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I18nInitialize() now uses best matching default locale

This commit is contained in:
Klaus Schmidinger 2007-08-17 12:38:55 +02:00
parent 00328c31e1
commit 7bb744ccb0
3 changed files with 10 additions and 3 deletions

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@ -2092,6 +2092,7 @@ Matthias Schwarzott <zzam@gentoo.org>
for suggesting to move the "all" target in plugin Makefiles before the
"Implicit rules", so that a plain "make" will compile everything
for adding DESTDIR and PREFIX handling to the Makefile
for reporting a problem with locale matching
Martin Ostermann <martin@familie-ostermann.de>
for fixing processing the PDCDescriptor in 'libsi' on big endian systems

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@ -5363,3 +5363,5 @@ Video Disk Recorder Revision History
Ahrenberg).
- Checking the string for NULL in I18nTranslate().
- Updated the French OSD texts (thanks to Bruno Roussel).
- I18nInitialize() now uses best matching default locale (problem reported by
Matthias Schwarzott).

10
i18n.c
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@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: i18n.c 1.309 2007/08/15 14:17:56 kls Exp $
* $Id: i18n.c 1.310 2007/08/17 12:31:17 kls Exp $
*
*
*/
@ -100,12 +100,15 @@ void I18nInitialize(void)
cFileNameList Locales(I18nLocaleDir, true);
if (Locales.Size() > 0) {
dsyslog("found %d locales in %s", Locales.Size(), I18nLocaleDir);
int MatchFull = 0, MatchPartial = 0;
char *OldLocale = strdup(setlocale(LC_MESSAGES, NULL));
for (int i = 0; i < Locales.Size(); i++) {
if (i < I18N_MAX_LANGUAGES - 1) {
if (setlocale(LC_MESSAGES, Locales[i])) {
if (strstr(OldLocale, Locales[i]) == OldLocale)
CurrentLanguage = LanguageLocales.Size();
MatchFull = LanguageLocales.Size();
else if (strncmp(OldLocale, Locales[i], 2) == 0)
MatchPartial = LanguageLocales.Size();
LanguageLocales.Append(strdup(Locales[i]));
LanguageNames.Append(strdup(gettext(LanguageName)));
const char *Code = gettext(LanguageCode);
@ -121,7 +124,8 @@ void I18nInitialize(void)
else
esyslog("ERROR: too many locales - increase I18N_MAX_LANGUAGES!");
}
setlocale(LC_MESSAGES, OldLocale);
CurrentLanguage = MatchFull ? MatchFull : MatchPartial;
setlocale(LC_MESSAGES, CurrentLanguage ? LanguageLocales[CurrentLanguage] : OldLocale);
free(OldLocale);
}
// Prepare any known language codes for which there was no locale: