Reduced the number of retries in cTransfer::Receive() to avoid blocking recordings in case the primary device can't handle the current live signal

This commit is contained in:
Klaus Schmidinger 2013-01-20 13:40:30 +01:00
parent abde1d04ae
commit 1ba20fa20f
3 changed files with 22 additions and 5 deletions

View File

@ -7531,3 +7531,5 @@ Video Disk Recorder Revision History
exists (suggested by Malte Forkel).
- Implemented scaling of SPU bitmaps (thanks to Johann Friedrichs).
- Improved cutting MPEG-2 video (thanks to Sören Moch).
- Reduced the number of retries in cTransfer::Receive() to avoid blocking recordings
in case the primary device can't handle the current live signal.

View File

@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: transfer.c 2.6 2012/02/29 14:16:23 kls Exp $
* $Id: transfer.c 2.7 2013/01/20 13:40:30 kls Exp $
*/
#include "transfer.h"
@ -15,6 +15,7 @@ cTransfer::cTransfer(const cChannel *Channel)
:cReceiver(Channel, TRANSFERPRIORITY)
{
patPmtGenerator.SetChannel(Channel);
retriesExceeded = false;
}
cTransfer::~cTransfer()
@ -35,6 +36,10 @@ void cTransfer::Activate(bool On)
cPlayer::Detach();
}
#define MAXRETRIES 5 // max. number of retries for a single TS packet
#define RETRYWAIT 5 // time (in ms) between two retries
#define RETRYPAUSE 10000 // time (in ms) for which to pause retrying once a packet has not been accepted
void cTransfer::Receive(uchar *Data, int Length)
{
if (cPlayer::IsAttached()) {
@ -42,11 +47,18 @@ void cTransfer::Receive(uchar *Data, int Length)
// buffering here. The TS packets *must* get through here! However, every
// now and then there may be conditions where the packet just can't be
// handled when offered the first time, so that's why we try several times:
for (int i = 0; i < 100; i++) {
if (PlayTs(Data, Length) > 0)
for (int i = 0; i < MAXRETRIES; i++) {
if (PlayTs(Data, Length) > 0) {
if (retriesExceeded && timer.TimedOut())
retriesExceeded = false;
return;
cCondWait::SleepMs(10);
}
if (retriesExceeded) // no retries once a packet has not been accepted
return;
cCondWait::SleepMs(RETRYWAIT);
}
retriesExceeded = true;
timer.Set(RETRYPAUSE); // wait a while before retrying
esyslog("ERROR: TS packet not accepted in Transfer Mode");
}
}

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@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: transfer.h 2.2 2010/01/29 16:38:09 kls Exp $
* $Id: transfer.h 2.3 2013/01/20 13:12:38 kls Exp $
*/
#ifndef __TRANSFER_H
@ -13,10 +13,13 @@
#include "player.h"
#include "receiver.h"
#include "remux.h"
#include "tools.h"
class cTransfer : public cReceiver, public cPlayer {
private:
cPatPmtGenerator patPmtGenerator;
bool retriesExceeded;
cTimeMs timer;
protected:
virtual void Activate(bool On);
virtual void Receive(uchar *Data, int Length);