[5]=AudioChannelsInHw[6]=AudioChannelsInHw[7]=AudioChannelsInHw[8]=0;
continue; AudioChannelsInHw[2]=2;
}
tchan = chan;
tfreq = freq;
if (AudioUsedModule->Setup(&tfreq, &tchan, 0)) {
// AudioChannelsInHw[chan] = 0;
} else {
AudioChannelsInHw[chan] = chan;
AudioRatesInHw[Audio192000] |= (1 << chan);
}
} }
// build channel support and conversion table else {
for (u = 0; u < AudioRatesMax; ++u) { //
// Check which channels/rates/formats are supported
// FIXME: we force 44.1Khz and 48Khz must be supported equal
// FIXME: should use bitmap of channels supported in RatesInHw
// FIXME: use loop over sample-rates
freq = 44100;
AudioRatesInHw[Audio44100] = 0;
for (chan = 1; chan < 9; ++chan) { for (chan = 1; chan < 9; ++chan) {
AudioChannelMatrix[u][chan] = 0; int tchan;
if (!AudioRatesInHw[u]) { // rate unsupported int tfreq;
tchan = chan;
tfreq = freq;
if (AudioUsedModule->Setup(&tfreq, &tchan, 0)) {
AudioChannelsInHw[chan] = 0;
} else {
AudioChannelsInHw[chan] = chan;
AudioRatesInHw[Audio44100] |= (1 << chan);
}
}
freq = 48000;
AudioRatesInHw[Audio48000] = 0;
for (chan = 1; chan < 9; ++chan) {
int tchan;
int tfreq;
if (!AudioChannelsInHw[chan]) {
continue; continue;
} }
if (AudioChannelsInHw[chan]) { tchan = chan;
AudioChannelMatrix[u][chan] = chan; tfreq = freq;
if (AudioUsedModule->Setup(&tfreq, &tchan, 0)) {
// AudioChannelsInHw[chan] = 0;
} else { } else {
switch (chan) { AudioChannelsInHw[chan] = chan;
case 1: AudioRatesInHw[Audio48000] |= (1 << chan);
if (AudioChannelsInHw[2]) { }
AudioChannelMatrix[u][chan] = 2; }
} freq = 192000;
break; AudioRatesInHw[Audio192000] = 0;
case 2: for (chan = 1; chan < 9; ++chan) {
case 3: int tchan;
if (AudioChannelsInHw[4]) { int tfreq;
AudioChannelMatrix[u][chan] = 4;
if (!AudioChannelsInHw[chan]) {
continue;
}
tchan = chan;
tfreq = freq;
if (AudioUsedModule->Setup(&tfreq, &tchan, 0)) {
// AudioChannelsInHw[chan] = 0;
} else {
AudioChannelsInHw[chan] = chan;
AudioRatesInHw[Audio192000] |= (1 << chan);
}
}
// build channel support and conversion table
for (u = 0; u < AudioRatesMax; ++u) {
for (chan = 1; chan < 9; ++chan) {
AudioChannelMatrix[u][chan] = 0;
if (!AudioRatesInHw[u]) { // rate unsupported
continue;
}
if (AudioChannelsInHw[chan]) {
AudioChannelMatrix[u][chan] = chan;
} else {
switch (chan) {
case 1:
if (AudioChannelsInHw[2]) {
AudioChannelMatrix[u][chan] = 2;
}
break; break;
} case 2:
case 4: case 3:
if (AudioChannelsInHw[5]) { if (AudioChannelsInHw[4]) {
AudioChannelMatrix[u][chan] = 5; AudioChannelMatrix[u][chan] = 4;
break;
}
case 4:
if (AudioChannelsInHw[5]) {
AudioChannelMatrix[u][chan] = 5;
break;
}
case 5:
if (AudioChannelsInHw[6]) {
AudioChannelMatrix[u][chan] = 6;
break;
}
case 6:
if (AudioChannelsInHw[7]) {
AudioChannelMatrix[u][chan] = 7;
break;
}
case 7:
if (AudioChannelsInHw[8]) {
AudioChannelMatrix[u][chan] = 8;
break;
}
case 8:
if (AudioChannelsInHw[6]) {
AudioChannelMatrix[u][chan] = 6;
break;
}
if (AudioChannelsInHw[2]) {
AudioChannelMatrix[u][chan] = 2;
break;
}
if (AudioChannelsInHw[1]) {
AudioChannelMatrix[u][chan] = 1;
break;
}
break; break;
} }
case 5:
if (AudioChannelsInHw[6]) {
AudioChannelMatrix[u][chan] = 6;
break;
}
case 6:
if (AudioChannelsInHw[7]) {
AudioChannelMatrix[u][chan] = 7;
break;
}
case 7:
if (AudioChannelsInHw[8]) {
AudioChannelMatrix[u][chan] = 8;
break;
}
case 8:
if (AudioChannelsInHw[6]) {
AudioChannelMatrix[u][chan] = 6;
break;
}
if (AudioChannelsInHw[2]) {
AudioChannelMatrix[u][chan] = 2;
break;
}
if (AudioChannelsInHw[1]) {
AudioChannelMatrix[u][chan] = 1;
break;
}
break;
} }
} }
} }
} for (u = 0; u < AudioRatesMax; ++u) {
for (u = 0; u < AudioRatesMax; ++u) { Debug(3,"audio: %6dHz supports %d %d %d %d %d %d %d %d channels\n", AudioRatesTable[u],
Info(_("audio: %6dHz supports %d %d %d %d %d %d %d %d channels\n"), AudioRatesTable[u], AudioChannelMatrix[u][1], AudioChannelMatrix[u][2], AudioChannelMatrix[u][3], AudioChannelMatrix[u][4],
AudioChannelMatrix[u][1], AudioChannelMatrix[u][2], AudioChannelMatrix[u][3], AudioChannelMatrix[u][4], AudioChannelMatrix[u][5], AudioChannelMatrix[u][6], AudioChannelMatrix[u][7], AudioChannelMatrix[u][8]);
AudioChannelMatrix[u][5], AudioChannelMatrix[u][6], AudioChannelMatrix[u][7], AudioChannelMatrix[u][8]); }
} }
#ifdef USE_AUDIO_THREAD #ifdef USE_AUDIO_THREAD
if (AudioUsedModule->Thread) { // supports threads if (AudioUsedModule->Thread) { // supports threads

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@ -60,6 +60,7 @@ extern void AudioExit(void); ///< cleanup and exit audio module
// Variables // Variables
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------
extern char AudioAlsaNotest; ///< disable Alsa capability test
extern char AudioAlsaDriverBroken; ///< disable broken driver message extern char AudioAlsaDriverBroken; ///< disable broken driver message
extern char AudioAlsaNoCloseOpen; ///< disable alsa close/open fix extern char AudioAlsaNoCloseOpen; ///< disable alsa close/open fix
extern char AudioAlsaCloseOpenDelay; ///< enable alsa close/open delay fix extern char AudioAlsaCloseOpenDelay; ///< enable alsa close/open delay fix

53
codec.c
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@ -234,20 +234,6 @@ void CodecVideoOpen(VideoDecoder *decoder, int codec_id) {
break; break;
} }
} }
#endif
#ifdef RASPI
switch (codec_id) {
case AV_CODEC_ID_MPEG2VIDEO:
name = "mpeg2_v4l2m2m";
break;
case AV_CODEC_ID_H264:
name = "h264_v4l2m2m";
// name = "h264_mmal";
break;
case AV_CODEC_ID_HEVC:
name = "hevc_v4l2m2m";
break;
}
#endif #endif
if (name && (video_codec = avcodec_find_decoder_by_name(name))) { if (name && (video_codec = avcodec_find_decoder_by_name(name))) {
Debug(3, "codec: decoder found\n"); Debug(3, "codec: decoder found\n");
@ -264,16 +250,10 @@ void CodecVideoOpen(VideoDecoder *decoder, int codec_id) {
Fatal(_("codec: can't allocate video codec context\n")); Fatal(_("codec: can't allocate video codec context\n"));
} }
#ifndef RASPI
if (!HwDeviceContext) { if (!HwDeviceContext) {
Fatal("codec: no hw device context to be used"); Fatal("codec: no hw device context to be used");
} }
decoder->VideoCtx->hw_device_ctx = av_buffer_ref(HwDeviceContext); decoder->VideoCtx->hw_device_ctx = av_buffer_ref(HwDeviceContext);
#else
decoder->VideoCtx->pix_fmt = AV_PIX_FMT_DRM_PRIME; /* request a DRM frame */
// decoder->VideoCtx->pix_fmt = AV_PIX_FMT_MMAL; /* request a DRM frame
//*/
#endif
// FIXME: for software decoder use all cpus, otherwise 1 // FIXME: for software decoder use all cpus, otherwise 1
decoder->VideoCtx->thread_count = 1; decoder->VideoCtx->thread_count = 1;
@ -288,7 +268,9 @@ void CodecVideoOpen(VideoDecoder *decoder, int codec_id) {
#ifdef YADIF #ifdef YADIF
deint = 2; deint = 2;
#endif #endif
#if defined VAAPI && !defined RASPI
#if defined VAAPI
#if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(59,8,100)
// decoder->VideoCtx->extra_hw_frames = 8; // VIDEO_SURFACES_MAX +1 // decoder->VideoCtx->extra_hw_frames = 8; // VIDEO_SURFACES_MAX +1
if (video_codec->capabilities & (AV_CODEC_CAP_AUTO_THREADS)) { if (video_codec->capabilities & (AV_CODEC_CAP_AUTO_THREADS)) {
Debug(3, "codec: auto threads enabled"); Debug(3, "codec: auto threads enabled");
@ -299,6 +281,7 @@ void CodecVideoOpen(VideoDecoder *decoder, int codec_id) {
Debug(3, "codec: supports truncated packets"); Debug(3, "codec: supports truncated packets");
// decoder->VideoCtx->flags |= CODEC_FLAG_TRUNCATED; // decoder->VideoCtx->flags |= CODEC_FLAG_TRUNCATED;
} }
#endif
// FIXME: own memory management for video frames. // FIXME: own memory management for video frames.
if (video_codec->capabilities & AV_CODEC_CAP_DR1) { if (video_codec->capabilities & AV_CODEC_CAP_DR1) {
Debug(3, "codec: can use own buffer management"); Debug(3, "codec: can use own buffer management");
@ -315,22 +298,10 @@ void CodecVideoOpen(VideoDecoder *decoder, int codec_id) {
} }
// if (av_opt_set_int(decoder->VideoCtx, "refcounted_frames", 1, 0) < 0) // if (av_opt_set_int(decoder->VideoCtx, "refcounted_frames", 1, 0) < 0)
// Fatal(_("VAAPI Refcounts invalid\n")); // Fatal(_("VAAPI Refcounts invalid\n"));
#if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(59,8,100)
decoder->VideoCtx->thread_safe_callbacks = 0; decoder->VideoCtx->thread_safe_callbacks = 0;
#endif #endif
#ifdef RASPI
decoder->VideoCtx->codec_id = codec_id;
decoder->VideoCtx->flags |= AV_CODEC_FLAG_BITEXACT;
if (video_codec->capabilities & AV_CODEC_CAP_FRAME_THREADS || AV_CODEC_CAP_SLICE_THREADS) {
Debug(3, "codec: supports frame threads");
decoder->VideoCtx->thread_count = 4;
// decoder->VideoCtx->thread_type |= FF_THREAD_FRAME;
}
if (video_codec->capabilities & AV_CODEC_CAP_SLICE_THREADS) {
Debug(3, "codec: supports slice threads");
decoder->VideoCtx->thread_type |= FF_THREAD_SLICE;
}
#endif #endif
#ifdef CUVID #ifdef CUVID
@ -340,12 +311,12 @@ void CodecVideoOpen(VideoDecoder *decoder, int codec_id) {
pthread_mutex_unlock(&CodecLockMutex); pthread_mutex_unlock(&CodecLockMutex);
Fatal(_("codec: can't set option deint to video codec!\n")); Fatal(_("codec: can't set option deint to video codec!\n"));
} }
#if 1
if (av_opt_set_int(decoder->VideoCtx->priv_data, "surfaces", 9, 0) < 0) { if (av_opt_set_int(decoder->VideoCtx->priv_data, "surfaces", 9, 0) < 0) {
pthread_mutex_unlock(&CodecLockMutex); pthread_mutex_unlock(&CodecLockMutex);
Fatal(_("codec: can't set option surfces to video codec!\n")); Fatal(_("codec: can't set option surfces to video codec!\n"));
} }
#endif
if (av_opt_set(decoder->VideoCtx->priv_data, "drop_second_field", "false", 0) < 0) { if (av_opt_set(decoder->VideoCtx->priv_data, "drop_second_field", "false", 0) < 0) {
pthread_mutex_unlock(&CodecLockMutex); pthread_mutex_unlock(&CodecLockMutex);
Fatal(_("codec: can't set option drop 2.field to video codec!\n")); Fatal(_("codec: can't set option drop 2.field to video codec!\n"));
@ -355,12 +326,10 @@ void CodecVideoOpen(VideoDecoder *decoder, int codec_id) {
pthread_mutex_unlock(&CodecLockMutex); pthread_mutex_unlock(&CodecLockMutex);
Fatal(_("codec: can't set option deint to video codec!\n")); Fatal(_("codec: can't set option deint to video codec!\n"));
} }
#if 1
if (av_opt_set_int(decoder->VideoCtx->priv_data, "surfaces", 13, 0) < 0) { if (av_opt_set_int(decoder->VideoCtx->priv_data, "surfaces", 13, 0) < 0) {
pthread_mutex_unlock(&CodecLockMutex); pthread_mutex_unlock(&CodecLockMutex);
Fatal(_("codec: can't set option surfces to video codec!\n")); Fatal(_("codec: can't set option surfces to video codec!\n"));
} }
#endif
if (av_opt_set(decoder->VideoCtx->priv_data, "drop_second_field", "false", 0) < 0) { if (av_opt_set(decoder->VideoCtx->priv_data, "drop_second_field", "false", 0) < 0) {
pthread_mutex_unlock(&CodecLockMutex); pthread_mutex_unlock(&CodecLockMutex);
Fatal(_("codec: can't set option drop 2.field to video codec!\n")); Fatal(_("codec: can't set option drop 2.field to video codec!\n"));
@ -401,7 +370,7 @@ void CodecVideoOpen(VideoDecoder *decoder, int codec_id) {
// reset buggy ffmpeg/libav flag // reset buggy ffmpeg/libav flag
decoder->GetFormatDone = 0; decoder->GetFormatDone = 0;
#if defined(YADIF) || defined(RASPI) #if defined(YADIF)
decoder->filter = 0; decoder->filter = 0;
#endif #endif
} }
@ -587,7 +556,7 @@ next_part:
if (decoder->filter) { if (decoder->filter) {
if (decoder->filter == 1) { if (decoder->filter == 1) {
if (init_filters(video_ctx, decoder->HwDecoder, frame) < 0) { if (init_filters(video_ctx, decoder->HwDecoder, frame) < 0) {
Fatal(_("video: Init of YADIF Filter failed\n")); Debug(3,"video: Init of YADIF Filter failed\n");
decoder->filter = 0; decoder->filter = 0;
} else { } else {
Debug(3, "Init YADIF ok\n"); Debug(3, "Init YADIF ok\n");
@ -905,7 +874,7 @@ static int CodecAudioUpdateHelper(AudioDecoder *audio_decoder, int *passthrough)
int err; int err;
audio_ctx = audio_decoder->AudioCtx; audio_ctx = audio_decoder->AudioCtx;
Debug(3, "codec/audio: format change %s %dHz *%d channels%s%s%s%s%s\n", Debug(3, "codec/audio: Chanlayout %lx format change %s %dHz *%d channels%s%s%s%s%s\n",audio_ctx->channel_layout,
av_get_sample_fmt_name(audio_ctx->sample_fmt), audio_ctx->sample_rate, audio_ctx->channels, av_get_sample_fmt_name(audio_ctx->sample_fmt), audio_ctx->sample_rate, audio_ctx->channels,
CodecPassthrough & CodecPCM ? " PCM" : "", CodecPassthrough & CodecMPA ? " MPA" : "", CodecPassthrough & CodecPCM ? " PCM" : "", CodecPassthrough & CodecMPA ? " MPA" : "",
CodecPassthrough & CodecAC3 ? " AC-3" : "", CodecPassthrough & CodecEAC3 ? " E-AC-3" : "", CodecPassthrough & CodecAC3 ? " AC-3" : "", CodecPassthrough & CodecEAC3 ? " E-AC-3" : "",
@ -923,7 +892,7 @@ static int CodecAudioUpdateHelper(AudioDecoder *audio_decoder, int *passthrough)
(CodecPassthrough & CodecEAC3 && audio_ctx->codec_id == AV_CODEC_ID_EAC3)) { (CodecPassthrough & CodecEAC3 && audio_ctx->codec_id == AV_CODEC_ID_EAC3)) {
if (audio_ctx->codec_id == AV_CODEC_ID_EAC3) { if (audio_ctx->codec_id == AV_CODEC_ID_EAC3) {
// E-AC-3 over HDMI some receivers need HBR // E-AC-3 over HDMI some receivers need HBR
audio_decoder->HwSampleRate *= 4; //audio_decoder->HwSampleRate *= 4;
} }
audio_decoder->HwChannels = 2; audio_decoder->HwChannels = 2;
audio_decoder->SpdifIndex = 0; // reset buffer audio_decoder->SpdifIndex = 0; // reset buffer

29
drm.c
View File

@ -168,6 +168,7 @@ void set_video_mode(int width, int height) {
drmModeConnector *connector; drmModeConnector *connector;
drmModeModeInfo *mode; drmModeModeInfo *mode;
int ii; int ii;
printf("Set video mode %d &%d\n",width,height);
if (height != 1080 && height != 2160) if (height != 1080 && height != 2160)
return; return;
connector = drmModeGetConnector(render->fd_drm, render->connector_id); connector = drmModeGetConnector(render->fd_drm, render->connector_id);
@ -206,11 +207,7 @@ static int FindDevice(VideoRender *render) {
int i, ii = 0; int i, ii = 0;
char connectorstr[10]; char connectorstr[10];
int found = 0; int found = 0;
#ifdef RASPI
render->fd_drm = open("/dev/dri/card1", O_RDWR);
#else
render->fd_drm = open("/dev/dri/card0", O_RDWR); render->fd_drm = open("/dev/dri/card0", O_RDWR);
#endif
if (render->fd_drm < 0) { if (render->fd_drm < 0) {
fprintf(stderr, "FindDevice: cannot open /dev/dri/card0: %m\n"); fprintf(stderr, "FindDevice: cannot open /dev/dri/card0: %m\n");
return -errno; return -errno;
@ -278,10 +275,12 @@ static int FindDevice(VideoRender *render) {
connector->connector_type_id); connector->connector_type_id);
printf("Connector >%s< is %sconnected\n", connectorstr, printf("Connector >%s< is %sconnected\n", connectorstr,
connector->connection == DRM_MODE_CONNECTED ? "" : "not "); connector->connection == DRM_MODE_CONNECTED ? "" : "not ");
Debug(3,"Connector >%s< is %sconnected\n", connectorstr,
connector->connection == DRM_MODE_CONNECTED ? "" : "not ");
if (DRMConnector && strcmp(DRMConnector, connectorstr)) if (DRMConnector && strcmp(DRMConnector, connectorstr))
continue; continue;
if (connector->connection == DRM_MODE_CONNECTED && connector->count_modes > 0) { if (/*connector->connection == DRM_MODE_CONNECTED && */ connector->count_modes > 0) {
float aspect = (float)connector->mmWidth / (float)connector->mmHeight; float aspect = (float)connector->mmWidth / (float)connector->mmHeight;
if ((aspect > 1.70) && (aspect < 1.85)) { if ((aspect > 1.70) && (aspect < 1.85)) {
render->mmHeight = 90; render->mmHeight = 90;
@ -309,7 +308,7 @@ static int FindDevice(VideoRender *render) {
mode = &connector->modes[ii]; mode = &connector->modes[ii];
printf("Mode %d %dx%d Rate %d\n", ii, mode->hdisplay, mode->vdisplay, mode->vrefresh); printf("Mode %d %dx%d Rate %d\n", ii, mode->hdisplay, mode->vdisplay, mode->vrefresh);
Debug(3,"Mode %d %dx%d Rate %d\n", ii, mode->hdisplay, mode->vdisplay, mode->vrefresh);
if (VideoWindowWidth && VideoWindowHeight) { // preset by command line if (VideoWindowWidth && VideoWindowHeight) { // preset by command line
if (VideoWindowWidth == mode->hdisplay && VideoWindowHeight == mode->vdisplay && if (VideoWindowWidth == mode->hdisplay && VideoWindowHeight == mode->vdisplay &&
mode->vrefresh == DRMRefresh && !(mode->flags & DRM_MODE_FLAG_INTERLACE)) { mode->vrefresh == DRMRefresh && !(mode->flags & DRM_MODE_FLAG_INTERLACE)) {
@ -328,11 +327,16 @@ static int FindDevice(VideoRender *render) {
found = 1; found = 1;
i = resources->count_connectors; // uuuuhh i = resources->count_connectors; // uuuuhh
} }
VideoWindowWidth = render->mode.hdisplay;
VideoWindowHeight = render->mode.vdisplay; if (found) {
if (found) VideoWindowWidth = render->mode.hdisplay;
VideoWindowHeight = render->mode.vdisplay;
printf("Use Mode %d %dx%d Rate %d\n", ii, render->mode.hdisplay, render->mode.vdisplay, printf("Use Mode %d %dx%d Rate %d\n", ii, render->mode.hdisplay, render->mode.vdisplay,
render->mode.vrefresh); render->mode.vrefresh);
Debug(3,"Use Mode %d %dx%d Rate %d\n", ii, render->mode.hdisplay, render->mode.vdisplay,
render->mode.vrefresh);
}
drmModeFreeConnector(connector); drmModeFreeConnector(connector);
} }
if (!found) { if (!found) {
@ -372,11 +376,7 @@ static int FindDevice(VideoRender *render) {
for (k = 0; k < plane->count_formats; k++) { for (k = 0; k < plane->count_formats; k++) {
if (encoder->possible_crtcs & plane->possible_crtcs) { if (encoder->possible_crtcs & plane->possible_crtcs) {
switch (plane->formats[k]) { switch (plane->formats[k]) {
#ifdef RASPI
case DRM_FORMAT_ARGB8888:
#else
case DRM_FORMAT_XRGB2101010: case DRM_FORMAT_XRGB2101010:
#endif
if (!render->video_plane) { if (!render->video_plane) {
render->video_plane = plane->plane_id; render->video_plane = plane->plane_id;
} }
@ -492,6 +492,7 @@ static void drm_swap_buffers() {
uint32_t fb; uint32_t fb;
eglSwapBuffers(eglDisplay, eglSurface); eglSwapBuffers(eglDisplay, eglSurface);
usleep(1000);
struct gbm_bo *bo = gbm_surface_lock_front_buffer(gbm.surface); struct gbm_bo *bo = gbm_surface_lock_front_buffer(gbm.surface);
#if 1 #if 1
if (bo == NULL) if (bo == NULL)
@ -630,4 +631,4 @@ static void drm_clean_up() {
close(render->fd_drm); close(render->fd_drm);
eglDisplay = NULL; eglDisplay = NULL;
free(render); free(render);
} }

View File

@ -20,12 +20,8 @@ void ConvertColor(const GLint &colARGB, glm::vec4 &col) {
#ifdef CUVID #ifdef CUVID
const char *glversion = "#version 330 core "; const char *glversion = "#version 330 core ";
#else #else
#ifdef RASPI
const char *glversion = "#version 300 es";
#else
const char *glversion = "#version 300 es "; const char *glversion = "#version 300 es ";
#endif #endif
#endif
const char *rectVertexShader = "%s\n \ const char *rectVertexShader = "%s\n \
\ \
@ -730,14 +726,15 @@ bool cOglCmdDeleteFb::Execute(void) {
//------------------ cOglCmdRenderFbToBufferFb -------------------- //------------------ cOglCmdRenderFbToBufferFb --------------------
cOglCmdRenderFbToBufferFb::cOglCmdRenderFbToBufferFb(cOglFb *fb, cOglFb *buffer, GLint x, GLint y, GLint transparency, cOglCmdRenderFbToBufferFb::cOglCmdRenderFbToBufferFb(cOglFb *fb, cOglFb *buffer, GLint x, GLint y, GLint transparency,
GLint drawPortX, GLint drawPortY) GLint drawPortX, GLint drawPortY, bool alphablending)
: cOglCmd(fb) { : cOglCmd(fb) {
this->buffer = buffer; this->buffer = buffer;
this->x = (GLfloat)x; this->x = (GLfloat)x;
this->y = (GLfloat)y; this->y = (GLfloat)y;
this->drawPortX = (GLfloat)drawPortX; this->drawPortX = (GLfloat)drawPortX;
this->drawPortY = (GLfloat)drawPortY; this->drawPortY = (GLfloat)drawPortY;
this->transparency = transparency; this->transparency = (alphablending ? transparency : ALPHA_OPAQUE);
this->alphablending = alphablending;
} }
bool cOglCmdRenderFbToBufferFb::Execute(void) { bool cOglCmdRenderFbToBufferFb::Execute(void) {
@ -777,11 +774,14 @@ bool cOglCmdRenderFbToBufferFb::Execute(void) {
if (!fb->BindTexture()) if (!fb->BindTexture())
return false; return false;
if (!alphablending)
VertexBuffers[vbTexture]->DisableBlending();
VertexBuffers[vbTexture]->Bind(); VertexBuffers[vbTexture]->Bind();
VertexBuffers[vbTexture]->SetVertexData(quadVertices); VertexBuffers[vbTexture]->SetVertexData(quadVertices);
VertexBuffers[vbTexture]->DrawArrays(); VertexBuffers[vbTexture]->DrawArrays();
VertexBuffers[vbTexture]->Unbind(); VertexBuffers[vbTexture]->Unbind();
if (!alphablending)
VertexBuffers[vbTexture]->EnableBlending();
buffer->Unbind(); buffer->Unbind();
return true; return true;
@ -837,6 +837,8 @@ cOglCmdDrawRectangle::cOglCmdDrawRectangle(cOglFb *fb, GLint x, GLint y, GLint w
} }
bool cOglCmdDrawRectangle::Execute(void) { bool cOglCmdDrawRectangle::Execute(void) {
if (width <= 0 || height <= 0)
return false;
GLfloat x1 = x; GLfloat x1 = x;
GLfloat y1 = y; GLfloat y1 = y;
GLfloat x2 = x + width; GLfloat x2 = x + width;
@ -883,6 +885,8 @@ cOglCmdDrawEllipse::cOglCmdDrawEllipse(cOglFb *fb, GLint x, GLint y, GLint width
} }
bool cOglCmdDrawEllipse::Execute(void) { bool cOglCmdDrawEllipse::Execute(void) {
if (width <= 0 || height <= 0)
return false;
int numVertices = 0; int numVertices = 0;
GLfloat *vertices = NULL; GLfloat *vertices = NULL;
@ -1090,6 +1094,8 @@ cOglCmdDrawSlope::cOglCmdDrawSlope(cOglFb *fb, GLint x, GLint y, GLint width, GL
} }
bool cOglCmdDrawSlope::Execute(void) { bool cOglCmdDrawSlope::Execute(void) {
if (width <= 0 || height <= 0)
return false;
bool falling = type & 0x02; bool falling = type & 0x02;
bool vertical = type & 0x04; bool vertical = type & 0x04;
@ -1177,7 +1183,7 @@ cOglCmdDrawText::~cOglCmdDrawText(void) { free(symbols); }
bool cOglCmdDrawText::Execute(void) { bool cOglCmdDrawText::Execute(void) {
cOglFont *f = cOglFont::Get(*fontName, fontSize); cOglFont *f = cOglFont::Get(*fontName, fontSize);
if (!f) if (!f || !symbols[0])
return false; return false;
VertexBuffers[vbText]->ActivateShader(); VertexBuffers[vbText]->ActivateShader();
@ -1256,10 +1262,13 @@ cOglCmdDrawImage::cOglCmdDrawImage(cOglFb *fb, tColor *argb, GLint width, GLint
cOglCmdDrawImage::~cOglCmdDrawImage(void) { free(argb); } cOglCmdDrawImage::~cOglCmdDrawImage(void) { free(argb); }
bool cOglCmdDrawImage::Execute(void) { bool cOglCmdDrawImage::Execute(void) {
if (width <= 0 || height <= 0)
return false;
GLuint texture; GLuint texture;
#ifdef USE_DRM #ifdef USE_DRM
// pthread_mutex_lock(&OSDMutex); //esyslog("upload Image\n");
pthread_mutex_lock(&OSDMutex);
GlxDrawopengl(); // here we need the Shared Context for upload GlxDrawopengl(); // here we need the Shared Context for upload
GlxCheck(); GlxCheck();
#endif #endif
@ -1272,10 +1281,10 @@ bool cOglCmdDrawImage::Execute(void) {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glBindTexture(GL_TEXTURE_2D, 0); glBindTexture(GL_TEXTURE_2D, 0);
glFlush(); glFlush();
#ifdef USE_DRM #ifdef USE_DRM
GlxInitopengl(); // Reset Context GlxInitopengl(); // Reset Context
GlxCheck(); GlxCheck();
// pthread_mutex_unlock(&OSDMutex); pthread_mutex_unlock(&OSDMutex);
#endif #endif
GLfloat x1 = x; // left GLfloat x1 = x; // left
@ -1322,6 +1331,8 @@ cOglCmdDrawTexture::cOglCmdDrawTexture(cOglFb *fb, sOglImage *imageRef, GLint x,
} }
bool cOglCmdDrawTexture::Execute(void) { bool cOglCmdDrawTexture::Execute(void) {
if (imageRef->width <= 0 || imageRef->height <= 0)
return false;
GLfloat x1 = x; // top GLfloat x1 = x; // top
GLfloat y1 = y; // left GLfloat y1 = y; // left
GLfloat x2 = x + imageRef->width; // right GLfloat x2 = x + imageRef->width; // right
@ -1363,7 +1374,8 @@ cOglCmdStoreImage::~cOglCmdStoreImage(void) { free(data); }
bool cOglCmdStoreImage::Execute(void) { bool cOglCmdStoreImage::Execute(void) {
#ifdef USE_DRM #ifdef USE_DRM
// pthread_mutex_lock(&OSDMutex); return false;
pthread_mutex_lock(&OSDMutex);
GlxDrawopengl(); // here we need the Shared Context for upload GlxDrawopengl(); // here we need the Shared Context for upload
GlxCheck(); GlxCheck();
#endif #endif
@ -1380,7 +1392,7 @@ bool cOglCmdStoreImage::Execute(void) {
#ifdef USE_DRM #ifdef USE_DRM
GlxInitopengl(); // Reset Context GlxInitopengl(); // Reset Context
GlxCheck(); GlxCheck();
// pthread_mutex_lock(&OSDMutex); pthread_mutex_lock(&OSDMutex);
#endif #endif
return true; return true;
} }
@ -1460,7 +1472,9 @@ int cOglThread::StoreImage(const cImage &image) {
if (!maxCacheSize) { if (!maxCacheSize) {
return 0; return 0;
} }
#ifdef USE_DRM
return 0;
#endif
if (image.Width() > maxTextureSize || image.Height() > maxTextureSize) { if (image.Width() > maxTextureSize || image.Height() > maxTextureSize) {
esyslog("[softhddev] cannot store image of %dpx x %dpx " esyslog("[softhddev] cannot store image of %dpx x %dpx "
"(maximum size is %dpx x %dpx) - falling back to " "(maximum size is %dpx x %dpx) - falling back to "
@ -1640,6 +1654,7 @@ void cOglThread::Action(void) {
bool cOglThread::InitOpenGL(void) { bool cOglThread::InitOpenGL(void) {
#ifdef USE_DRM #ifdef USE_DRM
esyslog("InitOpenGL\n");
GlxInitopengl(); GlxInitopengl();
#else #else
const char *displayName = X11DisplayName; const char *displayName = X11DisplayName;
@ -1651,7 +1666,7 @@ bool cOglThread::InitOpenGL(void) {
} }
} }
dsyslog("[softhddev]OpenGL using display %s", displayName); esyslog("[softhddev]OpenGL using display %s", displayName);
int argc = 3; int argc = 3;
char *buffer[3]; char *buffer[3];
@ -2085,6 +2100,14 @@ cPixmap *cOglOsd::CreatePixmap(int Layer, const cRect &ViewPort, const cRect &Dr
return NULL; return NULL;
} }
extern "C" {void VideoSetOsdSize(int, int ) ;}
void SetOsdPosition(int Left, int Top, int Width, int Height) {
printf("Set OSD Position %d %d\n",Width,Height);
VideoSetOsdSize( Width, Height) ;
}
void cOglOsd::DestroyPixmap(cPixmap *Pixmap) { void cOglOsd::DestroyPixmap(cPixmap *Pixmap) {
if (!oglThread->Active()) if (!oglThread->Active())
return; return;
@ -2130,10 +2153,16 @@ void cOglOsd::Flush(void) {
for (int i = 0; i < oglPixmaps.Size(); i++) { for (int i = 0; i < oglPixmaps.Size(); i++) {
if (oglPixmaps[i]) { if (oglPixmaps[i]) {
if (oglPixmaps[i]->Layer() == layer) { if (oglPixmaps[i]->Layer() == layer) {
oglThread->DoCmd(new cOglCmdRenderFbToBufferFb( bool alphablending = layer == 0 ? false : true; // Decide wether to render (with alpha) or copy a pixmap
oglPixmaps[i]->Fb(), bFb, oglPixmaps[i]->ViewPort().X(), oglThread->DoCmd(new cOglCmdRenderFbToBufferFb( oglPixmaps[i]->Fb(),
(!isSubtitleOsd) ? oglPixmaps[i]->ViewPort().Y() : 0, oglPixmaps[i]->Alpha(), bFb,
oglPixmaps[i]->DrawPort().X(), oglPixmaps[i]->DrawPort().Y())); oglPixmaps[i]->ViewPort().X(),
(!isSubtitleOsd) ? oglPixmaps[i]->ViewPort().Y() : 0,
oglPixmaps[i]->Alpha(),
oglPixmaps[i]->DrawPort().X(),
oglPixmaps[i]->DrawPort().Y(),
alphablending
));
oglPixmaps[i]->SetDirty(false); oglPixmaps[i]->SetDirty(false);
} }
} }

View File

@ -290,10 +290,11 @@ class cOglCmdRenderFbToBufferFb : public cOglCmd {
GLfloat x, y; GLfloat x, y;
GLfloat drawPortX, drawPortY; GLfloat drawPortX, drawPortY;
GLint transparency; GLint transparency;
GLint alphablending;
public: public:
cOglCmdRenderFbToBufferFb(cOglFb *fb, cOglFb *buffer, GLint x, GLint y, GLint transparency, GLint drawPortX, cOglCmdRenderFbToBufferFb(cOglFb *fb, cOglFb *buffer, GLint x, GLint y, GLint transparency, GLint drawPortX,
GLint drawPortY); GLint drawPortY, bool alphablending);
virtual ~cOglCmdRenderFbToBufferFb(void){}; virtual ~cOglCmdRenderFbToBufferFb(void){};
virtual const char *Description(void) { return "Render Framebuffer to Buffer"; } virtual const char *Description(void) { return "Render Framebuffer to Buffer"; }
virtual bool Execute(void); virtual bool Execute(void);
@ -528,6 +529,7 @@ class cOglOsd : public cOsd {
public: public:
cOglOsd(int Left, int Top, uint Level, std::shared_ptr<cOglThread> oglThread); cOglOsd(int Left, int Top, uint Level, std::shared_ptr<cOglThread> oglThread);
virtual ~cOglOsd(); virtual ~cOglOsd();
static void SetOsdPosition(int Left, int Top, int Width, int Height);
virtual eOsdError SetAreas(const tArea *Areas, int NumAreas); virtual eOsdError SetAreas(const tArea *Areas, int NumAreas);
virtual cPixmap *CreatePixmap(int Layer, const cRect &ViewPort, const cRect &DrawPort = cRect::Null); virtual cPixmap *CreatePixmap(int Layer, const cRect &ViewPort, const cRect &DrawPort = cRect::Null);
virtual void DestroyPixmap(cPixmap *Pixmap); virtual void DestroyPixmap(cPixmap *Pixmap);

View File

@ -4,12 +4,8 @@
#ifdef CUVID #ifdef CUVID
const char *gl_version = "#version 330"; const char *gl_version = "#version 330";
#else #else
#ifdef RASPI
const char *gl_version = "#version 300 es";
#else
const char *gl_version = "#version 300 es "; const char *gl_version = "#version 300 es ";
#endif #endif
#endif
/* Color conversion matrix: RGB = m * YUV + c /* Color conversion matrix: RGB = m * YUV + c
* m is in row-major matrix, with m[row][col], e.g.: * m is in row-major matrix, with m[row][col], e.g.:

View File

@ -61,7 +61,7 @@ extern void ToggleLUT();
/// vdr-plugin version number. /// vdr-plugin version number.
/// Makefile extracts the version number for generating the file name /// Makefile extracts the version number for generating the file name
/// for the distribution archive. /// for the distribution archive.
static const char *const VERSION = "3.6" static const char *const VERSION = "3.14"
#ifdef GIT_REV #ifdef GIT_REV
"-GIT" GIT_REV "-GIT" GIT_REV
#endif #endif
@ -642,36 +642,93 @@ void cSoftOsd::Flush(void) {
#ifdef USE_OPENGLOSD #ifdef USE_OPENGLOSD
//Dummy Pixmap for skins // Dummy Pixmap for skins
class cDummyPixmap : public cPixmap { class cDummyPixmap : public cPixmap {
public: public:
cDummyPixmap(int Layer, const cRect &ViewPort, const cRect &DrawPort = cRect::Null) : cPixmap(Layer, ViewPort, DrawPort) {} cDummyPixmap(int Layer, const cRect &ViewPort, const cRect &DrawPort = cRect::Null)
: cPixmap(Layer, ViewPort, DrawPort) {}
virtual ~cDummyPixmap(void) {} virtual ~cDummyPixmap(void) {}
virtual void Clear(void) {} virtual void Clear(void) {}
virtual void Fill(tColor Color) { (void)Color; } virtual void Fill(tColor Color) { (void)Color; }
virtual void DrawImage(const cPoint &Point, const cImage &Image) { (void)Point; (void)Image; } virtual void DrawImage(const cPoint &Point, const cImage &Image) {
virtual void DrawImage(const cPoint &Point, int ImageHandle) { (void)Point; (void)ImageHandle; } (void)Point;
virtual void DrawPixel(const cPoint &Point, tColor Color) { (void)Point; (void)Color; } (void)Image;
virtual void DrawBitmap(const cPoint &Point, const cBitmap &Bitmap, tColor ColorFg = 0, tColor ColorBg = 0, bool Overlay = false) { }
(void) Point; (void)Bitmap; (void)ColorFg; (void)ColorBg; (void)Overlay; } virtual void DrawImage(const cPoint &Point, int ImageHandle) {
virtual void DrawText(const cPoint &Point, const char *s, tColor ColorFg, tColor ColorBg, const cFont *Font, int Width = 0, int Height = 0, int Alignment = taDefault) { (void)Point;
(void)Point; (void)s; (void)ColorFg; (void) ColorBg; (void) Font; (void)Width; (void)Height; (void)Alignment; } (void)ImageHandle;
virtual void DrawRectangle(const cRect &Rect, tColor Color) { (void)Rect; (void)Color; } }
virtual void DrawEllipse(const cRect &Rect, tColor Color, int Quadrants = 0) { (void)Rect; (void)Color; (void)Quadrants; } virtual void DrawPixel(const cPoint &Point, tColor Color) {
virtual void DrawSlope(const cRect &Rect, tColor Color, int Type) { (void)Rect; (void)Color; (void)Type; } (void)Point;
virtual void Render(const cPixmap *Pixmap, const cRect &Source, const cPoint &Dest) { (void)Pixmap; (void)Source; (void)Dest; } (void)Color;
virtual void Copy(const cPixmap *Pixmap, const cRect &Source, const cPoint &Dest) { (void)Pixmap; (void)Source; (void)Dest; } }
virtual void Scroll(const cPoint &Dest, const cRect &Source = cRect::Null) { (void)Dest; (void)Source; } virtual void DrawBitmap(const cPoint &Point, const cBitmap &Bitmap, tColor ColorFg = 0, tColor ColorBg = 0,
virtual void Pan(const cPoint &Dest, const cRect &Source = cRect::Null) { (void)Dest; (void)Source; } bool Overlay = false) {
(void)Point;
(void)Bitmap;
(void)ColorFg;
(void)ColorBg;
(void)Overlay;
}
virtual void DrawText(const cPoint &Point, const char *s, tColor ColorFg, tColor ColorBg, const cFont *Font,
int Width = 0, int Height = 0, int Alignment = taDefault) {
(void)Point;
(void)s;
(void)ColorFg;
(void)ColorBg;
(void)Font;
(void)Width;
(void)Height;
(void)Alignment;
}
virtual void DrawRectangle(const cRect &Rect, tColor Color) {
(void)Rect;
(void)Color;
}
virtual void DrawEllipse(const cRect &Rect, tColor Color, int Quadrants = 0) {
(void)Rect;
(void)Color;
(void)Quadrants;
}
virtual void DrawSlope(const cRect &Rect, tColor Color, int Type) {
(void)Rect;
(void)Color;
(void)Type;
}
virtual void Render(const cPixmap *Pixmap, const cRect &Source, const cPoint &Dest) {
(void)Pixmap;
(void)Source;
(void)Dest;
}
virtual void Copy(const cPixmap *Pixmap, const cRect &Source, const cPoint &Dest) {
(void)Pixmap;
(void)Source;
(void)Dest;
}
virtual void Scroll(const cPoint &Dest, const cRect &Source = cRect::Null) {
(void)Dest;
(void)Source;
}
virtual void Pan(const cPoint &Dest, const cRect &Source = cRect::Null) {
(void)Dest;
(void)Source;
}
}; };
// Dummy OSD for OpenGL OSD if no X Server is available // Dummy OSD for OpenGL OSD if no X Server is available
class cDummyOsd : public cOsd { class cDummyOsd : public cOsd {
private: private:
cDummyPixmap *p; cDummyPixmap *p;
public: public:
cDummyOsd(int Left, int Top, uint Level) : cOsd(Left, Top, Level) {} cDummyOsd(int Left, int Top, uint Level) : cOsd(Left, Top, Level) {}
virtual ~cDummyOsd() {} virtual ~cDummyOsd() {}
static void SetOsdPosition(int Left, int Top, int Width, int Height) {
(void) Left;
(void) Top;
(void) Width;
(void) Height;
}
virtual cPixmap *CreatePixmap(int Layer, const cRect &ViewPort, const cRect &DrawPort = cRect::Null) { virtual cPixmap *CreatePixmap(int Layer, const cRect &ViewPort, const cRect &DrawPort = cRect::Null) {
p = new cDummyPixmap(Layer, ViewPort, DrawPort); p = new cDummyPixmap(Layer, ViewPort, DrawPort);
return p; return p;

View File

@ -364,7 +364,7 @@ static int Ac3Check(const uint8_t *data, int size) {
if ((data[4] & 0xF0) == 0xF0) { // invalid fscod fscod2 if ((data[4] & 0xF0) == 0xF0) { // invalid fscod fscod2
return 0; return 0;
} }
frame_size = ((data[2] & 0x03) << 8) + data[3] + 1; frame_size = ((data[2] & 0x07) << 8) + data[3] + 1;
frame_size *= 2; frame_size *= 2;
} else { // AC-3 } else { // AC-3
int fscod; int fscod;
@ -2142,7 +2142,7 @@ int PlayVideo3(VideoStream *stream, const uint8_t *data, int size) {
} }
// hard limit buffer full: needed for replay // hard limit buffer full: needed for replay
if (atomic_read(&stream->PacketsFilled) >= VIDEO_PACKET_MAX - 10) { if (atomic_read(&stream->PacketsFilled) >= VIDEO_PACKET_MAX - 10) {
// Debug(3, "video: video buffer full\n"); //Debug(3, "video: video buffer full\n");
return 0; return 0;
} }
#ifdef USE_SOFTLIMIT #ifdef USE_SOFTLIMIT
@ -2817,8 +2817,8 @@ const char *CommandLineHelp(void) {
"\tstill-h264-hw-decoder\tenable h264 hw decoder for still-pictures\n" "\tstill-h264-hw-decoder\tenable h264 hw decoder for still-pictures\n"
"\talsa-driver-broken\tdisable broken alsa driver message\n" "\talsa-driver-broken\tdisable broken alsa driver message\n"
"\talsa-no-close-open\tdisable close open to fix alsa no sound bug\n" "\talsa-no-close-open\tdisable close open to fix alsa no sound bug\n"
"\talsa-close-open-delay\tenable close open delay to fix no sound " "\talsa-no-test\tdisable Alsa Capability test on start for NUC11/12\n"
"bug\n" "\talsa-close-open-delay\tenable close open delay to fix no sound bug\n"
"\tignore-repeat-pict\tdisable repeat pict message\n" "\tignore-repeat-pict\tdisable repeat pict message\n"
"\tuse-possible-defect-frames prefer faster channel switch\n" "\tuse-possible-defect-frames prefer faster channel switch\n"
" -D\t\tstart in detached mode\n"; " -D\t\tstart in detached mode\n";
@ -2908,6 +2908,8 @@ int ProcessArgs(int argc, char *const argv[]) {
AudioAlsaDriverBroken = 1; AudioAlsaDriverBroken = 1;
} else if (!strcasecmp("alsa-no-close-open", optarg)) { } else if (!strcasecmp("alsa-no-close-open", optarg)) {
AudioAlsaNoCloseOpen = 1; AudioAlsaNoCloseOpen = 1;
} else if (!strcasecmp("alsa-no-test", optarg)) {
AudioAlsaNotest = 1;
} else if (!strcasecmp("alsa-close-open-delay", optarg)) { } else if (!strcasecmp("alsa-close-open-delay", optarg)) {
AudioAlsaCloseOpenDelay = 1; AudioAlsaCloseOpenDelay = 1;
} else if (!strcasecmp("ignore-repeat-pict", optarg)) { } else if (!strcasecmp("ignore-repeat-pict", optarg)) {

397
video.c
View File

@ -155,15 +155,12 @@ typedef enum {
#endif #endif
#ifdef VAAPI #ifdef VAAPI
#if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(57,74,100) #if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(57, 74, 100)
#include <libavcodec/vaapi.h> #include <libavcodec/vaapi.h>
#endif #endif
#include <libavutil/hwcontext_vaapi.h>
#include <libdrm/drm_fourcc.h> #include <libdrm/drm_fourcc.h>
#include <va/va_drmcommon.h> #include <va/va_drmcommon.h>
#ifdef RASPI
#include <libavutil/hwcontext_drm.h>
#endif
#include <libavutil/hwcontext_vaapi.h>
#define TO_AVHW_DEVICE_CTX(x) ((AVHWDeviceContext *)x->data) #define TO_AVHW_DEVICE_CTX(x) ((AVHWDeviceContext *)x->data)
#define TO_AVHW_FRAMES_CTX(x) ((AVHWFramesContext *)x->data) #define TO_AVHW_FRAMES_CTX(x) ((AVHWFramesContext *)x->data)
#define TO_VAAPI_DEVICE_CTX(x) ((AVVAAPIDeviceContext *)TO_AVHW_DEVICE_CTX(x)->hwctx) #define TO_VAAPI_DEVICE_CTX(x) ((AVVAAPIDeviceContext *)TO_AVHW_DEVICE_CTX(x)->hwctx)
@ -341,7 +338,7 @@ typedef struct {
#define NUM_SHADERS 5 // Number of supported user shaders with placebo #define NUM_SHADERS 5 // Number of supported user shaders with placebo
#if defined VAAPI && !defined RASPI #if defined VAAPI
#define PIXEL_FORMAT AV_PIX_FMT_VAAPI #define PIXEL_FORMAT AV_PIX_FMT_VAAPI
#define SWAP_BUFFER_SIZE 3 #define SWAP_BUFFER_SIZE 3
#endif #endif
@ -349,21 +346,13 @@ typedef struct {
#define PIXEL_FORMAT AV_PIX_FMT_CUDA #define PIXEL_FORMAT AV_PIX_FMT_CUDA
#define SWAP_BUFFER_SIZE 3 #define SWAP_BUFFER_SIZE 3
#endif #endif
#if defined RASPI
#define PIXEL_FORMAT AV_PIX_FMT_MMAL
#define SWAP_BUFFER_SIZE 3
#endif
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------
// Variables // Variables
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------
AVBufferRef *HwDeviceContext; ///< ffmpeg HW device context AVBufferRef *HwDeviceContext; ///< ffmpeg HW device context
char VideoIgnoreRepeatPict; ///< disable repeat pict warning char VideoIgnoreRepeatPict; ///< disable repeat pict warning
#ifdef RASPI
int Planes = 3;
#else
int Planes = 2; int Planes = 2;
#endif
unsigned char *posd; unsigned char *posd;
@ -475,7 +464,7 @@ extern void AudioVideoReady(int64_t); ///< tell audio video is ready
static pthread_t VideoThread; ///< video decode thread static pthread_t VideoThread; ///< video decode thread
static pthread_cond_t VideoWakeupCond; ///< wakeup condition variable static pthread_cond_t VideoWakeupCond; ///< wakeup condition variable
static pthread_mutex_t VideoMutex; ///< video condition mutex static pthread_mutex_t VideoMutex; ///< video condition mutex
static pthread_mutex_t VideoLockMutex; ///< video lock mutex pthread_mutex_t VideoLockMutex; ///< video lock mutex
pthread_mutex_t OSDMutex; ///< OSD update mutex pthread_mutex_t OSDMutex; ///< OSD update mutex
#endif #endif
@ -628,6 +617,8 @@ char *eglErrorString(EGLint error) {
static void VideoSetPts(int64_t *pts_p, int interlaced, const AVCodecContext *video_ctx, const AVFrame *frame) { static void VideoSetPts(int64_t *pts_p, int interlaced, const AVCodecContext *video_ctx, const AVFrame *frame) {
int64_t pts; int64_t pts;
int duration; int duration;
static int64_t lastpts;
// //
// Get duration for this frame. // Get duration for this frame.
@ -675,11 +666,12 @@ static void VideoSetPts(int64_t *pts_p, int interlaced, const AVCodecContext *vi
Debug(3, "++++++++++++++++++++++++++++++++++++starte audio\n"); Debug(3, "++++++++++++++++++++++++++++++++++++starte audio\n");
AudioVideoReady(pts); AudioVideoReady(pts);
} }
if (*pts_p != pts) { if (*pts_p != pts && lastpts != pts) {
Debug(4, "video: %#012" PRIx64 "->%#012" PRIx64 " delta=%4" PRId64 " pts\n", *pts_p, pts, pts - *pts_p); Debug(4, "video: %#012" PRIx64 "->%#012" PRIx64 " delta=%4" PRId64 " pts\n", *pts_p, pts, pts - *pts_p);
*pts_p = pts; *pts_p = pts;
} }
} }
lastpts = pts;
} }
int CuvidMessage(int level, const char *format, ...); int CuvidMessage(int level, const char *format, ...);
@ -833,6 +825,8 @@ static uint64_t test_time = 0;
#define Lock_and_SharedContext \ #define Lock_and_SharedContext \
{ \ { \
VideoThreadLock(); \ VideoThreadLock(); \
Debug(4,"Lock OSDMutex %s %d\n",__FILE__, __LINE__); \
pthread_mutex_lock(&OSDMutex); \
eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, eglSharedContext); \ eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, eglSharedContext); \
EglCheck(); \ EglCheck(); \
} }
@ -840,10 +834,14 @@ static uint64_t test_time = 0;
{ \ { \
eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); \ eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); \
EglCheck(); \ EglCheck(); \
Debug(4,"UnLock OSDMutex %s %d\n",__FILE__, __LINE__); \
pthread_mutex_unlock(&OSDMutex); \
VideoThreadUnlock(); \ VideoThreadUnlock(); \
} }
#define SharedContext \ #define SharedContext \
{ \ { \
Debug(4,"Lock OSDMutex %s %d\n",__FILE__, __LINE__); \
pthread_mutex_lock(&OSDMutex); \
eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, eglSharedContext); \ eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, eglSharedContext); \
EglCheck(); \ EglCheck(); \
} }
@ -851,6 +849,8 @@ static uint64_t test_time = 0;
{ \ { \
eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); \ eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); \
EglCheck(); \ EglCheck(); \
Debug(4,"UnLock OSDMutex %s %d\n",__FILE__, __LINE__); \
pthread_mutex_unlock(&OSDMutex); \
} }
#else #else
#ifdef PLACEBO #ifdef PLACEBO
@ -1227,7 +1227,7 @@ static void EglExit(void) {
// must destroy glx // must destroy glx
// if (glXGetCurrentContext() == glxContext) { // if (glXGetCurrentContext() == glxContext) {
// if currently used, set to none // if currently used, set to none
glXMakeCurrent(XlibDisplay, None, NULL); // glXMakeCurrent(XlibDisplay, None, NULL);
// } // }
if (OSDcontext) { if (OSDcontext) {
glXDestroyContext(XlibDisplay, OSDcontext); glXDestroyContext(XlibDisplay, OSDcontext);
@ -1444,27 +1444,31 @@ struct file {
}; };
typedef struct priv { typedef struct priv {
#if PL_API_VER >= 229
const struct pl_gpu_t *gpu;
const struct pl_vulkan_t *vk;
const struct pl_vk_inst_t *vk_inst;
#else
const struct pl_gpu *gpu; const struct pl_gpu *gpu;
const struct pl_vulkan *vk; const struct pl_vulkan *vk;
const struct pl_vk_inst *vk_inst; const struct pl_vk_inst *vk_inst;
struct pl_context *ctx;
#if PL_API_VER >= 113
struct pl_custom_lut *lut;
#endif #endif
struct pl_context *ctx;
struct pl_custom_lut *lut;
struct pl_renderer *renderer; struct pl_renderer *renderer;
struct pl_renderer *renderertest; struct pl_renderer *renderertest;
const struct pl_swapchain *swapchain; const struct pl_swapchain *swapchain;
struct pl_context_params context; struct pl_log_params context;
// struct pl_frame r_target;
// struct pl_render_params r_params;
// struct pl_tex final_fbo;
#ifndef PLACEBO_GL #ifndef PLACEBO_GL
VkSurfaceKHR pSurface; VkSurfaceKHR pSurface;
#endif #endif
// VkSemaphore sig_in;
int has_dma_buf; int has_dma_buf;
#ifdef PLACEBO_GL #ifdef PLACEBO_GL
#if PL_API_VER >= 229
struct pl_opengl_t *gl;
#else
struct pl_opengl *gl; struct pl_opengl *gl;
#endif
#endif #endif
const struct pl_hook *hook[NUM_SHADERS]; const struct pl_hook *hook[NUM_SHADERS];
int num_shaders; int num_shaders;
@ -1473,6 +1477,9 @@ typedef struct priv {
static priv *p; static priv *p;
static struct pl_overlay osdoverlay; static struct pl_overlay osdoverlay;
#if PL_API_VER >= 229
static struct pl_overlay_part part;
#endif
static int semid; static int semid;
struct itimerval itimer; struct itimerval itimer;
@ -1866,7 +1873,6 @@ static bool create_context_cb(EGLDisplay display, int es_version, EGLContext *ou
EGL_NONE}; EGL_NONE};
EGLint num_configs = 0; EGLint num_configs = 0;
#ifndef RASPI
attribs = attributes10; attribs = attributes10;
*bpp = 10; *bpp = 10;
if (!eglChooseConfig(display, attributes10, NULL, 0, if (!eglChooseConfig(display, attributes10, NULL, 0,
@ -1879,9 +1885,7 @@ static bool create_context_cb(EGLDisplay display, int es_version, EGLContext *ou
&num_configs)) { // try 8 Bit &num_configs)) { // try 8 Bit
num_configs = 0; num_configs = 0;
} }
} else } else if (num_configs == 0) {
#endif
if (num_configs == 0) {
EglCheck(); EglCheck();
Debug(3, " 10 Bit egl Failed\n"); Debug(3, " 10 Bit egl Failed\n");
attribs = attributes8; attribs = attributes8;
@ -2014,22 +2018,20 @@ static CuvidDecoder *CuvidNewHwDecoder(VideoStream *stream) {
Fatal("codec: can't allocate HW video codec context err %04x", i); Fatal("codec: can't allocate HW video codec context err %04x", i);
} }
#endif #endif
#if defined(VAAPI) && !defined(RASPI) #if defined(VAAPI)
// if ((i = av_hwdevice_ctx_create(&hw_device_ctx, AV_HWDEVICE_TYPE_VAAPI, // if ((i = av_hwdevice_ctx_create(&hw_device_ctx, AV_HWDEVICE_TYPE_VAAPI,
// ":0.0" , NULL, 0)) != 0 ) { // ":0.0" , NULL, 0)) != 0 ) {
if ((i = av_hwdevice_ctx_create(&hw_device_ctx, AV_HWDEVICE_TYPE_VAAPI, "/dev/dri/renderD128", NULL, 0)) != 0) { if ((i = av_hwdevice_ctx_create(&hw_device_ctx, AV_HWDEVICE_TYPE_VAAPI, "/dev/dri/renderD128", NULL, 0)) != 0) {
Fatal("codec: can't allocate HW video codec context err %04x", i); Fatal("codec: can't allocate HW video codec context err %04x", i);
} }
#endif #endif
#ifndef RASPI
HwDeviceContext = av_buffer_ref(hw_device_ctx); HwDeviceContext = av_buffer_ref(hw_device_ctx);
#endif
if (!(decoder = calloc(1, sizeof(*decoder)))) { if (!(decoder = calloc(1, sizeof(*decoder)))) {
Error(_("video/cuvid: out of memory\n")); Error(_("video/cuvid: out of memory\n"));
return NULL; return NULL;
} }
#if defined(VAAPI) && !defined(RASPI) #if defined(VAAPI)
VaDisplay = TO_VAAPI_DEVICE_CTX(HwDeviceContext)->display; VaDisplay = TO_VAAPI_DEVICE_CTX(HwDeviceContext)->display;
decoder->VaDisplay = VaDisplay; decoder->VaDisplay = VaDisplay;
#endif #endif
@ -2353,9 +2355,6 @@ void createTextureDst(CuvidDecoder *decoder, int anz, unsigned int size_x, unsig
img->repr.alpha = PL_ALPHA_UNKNOWN; img->repr.alpha = PL_ALPHA_UNKNOWN;
img->color.primaries = pl_color_primaries_guess(size_x, size_y); // Gammut overwritten later img->color.primaries = pl_color_primaries_guess(size_x, size_y); // Gammut overwritten later
img->color.transfer = PL_COLOR_TRC_BT_1886; // overwritten later img->color.transfer = PL_COLOR_TRC_BT_1886; // overwritten later
img->color.light = PL_COLOR_LIGHT_SCENE_709_1886; // needs config ???
img->color.sig_peak = 0.0f; // needs config ????
img->color.sig_avg = 0.0f;
img->num_overlays = 0; img->num_overlays = 0;
} }
NoContext; NoContext;
@ -2381,13 +2380,19 @@ void generateVAAPIImage(CuvidDecoder *decoder, int index, const AVFrame *frame,
return; return;
} }
// vaSyncSurface(decoder->VaDisplay, (unsigned int)frame->data[3]); // vaSyncSurface(decoder->VaDisplay, (unsigned int)frame->data[3]);
Lock_and_SharedContext; Lock_and_SharedContext;
for (n = 0; n < 2; n++) { // Set DMA_BUF from VAAPI decoder to Textures for (n = 0; n < 2; n++) { // Set DMA_BUF from VAAPI decoder to Textures
int id = desc.layers[n].object_index[0]; int id = desc.layers[n].object_index[0];
int fd = desc.objects[id].fd; int fd = desc.objects[id].fd;
uint32_t size = desc.objects[id].size; uint32_t size = desc.objects[id].size;
uint32_t offset = desc.layers[n].offset[0]; uint32_t offset = desc.layers[n].offset[0];
#if PL_API_VER < 229
struct pl_fmt *fmt; struct pl_fmt *fmt;
#else
struct pl_fmt_t *fmt;
#endif
if (fd == -1) { if (fd == -1) {
printf("Fehler beim Import von Surface %d\n", index); printf("Fehler beim Import von Surface %d\n", index);
@ -2450,7 +2455,9 @@ void generateVAAPIImage(CuvidDecoder *decoder, int index, const AVFrame *frame,
decoder->pl_frames[index].planes[n].texture = pl_tex_create(p->gpu, &tex_params); decoder->pl_frames[index].planes[n].texture = pl_tex_create(p->gpu, &tex_params);
} }
Unlock_and_NoContext; Unlock_and_NoContext;
} }
#endif #endif
@ -2495,21 +2502,12 @@ void createTextureDst(CuvidDecoder *decoder, int anz, unsigned int size_x, unsig
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
#ifdef RASPI
if (PixFmt == AV_PIX_FMT_NV12)
glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, n == 0 ? size_x : size_x / 2, n == 0 ? size_y : size_y / 2, 0,
GL_RED, GL_UNSIGNED_BYTE, NULL);
else
glTexImage2D(GL_TEXTURE_2D, 0, GL_R16, n == 0 ? size_x : size_x / 2, n == 0 ? size_y : size_y / 2, 0,
GL_RED, GL_UNSIGNED_SHORT, NULL);
#else
if (PixFmt == AV_PIX_FMT_NV12) if (PixFmt == AV_PIX_FMT_NV12)
glTexImage2D(GL_TEXTURE_2D, 0, n == 0 ? GL_R8 : GL_RG8, n == 0 ? size_x : size_x / 2, glTexImage2D(GL_TEXTURE_2D, 0, n == 0 ? GL_R8 : GL_RG8, n == 0 ? size_x : size_x / 2,
n == 0 ? size_y : size_y / 2, 0, n == 0 ? GL_RED : GL_RG, GL_UNSIGNED_BYTE, NULL); n == 0 ? size_y : size_y / 2, 0, n == 0 ? GL_RED : GL_RG, GL_UNSIGNED_BYTE, NULL);
else else
glTexImage2D(GL_TEXTURE_2D, 0, n == 0 ? GL_R16 : GL_RG16, n == 0 ? size_x : size_x / 2, glTexImage2D(GL_TEXTURE_2D, 0, n == 0 ? GL_R16 : GL_RG16, n == 0 ? size_x : size_x / 2,
n == 0 ? size_y : size_y / 2, 0, n == 0 ? GL_RED : GL_RG, GL_UNSIGNED_SHORT, NULL); n == 0 ? size_y : size_y / 2, 0, n == 0 ? GL_RED : GL_RG, GL_UNSIGNED_SHORT, NULL);
#endif
SDK_CHECK_ERROR_GL(); SDK_CHECK_ERROR_GL();
// register this texture with CUDA // register this texture with CUDA
#ifdef CUVID #ifdef CUVID
@ -2522,6 +2520,7 @@ void createTextureDst(CuvidDecoder *decoder, int anz, unsigned int size_x, unsig
#endif #endif
} }
} }
glBindTexture(GL_TEXTURE_2D, 0); glBindTexture(GL_TEXTURE_2D, 0);
GlxCheck(); GlxCheck();
#ifdef VAAPI #ifdef VAAPI
@ -2542,11 +2541,23 @@ void createTextureDst(CuvidDecoder *decoder, int anz, unsigned int size_x, unsig
attribs[num_attribs] = EGL_NONE; \ attribs[num_attribs] = EGL_NONE; \
} while (0) } while (0)
#define ADD_PLANE_ATTRIBS(plane) \
do { \ #define ADD_DMABUF_PLANE_ATTRIBS(plane, fd, offset, stride) \
ADD_ATTRIB(EGL_DMA_BUF_PLANE##plane##_FD_EXT, desc.objects[desc.layers[n].object_index[plane]].fd); \ do { \
ADD_ATTRIB(EGL_DMA_BUF_PLANE##plane##_OFFSET_EXT, desc.layers[n].offset[plane]); \ ADD_ATTRIB(EGL_DMA_BUF_PLANE ## plane ## _FD_EXT, \
ADD_ATTRIB(EGL_DMA_BUF_PLANE##plane##_PITCH_EXT, desc.layers[n].pitch[plane]); \ fd); \
ADD_ATTRIB(EGL_DMA_BUF_PLANE ## plane ## _OFFSET_EXT, \
offset); \
ADD_ATTRIB(EGL_DMA_BUF_PLANE ## plane ## _PITCH_EXT, \
stride); \
} while (0)
#define ADD_DMABUF_PLANE_MODIFIERS(plane, mod) \
do { \
ADD_ATTRIB(EGL_DMA_BUF_PLANE ## plane ## _MODIFIER_LO_EXT, \
(uint32_t) ((mod) & 0xFFFFFFFFlu)); \
ADD_ATTRIB(EGL_DMA_BUF_PLANE ## plane ## _MODIFIER_HI_EXT, \
(uint32_t) (((mod) >> 32u) & 0xFFFFFFFFlu)); \
} while (0) } while (0)
void generateVAAPIImage(CuvidDecoder *decoder, VASurfaceID index, const AVFrame *frame, int image_width, void generateVAAPIImage(CuvidDecoder *decoder, VASurfaceID index, const AVFrame *frame, int image_width,
@ -2555,7 +2566,7 @@ void generateVAAPIImage(CuvidDecoder *decoder, VASurfaceID index, const AVFrame
uint64_t first_time; uint64_t first_time;
#if defined(VAAPI) && !defined(RASPI) #if defined(VAAPI)
VADRMPRIMESurfaceDescriptor desc; VADRMPRIMESurfaceDescriptor desc;
vaSyncSurface(decoder->VaDisplay, (VASurfaceID)(uintptr_t)frame->data[3]); vaSyncSurface(decoder->VaDisplay, (VASurfaceID)(uintptr_t)frame->data[3]);
@ -2570,26 +2581,26 @@ void generateVAAPIImage(CuvidDecoder *decoder, VASurfaceID index, const AVFrame
// vaSyncSurface(decoder->VaDisplay, (VASurfaceID) (uintptr_t) // vaSyncSurface(decoder->VaDisplay, (VASurfaceID) (uintptr_t)
// frame->data[3]); // frame->data[3]);
#endif #endif
#ifdef RASPI pthread_mutex_lock(&OSDMutex);
AVDRMFrameDescriptor desc;
memcpy(&desc, frame->data[0], sizeof(desc));
#endif
eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, eglSharedContext); eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, eglSharedContext);
EglCheck(); EglCheck();
for (int n = 0; n < Planes; n++) { for (int n = 0; n < Planes; n++) {
int attribs[20] = {EGL_NONE}; int attribs[20] = {EGL_NONE};
uint num_attribs = 0; uint num_attribs = 0;
int fd; int id = desc.layers[n].object_index[0];
int fd = desc.objects[id].fd;
#if defined(VAAPI) && !defined(RASPI) #if defined(VAAPI)
ADD_ATTRIB(EGL_LINUX_DRM_FOURCC_EXT, desc.layers[n].drm_format); //Debug(3,"Plane %d w %d h %d layers %d planes %d pitch %d format %04x\n",n,image_width,image_height,desc.num_layers,desc.layers[n].num_planes,desc.layers[n].pitch[0],desc.layers[n].drm_format);
ADD_ATTRIB(EGL_WIDTH, n == 0 ? image_width : image_width / 2); ADD_ATTRIB(EGL_WIDTH, n == 0 ? image_width : image_width / 2);
ADD_ATTRIB(EGL_HEIGHT, n == 0 ? image_height : image_height / 2); ADD_ATTRIB(EGL_HEIGHT, n == 0 ? image_height : image_height / 2);
ADD_PLANE_ATTRIBS(0); ADD_DMABUF_PLANE_MODIFIERS(0, desc.objects[id].drm_format_modifier);
ADD_ATTRIB(EGL_LINUX_DRM_FOURCC_EXT, desc.layers[n].drm_format);
ADD_DMABUF_PLANE_ATTRIBS(0, fd, desc.layers[n].offset[0],desc.layers[n].pitch[0]);
#endif #endif
decoder->images[index * Planes + n] = decoder->images[index * Planes + n] =
@ -2606,6 +2617,7 @@ void generateVAAPIImage(CuvidDecoder *decoder, VASurfaceID index, const AVFrame
glBindTexture(GL_TEXTURE_2D, 0); glBindTexture(GL_TEXTURE_2D, 0);
eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
EglCheck(); EglCheck();
pthread_mutex_unlock(&OSDMutex);
return; return;
esh_failed: esh_failed:
@ -2614,6 +2626,7 @@ esh_failed:
close(desc.objects[n].fd); close(desc.objects[n].fd);
eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
EglCheck(); EglCheck();
pthread_mutex_unlock(&OSDMutex);
} }
#endif #endif
#endif #endif
@ -2947,6 +2960,18 @@ static enum AVPixelFormat Cuvid_get_format(CuvidDecoder *decoder, AVCodecContext
VideoThreadUnlock(); VideoThreadUnlock();
// dont show first frame // dont show first frame
#endif #endif
} else {
decoder->SyncCounter = 0;
decoder->FrameCounter = 0;
decoder->FramesDisplayed = 0;
decoder->StartCounter = 0;
decoder->Closing = 0;
decoder->PTS = AV_NOPTS_VALUE;
VideoDeltaPTS = 0;
decoder->InputAspect = video_ctx->sample_aspect_ratio;
CuvidUpdateOutput(decoder); // update aspect/scaling
}
#ifdef YADIF #ifdef YADIF
if (VideoDeinterlace[decoder->Resolution] == VideoDeinterlaceYadif) { if (VideoDeinterlace[decoder->Resolution] == VideoDeinterlaceYadif) {
deint = 0; deint = 0;
@ -2960,17 +2985,6 @@ static enum AVPixelFormat Cuvid_get_format(CuvidDecoder *decoder, AVCodecContext
Fatal(_("codec: can't set option deint to video codec!\n")); Fatal(_("codec: can't set option deint to video codec!\n"));
} }
#endif #endif
} else {
decoder->SyncCounter = 0;
decoder->FrameCounter = 0;
decoder->FramesDisplayed = 0;
decoder->StartCounter = 0;
decoder->Closing = 0;
decoder->PTS = AV_NOPTS_VALUE;
VideoDeltaPTS = 0;
decoder->InputAspect = video_ctx->sample_aspect_ratio;
CuvidUpdateOutput(decoder); // update aspect/scaling
}
CuvidMessage(2, "GetFormat Init ok %dx%d\n", video_ctx->width, video_ctx->height); CuvidMessage(2, "GetFormat Init ok %dx%d\n", video_ctx->width, video_ctx->height);
decoder->InputAspect = video_ctx->sample_aspect_ratio; decoder->InputAspect = video_ctx->sample_aspect_ratio;
@ -3060,18 +3074,10 @@ int get_RGB(CuvidDecoder *decoder) {
glUniform1i(texLoc, 0); glUniform1i(texLoc, 0);
texLoc = glGetUniformLocation(gl_prog, "texture1"); texLoc = glGetUniformLocation(gl_prog, "texture1");
glUniform1i(texLoc, 1); glUniform1i(texLoc, 1);
#ifdef RASPI
texLoc = glGetUniformLocation(gl_prog, "texture2");
glUniform1i(texLoc, 2);
#endif
glActiveTexture(GL_TEXTURE0); glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, decoder->gl_textures[current * Planes + 0]); glBindTexture(GL_TEXTURE_2D, decoder->gl_textures[current * Planes + 0]);
glActiveTexture(GL_TEXTURE1); glActiveTexture(GL_TEXTURE1);
glBindTexture(GL_TEXTURE_2D, decoder->gl_textures[current * Planes + 1]); glBindTexture(GL_TEXTURE_2D, decoder->gl_textures[current * Planes + 1]);
#ifdef RASPI
glActiveTexture(GL_TEXTURE2);
glBindTexture(GL_TEXTURE_2D, decoder->gl_textures[current * Planes + 2]);
#endif
glBindFramebuffer(GL_FRAMEBUFFER, fb); glBindFramebuffer(GL_FRAMEBUFFER, fb);
render_pass_quad(1, 0.0, 0.0); render_pass_quad(1, 0.0, 0.0);
@ -3124,7 +3130,7 @@ int get_RGB(CuvidDecoder *decoder) {
glActiveTexture(GL_TEXTURE0); glActiveTexture(GL_TEXTURE0);
} }
glFlush(); glFlush();
//Debug(3, "Read pixels %d %d\n", width, height); // Debug(3, "Read pixels %d %d\n", width, height);
glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glPixelStorei(GL_PACK_ALIGNMENT, 1); glPixelStorei(GL_PACK_ALIGNMENT, 1);
@ -3183,13 +3189,11 @@ int get_RGB(CuvidDecoder *decoder) {
target.repr.bits.bit_shift = 0; target.repr.bits.bit_shift = 0;
target.color.primaries = PL_COLOR_PRIM_BT_709; target.color.primaries = PL_COLOR_PRIM_BT_709;
target.color.transfer = PL_COLOR_TRC_BT_1886; target.color.transfer = PL_COLOR_TRC_BT_1886;
target.color.light = PL_COLOR_LIGHT_DISPLAY;
target.color.sig_peak = 0;
target.color.sig_avg = 0;
if (ovl) { if (ovl) {
target.overlays = ovl; target.overlays = ovl;
target.num_overlays = 1; target.num_overlays = 1;
#if PL_API_VER < 229
#ifdef PLACEBO_GL #ifdef PLACEBO_GL
x0 = ovl->rect.x0; x0 = ovl->rect.x0;
y1 = ovl->rect.y0; y1 = ovl->rect.y0;
@ -3209,6 +3213,28 @@ int get_RGB(CuvidDecoder *decoder) {
ovl->rect.x1 = (float)x1 * faktorx; ovl->rect.x1 = (float)x1 * faktorx;
ovl->rect.y1 = (float)y1 * faktory; ovl->rect.y1 = (float)y1 * faktory;
#endif #endif
#else
#ifdef PLACEBO_GL
x0 = part.dst.x0;
y1 = part.dst.y0;
x1 = part.dst.x1;
y0 = part.dst.y1;
part.dst.x0 = (float)x0 * faktorx;
part.dst.y0 = (float)y0 * faktory;
part.dst.x1 = (float)x1 * faktorx;
part.dst.y1 = (float)y1 * faktory;
#else
x0 = part.dst.x0;
y0 = part.dst.y0;
x1 = part.dst.x1;
y1 = part.dst.y1;
part.dst.x0 = (float)x0 * faktorx;
part.dst.y0 = (float)y0 * faktory;
part.dst.x1 = (float)x1 * faktorx;
part.dst.y1 = (float)y1 * faktory;
#endif
#endif
} else { } else {
target.overlays = 0; target.overlays = 0;
@ -3222,6 +3248,7 @@ int get_RGB(CuvidDecoder *decoder) {
pl_gpu_finish(p->gpu); pl_gpu_finish(p->gpu);
if (ovl) { if (ovl) {
#if PL_API_VER < 229
#ifdef PLACEBO_GL #ifdef PLACEBO_GL
ovl->rect.x0 = x0; ovl->rect.x0 = x0;
ovl->rect.y0 = y1; ovl->rect.y0 = y1;
@ -3232,6 +3259,19 @@ int get_RGB(CuvidDecoder *decoder) {
ovl->rect.y0 = y0; ovl->rect.y0 = y0;
ovl->rect.x1 = x1; ovl->rect.x1 = x1;
ovl->rect.y1 = y1; ovl->rect.y1 = y1;
#endif
#else
#ifdef PLACEBO_GL
part.dst.x0 = x0;
part.dst.y0 = y1;
part.dst.x1 = x1;
part.dst.y1 = y0;
#else
part.dst.x0 = x0;
part.dst.y0 = y0;
part.dst.x1 = x1;
part.dst.y1 = y1;
#endif
#endif #endif
} }
@ -3499,37 +3539,14 @@ static void CuvidRenderFrame(CuvidDecoder *decoder, const AVCodecContext *video_
if (frame->color_trc == AVCOL_TRC_RESERVED0) // cuvid decoder failure with SD channels if (frame->color_trc == AVCOL_TRC_RESERVED0) // cuvid decoder failure with SD channels
frame->color_trc = AVCOL_TRC_SMPTE170M; frame->color_trc = AVCOL_TRC_SMPTE170M;
// printf("Patched colorspace %d Primaries %d TRC // printf("Patched colorspace %d Primaries %d TRC
// %d\n",frame->colorspace,frame->color_primaries,frame->color_trc); // %d\n",frame->colorspace,frame->color_primaries,frame->color_trc);
#ifdef RASPI
//
// Check image, format, size
//
if ( // decoder->PixFmt != video_ctx->pix_fmt
video_ctx->width != decoder->InputWidth
// || decoder->ColorSpace != color
|| video_ctx->height != decoder->InputHeight) {
Debug(3, "fmt %02d:%02d width %d:%d hight %d:%d\n", decoder->ColorSpace, frame->colorspace, video_ctx->width,
decoder->InputWidth, video_ctx->height, decoder->InputHeight);
decoder->PixFmt = AV_PIX_FMT_NV12;
decoder->InputWidth = video_ctx->width;
decoder->InputHeight = video_ctx->height;
CuvidCleanup(decoder);
decoder->SurfacesNeeded = VIDEO_SURFACES_MAX + 1;
CuvidSetupOutput(decoder);
}
#endif
// //
// Copy data from frame to image // Copy data from frame to image
// //
#ifdef RASPI
if (video_ctx->pix_fmt == 0) {
#else
if (video_ctx->pix_fmt == PIXEL_FORMAT) { if (video_ctx->pix_fmt == PIXEL_FORMAT) {
#endif
int w = decoder->InputWidth; int w = decoder->InputWidth;
int h = decoder->InputHeight; int h = decoder->InputHeight;
decoder->ColorSpace = color; // save colorspace decoder->ColorSpace = color; // save colorspace
decoder->trc = frame->color_trc; decoder->trc = frame->color_trc;
decoder->color_primaries = frame->color_primaries; decoder->color_primaries = frame->color_primaries;
@ -3557,8 +3574,13 @@ static void CuvidRenderFrame(CuvidDecoder *decoder, const AVCodecContext *video_
// %p\n",surface,decoder->pl_frames[surface].planes[0].texture,decoder->pl_frames[surface].planes[1].texture); // %p\n",surface,decoder->pl_frames[surface].planes[0].texture,decoder->pl_frames[surface].planes[1].texture);
bool ok = pl_tex_upload(p->gpu, &(struct pl_tex_transfer_params){ bool ok = pl_tex_upload(p->gpu, &(struct pl_tex_transfer_params){
.tex = decoder->pl_frames[surface].planes[0].texture, .tex = decoder->pl_frames[surface].planes[0].texture,
#if PL_API_VER < 292
.stride_w = output->linesize[0], .stride_w = output->linesize[0],
.stride_h = h, .stride_h = h,
#else
.row_pitch = output->linesize[0],
.depth_pitch = h,
#endif
.ptr = output->data[0], .ptr = output->data[0],
.rc.x1 = w, .rc.x1 = w,
.rc.y1 = h, .rc.y1 = h,
@ -3566,8 +3588,13 @@ static void CuvidRenderFrame(CuvidDecoder *decoder, const AVCodecContext *video_
}); });
ok &= pl_tex_upload(p->gpu, &(struct pl_tex_transfer_params){ ok &= pl_tex_upload(p->gpu, &(struct pl_tex_transfer_params){
.tex = decoder->pl_frames[surface].planes[1].texture, .tex = decoder->pl_frames[surface].planes[1].texture,
#if PL_API_VER < 292
.stride_w = output->linesize[0] / 2, .stride_w = output->linesize[0] / 2,
.stride_h = h / 2, .stride_h = h / 2,
#else
.row_pitch = output->linesize[0] / 2,
.depth_pitch = h,
#endif
.ptr = output->data[1], .ptr = output->data[1],
.rc.x1 = w / 2, .rc.x1 = w / 2,
.rc.y1 = h / 2, .rc.y1 = h / 2,
@ -3750,7 +3777,6 @@ static void CuvidMixVideo(CuvidDecoder *decoder, __attribute__((unused)) int lev
struct pl_cone_params cone; struct pl_cone_params cone;
struct pl_tex_vk *vkp; struct pl_tex_vk *vkp;
struct pl_plane *pl; struct pl_plane *pl;
const struct pl_fmt *fmt;
struct pl_tex *tex0, *tex1; struct pl_tex *tex0, *tex1;
struct pl_frame *img; struct pl_frame *img;
@ -3768,6 +3794,7 @@ static void CuvidMixVideo(CuvidDecoder *decoder, __attribute__((unused)) int lev
AVFrameSideData *sd, *sd1 = NULL, *sd2 = NULL; AVFrameSideData *sd, *sd1 = NULL, *sd2 = NULL;
#ifdef PLACEBO #ifdef PLACEBO
if (level) { if (level) {
dst_rect.x0 = decoder->VideoX; // video window output (clip) dst_rect.x0 = decoder->VideoX; // video window output (clip)
dst_rect.y0 = decoder->VideoY; dst_rect.y0 = decoder->VideoY;
@ -3821,19 +3848,11 @@ static void CuvidMixVideo(CuvidDecoder *decoder, __attribute__((unused)) int lev
glUniform1i(texLoc, 0); glUniform1i(texLoc, 0);
texLoc = glGetUniformLocation(gl_prog, "texture1"); texLoc = glGetUniformLocation(gl_prog, "texture1");
glUniform1i(texLoc, 1); glUniform1i(texLoc, 1);
#ifdef RASPI
texLoc = glGetUniformLocation(gl_prog, "texture2");
glUniform1i(texLoc, 2);
#endif
glActiveTexture(GL_TEXTURE0); glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, decoder->gl_textures[current * Planes + 0]); glBindTexture(GL_TEXTURE_2D, decoder->gl_textures[current * Planes + 0]);
glActiveTexture(GL_TEXTURE1); glActiveTexture(GL_TEXTURE1);
glBindTexture(GL_TEXTURE_2D, decoder->gl_textures[current * Planes + 1]); glBindTexture(GL_TEXTURE_2D, decoder->gl_textures[current * Planes + 1]);
#ifdef RASPI
glActiveTexture(GL_TEXTURE2);
glBindTexture(GL_TEXTURE_2D, decoder->gl_textures[current * Planes + 2]);
#endif
render_pass_quad(0, xcropf, ycropf); render_pass_quad(0, xcropf, ycropf);
@ -3848,6 +3867,12 @@ static void CuvidMixVideo(CuvidDecoder *decoder, __attribute__((unused)) int lev
memcpy(&render_params, &pl_render_default_params, sizeof(render_params)); memcpy(&render_params, &pl_render_default_params, sizeof(render_params));
render_params.deband_params = &deband; render_params.deband_params = &deband;
// provide LUT Table
if (LUTon)
render_params.lut = p->lut;
else
render_params.lut = NULL;
frame = decoder->frames[current]; frame = decoder->frames[current];
// Fix Color Parameters // Fix Color Parameters
@ -3858,7 +3883,6 @@ static void CuvidMixVideo(CuvidDecoder *decoder, __attribute__((unused)) int lev
memcpy(&img->repr, &pl_color_repr_sdtv, sizeof(struct pl_color_repr)); memcpy(&img->repr, &pl_color_repr_sdtv, sizeof(struct pl_color_repr));
img->color.primaries = PL_COLOR_PRIM_BT_601_625; img->color.primaries = PL_COLOR_PRIM_BT_601_625;
img->color.transfer = PL_COLOR_TRC_BT_1886; img->color.transfer = PL_COLOR_TRC_BT_1886;
img->color.light = PL_COLOR_LIGHT_DISPLAY;
pl->shift_x = 0.0f; pl->shift_x = 0.0f;
break; break;
case AVCOL_SPC_BT709: case AVCOL_SPC_BT709:
@ -3872,9 +3896,10 @@ static void CuvidMixVideo(CuvidDecoder *decoder, __attribute__((unused)) int lev
memcpy(&img->repr, &pl_color_repr_uhdtv, sizeof(struct pl_color_repr)); memcpy(&img->repr, &pl_color_repr_uhdtv, sizeof(struct pl_color_repr));
memcpy(&img->color, &pl_color_space_bt2020_hlg, sizeof(struct pl_color_space)); memcpy(&img->color, &pl_color_space_bt2020_hlg, sizeof(struct pl_color_space));
deband.grain = 0.0f; // no grain in HDR deband.grain = 0.0f; // no grain in HDR
img->color.sig_scale = 1.0f;
pl->shift_x = -0.5f; pl->shift_x = -0.5f;
// Kein LUT bei HDR
render_params.lut = NULL;
#if 0
if ((sd = av_frame_get_side_data(frame, AV_FRAME_DATA_ICC_PROFILE))) { if ((sd = av_frame_get_side_data(frame, AV_FRAME_DATA_ICC_PROFILE))) {
img->profile = (struct pl_icc_profile){ img->profile = (struct pl_icc_profile){
.data = sd->data, .data = sd->data,
@ -3903,13 +3928,14 @@ static void CuvidMixVideo(CuvidDecoder *decoder, __attribute__((unused)) int lev
// Make sure this value is more or less legal // Make sure this value is more or less legal
if (img->color.sig_peak < 1.0 || img->color.sig_peak > 50.0) if (img->color.sig_peak < 1.0 || img->color.sig_peak > 50.0)
img->color.sig_peak = 0.0; img->color.sig_peak = 0.0;
#endif
#if defined VAAPI || defined USE_DRM #if defined VAAPI || defined USE_DRM
render_params.peak_detect_params = NULL; render_params.peak_detect_params = NULL;
render_params.deband_params = NULL; render_params.deband_params = NULL;
render_params.dither_params = NULL; render_params.dither_params = NULL;
render_params.skip_anti_aliasing = true; render_params.skip_anti_aliasing = true;
#endif #endif
break; break;
default: // fallback default: // fallback
@ -3943,7 +3969,6 @@ static void CuvidMixVideo(CuvidDecoder *decoder, __attribute__((unused)) int lev
if (decoder->ColorSpace == AVCOL_SPC_BT470BG) { if (decoder->ColorSpace == AVCOL_SPC_BT470BG) {
target->color.primaries = PL_COLOR_PRIM_BT_601_625; target->color.primaries = PL_COLOR_PRIM_BT_601_625;
target->color.transfer = PL_COLOR_TRC_BT_1886; target->color.transfer = PL_COLOR_TRC_BT_1886;
target->color.light = PL_COLOR_LIGHT_DISPLAY;
} else { } else {
memcpy(&target->color, &pl_color_space_bt709, sizeof(struct pl_color_space)); memcpy(&target->color, &pl_color_space_bt709, sizeof(struct pl_color_space));
} }
@ -3955,7 +3980,6 @@ static void CuvidMixVideo(CuvidDecoder *decoder, __attribute__((unused)) int lev
} else if (decoder->ColorSpace == AVCOL_SPC_BT470BG) { } else if (decoder->ColorSpace == AVCOL_SPC_BT470BG) {
target->color.primaries = PL_COLOR_PRIM_BT_601_625; target->color.primaries = PL_COLOR_PRIM_BT_601_625;
target->color.transfer = PL_COLOR_TRC_BT_1886; target->color.transfer = PL_COLOR_TRC_BT_1886;
target->color.light = PL_COLOR_LIGHT_DISPLAY;
; ;
} else { } else {
memcpy(&target->color, &pl_color_space_bt709, sizeof(struct pl_color_space)); memcpy(&target->color, &pl_color_space_bt709, sizeof(struct pl_color_space));
@ -3983,8 +4007,6 @@ static void CuvidMixVideo(CuvidDecoder *decoder, __attribute__((unused)) int lev
} }
#endif #endif
// printf("sys %d prim %d trc %d light
// %d\n",img->repr.sys,img->color.primaries,img->color.transfer,img->color.light);
// Source crop // Source crop
if (VideoScalerTest) { // right side defined scaler if (VideoScalerTest) { // right side defined scaler
@ -4062,6 +4084,9 @@ static void CuvidMixVideo(CuvidDecoder *decoder, __attribute__((unused)) int lev
render_params.upscaler = pl_named_filters[VideoScaling[decoder->Resolution]].filter; render_params.upscaler = pl_named_filters[VideoScaling[decoder->Resolution]].filter;
render_params.downscaler = pl_named_filters[VideoScaling[decoder->Resolution]].filter; render_params.downscaler = pl_named_filters[VideoScaling[decoder->Resolution]].filter;
if (level)
render_params.skip_target_clearing = 1;
render_params.color_adjustment = &colors; render_params.color_adjustment = &colors;
colors.brightness = VideoBrightness; colors.brightness = VideoBrightness;
@ -4108,13 +4133,9 @@ static void CuvidMixVideo(CuvidDecoder *decoder, __attribute__((unused)) int lev
render_params.num_hooks = p->num_shaders; render_params.num_hooks = p->num_shaders;
} }
#endif #endif
#if PL_API_VER >= 113
// provide LUT Table
if (LUTon)
render_params.lut = p->lut;
else
render_params.lut = NULL;
#endif
if (decoder->newchannel && current == 0) { if (decoder->newchannel && current == 0) {
colors.brightness = -1.0f; colors.brightness = -1.0f;
@ -4131,7 +4152,8 @@ static void CuvidMixVideo(CuvidDecoder *decoder, __attribute__((unused)) int lev
if (!pl_render_image(p->renderer, &decoder->pl_frames[current], target, &render_params)) { if (!pl_render_image(p->renderer, &decoder->pl_frames[current], target, &render_params)) {
Debug(4, "Failed rendering frame!\n"); Debug(4, "Failed rendering frame!\n");
} }
// pl_gpu_finish(p->gpu); if (level)
pl_gpu_finish(p->gpu);
// printf("Rendertime %ld -- \n,",GetusTicks() - tt); // printf("Rendertime %ld -- \n,",GetusTicks() - tt);
if (VideoScalerTest) { // left side test scaler if (VideoScalerTest) { // left side test scaler
@ -4159,6 +4181,7 @@ static void CuvidMixVideo(CuvidDecoder *decoder, __attribute__((unused)) int lev
// render_params.lut = NULL; // render_params.lut = NULL;
render_params.num_hooks = 0; render_params.num_hooks = 0;
render_params.skip_target_clearing = 1;
if (!p->renderertest) if (!p->renderertest)
p->renderertest = pl_renderer_create(p->ctx, p->gpu); p->renderertest = pl_renderer_create(p->ctx, p->gpu);
@ -4185,11 +4208,16 @@ void make_osd_overlay(int x, int y, int width, int height) {
pl = &osdoverlay; pl = &osdoverlay;
#if PL_API_VER < 229
if (pl->plane.texture && (pl->plane.texture->params.w != width || pl->plane.texture->params.h != height)) { if (pl->plane.texture && (pl->plane.texture->params.w != width || pl->plane.texture->params.h != height)) {
// pl_tex_clear(p->gpu, pl->plane.texture, (float[4]) { 0 });
pl_tex_destroy(p->gpu, &pl->plane.texture); pl_tex_destroy(p->gpu, &pl->plane.texture);
#else
if (pl->tex && (pl->tex->params.w != width || pl->tex->params.h != height)) {
pl_tex_destroy(p->gpu, &pl->tex);
#endif
} }
#if PL_API_VER < 229
// make texture for OSD // make texture for OSD
if (pl->plane.texture == NULL) { if (pl->plane.texture == NULL) {
pl->plane.texture = pl_tex_create( pl->plane.texture = pl_tex_create(
@ -4210,12 +4238,29 @@ void make_osd_overlay(int x, int y, int width, int height) {
pl->plane.component_mapping[1] = PL_CHANNEL_G; pl->plane.component_mapping[1] = PL_CHANNEL_G;
pl->plane.component_mapping[2] = PL_CHANNEL_B; pl->plane.component_mapping[2] = PL_CHANNEL_B;
pl->plane.component_mapping[3] = PL_CHANNEL_A; pl->plane.component_mapping[3] = PL_CHANNEL_A;
#else
// make texture for OSD
if (pl->tex == NULL) {
pl->tex = pl_tex_create(
p->gpu, &(struct pl_tex_params) {
.w = width, .h = height, .d = 0, .format = fmt, .sampleable = true, .host_writable = true,
.blit_dst = true,
});
}
// make overlay
pl_tex_clear(p->gpu, pl->tex, (float[4]){0});
part.src.x0 = 0.0f;
part.src.y0 = 0.0f;
part.src.x1 = width;
part.src.y1 = height;
#endif
pl->mode = PL_OVERLAY_NORMAL; pl->mode = PL_OVERLAY_NORMAL;
pl->repr.sys = PL_COLOR_SYSTEM_RGB; pl->repr.sys = PL_COLOR_SYSTEM_RGB;
pl->repr.levels = PL_COLOR_LEVELS_PC; pl->repr.levels = PL_COLOR_LEVELS_PC;
pl->repr.alpha = PL_ALPHA_INDEPENDENT; pl->repr.alpha = PL_ALPHA_INDEPENDENT;
memcpy(&osdoverlay.color, &pl_color_space_srgb, sizeof(struct pl_color_space)); memcpy(&osdoverlay.color, &pl_color_space_srgb, sizeof(struct pl_color_space));
#if PL_API_VER < 229
#ifdef PLACEBO_GL #ifdef PLACEBO_GL
pl->rect.x0 = x; pl->rect.x0 = x;
pl->rect.y1 = VideoWindowHeight - y; // Boden von oben pl->rect.y1 = VideoWindowHeight - y; // Boden von oben
@ -4228,6 +4273,21 @@ void make_osd_overlay(int x, int y, int width, int height) {
pl->rect.x1 = x + width; pl->rect.x1 = x + width;
pl->rect.y1 = VideoWindowHeight - height - y + offset; pl->rect.y1 = VideoWindowHeight - height - y + offset;
#endif #endif
#else
osdoverlay.parts = &part;
osdoverlay.num_parts = 1;
#ifdef PLACEBO_GL
part.dst.x0 = x;
part.dst.y1 = VideoWindowHeight - y; // Boden von oben
part.dst.x1 = x + width;
part.dst.y0 = VideoWindowHeight - height - y;
#else
part.dst.x0 = x;
part.dst.y0 = VideoWindowHeight - y + offset; // Boden von oben
part.dst.x1 = x + width;
part.dst.y1 = VideoWindowHeight - height - y + offset;
#endif
#endif
} }
#endif #endif
/// ///
@ -4271,12 +4331,12 @@ static void CuvidDisplayFrame(void) {
#else #else
eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglThreadContext); eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglThreadContext);
EglCheck(); EglCheck();
#ifndef USE_DRM #ifndef USE_DRM
usleep(5000); usleep(5000);
#endif #endif
#endif #endif
glClear(GL_COLOR_BUFFER_BIT); glClear(GL_COLOR_BUFFER_BIT);
#else // PLACEBO #else // PLACEBO
@ -4360,24 +4420,29 @@ static void CuvidDisplayFrame(void) {
if ((VideoShowBlackPicture && !decoder->TrickSpeed) || if ((VideoShowBlackPicture && !decoder->TrickSpeed) ||
(VideoShowBlackPicture && decoder->Closing < -300)) { (VideoShowBlackPicture && decoder->Closing < -300)) {
CuvidBlackSurface(decoder); CuvidBlackSurface(decoder);
CuvidMessage(4, "video/cuvid: black surface displayed\n"); CuvidMessage(4, "video/cuvid: black surface displayed Filled %d\n",filled);
} }
continue; continue;
} }
valid_frame = 1; valid_frame = 1;
#ifdef PLACEBO #ifdef PLACEBO
//pthread_mutex_lock(&OSDMutex);
if (OsdShown == 1) { // New OSD opened if (OsdShown == 1) { // New OSD opened
pthread_mutex_lock(&OSDMutex);
make_osd_overlay(OSDx, OSDy, OSDxsize, OSDysize); make_osd_overlay(OSDx, OSDy, OSDxsize, OSDysize);
if (posd) { if (posd) {
pl_tex_upload(p->gpu, &(struct pl_tex_transfer_params){ pl_tex_upload(p->gpu, &(struct pl_tex_transfer_params){
// upload OSD // upload OSD
#if PL_API_VER >= 229
.tex = osdoverlay.tex,
#else
.tex = osdoverlay.plane.texture, .tex = osdoverlay.plane.texture,
#endif
.ptr = posd, .ptr = posd,
}); });
} }
OsdShown = 2; OsdShown = 2;
pthread_mutex_unlock(&OSDMutex);
} }
if (OsdShown == 2) { if (OsdShown == 2) {
@ -4385,7 +4450,7 @@ static void CuvidDisplayFrame(void) {
} else { } else {
CuvidMixVideo(decoder, i, &target, NULL); CuvidMixVideo(decoder, i, &target, NULL);
} }
//pthread_mutex_unlock(&OSDMutex);
#else #else
CuvidMixVideo(decoder, i); CuvidMixVideo(decoder, i);
#endif #endif
@ -4403,6 +4468,7 @@ static void CuvidDisplayFrame(void) {
} }
} }
#ifndef PLACEBO #ifndef PLACEBO
// add osd to surface // add osd to surface
@ -4467,10 +4533,15 @@ static void CuvidDisplayFrame(void) {
#if defined PLACEBO // && !defined PLACEBO_GL #if defined PLACEBO // && !defined PLACEBO_GL
// first_time = GetusTicks(); // first_time = GetusTicks();
if (!pl_swapchain_submit_frame(p->swapchain)) if (!pl_swapchain_submit_frame(p->swapchain))
Fatal(_("Failed to submit swapchain buffer\n")); Fatal(_("Failed to submit swapchain buffer\n"));
pl_swapchain_swap_buffers(p->swapchain); // swap buffers
NoContext;
VideoThreadUnlock(); VideoThreadUnlock();
pl_swapchain_swap_buffers(p->swapchain); // swap buffers
#ifdef PLACEBO_GL
eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
EglCheck();
#endif
#else // not PLACEBO #else // not PLACEBO
#ifdef CUVID #ifdef CUVID
glXGetVideoSyncSGI(&Count); // get current frame glXGetVideoSyncSGI(&Count); // get current frame
@ -4813,7 +4884,7 @@ static void CuvidSyncRenderFrame(CuvidDecoder *decoder, const AVCodecContext *vi
// if video output buffer is full, wait and display surface. // if video output buffer is full, wait and display surface.
// loop for interlace // loop for interlace
if (atomic_read(&decoder->SurfacesFilled) >= VIDEO_SURFACES_MAX) { if (atomic_read(&decoder->SurfacesFilled) >= VIDEO_SURFACES_MAX) {
Fatal("video/cuvid: this code part shouldn't be used\n"); //Fatal("video/cuvid: this code part shouldn't be used\n");
return; return;
} }
@ -5517,7 +5588,7 @@ void InitPlacebo() {
p->context.log_cb = &pl_log_intern; p->context.log_cb = &pl_log_intern;
p->context.log_level = PL_LOG_WARN; // WARN p->context.log_level = PL_LOG_WARN; // WARN
p->ctx = pl_context_create(PL_API_VER, &p->context); p->ctx = pl_log_create(PL_API_VER, &p->context);
if (!p->ctx) { if (!p->ctx) {
Fatal(_("Failed initializing libplacebo\n")); Fatal(_("Failed initializing libplacebo\n"));
} }
@ -5595,7 +5666,9 @@ void InitPlacebo() {
.surface = p->pSurface, .surface = p->pSurface,
.present_mode = VK_PRESENT_MODE_FIFO_KHR, .present_mode = VK_PRESENT_MODE_FIFO_KHR,
.swapchain_depth = SWAP_BUFFER_SIZE, .swapchain_depth = SWAP_BUFFER_SIZE,
#if PL_API_VER < 229
.prefer_hdr = true, .prefer_hdr = true,
#endif
}); });
#endif #endif
@ -5677,8 +5750,13 @@ void exit_display() {
return; return;
} }
pl_gpu_finish(p->gpu); pl_gpu_finish(p->gpu);
#if PL_API_VER >= 229
if (osdoverlay.tex)
pl_tex_destroy(p->gpu, &osdoverlay.tex);
#else
if (osdoverlay.plane.texture) if (osdoverlay.plane.texture)
pl_tex_destroy(p->gpu, &osdoverlay.plane.texture); pl_tex_destroy(p->gpu, &osdoverlay.plane.texture);
#endif
// pl_renderer_destroy(&p->renderer); // pl_renderer_destroy(&p->renderer);
if (p->renderertest) { if (p->renderertest) {
@ -5696,7 +5774,7 @@ void exit_display() {
pl_vk_inst_destroy(&p->vk_inst); pl_vk_inst_destroy(&p->vk_inst);
#endif #endif
pl_context_destroy(&p->ctx); pl_log_destroy(&p->ctx);
#if PL_API_VER >= 113 #if PL_API_VER >= 113
pl_lut_free(&p->lut); pl_lut_free(&p->lut);
#endif #endif
@ -6813,10 +6891,10 @@ void VideoSetAbove() {
void VideoSetDeinterlace(int mode[VideoResolutionMax]) { void VideoSetDeinterlace(int mode[VideoResolutionMax]) {
#ifdef CUVID #ifdef CUVID
VideoDeinterlace[0] = mode[0]; // 576i VideoDeinterlace[0] = mode[0]; // 576i
VideoDeinterlace[1] = 1; // mode[1]; // 720p VideoDeinterlace[1] = 0; // mode[1]; // 720p
VideoDeinterlace[2] = mode[2]; // fake 1080 VideoDeinterlace[2] = mode[2]; // fake 1080
VideoDeinterlace[3] = mode[3]; // 1080 VideoDeinterlace[3] = mode[3]; // 1080
VideoDeinterlace[4] = 1; // mode[4]; 2160p VideoDeinterlace[4] = 0; // mode[4]; 2160p
#else #else
VideoDeinterlace[0] = 1; // 576i VideoDeinterlace[0] = 1; // 576i
VideoDeinterlace[1] = 0; // mode[1]; // 720p VideoDeinterlace[1] = 0; // mode[1]; // 720p
@ -7022,14 +7100,13 @@ void VideoInit(const char *display_name) {
if (!display_name && !(display_name = getenv("DISPLAY"))) { if (!display_name && !(display_name = getenv("DISPLAY"))) {
// if no environment variable, use :0.0 as default display name // if no environment variable, use :0.0 as default display name
display_name = ":0.0"; display_name = ":0.0";
} }
if (!getenv("DISPLAY")) { if (!getenv("DISPLAY")) {
//force set DISPLAY environment variable, otherwise nvidia driver // force set DISPLAY environment variable, otherwise nvidia driver
//has problems at libplace-swapchain-init // has problems at libplace-swapchain-init
Debug(3, "video: setting ENV DISPLAY=%s\n",display_name); Debug(3, "video: setting ENV DISPLAY=%s\n", display_name);
setenv("DISPLAY",display_name,0); setenv("DISPLAY", display_name, 0);
//Debug(3, "video: ENV:(%s)\n",getenv("DISPLAY")); // Debug(3, "video: ENV:(%s)\n",getenv("DISPLAY"));
} }
if (!(XlibDisplay = XOpenDisplay(display_name))) { if (!(XlibDisplay = XOpenDisplay(display_name))) {
@ -7212,16 +7289,16 @@ int GlxInitopengl() {
if (!eglOSDContext) { if (!eglOSDContext) {
EglCheck(); EglCheck();
Fatal(_("video/egl: can't create thread egl context\n")); Fatal(_("video/egl: can't create thread egl context\n"));
return NULL; return 1;
} }
} }
eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, eglOSDContext); eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, eglOSDContext);
return; return 0;
} }
int GlxDrawopengl() { int GlxDrawopengl() {
eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, eglSharedContext); eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, eglSharedContext);
return; return 0;
} }
void GlxDestroy() { void GlxDestroy() {