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mirror of https://github.com/VDR4Arch/vdr.git synced 2023-10-10 13:36:52 +02:00

Setting RCU channel display when recording on primary dvbapi

This commit is contained in:
Klaus Schmidinger 2000-05-06 15:24:18 +02:00
parent eff7aa4a3d
commit bc44196ee5
2 changed files with 4 additions and 4 deletions

View File

@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: interface.c 1.7 2000/05/01 10:11:26 kls Exp $
* $Id: interface.c 1.8 2000/05/06 15:24:18 kls Exp $
*/
#include "interface.h"
@ -321,7 +321,7 @@ void cInterface::DisplayChannel(int Number, const char *Name)
#ifndef DEBUG_REMOTE
RcIo.Number(Number);
#endif
if (Name) {
if (Name && !Recording()) {
Open(MenuColumns, 1);
char buffer[MenuColumns + 1];
snprintf(buffer, sizeof(buffer), "%d %s", Number, Name ? Name : "");

4
vdr.c
View File

@ -22,7 +22,7 @@
*
* The project's page is at http://www.cadsoft.de/people/kls/vdr
*
* $Id: vdr.c 1.17 2000/05/01 15:24:56 kls Exp $
* $Id: vdr.c 1.18 2000/05/06 15:24:01 kls Exp $
*/
#include <signal.h>
@ -76,7 +76,7 @@ int main(int argc, char *argv[])
while (!Interrupted) {
// Channel display:
if (CurrentChannel != LastChannel) {
if (!Menu && !Interface.Recording()) {
if (!Menu) {
cChannel *channel = Channels.Get(CurrentChannel);
if (channel)
Interface.DisplayChannel(CurrentChannel + 1, channel->name);