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6
.clang-format
Normal file
6
.clang-format
Normal file
@ -0,0 +1,6 @@
|
||||
---
|
||||
BasedOnStyle: LLVM
|
||||
UseTab: Never
|
||||
IndentWidth: 4
|
||||
IndentCaseLabels: true
|
||||
ColumnLimit: 119
|
249
Makefile
249
Makefile
@ -7,40 +7,84 @@
|
||||
# This name will be used in the '-P...' option of VDR to load the plugin.
|
||||
# By default the main source file also carries this name.
|
||||
|
||||
PLUGIN = softhdcuvid
|
||||
|
||||
### Configuration (edit this for your needs)
|
||||
# comment out if not needed
|
||||
|
||||
# support alsa audio output module
|
||||
ALSA ?= $(shell pkg-config --exists alsa && echo 1)
|
||||
# support OSS audio output module
|
||||
OSS ?= 1
|
||||
# support OPENGLOSD
|
||||
# what kind of decoder do we make -
|
||||
# if VAAPI is enabled the pluginname is softhdvaapi
|
||||
# if CUVID is enabled the pluginname is softhdcuvid
|
||||
# if DRM is enabled the pluginname is softhddrm
|
||||
VAAPI ?= 0
|
||||
CUVID ?= 0
|
||||
|
||||
# if you enable DRM then the plugin will only run without X server
|
||||
# only valid for VAAPI
|
||||
DRM ?= 0
|
||||
|
||||
# use libplacebo -
|
||||
# available for all decoders but for DRM and VAAPI you need LIBPLACEBO_GL
|
||||
LIBPLACEBO ?= 0
|
||||
LIBPLACEBO_GL ?= 0
|
||||
|
||||
# use YADIF deint - only available with cuvid
|
||||
YADIF = 1
|
||||
|
||||
# use gamma correction
|
||||
#GAMMA ?= 0
|
||||
|
||||
CONFIG := -DDEBUG # remove '#' to enable debug output
|
||||
|
||||
#--------------------- no more config needed past this point--------------------------------
|
||||
|
||||
# sanitize selections --------
|
||||
ifneq "$(MAKECMDGOALS)" "clean"
|
||||
ifneq "$(MAKECMDGOALS)" "indent"
|
||||
|
||||
ifeq ($(VAAPI),0)
|
||||
ifeq ($(CUVID),0)
|
||||
ifeq ($(DRM),0)
|
||||
$(error Please define a plugin in the Makefile)
|
||||
exit 1;
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
|
||||
|
||||
ifeq ($(CUVID),1)
|
||||
ifeq ($(DRM),1)
|
||||
$(error Mismatch in Plugin selection)
|
||||
exit 1;
|
||||
endif
|
||||
endif
|
||||
|
||||
|
||||
ifeq ($(CUVID),1)
|
||||
ifeq ($(VAAPI),1)
|
||||
$(error Mismatch in Plugin selection)
|
||||
exit 1;
|
||||
endif
|
||||
endif
|
||||
|
||||
endif # MAKECMDGOALS!=indent
|
||||
endif # MAKECMDGOALS!=clean
|
||||
|
||||
|
||||
#--------------------------
|
||||
|
||||
PLUGIN = softhdcuvid
|
||||
|
||||
# support OPENGLOSD always needed
|
||||
OPENGLOSD=1
|
||||
|
||||
# use Libplacebo
|
||||
LIBPLACEBO=0
|
||||
|
||||
# use DMPS
|
||||
SCREENSAVER=1
|
||||
|
||||
OPENGL=1
|
||||
# use ffmpeg libswresample
|
||||
#SWRESAMPLE ?= $(shell pkg-config --exists libswresample && echo 1)
|
||||
SWRESAMPLE = 1
|
||||
# use libav libavresample
|
||||
ifneq ($(SWRESAMPLE),1)
|
||||
AVRESAMPLE ?= $(shell pkg-config --exists libavresample && echo 1)
|
||||
AVRESAMPLE = 0
|
||||
endif
|
||||
|
||||
CONFIG := #-DDEBUG #-DOSD_DEBUG # enable debug output+functions
|
||||
CONFIG += -DCUVID # enable CUVID decoder
|
||||
CONFIG += -DHAVE_GL # needed for mpv libs
|
||||
#CONFIG += -DSTILL_DEBUG=2 # still picture debug verbose level
|
||||
|
||||
CONFIG += -DAV_INFO -DAV_INFO_TIME=3000 # info/debug a/v sync
|
||||
CONFIG += -DUSE_PIP # PIP support
|
||||
#CONFIG += -DHAVE_PTHREAD_NAME # supports new pthread_setname_np
|
||||
#CONFIG += -DNO_TS_AUDIO # disable ts audio parser
|
||||
#CONFIG += -DUSE_TS_VIDEO # build new ts video parser
|
||||
@ -53,8 +97,9 @@ CONFIG += -DUSE_VDR_SPU # use VDR SPU decoder.
|
||||
|
||||
### The version number of this plugin (taken from the main source file):
|
||||
|
||||
VERSION = $(shell grep 'static const char \*const VERSION *=' $(PLUGIN).cpp | awk '{ print $$7 }' | sed -e 's/[";]//g')
|
||||
VERSION = $(shell grep 'static const char \*const VERSION *=' softhdcuvid.cpp | awk '{ print $$7 }' | sed -e 's/[";]//g')
|
||||
GIT_REV = $(shell git describe --always 2>/dev/null)
|
||||
### The name of the distribution archive:
|
||||
|
||||
### The directory environment:
|
||||
|
||||
@ -68,8 +113,8 @@ TMPDIR ?= /tmp
|
||||
|
||||
### The compiler options:
|
||||
|
||||
export CFLAGS = $(call PKGCFG,cflags)
|
||||
export CXXFLAGS = $(call PKGCFG,cxxflags)
|
||||
export CFLAGS = $(call PKGCFG,cflags) -fpermissive
|
||||
export CXXFLAGS = $(call PKGCFG,cxxflags) -fpermissive
|
||||
|
||||
ifeq ($(CFLAGS),)
|
||||
$(warning CFLAGS not set)
|
||||
@ -86,7 +131,64 @@ APIVERSION = $(call PKGCFG,apiversion)
|
||||
|
||||
-include $(PLGCFG)
|
||||
|
||||
### The name of the distribution archive:
|
||||
### Parse softhddevice config
|
||||
|
||||
ifeq ($(OPENGL),1)
|
||||
#_CFLAGS += $(shell pkg-config --cflags libva-glx)
|
||||
#LIBS += $(shell pkg-config --libs libva-glx)
|
||||
endif
|
||||
|
||||
ifeq ($(OPENGLOSD),1)
|
||||
CONFIG += -DUSE_OPENGLOSD
|
||||
endif
|
||||
|
||||
ifeq ($(OPENGL),1)
|
||||
CONFIG += -DUSE_GLX
|
||||
_CFLAGS += $(shell pkg-config --cflags gl glu glew)
|
||||
#LIBS += $(shell pkg-config --libs glu glew)
|
||||
_CFLAGS += $(shell pkg-config --cflags freetype2)
|
||||
LIBS += $(shell pkg-config --libs freetype2)
|
||||
endif
|
||||
|
||||
ifeq ($(VAAPI),1)
|
||||
CONFIG += -DVAAPI
|
||||
#LIBPLACEBO=1
|
||||
PLUGIN = softhdvaapi
|
||||
endif
|
||||
|
||||
ifeq ($(LIBPLACEBO_GL),1)
|
||||
CONFIG += -DPLACEBO_GL -DPLACEBO
|
||||
_CFLAGS += $(shell pkg-config --cflags libplacebo)
|
||||
LIBS += $(shell pkg-config --libs epoxy libplacebo)
|
||||
else
|
||||
LIBS += $(shell pkg-config --libs egl)
|
||||
endif
|
||||
|
||||
ifeq ($(LIBPLACEBO),1)
|
||||
CONFIG += -DPLACEBO
|
||||
_CFLAGS += $(shell pkg-config --cflags libplacebo)
|
||||
LIBS += $(shell pkg-config --libs egl libplacebo)
|
||||
endif
|
||||
|
||||
ifeq ($(DRM),1)
|
||||
PLUGIN = softhddrm
|
||||
CONFIG += -DUSE_DRM -DVAAPI
|
||||
_CFLAGS += $(shell pkg-config --cflags libdrm)
|
||||
LIBS += $(shell pkg-config --libs egl gbm libdrm)
|
||||
endif
|
||||
|
||||
ifeq ($(CUVID),1)
|
||||
#CONFIG += -DUSE_PIP # PIP support
|
||||
CONFIG += -DCUVID # enable CUVID decoder
|
||||
LIBS += $(shell pkg-config --libs egl gl)
|
||||
ifeq ($(YADIF),1)
|
||||
CONFIG += -DYADIF # Yadif only with CUVID
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(GAMMA),1)
|
||||
CONFIG += -DGAMMA
|
||||
endif
|
||||
|
||||
ARCHIVE = $(PLUGIN)-$(VERSION)
|
||||
PACKAGE = vdr-$(ARCHIVE)
|
||||
@ -95,36 +197,6 @@ PACKAGE = vdr-$(ARCHIVE)
|
||||
|
||||
SOFILE = libvdr-$(PLUGIN).so
|
||||
|
||||
### Parse softhddevice config
|
||||
|
||||
ifeq ($(ALSA),1)
|
||||
CONFIG += -DUSE_ALSA
|
||||
_CFLAGS += $(shell pkg-config --cflags alsa)
|
||||
LIBS += $(shell pkg-config --libs alsa)
|
||||
endif
|
||||
ifeq ($(OSS),1)
|
||||
CONFIG += -DUSE_OSS
|
||||
endif
|
||||
ifeq ($(OPENGL),1)
|
||||
_CFLAGS += $(shell pkg-config --cflags libva-glx)
|
||||
LIBS += $(shell pkg-config --libs libva-glx)
|
||||
endif
|
||||
ifeq ($(OPENGLOSD),1)
|
||||
CONFIG += -DUSE_OPENGLOSD
|
||||
endif
|
||||
ifeq ($(OPENGL),1)
|
||||
CONFIG += -DUSE_GLX
|
||||
_CFLAGS += $(shell pkg-config --cflags gl glu glew)
|
||||
LIBS += $(shell pkg-config --libs gl glu glew)
|
||||
_CFLAGS += $(shell pkg-config --cflags glew)
|
||||
LIBS += $(shell pkg-config --libs glew)
|
||||
_CFLAGS += $(shell pkg-config --cflags freetype2)
|
||||
LIBS += $(shell pkg-config --libs freetype2)
|
||||
endif
|
||||
ifeq ($(LIBPLACEBO),1)
|
||||
CONFIG += -DPLACEBO
|
||||
endif
|
||||
|
||||
#
|
||||
# Test that libswresample is available
|
||||
#
|
||||
@ -133,6 +205,8 @@ ifneq (exists, $(shell pkg-config libswresample && echo exists))
|
||||
$(warning 'libswresample' not found!)
|
||||
$(error ******************************************************************)
|
||||
endif
|
||||
_CFLAGS += $(shell pkg-config --cflags libswresample)
|
||||
LIBS += $(shell pkg-config --libs libswresample)
|
||||
|
||||
#
|
||||
# Test and set config for libavutil
|
||||
@ -165,41 +239,42 @@ ifneq (exists, $(shell pkg-config libavcodec && echo exists))
|
||||
$(error ******************************************************************)
|
||||
endif
|
||||
_CFLAGS += $(shell pkg-config --cflags libavcodec)
|
||||
LIBS += $(shell pkg-config --libs libavcodec)
|
||||
LIBS += $(shell pkg-config --libs libavcodec libavfilter)
|
||||
|
||||
#
|
||||
# Test and set config for alsa
|
||||
#
|
||||
ifneq (exists, $(shell pkg-config alsa && echo exists))
|
||||
$(warning ******************************************************************)
|
||||
$(warning 'alsa' not found!)
|
||||
$(error ******************************************************************)
|
||||
endif
|
||||
_CFLAGS += $(shell pkg-config --cflags alsa)
|
||||
LIBS += $(shell pkg-config --libs alsa)
|
||||
|
||||
ifeq ($(SCREENSAVER),1)
|
||||
CONFIG += -DUSE_SCREENSAVER
|
||||
_CFLAGS += $(shell pkg-config --cflags xcb-screensaver xcb-dpms)
|
||||
LIBS += $(shell pkg-config --libs xcb-screensaver xcb-dpms)
|
||||
endif
|
||||
ifeq ($(SWRESAMPLE),1)
|
||||
CONFIG += -DUSE_SWRESAMPLE
|
||||
_CFLAGS += $(shell pkg-config --cflags libswresample)
|
||||
LIBS += $(shell pkg-config --libs libswresample)
|
||||
endif
|
||||
#ifeq ($(AVRESAMPLE),1)
|
||||
#CONFIG += -DUSE_AVRESAMPLE
|
||||
#_CFLAGS += $(shell pkg-config --cflags libavresample)
|
||||
#LIBS += $(shell pkg-config --libs libavresample)
|
||||
#endif
|
||||
|
||||
#_CFLAGS += $(shell pkg-config --cflags libavcodec x11 x11-xcb xcb xcb-icccm)
|
||||
#LIBS += -lrt $(shell pkg-config --libs libavcodec x11 x11-xcb xcb xcb-icccm)
|
||||
_CFLAGS += $(shell pkg-config --cflags x11 x11-xcb xcb xcb-icccm)
|
||||
LIBS += -lrt $(shell pkg-config --libs x11 x11-xcb xcb xcb-icccm)
|
||||
|
||||
_CFLAGS += -I/usr/local/cuda/include
|
||||
_CFLAGS += -I./opengl -I./
|
||||
|
||||
LIBS += -L/usr/lib64/opengl/nvidia/lib
|
||||
LIBS += -L/usr/local/cuda/lib64
|
||||
LIBS += -L/usr/lib64
|
||||
|
||||
ifeq ($(LIBPLACEBO),1)
|
||||
LIBS += -lplacebo -lglut
|
||||
|
||||
ifeq ($(CUVID),1)
|
||||
LIBS += -lcuda -lnvcuvid
|
||||
endif
|
||||
|
||||
LIBS += -lGLEW -lGLX -ldl -lcuda -L/usr/local/cuda/targets/x86_64-linux/lib -lcudart -lnvcuvid
|
||||
LIBS += -lGLEW -lGLU -ldl -lglut
|
||||
#LIBS += -ldl $(shell pkg-config --libs glew glu glut)
|
||||
|
||||
### Includes and Defines (add further entries here):
|
||||
|
||||
INCLUDES +=
|
||||
@ -210,19 +285,23 @@ DEFINES += -DPLUGIN_NAME_I18N='"$(PLUGIN)"' -D_GNU_SOURCE $(CONFIG) \
|
||||
### Make it standard
|
||||
|
||||
override CXXFLAGS += $(_CFLAGS) $(DEFINES) $(INCLUDES) \
|
||||
-g -Wextra -Winit-self -Werror=overloaded-virtual -std=c++0x
|
||||
-g -W -Wextra -Werror=overloaded-virtual -Wno-unused-parameter
|
||||
override CFLAGS += $(_CFLAGS) $(DEFINES) $(INCLUDES) \
|
||||
-g -W -Wextra -Winit-self -Wdeclaration-after-statement
|
||||
|
||||
-g -W -Wextra
|
||||
|
||||
### The object files (add further files here):
|
||||
|
||||
OBJS = $(PLUGIN).o softhddev.o video.o audio.o codec.o ringbuffer.o
|
||||
ifeq ($(OPENGLOSD),1)
|
||||
OBJS += openglosd.o
|
||||
OBJS = softhdcuvid.o softhddev.o video.o audio.o codec.o ringbuffer.o openglosd.o
|
||||
ifeq ($(GAMMA),1)
|
||||
OBJS += colorramp.o
|
||||
ifeq ($(DRM),1)
|
||||
OBJS += gamma-drm.o
|
||||
else
|
||||
OBJS += gamma-vidmode.o
|
||||
endif
|
||||
endif
|
||||
|
||||
SRCS = $(wildcard $(OBJS:.o=.c)) $(PLUGIN).cpp
|
||||
SRCS = $(wildcard $(OBJS:.o=.c)) *.cpp
|
||||
|
||||
### The main target:
|
||||
|
||||
@ -269,7 +348,6 @@ install-i18n: $(I18Nmsgs)
|
||||
|
||||
$(OBJS): Makefile
|
||||
|
||||
|
||||
$(SOFILE): $(OBJS) shaders.h
|
||||
$(CXX) $(CXXFLAGS) $(LDFLAGS) -shared $(OBJS) $(LIBS) -o $@
|
||||
|
||||
@ -290,17 +368,14 @@ clean:
|
||||
@-rm -f $(PODIR)/*.mo $(PODIR)/*.pot
|
||||
@-rm -f $(OBJS) $(DEPFILE) *.so *.tgz core* *~
|
||||
|
||||
## Private Targets:
|
||||
|
||||
HDRS = $(wildcard *.h)
|
||||
|
||||
indent:
|
||||
for i in $(SRCS) $(HDRS); do \
|
||||
indent $$i; \
|
||||
unexpand -a $$i | sed -e s/constconst/const/ > $$i.up; \
|
||||
mv $$i.up $$i; \
|
||||
for i in $(SRCS) drm.c hdr.c $(HDRS); do \
|
||||
clang-format -i $$i; \
|
||||
done
|
||||
|
||||
## Private Targets:
|
||||
|
||||
video_test: video.c Makefile
|
||||
$(CC) -DVIDEO_TEST -DVERSION='"$(VERSION)"' $(CFLAGS) $(LDFLAGS) $< \
|
||||
$(LIBS) -o $@
|
||||
|
191
README.md
191
README.md
@ -23,52 +23,43 @@ $Id: 5267da021a68b4a727b479417334bfbe67bbba14 $
|
||||
|
||||
A software and GPU emulated UHD output device plugin for VDR.
|
||||
|
||||
o Video decoder CPU / VDPAU
|
||||
o Video output opengl
|
||||
o Audio FFMpeg / Alsa / Analog
|
||||
o Audio FFMpeg / Alsa / Digital
|
||||
o Audio FFMpeg / OSS / Analog
|
||||
o Video decoder CUVID or VAAPI
|
||||
o Video output opengl or DRM
|
||||
o Audio FFMpeg / ALSA / Analog
|
||||
o Audio FFMpeg / ALSA / Digital
|
||||
o HDMI/SPDIF pass-through
|
||||
o Software volume, compression, normalize and channel resample
|
||||
o VDR ScaleVideo API
|
||||
o CUDA deinterlacer
|
||||
o Autocrop
|
||||
o Suspend / Dettach
|
||||
o PIP (Picture-in-Picture) (not working yet)
|
||||
o Suspend / Detach
|
||||
o Support for ambilight
|
||||
o Support for Screencopy
|
||||
o PIP (Picture-in-Picture) (only for CUVID)
|
||||
|
||||
|
||||
To compile you must have the 'requires' installed.
|
||||
|
||||
|
||||
This is a fork of johns original softhddevice work and I reworked ist to support HEVC with CUDA and opengl output.
|
||||
This is a fork of johns original softhddevice work and I reworked it to support HEVC with CUDA and opengl output.
|
||||
Currently I have tested it with a GTX 1050 from NVIDIA. SD, HD and UHD is working.
|
||||
|
||||
Current Status NVIDA:
|
||||
Current Status NVIDIA:
|
||||
The CUDA driver supports HEVC with 8 Bit and 10 Bit up to UHD resolution. Opengl is able to output also 10 Bit, but NVIDIA does not support to output 10 Bit via HDMI.
|
||||
Only via DisplayPort you can get 10 Bit output to a compatible screen. This is a restriction from NVIDIA.
|
||||
|
||||
Current Status with VAAPI:
|
||||
I tested it with Intel VAAPI. If you have problmes with the shaders then copy the drirc file in your home directory as .drirc
|
||||
AMD VAAPI is broken by AMD and will not work currently.
|
||||
|
||||
You have to adapt the Makefile to your needs. I use FFMPEG 4.0
|
||||
The Makefile expects the CUDA SDK in /usr/local/cuda. Currently it is tested with CUDA 10
|
||||
|
||||
Unfortunatly older FFMEGs has a bug with deinterlacing cuda frames. Best to get the latest FFMPEG Version.
|
||||
|
||||
Otherwise you have to patch the file in libavcodec/cuviddec.c
|
||||
Somewhere near line 860 and 1066 depending on your release:
|
||||
old:
|
||||
ctx->frame_queue = av_fifo_alloc(ctx->nb_surfaces * sizeof(CuvidParsedFrame));
|
||||
|
||||
new:
|
||||
ctx->frame_queue = av_fifo_alloc((ctx->nb_surfaces + 2 ) * sizeof(CuvidParsedFrame));
|
||||
|
||||
This Version supports building with libplacebo. https://github.com/haasn/libplacebo
|
||||
You have to enable it in the Makefile and install libplacebo yourself.
|
||||
At the moment this is Work in progress.
|
||||
|
||||
It also needs the NVIDIA driver 410.48 or newer as well as CUDA 10.
|
||||
|
||||
In the settings you can enable a correction for Colorblindness. First you have to decide what kind of colorblindness to use. And then the faktor of correction. If the faktor is negativ than the selected type of colorblindness is simulated. If the faktor is positiv then the colors are enhanced to try to correct the deficiency.
|
||||
I recommend to use libplacebo. It has much better scaler and does colorconversion for HDR the correct way.
|
||||
|
||||
Also you can enable a Scaler Test feature. When enabled then the screen is split.On the left half you will see the scaler defined by Scaler Test and on the right side you will see the scaler defined at the Resolution setting. There is as small black line between the halfs to remaind you that Scaler Test is activ.
|
||||
If your FFMEG supports it then you can enable YADIF in the Makefile and select between the buildin NVIDIA CUDA deinterlacer and the YADIF cuda deinterlacer.
|
||||
|
||||
Good luck
|
||||
jojo61
|
||||
@ -76,7 +67,22 @@ jojo61
|
||||
Quickstart:
|
||||
-----------
|
||||
|
||||
Just type make and use.
|
||||
You have to adapt the Makefile. There are 3 possible Version that you can build:
|
||||
|
||||
softhdcuvid (CUVID=1)
|
||||
This is for NVIDA cards and uses cuvid as decoder. It uses xcb for output and needs a X Server to run.
|
||||
I recommend to use libplacebo and set LIBPLACEBO=1 in the Makefile
|
||||
|
||||
softhdvaapi (VAAPI=1)
|
||||
This is for INTEL cards and uses Vaapi as decoder. It uses xcb for output and needs a X Server to run.
|
||||
I recommend to use libplacebo and set LIBPLACEBO=1 in the Makefile. Also LIBPLACEBO_GL is supportet here.
|
||||
|
||||
softhddrm (DRM=1)
|
||||
This is for INTEL cards and also uses Vaapi as decoder. It uses the DRM API for output and
|
||||
runs without X Server. There are several commandline options to select the resolution and refresh rate.
|
||||
I recommend to use libplacebo and set LIBPLACEBO_GL=1 in the Makefile.
|
||||
|
||||
|
||||
|
||||
Install:
|
||||
--------
|
||||
@ -87,38 +93,69 @@ Install:
|
||||
make
|
||||
make install
|
||||
|
||||
You can edit Makefile to enable/disable Alsa / OSS
|
||||
support. The default is to autodetect as much as possible.
|
||||
|
||||
You have to start vdr with -P 'softhdcuvid -d :0.0 ..<more option>.. '
|
||||
|
||||
Beginners Guide for libplacebo:
|
||||
-------------------------------
|
||||
When using libplacebo you will find several config options.
|
||||
|
||||
First of all you need to set the right scaler for each resolution:
|
||||
Best you begin with setting all to "bilinear". If that works ok for you, you can try to change them
|
||||
for more advanced scaler. I use ewa_robidouxsharp on my GTX1050, but your mileage may vary.
|
||||
Unfortunatly on INTEL not all scalers may work or crash.
|
||||
The Intel GPU is much slower than NVIDIA and for UHD you most likly need to set the scaler to bilinear.
|
||||
|
||||
You can enable a Scaler Test feature. When enabled then the screen is split.On the left half you will
|
||||
see the scaler defined by Scaler Test and on the right side you will see the scaler defined at the
|
||||
Resolution setting. There is as small black line between the halfs to remaind you that Scaler Test
|
||||
is activ.
|
||||
|
||||
Then you should set the Monitor Type to "sRGB". This guarantees you the best colors on your screen.
|
||||
At the moment all calculations internaly are done in RGB space and all cards output also RGB.
|
||||
If you use the softhddrm Version then you should set the Monitor Type to HD TV or UHD-HDR TV if you have
|
||||
connected one of those.
|
||||
|
||||
If you are colorblind you could try to remedy this with the Colorblind Settings. Realy only needed
|
||||
in rare cases.
|
||||
|
||||
All other settings can be in their default state.
|
||||
|
||||
Note for NUC11/12 Users:
|
||||
Provide paramete -w alsa-no-test to get Audio working.
|
||||
|
||||
Beginning with libplacebo API 58 user shaders from mpv are supported. Use -S parameter to set the shader.
|
||||
The plugins searches the shaders in $ConfigDir/plugins/shaders for the shaders. One example shader is
|
||||
provided in the shader subdirectory. Copy it to e.g.: /etc/vdr/plugins/shaders and then start
|
||||
vdr -P 'softhdcuvid -S filmgrain.glsl ...'
|
||||
I use KrigBilateral for UV scaling and then adaptive-sharpen for sharpening. This results in a perfect
|
||||
picture for me.
|
||||
|
||||
You can also use a custon LUT File. It is located in $ConfigDir/shaders/lut/lut.cube. If you provide there
|
||||
a lut file it will be automaticly used. In the Mainmenue you can switch LUT on and off.
|
||||
|
||||
Konfig Guide for softhddrm Version
|
||||
----------------------------------
|
||||
You should set the Monitor Type to HD TV or UHD-HDR TV depending on your TV Set
|
||||
With softhddrm and a HDR TV Set you can view HDR-HLG content. This is tested with Kernel 5.12 and a Intel NUC.
|
||||
|
||||
|
||||
|
||||
Setup: environment
|
||||
------
|
||||
Following is supported:
|
||||
|
||||
DISPLAY=:0.0
|
||||
x11 display name
|
||||
X11 display name
|
||||
|
||||
only if alsa is configured
|
||||
ALSA configuration:
|
||||
ALSA_DEVICE=default
|
||||
alsa PCM device name
|
||||
ALSA PCM device name
|
||||
ALSA_PASSTHROUGH_DEVICE=
|
||||
alsa pass-though (AC-3,E-AC-3,DTS,...) device name
|
||||
ALSA pass-though (AC-3,E-AC-3,DTS,...) device name
|
||||
ALSA_MIXER=default
|
||||
alsa control device name
|
||||
ALSA control device name
|
||||
ALSA_MIXER_CHANNEL=PCM
|
||||
alsa control channel name
|
||||
|
||||
only if oss is configured
|
||||
OSS_AUDIODEV=/dev/dsp
|
||||
oss dsp device name
|
||||
OSS_PASSTHROUGHDEV=
|
||||
oss pass-though (AC-3,E-AC-3,DTS,...) device name
|
||||
OSS_MIXERDEV=/dev/mixer
|
||||
oss mixer device name
|
||||
OSS_MIXER_CHANNEL=pcm
|
||||
oss mixer channel name
|
||||
ALSA control channel name
|
||||
|
||||
Setup: /etc/vdr/setup.conf
|
||||
------
|
||||
@ -147,7 +184,7 @@ Setup: /etc/vdr/setup.conf
|
||||
(only 0, 1, 4 supported with VA-API)
|
||||
|
||||
softhddevice.<res>.SkipChromaDeinterlace = 0
|
||||
0 = disabled, 1 = enabled (for slower cards, poor qualität)
|
||||
0 = disabled, 1 = enabled (for slower cards, poor qualit<EFBFBD>t)
|
||||
|
||||
softhddevice.<res>.InverseTelecine = 0
|
||||
0 = disabled, 1 = enabled
|
||||
@ -205,18 +242,6 @@ Setup: /etc/vdr/setup.conf
|
||||
0 = default (336 ms)
|
||||
1 - 1000 = size of the buffer in ms
|
||||
|
||||
softhddevice.AutoCrop.Interval = 0
|
||||
0 disables auto-crop
|
||||
n each 'n' frames auto-crop is checked.
|
||||
|
||||
softhddevice.AutoCrop.Delay = 0
|
||||
if auto-crop is over 'n' intervals the same, the cropping is
|
||||
used.
|
||||
|
||||
softhddevice.AutoCrop.Tolerance = 0
|
||||
if detected crop area is too small, cut max 'n' pixels at top and
|
||||
bottom.
|
||||
|
||||
softhddevice.Background = 0
|
||||
32bit RGBA background color
|
||||
(Red * 16777216 + Green * 65536 + Blue * 256 + Alpha)
|
||||
@ -226,8 +251,8 @@ Setup: /etc/vdr/setup.conf
|
||||
(Red * 65536 + Green * 256 + Blue)
|
||||
|
||||
softhddevice.StudioLevels = 0
|
||||
0 use PC levels (0-255) with vdpau.
|
||||
1 use studio levels (16-235) with vdpau.
|
||||
0 use limited RGB (16-235) with placebo.
|
||||
1 use full RGB (0-255) with placebo.
|
||||
|
||||
softhddevice.Suspend.Close = 0
|
||||
1 suspend closes x11 window, connection and audio device.
|
||||
@ -256,11 +281,13 @@ Setup: /etc/vdr/setup.conf
|
||||
0 pan and scan
|
||||
1 letter box
|
||||
2 center cut-out
|
||||
3 original
|
||||
|
||||
softhddevice.VideoOtherDisplayFormat = 1
|
||||
0 pan and scan
|
||||
1 pillar box
|
||||
2 center cut-out
|
||||
3 original
|
||||
|
||||
softhddevice.pip.X = 79
|
||||
softhddevice.pip.Y = 78
|
||||
@ -287,22 +314,6 @@ Setup: /etc/vdr/setup.conf
|
||||
PIP alternative video window position and size in percent.
|
||||
|
||||
|
||||
Setup: /etc/vdr/remote.conf
|
||||
------
|
||||
|
||||
Add "XKeySym." definitions to /etc/vdr/remote.conf to control
|
||||
the vdr and plugin with the connected input device.
|
||||
|
||||
fe.
|
||||
XKeySym.Up Up
|
||||
XKeySym.Down Down
|
||||
...
|
||||
|
||||
Additional to the x11 input sends the window close button "Close".
|
||||
|
||||
fe.
|
||||
XKeySym.Power Close
|
||||
|
||||
Commandline:
|
||||
------------
|
||||
|
||||
@ -312,10 +323,7 @@ Commandline:
|
||||
|
||||
Selects audio output module and device.
|
||||
"" to disable audio output
|
||||
/... to use oss audio module (if compiled with oss
|
||||
support)
|
||||
other to use alsa audio module (if compiled with alsa
|
||||
support)
|
||||
other to use ALSA audio module
|
||||
|
||||
SVDRP:
|
||||
------
|
||||
@ -350,25 +358,4 @@ Running:
|
||||
|
||||
Known Bugs:
|
||||
-----------
|
||||
SD Stream not working very well
|
||||
RESUME starts wirh black screen (channelswitch needed)
|
||||
|
||||
Requires:
|
||||
---------
|
||||
media-video/vdr (version >=1.7.xx)
|
||||
Video Disk Recorder - turns a pc into a powerful set top box
|
||||
for DVB.
|
||||
http://www.tvdr.de/
|
||||
|
||||
media-video/ffmpeg (version >=0.7)
|
||||
Complete solution to record, convert and stream audio and
|
||||
video. Includes libavcodec and libswresample.
|
||||
http://ffmpeg.org
|
||||
media-libs/alsa-lib
|
||||
Advanced Linux Sound Architecture Library
|
||||
http://www.alsa-project.org
|
||||
or
|
||||
kernel support for oss/oss4 or alsa oss emulation
|
||||
|
||||
|
||||
Optional:
|
||||
SD Streams not working very well on vaapi
|
||||
|
@ -1,21 +1,21 @@
|
||||
GNU AFFERO GENERAL PUBLIC LICENSE
|
||||
Version 3, 19 November 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU Affero General Public License is a free, copyleft license
|
||||
for software and other kinds of works, specifically designed to ensure
|
||||
The GNU Affero General Public License is a free, copyleft license for
|
||||
software and other kinds of works, specifically designed to ensure
|
||||
cooperation with the community in the case of network server software.
|
||||
|
||||
The licenses for most software and other practical works are
|
||||
designed to take away your freedom to share and change the works. By
|
||||
contrast, our General Public Licenses are intended to guarantee your
|
||||
freedom to share and change all versions of a program--to make sure it
|
||||
remains free software for all its users.
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
our General Public Licenses are intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
@ -60,11 +60,10 @@ modification follow.
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU Affero General Public
|
||||
License.
|
||||
"This License" refers to version 3 of the GNU Affero General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds
|
||||
of works, such as semiconductor masks.
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
@ -377,12 +376,12 @@ that material) supplement the terms of this License with terms:
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further restriction,
|
||||
you may remove that term. If a license document contains a further
|
||||
restriction but permits relicensing or conveying under this License, you
|
||||
may add to a covered work material governed by the terms of that license
|
||||
document, provided that the further restriction does not survive such
|
||||
relicensing or conveying.
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
@ -551,34 +550,34 @@ shall include the Corresponding Source for any work covered by version 3
|
||||
of the GNU General Public License that is incorporated pursuant to the
|
||||
following paragraph.
|
||||
|
||||
Notwithstanding any other provision of this License, you have permission
|
||||
to link or combine any covered work with a work licensed under version 3
|
||||
of the GNU General Public License into a single combined work, and to
|
||||
convey the resulting work. The terms of this License will continue to
|
||||
apply to the part which is the covered work, but the work with which it is
|
||||
combined will remain governed by version 3 of the GNU General Public
|
||||
License.
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the work with which it is combined will remain governed by version
|
||||
3 of the GNU General Public License.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU Affero General Public License from time to time. Such new
|
||||
versions will be similar in spirit to the present version, but may differ
|
||||
in detail to address new problems or concerns.
|
||||
the GNU Affero General Public License from time to time. Such new versions
|
||||
will be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU Affero
|
||||
General Public License "or any later version" applies to it, you have
|
||||
the option of following the terms and conditions either of that
|
||||
numbered version or of any later version published by the Free
|
||||
Software Foundation. If the Program does not specify a version number
|
||||
of the GNU Affero General Public License, you may choose any version
|
||||
ever published by the Free Software Foundation.
|
||||
Program specifies that a certain numbered version of the GNU Affero General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU Affero General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU Affero General Public License can be used, that
|
||||
proxy's public statement of acceptance of a version permanently
|
||||
authorizes you to choose that version for the Program.
|
||||
versions of the GNU Affero General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
@ -634,9 +633,9 @@ the "copyright" line and a pointer to where the full notice is found.
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as
|
||||
published by the Free Software Foundation, either version 3 of the
|
||||
License, or (at your option) any later version.
|
||||
it under the terms of the GNU Affero General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
@ -644,7 +643,7 @@ the "copyright" line and a pointer to where the full notice is found.
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
@ -659,4 +658,4 @@ specific requirements.
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU AGPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
<https://www.gnu.org/licenses/>.
|
1
audio.h
1
audio.h
@ -60,6 +60,7 @@ extern void AudioExit(void); ///< cleanup and exit audio module
|
||||
// Variables
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
extern char AudioAlsaNotest; ///< disable Alsa capability test
|
||||
extern char AudioAlsaDriverBroken; ///< disable broken driver message
|
||||
extern char AudioAlsaNoCloseOpen; ///< disable alsa close/open fix
|
||||
extern char AudioAlsaCloseOpenDelay; ///< enable alsa close/open delay fix
|
||||
|
15
codec.h
15
codec.h
@ -48,20 +48,26 @@ enum HWAccelID {
|
||||
};
|
||||
|
||||
extern AVBufferRef *hw_device_ctx;
|
||||
|
||||
///
|
||||
/// Video decoder structure.
|
||||
///
|
||||
struct _video_decoder_
|
||||
{
|
||||
struct _video_decoder_ {
|
||||
VideoHwDecoder *HwDecoder; ///< video hardware decoder
|
||||
|
||||
int GetFormatDone; ///< flag get format called!
|
||||
#if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(59,0,100)
|
||||
AVCodec *VideoCodec; ///< video codec
|
||||
#else
|
||||
const AVCodec *VideoCodec; ///< video codec
|
||||
#endif
|
||||
AVCodecContext *VideoCtx; ///< video codec context
|
||||
// #ifdef FFMPEG_WORKAROUND_ARTIFACTS
|
||||
int FirstKeyFrame; ///< flag first frame
|
||||
// #endif
|
||||
AVFrame *Frame; ///< decoded video frame
|
||||
// AVFrame *Frame; ///< decoded video frame
|
||||
|
||||
int filter; // flag for deint filter
|
||||
|
||||
/* hwaccel options */
|
||||
enum HWAccelID hwaccel_id;
|
||||
@ -83,9 +89,6 @@ struct _video_decoder_
|
||||
double cached_hdr_peak;
|
||||
// From VO
|
||||
struct mp_hwdec_devices *hwdec_devs;
|
||||
|
||||
|
||||
|
||||
};
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
|
87
common.h
87
common.h
@ -1,3 +1,4 @@
|
||||
|
||||
/*
|
||||
* This file is part of mpv.
|
||||
*
|
||||
@ -18,17 +19,17 @@
|
||||
#ifndef MPLAYER_GL_COMMON_H
|
||||
#define MPLAYER_GL_COMMON_H
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <stdio.h>
|
||||
#if 0
|
||||
#include "config.h"
|
||||
#include "common/msg.h"
|
||||
#include "config.h"
|
||||
#include "misc/bstr.h"
|
||||
|
||||
#include "video/out/vo.h"
|
||||
#include "video/csputils.h"
|
||||
#include "video/mp_image.h"
|
||||
#include "video/out/vo.h"
|
||||
#endif
|
||||
|
||||
#if HAVE_GL_COCOA
|
||||
@ -78,13 +79,11 @@ enum {
|
||||
|
||||
#define MPGL_VER_P(ver) MPGL_VER_GET_MAJOR(ver), MPGL_VER_GET_MINOR(ver)
|
||||
|
||||
void mpgl_load_functions(GL *gl, void *(*getProcAddress)(const GLubyte *),
|
||||
const char *ext2, struct mp_log *log);
|
||||
void mpgl_load_functions2(GL *gl, void *(*get_fn)(void *ctx, const char *n),
|
||||
void *fn_ctx, const char *ext2, struct mp_log *log);
|
||||
void mpgl_load_functions(GL *gl, void *(*getProcAddress)(const GLubyte *), const char *ext2, struct mp_log *log);
|
||||
void mpgl_load_functions2(GL *gl, void *(*get_fn)(void *ctx, const char *n), void *fn_ctx, const char *ext2,
|
||||
struct mp_log *log);
|
||||
|
||||
typedef void (GLAPIENTRY *MP_GLDEBUGPROC)(GLenum, GLenum, GLuint, GLenum,
|
||||
GLsizei, const GLchar *,const void *);
|
||||
typedef void(GLAPIENTRY *MP_GLDEBUGPROC)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar *, const void *);
|
||||
|
||||
// function pointers loaded from the OpenGL library
|
||||
struct GL {
|
||||
@ -108,17 +107,12 @@ struct GL {
|
||||
void(GLAPIENTRY *Flush)(void);
|
||||
void(GLAPIENTRY *Finish)(void);
|
||||
void(GLAPIENTRY *PixelStorei)(GLenum, GLint);
|
||||
void (GLAPIENTRY *TexImage1D)(GLenum, GLint, GLint, GLsizei, GLint,
|
||||
GLenum, GLenum, const GLvoid *);
|
||||
void (GLAPIENTRY *TexImage2D)(GLenum, GLint, GLint, GLsizei, GLsizei,
|
||||
GLint, GLenum, GLenum, const GLvoid *);
|
||||
void (GLAPIENTRY *TexSubImage2D)(GLenum, GLint, GLint, GLint,
|
||||
GLsizei, GLsizei, GLenum, GLenum,
|
||||
const GLvoid *);
|
||||
void(GLAPIENTRY *TexImage1D)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
|
||||
void(GLAPIENTRY *TexImage2D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
|
||||
void(GLAPIENTRY *TexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
|
||||
void(GLAPIENTRY *TexParameteri)(GLenum, GLenum, GLint);
|
||||
void(GLAPIENTRY *GetIntegerv)(GLenum, GLint *);
|
||||
void (GLAPIENTRY *ReadPixels)(GLint, GLint, GLsizei, GLsizei, GLenum,
|
||||
GLenum, GLvoid *);
|
||||
void(GLAPIENTRY *ReadPixels)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *);
|
||||
void(GLAPIENTRY *ReadBuffer)(GLenum);
|
||||
void(GLAPIENTRY *DrawArrays)(GLenum, GLint, GLsizei);
|
||||
GLenum(GLAPIENTRY *GetError)(void);
|
||||
@ -129,15 +123,13 @@ struct GL {
|
||||
void(GLAPIENTRY *DeleteBuffers)(GLsizei, const GLuint *);
|
||||
void(GLAPIENTRY *BindBuffer)(GLenum, GLuint);
|
||||
void(GLAPIENTRY *BindBufferBase)(GLenum, GLuint, GLuint);
|
||||
GLvoid * (GLAPIENTRY *MapBufferRange)(GLenum, GLintptr, GLsizeiptr,
|
||||
GLbitfield);
|
||||
GLvoid *(GLAPIENTRY *MapBufferRange)(GLenum, GLintptr, GLsizeiptr, GLbitfield);
|
||||
GLboolean(GLAPIENTRY *UnmapBuffer)(GLenum);
|
||||
void(GLAPIENTRY *BufferData)(GLenum, intptr_t, const GLvoid *, GLenum);
|
||||
void(GLAPIENTRY *ActiveTexture)(GLenum);
|
||||
void(GLAPIENTRY *BindTexture)(GLenum, GLuint);
|
||||
int(GLAPIENTRY *SwapInterval)(int);
|
||||
void (GLAPIENTRY *TexImage3D)(GLenum, GLint, GLenum, GLsizei, GLsizei,
|
||||
GLsizei, GLint, GLenum, GLenum,
|
||||
void(GLAPIENTRY *TexImage3D)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum,
|
||||
const GLvoid *);
|
||||
|
||||
void(GLAPIENTRY *GenVertexArrays)(GLsizei, GLuint *);
|
||||
@ -145,16 +137,14 @@ struct GL {
|
||||
GLint(GLAPIENTRY *GetAttribLocation)(GLuint, const GLchar *);
|
||||
void(GLAPIENTRY *EnableVertexAttribArray)(GLuint);
|
||||
void(GLAPIENTRY *DisableVertexAttribArray)(GLuint);
|
||||
void (GLAPIENTRY *VertexAttribPointer)(GLuint, GLint, GLenum, GLboolean,
|
||||
GLsizei, const GLvoid *);
|
||||
void(GLAPIENTRY *VertexAttribPointer)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *);
|
||||
void(GLAPIENTRY *DeleteVertexArrays)(GLsizei, const GLuint *);
|
||||
void(GLAPIENTRY *UseProgram)(GLuint);
|
||||
GLint(GLAPIENTRY *GetUniformLocation)(GLuint, const GLchar *);
|
||||
void(GLAPIENTRY *CompileShader)(GLuint);
|
||||
GLuint(GLAPIENTRY *CreateProgram)(void);
|
||||
GLuint(GLAPIENTRY *CreateShader)(GLenum);
|
||||
void (GLAPIENTRY *ShaderSource)(GLuint, GLsizei, const GLchar **,
|
||||
const GLint *);
|
||||
void(GLAPIENTRY *ShaderSource)(GLuint, GLsizei, const GLchar **, const GLint *);
|
||||
void(GLAPIENTRY *LinkProgram)(GLuint);
|
||||
void(GLAPIENTRY *AttachShader)(GLuint, GLuint);
|
||||
void(GLAPIENTRY *DeleteShader)(GLuint);
|
||||
@ -169,22 +159,17 @@ struct GL {
|
||||
void(GLAPIENTRY *GenFramebuffers)(GLsizei, GLuint *);
|
||||
void(GLAPIENTRY *DeleteFramebuffers)(GLsizei, const GLuint *);
|
||||
GLenum(GLAPIENTRY *CheckFramebufferStatus)(GLenum);
|
||||
void (GLAPIENTRY *FramebufferTexture2D)(GLenum, GLenum, GLenum, GLuint,
|
||||
GLint);
|
||||
void (GLAPIENTRY *BlitFramebuffer)(GLint, GLint, GLint, GLint, GLint, GLint,
|
||||
GLint, GLint, GLbitfield, GLenum);
|
||||
void (GLAPIENTRY *GetFramebufferAttachmentParameteriv)(GLenum, GLenum,
|
||||
GLenum, GLint *);
|
||||
void(GLAPIENTRY *FramebufferTexture2D)(GLenum, GLenum, GLenum, GLuint, GLint);
|
||||
void(GLAPIENTRY *BlitFramebuffer)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum);
|
||||
void(GLAPIENTRY *GetFramebufferAttachmentParameteriv)(GLenum, GLenum, GLenum, GLint *);
|
||||
|
||||
void(GLAPIENTRY *Uniform1f)(GLint, GLfloat);
|
||||
void(GLAPIENTRY *Uniform2f)(GLint, GLfloat, GLfloat);
|
||||
void(GLAPIENTRY *Uniform3f)(GLint, GLfloat, GLfloat, GLfloat);
|
||||
void(GLAPIENTRY *Uniform4f)(GLint, GLfloat, GLfloat, GLfloat, GLfloat);
|
||||
void(GLAPIENTRY *Uniform1i)(GLint, GLint);
|
||||
void (GLAPIENTRY *UniformMatrix2fv)(GLint, GLsizei, GLboolean,
|
||||
const GLfloat *);
|
||||
void (GLAPIENTRY *UniformMatrix3fv)(GLint, GLsizei, GLboolean,
|
||||
const GLfloat *);
|
||||
void(GLAPIENTRY *UniformMatrix2fv)(GLint, GLsizei, GLboolean, const GLfloat *);
|
||||
void(GLAPIENTRY *UniformMatrix3fv)(GLint, GLsizei, GLboolean, const GLfloat *);
|
||||
|
||||
void(GLAPIENTRY *InvalidateFramebuffer)(GLenum, GLsizei, const GLenum *);
|
||||
|
||||
@ -205,10 +190,8 @@ struct GL {
|
||||
|
||||
void(GLAPIENTRY *VDPAUInitNV)(const GLvoid *, const GLvoid *);
|
||||
void(GLAPIENTRY *VDPAUFiniNV)(void);
|
||||
GLvdpauSurfaceNV (GLAPIENTRY *VDPAURegisterOutputSurfaceNV)
|
||||
(GLvoid *, GLenum, GLsizei, const GLuint *);
|
||||
GLvdpauSurfaceNV (GLAPIENTRY *VDPAURegisterVideoSurfaceNV)
|
||||
(GLvoid *, GLenum, GLsizei, const GLuint *);
|
||||
GLvdpauSurfaceNV(GLAPIENTRY *VDPAURegisterOutputSurfaceNV)(GLvoid *, GLenum, GLsizei, const GLuint *);
|
||||
GLvdpauSurfaceNV(GLAPIENTRY *VDPAURegisterVideoSurfaceNV)(GLvoid *, GLenum, GLsizei, const GLuint *);
|
||||
void(GLAPIENTRY *VDPAUUnregisterSurfaceNV)(GLvdpauSurfaceNV);
|
||||
void(GLAPIENTRY *VDPAUSurfaceAccessNV)(GLvdpauSurfaceNV, GLenum);
|
||||
void(GLAPIENTRY *VDPAUMapSurfacesNV)(GLsizei, const GLvdpauSurfaceNV *);
|
||||
@ -216,27 +199,25 @@ struct GL {
|
||||
|
||||
#if HAVE_GL_WIN32
|
||||
// The HANDLE type might not be present on non-Win32
|
||||
BOOL (GLAPIENTRY *DXSetResourceShareHandleNV)(void *dxObject,
|
||||
HANDLE shareHandle);
|
||||
BOOL(GLAPIENTRY *DXSetResourceShareHandleNV)
|
||||
(void *dxObject, HANDLE shareHandle);
|
||||
HANDLE(GLAPIENTRY *DXOpenDeviceNV)(void *dxDevice);
|
||||
BOOL(GLAPIENTRY *DXCloseDeviceNV)(HANDLE hDevice);
|
||||
HANDLE (GLAPIENTRY *DXRegisterObjectNV)(HANDLE hDevice, void *dxObject,
|
||||
GLuint name, GLenum type, GLenum access);
|
||||
HANDLE(GLAPIENTRY *DXRegisterObjectNV)
|
||||
(HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access);
|
||||
BOOL(GLAPIENTRY *DXUnregisterObjectNV)(HANDLE hDevice, HANDLE hObject);
|
||||
BOOL (GLAPIENTRY *DXLockObjectsNV)(HANDLE hDevice, GLint count,
|
||||
HANDLE *hObjects);
|
||||
BOOL (GLAPIENTRY *DXUnlockObjectsNV)(HANDLE hDevice, GLint count,
|
||||
HANDLE *hObjects);
|
||||
BOOL(GLAPIENTRY *DXLockObjectsNV)
|
||||
(HANDLE hDevice, GLint count, HANDLE *hObjects);
|
||||
BOOL(GLAPIENTRY *DXUnlockObjectsNV)
|
||||
(HANDLE hDevice, GLint count, HANDLE *hObjects);
|
||||
#endif
|
||||
|
||||
GLint(GLAPIENTRY *GetVideoSync)(GLuint *);
|
||||
GLint(GLAPIENTRY *WaitVideoSync)(GLint, GLint, unsigned int *);
|
||||
|
||||
void (GLAPIENTRY *GetTranslatedShaderSourceANGLE)(GLuint, GLsizei,
|
||||
GLsizei*, GLchar* source);
|
||||
void(GLAPIENTRY *GetTranslatedShaderSourceANGLE)(GLuint, GLsizei, GLsizei *, GLchar *source);
|
||||
|
||||
void (GLAPIENTRY *DebugMessageCallback)(MP_GLDEBUGPROC callback,
|
||||
const void *userParam);
|
||||
void(GLAPIENTRY *DebugMessageCallback)(MP_GLDEBUGPROC callback, const void *userParam);
|
||||
|
||||
void *(GLAPIENTRY *MPGetNativeDisplay)(const char *name);
|
||||
};
|
||||
|
2
config.h
2
config.h
@ -1,3 +1,4 @@
|
||||
|
||||
/*
|
||||
* This file is part of libplacebo.
|
||||
*
|
||||
@ -39,5 +40,4 @@
|
||||
#define PL_HAVE_SHADERC 0
|
||||
#define PL_HAVE_VULKAN 1
|
||||
|
||||
|
||||
#endif // LIBPLACEBO_CONTEXT_H_
|
||||
|
54
drirc
Normal file
54
drirc
Normal file
@ -0,0 +1,54 @@
|
||||
<driconf>
|
||||
<device screen="0" driver="i965">
|
||||
<application name="Default">
|
||||
<option name="always_flush_cache" value="false" />
|
||||
<option name="mesa_no_error" value="false" />
|
||||
<option name="precise_trig" value="false" />
|
||||
<option name="mesa_glthread" value="false" />
|
||||
<option name="disable_glsl_line_continuations" value="false" />
|
||||
<option name="disable_blend_func_extended" value="false" />
|
||||
<option name="shader_precompile" value="true" />
|
||||
<option name="clamp_max_samples" value="-1" />
|
||||
<option name="allow_glsl_extension_directive_midshader" value="false" />
|
||||
<option name="allow_rgb10_configs" value="true" />
|
||||
<option name="allow_glsl_cross_stage_interpolation_mismatch" value="false" />
|
||||
<option name="force_glsl_abs_sqrt" value="false" />
|
||||
<option name="dual_color_blend_by_location" value="false" />
|
||||
<option name="bo_reuse" value="1" />
|
||||
<option name="always_flush_batch" value="false" />
|
||||
<option name="allow_rgb565_configs" value="true" />
|
||||
<option name="allow_glsl_builtin_variable_redeclaration" value="true" />
|
||||
<option name="force_glsl_extensions_warn" value="false" />
|
||||
<option name="disable_throttling" value="false" />
|
||||
<option name="force_glsl_version" value="330" />
|
||||
<option name="glsl_zero_init" value="false" />
|
||||
<option name="allow_higher_compat_version" value="true" />
|
||||
</application>
|
||||
</device>
|
||||
<device screen="0" driver="radeonsi">
|
||||
<application name="Default">
|
||||
<option name="always_flush_cache" value="false" />
|
||||
<option name="mesa_no_error" value="false" />
|
||||
<option name="precise_trig" value="false" />
|
||||
<option name="mesa_glthread" value="false" />
|
||||
<option name="disable_glsl_line_continuations" value="false" />
|
||||
<option name="disable_blend_func_extended" value="false" />
|
||||
<option name="shader_precompile" value="true" />
|
||||
<option name="clamp_max_samples" value="-1" />
|
||||
<option name="allow_glsl_extension_directive_midshader" value="false" />
|
||||
<option name="allow_rgb10_configs" value="true" />
|
||||
<option name="allow_glsl_cross_stage_interpolation_mismatch" value="false" />
|
||||
<option name="force_glsl_abs_sqrt" value="false" />
|
||||
<option name="dual_color_blend_by_location" value="false" />
|
||||
<option name="bo_reuse" value="1" />
|
||||
<option name="always_flush_batch" value="false" />
|
||||
<option name="allow_rgb565_configs" value="true" />
|
||||
<option name="allow_glsl_builtin_variable_redeclaration" value="true" />
|
||||
<option name="force_glsl_extensions_warn" value="false" />
|
||||
<option name="disable_throttling" value="false" />
|
||||
<option name="force_glsl_version" value="330" />
|
||||
<option name="glsl_zero_init" value="false" />
|
||||
<option name="allow_higher_compat_version" value="true" />
|
||||
</application>
|
||||
</device>
|
||||
</driconf>
|
646
drm.c
Normal file
646
drm.c
Normal file
@ -0,0 +1,646 @@
|
||||
#include <drm_fourcc.h>
|
||||
#include <gbm.h>
|
||||
#include <sys/mman.h>
|
||||
#include <unistd.h>
|
||||
#include <xf86drm.h>
|
||||
#include <xf86drmMode.h>
|
||||
|
||||
#define DRM_DEBUG
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
// DRM
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
struct _Drm_Render_ {
|
||||
int fd_drm;
|
||||
drmModeModeInfo mode;
|
||||
drmModeCrtc *saved_crtc;
|
||||
// drmEventContext ev;
|
||||
int bpp;
|
||||
uint32_t connector_id, crtc_id, video_plane;
|
||||
uint32_t hdr_metadata;
|
||||
uint32_t mmWidth, mmHeight; // Size in mm
|
||||
uint32_t hdr_blob_id;
|
||||
};
|
||||
typedef struct _Drm_Render_ VideoRender;
|
||||
|
||||
struct {
|
||||
struct gbm_device *dev;
|
||||
struct gbm_surface *surface;
|
||||
} gbm;
|
||||
|
||||
VideoRender *render;
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
// Helper functions
|
||||
//----------------------------------------------------------------------------
|
||||
#ifndef ARRAY_SIZE
|
||||
#define ARRAY_SIZE(a) (sizeof(a) / sizeof((a)[0]))
|
||||
#endif
|
||||
struct type_name {
|
||||
unsigned int type;
|
||||
const char *name;
|
||||
};
|
||||
|
||||
static const char *util_lookup_type_name(unsigned int type, const struct type_name *table, unsigned int count) {
|
||||
unsigned int i;
|
||||
|
||||
for (i = 0; i < count; i++)
|
||||
if (table[i].type == type)
|
||||
return table[i].name;
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static const struct type_name connector_type_names[] = {
|
||||
{DRM_MODE_CONNECTOR_Unknown, "unknown"},
|
||||
{DRM_MODE_CONNECTOR_VGA, "VGA"},
|
||||
{DRM_MODE_CONNECTOR_DVII, "DVI-I"},
|
||||
{DRM_MODE_CONNECTOR_DVID, "DVI-D"},
|
||||
{DRM_MODE_CONNECTOR_DVIA, "DVI-A"},
|
||||
{DRM_MODE_CONNECTOR_Composite, "composite"},
|
||||
{DRM_MODE_CONNECTOR_SVIDEO, "s-video"},
|
||||
{DRM_MODE_CONNECTOR_LVDS, "LVDS"},
|
||||
{DRM_MODE_CONNECTOR_Component, "component"},
|
||||
{DRM_MODE_CONNECTOR_9PinDIN, "9-pin DIN"},
|
||||
{DRM_MODE_CONNECTOR_DisplayPort, "DP"},
|
||||
{DRM_MODE_CONNECTOR_HDMIA, "HDMI-A"},
|
||||
{DRM_MODE_CONNECTOR_HDMIB, "HDMI-B"},
|
||||
{DRM_MODE_CONNECTOR_TV, "TV"},
|
||||
{DRM_MODE_CONNECTOR_eDP, "eDP"},
|
||||
{DRM_MODE_CONNECTOR_VIRTUAL, "Virtual"},
|
||||
{DRM_MODE_CONNECTOR_DSI, "DSI"},
|
||||
{DRM_MODE_CONNECTOR_DPI, "DPI"},
|
||||
};
|
||||
|
||||
const char *util_lookup_connector_type_name(unsigned int type) {
|
||||
return util_lookup_type_name(type, connector_type_names, ARRAY_SIZE(connector_type_names));
|
||||
}
|
||||
|
||||
static uint64_t GetPropertyValue(int fd_drm, uint32_t objectID, uint32_t objectType, const char *propName) {
|
||||
uint32_t i;
|
||||
int found = 0;
|
||||
uint64_t value = 0;
|
||||
drmModePropertyPtr Prop;
|
||||
drmModeObjectPropertiesPtr objectProps = drmModeObjectGetProperties(fd_drm, objectID, objectType);
|
||||
|
||||
for (i = 0; i < objectProps->count_props; i++) {
|
||||
if ((Prop = drmModeGetProperty(fd_drm, objectProps->props[i])) == NULL)
|
||||
fprintf(stderr, "GetPropertyValue: Unable to query property.\n");
|
||||
|
||||
if (strcmp(propName, Prop->name) == 0) {
|
||||
value = objectProps->prop_values[i];
|
||||
found = 1;
|
||||
}
|
||||
|
||||
drmModeFreeProperty(Prop);
|
||||
|
||||
if (found)
|
||||
break;
|
||||
}
|
||||
|
||||
drmModeFreeObjectProperties(objectProps);
|
||||
|
||||
#ifdef DRM_DEBUG
|
||||
if (!found)
|
||||
fprintf(stderr, "GetPropertyValue: Unable to find value for property \'%s\'.\n", propName);
|
||||
#endif
|
||||
return value;
|
||||
}
|
||||
static uint32_t GetPropertyID(int fd_drm, uint32_t objectID, uint32_t objectType, const char *propName) {
|
||||
uint32_t i;
|
||||
int found = 0;
|
||||
uint32_t value = -1;
|
||||
drmModePropertyPtr Prop;
|
||||
drmModeObjectPropertiesPtr objectProps = drmModeObjectGetProperties(fd_drm, objectID, objectType);
|
||||
|
||||
for (i = 0; i < objectProps->count_props; i++) {
|
||||
if ((Prop = drmModeGetProperty(fd_drm, objectProps->props[i])) == NULL)
|
||||
fprintf(stderr, "GetPropertyValue: Unable to query property.\n");
|
||||
|
||||
if (strcmp(propName, Prop->name) == 0) {
|
||||
value = objectProps->props[i];
|
||||
found = 1;
|
||||
}
|
||||
drmModeFreeProperty(Prop);
|
||||
if (found)
|
||||
break;
|
||||
}
|
||||
drmModeFreeObjectProperties(objectProps);
|
||||
|
||||
#ifdef DRM_DEBUG
|
||||
if (!found)
|
||||
Debug(3, "GetPropertyValue: Unable to find ID for property \'%s\'.\n", propName);
|
||||
#endif
|
||||
return value;
|
||||
}
|
||||
|
||||
static int SetPropertyRequest(drmModeAtomicReqPtr ModeReq, int fd_drm, uint32_t objectID, uint32_t objectType,
|
||||
const char *propName, uint64_t value) {
|
||||
uint32_t i;
|
||||
uint64_t id = 0;
|
||||
drmModePropertyPtr Prop;
|
||||
drmModeObjectPropertiesPtr objectProps = drmModeObjectGetProperties(fd_drm, objectID, objectType);
|
||||
|
||||
for (i = 0; i < objectProps->count_props; i++) {
|
||||
if ((Prop = drmModeGetProperty(fd_drm, objectProps->props[i])) == NULL)
|
||||
printf("SetPropertyRequest: Unable to query property.\n");
|
||||
|
||||
if (strcmp(propName, Prop->name) == 0) {
|
||||
id = Prop->prop_id;
|
||||
drmModeFreeProperty(Prop);
|
||||
break;
|
||||
}
|
||||
|
||||
drmModeFreeProperty(Prop);
|
||||
}
|
||||
|
||||
drmModeFreeObjectProperties(objectProps);
|
||||
|
||||
if (id == 0)
|
||||
printf("SetPropertyRequest: Unable to find value for property \'%s\'.\n", propName);
|
||||
|
||||
return drmModeAtomicAddProperty(ModeReq, objectID, id, value);
|
||||
}
|
||||
|
||||
static void CuvidSetVideoMode(void);
|
||||
void set_video_mode(int width, int height) {
|
||||
drmModeConnector *connector;
|
||||
drmModeModeInfo *mode;
|
||||
int ii;
|
||||
printf("Set video mode %d &%d\n",width,height);
|
||||
if (height != 1080 && height != 2160)
|
||||
return;
|
||||
connector = drmModeGetConnector(render->fd_drm, render->connector_id);
|
||||
for (ii = 0; ii < connector->count_modes; ii++) {
|
||||
mode = &connector->modes[ii];
|
||||
printf("Mode %d %dx%d Rate %d\n", ii, mode->hdisplay, mode->vdisplay, mode->vrefresh);
|
||||
if (width == mode->hdisplay && height == mode->vdisplay && mode->vrefresh == DRMRefresh &&
|
||||
render->mode.hdisplay != width && render->mode.vdisplay != height &&
|
||||
!(mode->flags & DRM_MODE_FLAG_INTERLACE)) {
|
||||
memcpy(&render->mode, mode, sizeof(drmModeModeInfo));
|
||||
VideoWindowWidth = mode->hdisplay;
|
||||
VideoWindowHeight = mode->vdisplay;
|
||||
eglDestroySurface(eglDisplay, eglSurface);
|
||||
EglCheck();
|
||||
gbm_surface_destroy(gbm.surface);
|
||||
InitBo(render->bpp);
|
||||
CuvidSetVideoMode();
|
||||
Debug(3, "Set new mode %d:%d\n", mode->hdisplay, mode->vdisplay);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static int FindDevice(VideoRender *render) {
|
||||
drmVersion *version;
|
||||
drmModeRes *resources;
|
||||
drmModeConnector *connector;
|
||||
drmModeEncoder *encoder = 0;
|
||||
drmModeModeInfo *mode;
|
||||
drmModePlane *plane;
|
||||
drmModePlaneRes *plane_res;
|
||||
drmModeObjectPropertiesPtr props;
|
||||
uint32_t j, k;
|
||||
uint64_t has_dumb;
|
||||
uint64_t has_prime;
|
||||
int i, ii = 0;
|
||||
char connectorstr[10];
|
||||
int found = 0;
|
||||
render->fd_drm = open("/dev/dri/card0", O_RDWR);
|
||||
if (render->fd_drm < 0) {
|
||||
render->fd_drm = open("/dev/dri/card1", O_RDWR);
|
||||
if (render->fd_drm < 0) {
|
||||
fprintf(stderr, "FindDevice: cannot open /dev/dri/card0 or card1: %m\n");
|
||||
return -errno;
|
||||
}
|
||||
}
|
||||
|
||||
int ret = drmSetMaster(render->fd_drm);
|
||||
|
||||
if (ret < 0) {
|
||||
drm_magic_t magic;
|
||||
|
||||
ret = drmGetMagic(render->fd_drm, &magic);
|
||||
if (ret < 0) {
|
||||
Debug(3, "drm:%s - failed to get drm magic: %s\n", __FUNCTION__, strerror(errno));
|
||||
return -1;
|
||||
}
|
||||
|
||||
ret = drmAuthMagic(render->fd_drm, magic);
|
||||
if (ret < 0) {
|
||||
Debug(3, "drm:%s - failed to authorize drm magic: %s\n", __FUNCTION__, strerror(errno));
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
version = drmGetVersion(render->fd_drm);
|
||||
fprintf(stderr, "FindDevice: open /dev/dri/card0: %s\n", version->name);
|
||||
|
||||
// check capability
|
||||
if (drmGetCap(render->fd_drm, DRM_CAP_DUMB_BUFFER, &has_dumb) < 0 || has_dumb == 0)
|
||||
fprintf(stderr, "FindDevice: drmGetCap DRM_CAP_DUMB_BUFFER failed or doesn't have dumb buffer\n");
|
||||
|
||||
if (drmSetClientCap(render->fd_drm, DRM_CLIENT_CAP_UNIVERSAL_PLANES, 1) != 0)
|
||||
fprintf(stderr, "FindDevice: DRM_CLIENT_CAP_UNIVERSAL_PLANES not available.\n");
|
||||
|
||||
if (drmSetClientCap(render->fd_drm, DRM_CLIENT_CAP_ATOMIC, 1) != 0)
|
||||
fprintf(stderr, "FindDevice: DRM_CLIENT_CAP_ATOMIC not available.\n");
|
||||
|
||||
if (drmGetCap(render->fd_drm, DRM_CAP_PRIME, &has_prime) < 0)
|
||||
fprintf(stderr, "FindDevice: DRM_CAP_PRIME not available.\n");
|
||||
|
||||
if (drmGetCap(render->fd_drm, DRM_PRIME_CAP_EXPORT, &has_prime) < 0)
|
||||
fprintf(stderr, "FindDevice: DRM_PRIME_CAP_EXPORT not available.\n");
|
||||
|
||||
if (drmGetCap(render->fd_drm, DRM_PRIME_CAP_IMPORT, &has_prime) < 0)
|
||||
fprintf(stderr, "FindDevice: DRM_PRIME_CAP_IMPORT not available.\n");
|
||||
|
||||
if ((resources = drmModeGetResources(render->fd_drm)) == NULL) {
|
||||
fprintf(stderr, "FindDevice: cannot retrieve DRM resources (%d): %m\n", errno);
|
||||
return -errno;
|
||||
}
|
||||
|
||||
#ifdef DEBUG
|
||||
Debug(3, "[FindDevice] DRM have %i connectors, %i crtcs, %i encoders\n", resources->count_connectors,
|
||||
resources->count_crtcs, resources->count_encoders);
|
||||
#endif
|
||||
|
||||
// find all available connectors
|
||||
for (i = 0; i < resources->count_connectors; i++) {
|
||||
connector = drmModeGetConnector(render->fd_drm, resources->connectors[i]);
|
||||
if (!connector) {
|
||||
fprintf(stderr, "FindDevice: cannot retrieve DRM connector (%d): %m\n", errno);
|
||||
return -errno;
|
||||
}
|
||||
|
||||
sprintf(connectorstr, "%s-%u", util_lookup_connector_type_name(connector->connector_type),
|
||||
connector->connector_type_id);
|
||||
printf("Connector >%s< is %sconnected\n", connectorstr,
|
||||
connector->connection == DRM_MODE_CONNECTED ? "" : "not ");
|
||||
Debug(3,"Connector >%s< is %sconnected\n", connectorstr,
|
||||
connector->connection == DRM_MODE_CONNECTED ? "" : "not ");
|
||||
if (DRMConnector && strcmp(DRMConnector, connectorstr))
|
||||
continue;
|
||||
|
||||
if (/*connector->connection == DRM_MODE_CONNECTED && */ connector->count_modes > 0) {
|
||||
float aspect = (float)connector->mmWidth / (float)connector->mmHeight;
|
||||
if ((aspect > 1.70) && (aspect < 1.85)) {
|
||||
render->mmHeight = 90;
|
||||
render->mmWidth = 160;
|
||||
} else {
|
||||
render->mmHeight = connector->mmHeight;
|
||||
render->mmWidth = connector->mmWidth;
|
||||
}
|
||||
render->connector_id = connector->connector_id;
|
||||
// FIXME: use default encoder/crtc pair
|
||||
if ((encoder = drmModeGetEncoder(render->fd_drm, connector->encoder_id)) == NULL) {
|
||||
fprintf(stderr, "FindDevice: cannot retrieve encoder (%d): %m\n", errno);
|
||||
return -errno;
|
||||
}
|
||||
render->crtc_id = encoder->crtc_id;
|
||||
|
||||
render->hdr_metadata = GetPropertyID(render->fd_drm, connector->connector_id, DRM_MODE_OBJECT_CONNECTOR,
|
||||
"HDR_OUTPUT_METADATA");
|
||||
printf("ID %d of METADATA in Connector %d connected %d\n", render->hdr_metadata, connector->connector_id,
|
||||
connector->connection);
|
||||
|
||||
memcpy(&render->mode, &connector->modes[0], sizeof(drmModeModeInfo)); // set fallback
|
||||
// search Modes for Connector
|
||||
for (ii = 0; ii < connector->count_modes; ii++) {
|
||||
mode = &connector->modes[ii];
|
||||
|
||||
printf("Mode %d %dx%d Rate %d\n", ii, mode->hdisplay, mode->vdisplay, mode->vrefresh);
|
||||
Debug(3,"Mode %d %dx%d Rate %d\n", ii, mode->hdisplay, mode->vdisplay, mode->vrefresh);
|
||||
if (VideoWindowWidth && VideoWindowHeight) { // preset by command line
|
||||
if (VideoWindowWidth == mode->hdisplay && VideoWindowHeight == mode->vdisplay &&
|
||||
mode->vrefresh == DRMRefresh && !(mode->flags & DRM_MODE_FLAG_INTERLACE)) {
|
||||
memcpy(&render->mode, mode, sizeof(drmModeModeInfo));
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
if (!(mode->flags & DRM_MODE_FLAG_INTERLACE)) {
|
||||
memcpy(&render->mode, mode, sizeof(drmModeModeInfo));
|
||||
VideoWindowWidth = mode->hdisplay;
|
||||
VideoWindowHeight = mode->vdisplay;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
found = 1;
|
||||
i = resources->count_connectors; // uuuuhh
|
||||
}
|
||||
|
||||
if (found) {
|
||||
VideoWindowWidth = render->mode.hdisplay;
|
||||
VideoWindowHeight = render->mode.vdisplay;
|
||||
|
||||
printf("Use Mode %d %dx%d Rate %d\n", ii, render->mode.hdisplay, render->mode.vdisplay,
|
||||
render->mode.vrefresh);
|
||||
Debug(3,"Use Mode %d %dx%d Rate %d\n", ii, render->mode.hdisplay, render->mode.vdisplay,
|
||||
render->mode.vrefresh);
|
||||
}
|
||||
drmModeFreeConnector(connector);
|
||||
}
|
||||
if (!found) {
|
||||
Debug(3, "Requested Connector not found or not connected\n");
|
||||
printf("Requested Connector not found or not connected\n");
|
||||
return -1;
|
||||
}
|
||||
|
||||
// find first plane
|
||||
if ((plane_res = drmModeGetPlaneResources(render->fd_drm)) == NULL)
|
||||
fprintf(stderr, "FindDevice: cannot retrieve PlaneResources (%d): %m\n", errno);
|
||||
|
||||
for (j = 0; j < plane_res->count_planes; j++) {
|
||||
plane = drmModeGetPlane(render->fd_drm, plane_res->planes[j]);
|
||||
|
||||
if (plane == NULL)
|
||||
fprintf(stderr, "FindDevice: cannot query DRM-KMS plane %d\n", j);
|
||||
|
||||
for (i = 0; i < resources->count_crtcs; i++) {
|
||||
if (plane->possible_crtcs & (1 << i))
|
||||
break;
|
||||
}
|
||||
|
||||
uint64_t type = GetPropertyValue(render->fd_drm, plane_res->planes[j], DRM_MODE_OBJECT_PLANE, "type");
|
||||
uint64_t zpos = 0;
|
||||
|
||||
#ifdef DRM_DEBUG // If more then 2 crtcs this must rewriten!!!
|
||||
printf("[FindDevice] Plane id %i crtc_id %i possible_crtcs %i possible CRTC %i type %s\n", plane->plane_id,
|
||||
plane->crtc_id, plane->possible_crtcs, resources->crtcs[i],
|
||||
(type == DRM_PLANE_TYPE_PRIMARY) ? "primary plane"
|
||||
: (type == DRM_PLANE_TYPE_OVERLAY) ? "overlay plane"
|
||||
: (type == DRM_PLANE_TYPE_CURSOR) ? "cursor plane"
|
||||
: "No plane type");
|
||||
#endif
|
||||
|
||||
// test pixel format and plane caps
|
||||
for (k = 0; k < plane->count_formats; k++) {
|
||||
if (encoder->possible_crtcs & plane->possible_crtcs) {
|
||||
switch (plane->formats[k]) {
|
||||
case DRM_FORMAT_XRGB2101010:
|
||||
if (!render->video_plane) {
|
||||
render->video_plane = plane->plane_id;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
drmModeFreePlane(plane);
|
||||
}
|
||||
|
||||
drmModeFreePlaneResources(plane_res);
|
||||
|
||||
drmModeFreeEncoder(encoder);
|
||||
drmModeFreeResources(resources);
|
||||
|
||||
#ifdef DRM_DEBUG
|
||||
printf("[FindDevice] DRM setup CRTC: %i video_plane: %i \n", render->crtc_id, render->video_plane);
|
||||
#endif
|
||||
|
||||
// save actual modesetting
|
||||
render->saved_crtc = drmModeGetCrtc(render->fd_drm, render->crtc_id);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
///
|
||||
/// Initialize video output module.
|
||||
///
|
||||
void VideoInitDrm() {
|
||||
int i;
|
||||
|
||||
if (!(render = calloc(1, sizeof(*render)))) {
|
||||
Fatal(_("video/DRM: out of memory\n"));
|
||||
return;
|
||||
}
|
||||
|
||||
if (FindDevice(render)) {
|
||||
Fatal(_("VideoInit: FindDevice() failed\n"));
|
||||
}
|
||||
|
||||
gbm.dev = gbm_create_device(render->fd_drm);
|
||||
assert(gbm.dev != NULL);
|
||||
|
||||
PFNEGLGETPLATFORMDISPLAYEXTPROC get_platform_display = NULL;
|
||||
|
||||
get_platform_display = (void *)eglGetProcAddress("eglGetPlatformDisplayEXT");
|
||||
assert(get_platform_display != NULL);
|
||||
|
||||
eglDisplay = get_platform_display(EGL_PLATFORM_GBM_KHR, gbm.dev, NULL);
|
||||
|
||||
EglCheck();
|
||||
|
||||
assert(eglDisplay != NULL);
|
||||
// return;
|
||||
|
||||
drmModeAtomicReqPtr ModeReq;
|
||||
const uint32_t flags = DRM_MODE_ATOMIC_ALLOW_MODESET;
|
||||
uint32_t modeID = 0;
|
||||
|
||||
if (drmModeCreatePropertyBlob(render->fd_drm, &render->mode, sizeof(render->mode), &modeID) != 0) {
|
||||
fprintf(stderr, "Failed to create mode property.\n");
|
||||
return;
|
||||
}
|
||||
if (!(ModeReq = drmModeAtomicAlloc())) {
|
||||
fprintf(stderr, "cannot allocate atomic request (%d): %m\n", errno);
|
||||
return;
|
||||
}
|
||||
printf("set CRTC %d of Connector %d aktiv\n", render->crtc_id, render->connector_id);
|
||||
SetPropertyRequest(ModeReq, render->fd_drm, render->crtc_id, DRM_MODE_OBJECT_CRTC, "MODE_ID", modeID);
|
||||
SetPropertyRequest(ModeReq, render->fd_drm, render->connector_id, DRM_MODE_OBJECT_CONNECTOR, "CRTC_ID",
|
||||
render->crtc_id);
|
||||
SetPropertyRequest(ModeReq, render->fd_drm, render->crtc_id, DRM_MODE_OBJECT_CRTC, "ACTIVE", 1);
|
||||
|
||||
if (drmModeAtomicCommit(render->fd_drm, ModeReq, flags, NULL) != 0)
|
||||
fprintf(stderr, "cannot set atomic mode (%d): %m\n", errno);
|
||||
|
||||
if (drmModeDestroyPropertyBlob(render->fd_drm, modeID) != 0)
|
||||
fprintf(stderr, "cannot destroy property blob (%d): %m\n", errno);
|
||||
|
||||
drmModeAtomicFree(ModeReq);
|
||||
}
|
||||
|
||||
void get_drm_aspect(int *num, int *den) {
|
||||
*num = VideoWindowWidth;
|
||||
*den = VideoWindowHeight;
|
||||
}
|
||||
|
||||
struct gbm_bo *bo = NULL, *next_bo = NULL;
|
||||
struct drm_fb *fb;
|
||||
static int m_need_modeset = 0;
|
||||
static int old_color = -1, old_trc = -1;
|
||||
|
||||
void InitBo(int bpp) {
|
||||
// create the GBM and EGL surface
|
||||
|
||||
render->bpp = bpp;
|
||||
gbm.surface = gbm_surface_create(gbm.dev, VideoWindowWidth, VideoWindowHeight,
|
||||
bpp == 10 ? GBM_FORMAT_XRGB2101010 : GBM_FORMAT_ARGB8888,
|
||||
GBM_BO_USE_SCANOUT | GBM_BO_USE_RENDERING);
|
||||
assert(gbm.surface != NULL);
|
||||
eglSurface = eglCreateWindowSurface(eglDisplay, eglConfig, gbm.surface, NULL);
|
||||
assert(eglSurface != NULL);
|
||||
}
|
||||
|
||||
static struct gbm_bo *previous_bo = NULL;
|
||||
static uint32_t previous_fb;
|
||||
static int has_modeset = 0;
|
||||
|
||||
static void drm_swap_buffers() {
|
||||
|
||||
uint32_t fb;
|
||||
|
||||
eglSwapBuffers(eglDisplay, eglSurface);
|
||||
usleep(1000);
|
||||
struct gbm_bo *bo = gbm_surface_lock_front_buffer(gbm.surface);
|
||||
#if 1
|
||||
if (bo == NULL)
|
||||
bo = gbm_surface_lock_front_buffer(gbm.surface);
|
||||
#endif
|
||||
assert(bo != NULL);
|
||||
uint32_t handle = gbm_bo_get_handle(bo).u32;
|
||||
uint32_t pitch = gbm_bo_get_stride(bo);
|
||||
|
||||
drmModeAddFB(render->fd_drm, VideoWindowWidth, VideoWindowHeight, render->bpp == 10 ? 30 : 24, 32, pitch, handle,
|
||||
&fb);
|
||||
// drmModeSetCrtc (render->fd_drm, render->crtc_id, fb, 0, 0, &render->connector_id, 1, &render->mode);
|
||||
|
||||
if (m_need_modeset) {
|
||||
drmModeAtomicReqPtr ModeReq;
|
||||
const uint32_t flags = DRM_MODE_ATOMIC_ALLOW_MODESET;
|
||||
uint32_t modeID = 0;
|
||||
|
||||
if (drmModeCreatePropertyBlob(render->fd_drm, &render->mode, sizeof(render->mode), &modeID) != 0) {
|
||||
fprintf(stderr, "Failed to create mode property.\n");
|
||||
return;
|
||||
}
|
||||
if (!(ModeReq = drmModeAtomicAlloc())) {
|
||||
fprintf(stderr, "cannot allocate atomic request (%d): %m\n", errno);
|
||||
return;
|
||||
}
|
||||
|
||||
// Need to disable the CRTC in order to submit the HDR data....
|
||||
SetPropertyRequest(ModeReq, render->fd_drm, render->crtc_id, DRM_MODE_OBJECT_CRTC, "ACTIVE", 0);
|
||||
if (drmModeAtomicCommit(render->fd_drm, ModeReq, flags, NULL) != 0)
|
||||
fprintf(stderr, "cannot set atomic mode (%d): %m\n", errno);
|
||||
|
||||
SetPropertyRequest(ModeReq, render->fd_drm, render->connector_id, DRM_MODE_OBJECT_CONNECTOR, "Colorspace",
|
||||
old_color == AVCOL_PRI_BT2020 ? 9 : 2);
|
||||
SetPropertyRequest(ModeReq, render->fd_drm, render->video_plane, DRM_MODE_OBJECT_PLANE, "COLOR_ENCODING",
|
||||
old_color == AVCOL_PRI_BT2020 ? 2 : 1);
|
||||
SetPropertyRequest(ModeReq, render->fd_drm, render->video_plane, DRM_MODE_OBJECT_PLANE, "COLOR_RANGE", 0);
|
||||
SetPropertyRequest(ModeReq, render->fd_drm, render->crtc_id, DRM_MODE_OBJECT_CRTC, "MODE_ID", modeID);
|
||||
SetPropertyRequest(ModeReq, render->fd_drm, render->connector_id, DRM_MODE_OBJECT_CONNECTOR, "CRTC_ID",
|
||||
render->crtc_id);
|
||||
SetPropertyRequest(ModeReq, render->fd_drm, render->crtc_id, DRM_MODE_OBJECT_CRTC, "ACTIVE", 1);
|
||||
|
||||
if (drmModeAtomicCommit(render->fd_drm, ModeReq, flags, NULL) != 0)
|
||||
fprintf(stderr, "cannot set atomic mode modeset 2 (%d): %m\n", errno);
|
||||
|
||||
if (drmModeDestroyPropertyBlob(render->fd_drm, modeID) != 0)
|
||||
fprintf(stderr, "cannot destroy prperty blob (%d): %m\n", errno);
|
||||
|
||||
drmModeAtomicFree(ModeReq);
|
||||
m_need_modeset = 0;
|
||||
has_modeset = 1;
|
||||
}
|
||||
|
||||
drmModeSetCrtc(render->fd_drm, render->crtc_id, fb, 0, 0, &render->connector_id, 1, &render->mode);
|
||||
|
||||
if (previous_bo) {
|
||||
drmModeRmFB(render->fd_drm, previous_fb);
|
||||
gbm_surface_release_buffer(gbm.surface, previous_bo);
|
||||
}
|
||||
previous_bo = bo;
|
||||
previous_fb = fb;
|
||||
}
|
||||
|
||||
static void drm_clean_up() {
|
||||
// set the previous crtc
|
||||
|
||||
if (!render)
|
||||
return;
|
||||
Debug(3, "drm clean up\n");
|
||||
|
||||
|
||||
drmModeSetCrtc(render->fd_drm, render->saved_crtc->crtc_id, render->saved_crtc->buffer_id, render->saved_crtc->x,
|
||||
render->saved_crtc->y, &render->connector_id, 1, &render->saved_crtc->mode);
|
||||
drmModeFreeCrtc(render->saved_crtc);
|
||||
|
||||
if (previous_bo) {
|
||||
drmModeRmFB(render->fd_drm, previous_fb);
|
||||
gbm_surface_release_buffer(gbm.surface, previous_bo);
|
||||
}
|
||||
|
||||
if (has_modeset) {
|
||||
drmModeAtomicReqPtr ModeReq;
|
||||
const uint32_t flags = DRM_MODE_ATOMIC_ALLOW_MODESET;
|
||||
uint32_t modeID = 0;
|
||||
|
||||
if (drmModeCreatePropertyBlob(render->fd_drm, &render->mode, sizeof(render->mode), &modeID) != 0) {
|
||||
fprintf(stderr, "Failed to create mode property.\n");
|
||||
return;
|
||||
}
|
||||
if (!(ModeReq = drmModeAtomicAlloc())) {
|
||||
fprintf(stderr, "cannot allocate atomic request (%d): %m\n", errno);
|
||||
return;
|
||||
}
|
||||
|
||||
// Need to disable the CRTC in order to submit the HDR data....
|
||||
SetPropertyRequest(ModeReq, render->fd_drm, render->crtc_id, DRM_MODE_OBJECT_CRTC, "ACTIVE", 0);
|
||||
if (drmModeAtomicCommit(render->fd_drm, ModeReq, flags, NULL) != 0)
|
||||
fprintf(stderr, "cannot set atomic mode (%d): %m\n", errno);
|
||||
|
||||
SetPropertyRequest(ModeReq, render->fd_drm, render->connector_id, DRM_MODE_OBJECT_CONNECTOR,
|
||||
"HDR_OUTPUT_METADATA", 0);
|
||||
SetPropertyRequest(ModeReq, render->fd_drm, render->connector_id, DRM_MODE_OBJECT_CONNECTOR, "Colorspace", 2);
|
||||
SetPropertyRequest(ModeReq, render->fd_drm, render->video_plane, DRM_MODE_OBJECT_PLANE, "COLOR_ENCODING", 1);
|
||||
SetPropertyRequest(ModeReq, render->fd_drm, render->video_plane, DRM_MODE_OBJECT_PLANE, "COLOR_RANGE", 1);
|
||||
SetPropertyRequest(ModeReq, render->fd_drm, render->crtc_id, DRM_MODE_OBJECT_CRTC, "MODE_ID", modeID);
|
||||
SetPropertyRequest(ModeReq, render->fd_drm, render->connector_id, DRM_MODE_OBJECT_CONNECTOR, "CRTC_ID",
|
||||
render->crtc_id);
|
||||
SetPropertyRequest(ModeReq, render->fd_drm, render->crtc_id, DRM_MODE_OBJECT_CRTC, "ACTIVE", 1);
|
||||
|
||||
if (drmModeAtomicCommit(render->fd_drm, ModeReq, flags, NULL) != 0)
|
||||
fprintf(stderr, "cannot set atomic mode (%d): %m\n", errno);
|
||||
|
||||
if (drmModeDestroyPropertyBlob(render->fd_drm, modeID) != 0)
|
||||
fprintf(stderr, "cannot destroy prperty blob (%d): %m\n", errno);
|
||||
|
||||
drmModeAtomicFree(ModeReq);
|
||||
has_modeset = 0;
|
||||
}
|
||||
|
||||
if (render->hdr_blob_id)
|
||||
drmModeDestroyPropertyBlob(render->fd_drm, render->hdr_blob_id);
|
||||
render->hdr_blob_id = 0;
|
||||
#if 0
|
||||
eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
|
||||
eglDestroySurface(eglDisplay, eglSurface);
|
||||
EglCheck();
|
||||
eglDestroyContext(eglDisplay, eglSharedContext);
|
||||
EglCheck();
|
||||
eglDestroyContext(eglDisplay, eglContext);
|
||||
EglCheck();
|
||||
eglSharedContext = NULL;
|
||||
eglContext = NULL;
|
||||
eglTerminate(eglDisplay);
|
||||
EglCheck();
|
||||
eglDisplay = NULL;
|
||||
#endif
|
||||
eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
|
||||
eglDestroySurface(eglDisplay, eglSurface);
|
||||
EglCheck();
|
||||
eglSurface = NULL;
|
||||
gbm_surface_destroy(gbm.surface);
|
||||
gbm_device_destroy(gbm.dev);
|
||||
drmDropMaster(render->fd_drm);
|
||||
close(render->fd_drm);
|
||||
free(render);
|
||||
render = NULL;
|
||||
Debug(3, "nach drm clean up\n");
|
||||
}
|
@ -1,3 +1,4 @@
|
||||
|
||||
/*
|
||||
* Copyright 1993-2013 NVIDIA Corporation. All rights reserved.
|
||||
*
|
||||
@ -13,14 +14,11 @@
|
||||
#define _DRVAPI_ERROR_STRING_H_
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#ifdef __cuda_cuda_h__ // check to see if CUDA_H is included above
|
||||
#include <string.h>
|
||||
|
||||
// Error Code string definitions here
|
||||
typedef struct
|
||||
{
|
||||
typedef struct {
|
||||
char const *error_string;
|
||||
unsigned int error_id;
|
||||
} s_CudaErrorStr;
|
||||
@ -28,8 +26,8 @@ typedef struct
|
||||
/**
|
||||
* Error codes
|
||||
*/
|
||||
s_CudaErrorStr sCudaDrvErrorString[] =
|
||||
{
|
||||
s_CudaErrorStr sCudaDrvErrorString[] = {
|
||||
|
||||
/**
|
||||
* The API call returned with no errors. In the case of query calls, this
|
||||
* can also mean that the operation being queried is complete (see
|
||||
@ -65,24 +63,28 @@ s_CudaErrorStr sCudaDrvErrorString[] =
|
||||
* in visual profiler mode.
|
||||
*/
|
||||
{"CUDA_ERROR_PROFILER_DISABLED", 5},
|
||||
|
||||
/**
|
||||
* This indicates profiling has not been initialized for this context.
|
||||
* Call cuProfilerInitialize() to resolve this.
|
||||
*/
|
||||
{"CUDA_ERROR_PROFILER_NOT_INITIALIZED", 6},
|
||||
|
||||
/**
|
||||
* This indicates profiler has already been started and probably
|
||||
* cuProfilerStart() is incorrectly called.
|
||||
*/
|
||||
{"CUDA_ERROR_PROFILER_ALREADY_STARTED", 7},
|
||||
|
||||
/**
|
||||
* This indicates profiler has already been stopped and probably
|
||||
* cuProfilerStop() is incorrectly called.
|
||||
*/
|
||||
{"CUDA_ERROR_PROFILER_ALREADY_STOPPED", 8},
|
||||
|
||||
/**
|
||||
* This indicates that no CUDA-capable devices were detected by the installed
|
||||
* CUDA driver.
|
||||
* This indicates that no CUDA-capable devices were detected by the
|
||||
* installed CUDA driver.
|
||||
*/
|
||||
{"CUDA_ERROR_NO_DEVICE (no CUDA-capable devices were detected)", 100},
|
||||
|
||||
@ -92,7 +94,6 @@ s_CudaErrorStr sCudaDrvErrorString[] =
|
||||
*/
|
||||
{"CUDA_ERROR_INVALID_DEVICE (device specified is not a valid CUDA device)", 101},
|
||||
|
||||
|
||||
/**
|
||||
* This indicates that the device kernel image is invalid. This can also
|
||||
* indicate an invalid CUDA module.
|
||||
@ -240,36 +241,33 @@ s_CudaErrorStr sCudaDrvErrorString[] =
|
||||
*/
|
||||
{"CUDA_ERROR_OPERATING_SYSTEM", 304},
|
||||
|
||||
|
||||
/**
|
||||
* This indicates that a resource handle passed to the API call was not
|
||||
* valid. Resource handles are opaque types like ::CUstream and ::CUevent.
|
||||
*/
|
||||
{"CUDA_ERROR_INVALID_HANDLE", 400},
|
||||
|
||||
|
||||
/**
|
||||
* This indicates that a named symbol was not found. Examples of symbols
|
||||
* are global/constant variable names, texture names }, and surface names.
|
||||
*/
|
||||
{"CUDA_ERROR_NOT_FOUND", 500},
|
||||
|
||||
|
||||
/**
|
||||
* This indicates that asynchronous operations issued previously have not
|
||||
* completed yet. This result is not actually an error, but must be indicated
|
||||
* differently than ::CUDA_SUCCESS (which indicates completion). Calls that
|
||||
* may return this value include ::cuEventQuery() and ::cuStreamQuery().
|
||||
* completed yet. This result is not actually an error, but must be
|
||||
* indicated differently than ::CUDA_SUCCESS (which indicates completion).
|
||||
* Calls that may return this value include ::cuEventQuery() and
|
||||
* ::cuStreamQuery().
|
||||
*/
|
||||
{"CUDA_ERROR_NOT_READY", 600},
|
||||
|
||||
|
||||
/**
|
||||
* While executing a kernel, the device encountered a
|
||||
* load or store instruction on an invalid memory address.
|
||||
* This leaves the process in an inconsistent state and any further CUDA work
|
||||
* will return the same error. To continue using CUDA, the process must be terminated
|
||||
* and relaunched.
|
||||
* This leaves the process in an inconsistent state and any further CUDA
|
||||
* work will return the same error. To continue using CUDA, the process must
|
||||
* be terminated and relaunched.
|
||||
*/
|
||||
{"CUDA_ERROR_ILLEGAL_ADDRESS", 700},
|
||||
|
||||
@ -344,8 +342,8 @@ s_CudaErrorStr sCudaDrvErrorString[] =
|
||||
{"CUDA_ERROR_TOO_MANY_PEERS", 711},
|
||||
|
||||
/**
|
||||
* This error indicates that the memory range passed to ::cuMemHostRegister()
|
||||
* has already been registered.
|
||||
* This error indicates that the memory range passed to
|
||||
* ::cuMemHostRegister() has already been registered.
|
||||
*/
|
||||
{"CUDA_ERROR_HOST_MEMORY_ALREADY_REGISTERED", 712},
|
||||
|
||||
@ -358,25 +356,25 @@ s_CudaErrorStr sCudaDrvErrorString[] =
|
||||
/**
|
||||
* While executing a kernel, the device encountered a stack error.
|
||||
* This can be due to stack corruption or exceeding the stack size limit.
|
||||
* This leaves the process in an inconsistent state and any further CUDA work
|
||||
* will return the same error. To continue using CUDA, the process must be terminated
|
||||
* and relaunched.
|
||||
* This leaves the process in an inconsistent state and any further CUDA
|
||||
* work will return the same error. To continue using CUDA, the process must
|
||||
* be terminated and relaunched.
|
||||
*/
|
||||
{"CUDA_ERROR_HARDWARE_STACK_ERROR", 714},
|
||||
|
||||
/**
|
||||
* While executing a kernel, the device encountered an illegal instruction.
|
||||
* This leaves the process in an inconsistent state and any further CUDA work
|
||||
* will return the same error. To continue using CUDA, the process must be terminated
|
||||
* and relaunched.
|
||||
* This leaves the process in an inconsistent state and any further CUDA
|
||||
* work will return the same error. To continue using CUDA, the process must
|
||||
* be terminated and relaunched.
|
||||
*/
|
||||
{"CUDA_ERROR_ILLEGAL_INSTRUCTION", 715},
|
||||
|
||||
/**
|
||||
* While executing a kernel, the device encountered a load or store instruction
|
||||
* on a memory address which is not aligned.
|
||||
* This leaves the process in an inconsistent state and any further CUDA work
|
||||
* will return the same error. To continue using CUDA, the process must be terminated
|
||||
* While executing a kernel, the device encountered a load or store
|
||||
* instruction on a memory address which is not aligned. This leaves the
|
||||
* process in an inconsistent state and any further CUDA work will return
|
||||
* the same error. To continue using CUDA, the process must be terminated
|
||||
* and relaunched.
|
||||
*/
|
||||
{"CUDA_ERROR_MISALIGNED_ADDRESS", 716},
|
||||
@ -386,17 +384,17 @@ s_CudaErrorStr sCudaDrvErrorString[] =
|
||||
* which can only operate on memory locations in certain address spaces
|
||||
* (global, shared, or local), but was supplied a memory address not
|
||||
* belonging to an allowed address space.
|
||||
* This leaves the process in an inconsistent state and any further CUDA work
|
||||
* will return the same error. To continue using CUDA, the process must be terminated
|
||||
* and relaunched.
|
||||
* This leaves the process in an inconsistent state and any further CUDA
|
||||
* work will return the same error. To continue using CUDA, the process must
|
||||
* be terminated and relaunched.
|
||||
*/
|
||||
{"CUDA_ERROR_INVALID_ADDRESS_SPACE", 717},
|
||||
|
||||
/**
|
||||
* While executing a kernel, the device program counter wrapped its address space.
|
||||
* This leaves the process in an inconsistent state and any further CUDA work
|
||||
* will return the same error. To continue using CUDA, the process must be terminated
|
||||
* and relaunched.
|
||||
* While executing a kernel, the device program counter wrapped its address
|
||||
* space. This leaves the process in an inconsistent state and any further
|
||||
* CUDA work will return the same error. To continue using CUDA, the process
|
||||
* must be terminated and relaunched.
|
||||
*/
|
||||
{"CUDA_ERROR_INVALID_PC", 718},
|
||||
|
||||
@ -411,15 +409,16 @@ s_CudaErrorStr sCudaDrvErrorString[] =
|
||||
{"CUDA_ERROR_LAUNCH_FAILED", 719},
|
||||
|
||||
/**
|
||||
* This error indicates that the number of blocks launched per grid for a kernel that was
|
||||
* launched via either ::cuLaunchCooperativeKernel or ::cuLaunchCooperativeKernelMultiDevice
|
||||
* exceeds the maximum number of blocks as allowed by ::cuOccupancyMaxActiveBlocksPerMultiprocessor
|
||||
* or ::cuOccupancyMaxActiveBlocksPerMultiprocessorWithFlags times the number of multiprocessors
|
||||
* as specified by the device attribute ::CU_DEVICE_ATTRIBUTE_MULTIPROCESSOR_COUNT.
|
||||
* This error indicates that the number of blocks launched per grid for a
|
||||
* kernel that was launched via either ::cuLaunchCooperativeKernel or
|
||||
* ::cuLaunchCooperativeKernelMultiDevice exceeds the maximum number of
|
||||
* blocks as allowed by ::cuOccupancyMaxActiveBlocksPerMultiprocessor or
|
||||
* ::cuOccupancyMaxActiveBlocksPerMultiprocessorWithFlags times the number
|
||||
* of multiprocessors as specified by the device attribute
|
||||
* ::CU_DEVICE_ATTRIBUTE_MULTIPROCESSOR_COUNT.
|
||||
*/
|
||||
{"CUDA_ERROR_COOPERATIVE_LAUNCH_TOO_LARGE", 720},
|
||||
|
||||
|
||||
/**
|
||||
* This error indicates that the attempted operation is not permitted.
|
||||
*/
|
||||
@ -431,23 +430,18 @@ s_CudaErrorStr sCudaDrvErrorString[] =
|
||||
*/
|
||||
{"CUDA_ERROR_NOT_SUPPORTED", 801},
|
||||
|
||||
|
||||
/**
|
||||
* This indicates that an unknown internal error has occurred.
|
||||
*/
|
||||
{"CUDA_ERROR_UNKNOWN", 999},
|
||||
{ NULL, -1 }
|
||||
};
|
||||
{NULL, -1}};
|
||||
|
||||
// This is just a linear search through the array, since the error_id's are not
|
||||
// always ocurring consecutively
|
||||
inline const char *getCudaDrvErrorString(CUresult error_id)
|
||||
{
|
||||
static inline const char *getCudaDrvErrorString(CUresult error_id) {
|
||||
int index = 0;
|
||||
|
||||
while (sCudaDrvErrorString[index].error_id != error_id &&
|
||||
(int)sCudaDrvErrorString[index].error_id != -1)
|
||||
{
|
||||
while (sCudaDrvErrorString[index].error_id != error_id && (int)sCudaDrvErrorString[index].error_id != -1) {
|
||||
index++;
|
||||
}
|
||||
|
||||
@ -457,7 +451,4 @@ inline const char *getCudaDrvErrorString(CUresult error_id)
|
||||
return (const char *)"CUDA_ERROR not found!";
|
||||
}
|
||||
|
||||
#endif // __cuda_cuda_h__
|
||||
|
||||
|
||||
#endif
|
||||
|
606
hdr.c
Normal file
606
hdr.c
Normal file
@ -0,0 +1,606 @@
|
||||
#include <libavutil/mastering_display_metadata.h>
|
||||
#ifndef _DRM_MODE_H
|
||||
/**
|
||||
* struct hdr_metadata_infoframe - HDR Metadata Infoframe Data.
|
||||
*
|
||||
* HDR Metadata Infoframe as per CTA 861.G spec. This is expected
|
||||
* to match exactly with the spec.
|
||||
*
|
||||
* Userspace is expected to pass the metadata information as per
|
||||
* the format described in this structure.
|
||||
*/
|
||||
struct hdr_metadata_infoframe {
|
||||
/**
|
||||
* @eotf: Electro-Optical Transfer Function (EOTF)
|
||||
* used in the stream.
|
||||
*/
|
||||
__u8 eotf;
|
||||
/**
|
||||
* @metadata_type: Static_Metadata_Descriptor_ID.
|
||||
*/
|
||||
__u8 metadata_type;
|
||||
/**
|
||||
* @display_primaries: Color Primaries of the Data.
|
||||
* These are coded as unsigned 16-bit values in units of
|
||||
* 0.00002, where 0x0000 represents zero and 0xC350
|
||||
* represents 1.0000.
|
||||
* @display_primaries.x: X cordinate of color primary.
|
||||
* @display_primaries.y: Y cordinate of color primary.
|
||||
*/
|
||||
struct {
|
||||
__u16 x, y;
|
||||
} display_primaries[3];
|
||||
/**
|
||||
* @white_point: White Point of Colorspace Data.
|
||||
* These are coded as unsigned 16-bit values in units of
|
||||
* 0.00002, where 0x0000 represents zero and 0xC350
|
||||
* represents 1.0000.
|
||||
* @white_point.x: X cordinate of whitepoint of color primary.
|
||||
* @white_point.y: Y cordinate of whitepoint of color primary.
|
||||
*/
|
||||
struct {
|
||||
__u16 x, y;
|
||||
} white_point;
|
||||
/**
|
||||
* @max_display_mastering_luminance: Max Mastering Display Luminance.
|
||||
* This value is coded as an unsigned 16-bit value in units of 1 cd/m2,
|
||||
* where 0x0001 represents 1 cd/m2 and 0xFFFF represents 65535 cd/m2.
|
||||
*/
|
||||
__u16 max_display_mastering_luminance;
|
||||
/**
|
||||
* @min_display_mastering_luminance: Min Mastering Display Luminance.
|
||||
* This value is coded as an unsigned 16-bit value in units of
|
||||
* 0.0001 cd/m2, where 0x0001 represents 0.0001 cd/m2 and 0xFFFF
|
||||
* represents 6.5535 cd/m2.
|
||||
*/
|
||||
__u16 min_display_mastering_luminance;
|
||||
/**
|
||||
* @max_cll: Max Content Light Level.
|
||||
* This value is coded as an unsigned 16-bit value in units of 1 cd/m2,
|
||||
* where 0x0001 represents 1 cd/m2 and 0xFFFF represents 65535 cd/m2.
|
||||
*/
|
||||
__u16 max_cll;
|
||||
/**
|
||||
* @max_fall: Max Frame Average Light Level.
|
||||
* This value is coded as an unsigned 16-bit value in units of 1 cd/m2,
|
||||
* where 0x0001 represents 1 cd/m2 and 0xFFFF represents 65535 cd/m2.
|
||||
*/
|
||||
__u16 max_fall;
|
||||
};
|
||||
|
||||
/**
|
||||
* struct hdr_output_metadata - HDR output metadata
|
||||
*
|
||||
* Metadata Information to be passed from userspace
|
||||
*/
|
||||
struct hdr_output_metadata {
|
||||
/**
|
||||
* @metadata_type: Static_Metadata_Descriptor_ID.
|
||||
*/
|
||||
__u32 metadata_type;
|
||||
/**
|
||||
* @hdmi_metadata_type1: HDR Metadata Infoframe.
|
||||
*/
|
||||
union {
|
||||
struct hdr_metadata_infoframe hdmi_metadata_type1;
|
||||
};
|
||||
};
|
||||
#endif
|
||||
|
||||
enum hdr_metadata_eotf {
|
||||
EOTF_TRADITIONAL_GAMMA_SDR,
|
||||
EOTF_TRADITIONAL_GAMMA_HDR,
|
||||
EOTF_ST2084,
|
||||
EOTF_HLG,
|
||||
};
|
||||
|
||||
enum metadata_id {
|
||||
METADATA_TYPE1,
|
||||
};
|
||||
|
||||
void weston_hdr_metadata(void *data, uint16_t display_primary_r_x, uint16_t display_primary_r_y,
|
||||
uint16_t display_primary_g_x, uint16_t display_primary_g_y, uint16_t display_primary_b_x,
|
||||
uint16_t display_primary_b_y, uint16_t white_point_x, uint16_t white_point_y,
|
||||
uint16_t min_luminance, uint16_t max_luminance, uint16_t max_cll, uint16_t max_fall,
|
||||
enum hdr_metadata_eotf eotf) {
|
||||
uint8_t *data8;
|
||||
uint16_t *data16;
|
||||
|
||||
data8 = data;
|
||||
|
||||
*data8++ = eotf;
|
||||
*data8++ = METADATA_TYPE1;
|
||||
|
||||
data16 = (void *)data8;
|
||||
|
||||
*data16++ = display_primary_r_x;
|
||||
*data16++ = display_primary_r_y;
|
||||
*data16++ = display_primary_g_x;
|
||||
*data16++ = display_primary_g_y;
|
||||
*data16++ = display_primary_b_x;
|
||||
*data16++ = display_primary_b_y;
|
||||
*data16++ = white_point_x;
|
||||
*data16++ = white_point_y;
|
||||
|
||||
*data16++ = max_luminance;
|
||||
*data16++ = min_luminance;
|
||||
*data16++ = max_cll;
|
||||
*data16++ = max_fall;
|
||||
}
|
||||
|
||||
struct weston_vector {
|
||||
float f[4];
|
||||
};
|
||||
|
||||
struct weston_colorspace {
|
||||
struct weston_vector r, g, b;
|
||||
struct weston_vector whitepoint;
|
||||
const char *name;
|
||||
const char *whitepoint_name;
|
||||
};
|
||||
|
||||
struct weston_colorspace hdr10;
|
||||
|
||||
static const struct weston_colorspace bt470m = {
|
||||
.r = {{
|
||||
0.670f,
|
||||
0.330f,
|
||||
}},
|
||||
.g = {{
|
||||
0.210f,
|
||||
0.710f,
|
||||
}},
|
||||
.b = {{
|
||||
0.140f,
|
||||
0.080f,
|
||||
}},
|
||||
.whitepoint = {{
|
||||
0.3101f,
|
||||
0.3162f,
|
||||
}},
|
||||
.name = "BT.470 M",
|
||||
.whitepoint_name = "C",
|
||||
};
|
||||
|
||||
static const struct weston_colorspace bt470bg = {
|
||||
.r = {{
|
||||
0.640f,
|
||||
0.330f,
|
||||
}},
|
||||
.g = {{
|
||||
0.290f,
|
||||
0.600f,
|
||||
}},
|
||||
.b = {{
|
||||
0.150f,
|
||||
0.060f,
|
||||
}},
|
||||
.whitepoint = {{
|
||||
0.3127f,
|
||||
0.3290f,
|
||||
}},
|
||||
.name = "BT.470 B/G",
|
||||
.whitepoint_name = "D65",
|
||||
};
|
||||
|
||||
static const struct weston_colorspace smpte170m = {
|
||||
.r = {{
|
||||
0.630f,
|
||||
0.340f,
|
||||
}},
|
||||
.g = {{
|
||||
0.310f,
|
||||
0.595f,
|
||||
}},
|
||||
.b = {{
|
||||
0.155f,
|
||||
0.070f,
|
||||
}},
|
||||
.whitepoint = {{
|
||||
0.3127f,
|
||||
0.3290f,
|
||||
}},
|
||||
.name = "SMPTE 170M",
|
||||
.whitepoint_name = "D65",
|
||||
};
|
||||
|
||||
static const struct weston_colorspace smpte240m = {
|
||||
.r = {{
|
||||
0.630f,
|
||||
0.340f,
|
||||
}},
|
||||
.g = {{
|
||||
0.310f,
|
||||
0.595f,
|
||||
}},
|
||||
.b = {{
|
||||
0.155f,
|
||||
0.070f,
|
||||
}},
|
||||
.whitepoint = {{
|
||||
0.3127f,
|
||||
0.3290f,
|
||||
}},
|
||||
.name = "SMPTE 240M",
|
||||
.whitepoint_name = "D65",
|
||||
};
|
||||
|
||||
static const struct weston_colorspace bt709 = {
|
||||
.r = {{
|
||||
0.640f,
|
||||
0.330f,
|
||||
}},
|
||||
.g = {{
|
||||
0.300f,
|
||||
0.600f,
|
||||
}},
|
||||
.b = {{
|
||||
0.150f,
|
||||
0.060f,
|
||||
}},
|
||||
.whitepoint = {{
|
||||
0.3127f,
|
||||
0.3290f,
|
||||
}},
|
||||
.name = "BT.709",
|
||||
.whitepoint_name = "D65",
|
||||
};
|
||||
|
||||
static const struct weston_colorspace bt2020 = {
|
||||
.r = {{
|
||||
0.708f,
|
||||
0.292f,
|
||||
}},
|
||||
.g = {{
|
||||
0.170f,
|
||||
0.797f,
|
||||
}},
|
||||
.b = {{
|
||||
0.131f,
|
||||
0.046f,
|
||||
}},
|
||||
.whitepoint = {{
|
||||
0.3127f,
|
||||
0.3290f,
|
||||
}},
|
||||
.name = "BT.2020",
|
||||
.whitepoint_name = "D65",
|
||||
};
|
||||
|
||||
static const struct weston_colorspace srgb = {
|
||||
.r = {{
|
||||
0.640f,
|
||||
0.330f,
|
||||
}},
|
||||
.g = {{
|
||||
0.300f,
|
||||
0.600f,
|
||||
}},
|
||||
.b = {{
|
||||
0.150f,
|
||||
0.060f,
|
||||
}},
|
||||
.whitepoint = {{
|
||||
0.3127f,
|
||||
0.3290f,
|
||||
}},
|
||||
.name = "sRGB",
|
||||
.whitepoint_name = "D65",
|
||||
};
|
||||
|
||||
static const struct weston_colorspace adobergb = {
|
||||
.r = {{
|
||||
0.640f,
|
||||
0.330f,
|
||||
}},
|
||||
.g = {{
|
||||
0.210f,
|
||||
0.710f,
|
||||
}},
|
||||
.b = {{
|
||||
0.150f,
|
||||
0.060f,
|
||||
}},
|
||||
.whitepoint = {{
|
||||
0.3127f,
|
||||
0.3290f,
|
||||
}},
|
||||
.name = "AdobeRGB",
|
||||
.whitepoint_name = "D65",
|
||||
};
|
||||
|
||||
static const struct weston_colorspace dci_p3 = {
|
||||
.r = {{
|
||||
0.680f,
|
||||
0.320f,
|
||||
}},
|
||||
.g = {{
|
||||
0.265f,
|
||||
0.690f,
|
||||
}},
|
||||
.b = {{
|
||||
0.150f,
|
||||
0.060f,
|
||||
}},
|
||||
.whitepoint = {{
|
||||
0.3127f,
|
||||
0.3290f,
|
||||
}},
|
||||
.name = "DCI-P3 D65",
|
||||
.whitepoint_name = "D65",
|
||||
};
|
||||
|
||||
static const struct weston_colorspace prophotorgb = {
|
||||
.r = {{
|
||||
0.7347f,
|
||||
0.2653f,
|
||||
}},
|
||||
.g = {{
|
||||
0.1596f,
|
||||
0.8404f,
|
||||
}},
|
||||
.b = {{
|
||||
0.0366f,
|
||||
0.0001f,
|
||||
}},
|
||||
.whitepoint = {{.3457, .3585}},
|
||||
.name = "ProPhoto RGB",
|
||||
.whitepoint_name = "D50",
|
||||
};
|
||||
|
||||
static const struct weston_colorspace ciergb = {
|
||||
.r = {{
|
||||
0.7347f,
|
||||
0.2653f,
|
||||
}},
|
||||
.g = {{
|
||||
0.2738f,
|
||||
0.7174f,
|
||||
}},
|
||||
.b = {{
|
||||
0.1666f,
|
||||
0.0089f,
|
||||
}},
|
||||
.whitepoint = {{
|
||||
1.0f / 3.0f,
|
||||
1.0f / 3.0f,
|
||||
}},
|
||||
.name = "CIE RGB",
|
||||
.whitepoint_name = "E",
|
||||
};
|
||||
|
||||
static const struct weston_colorspace ciexyz = {
|
||||
.r = {{
|
||||
1.0f,
|
||||
0.0f,
|
||||
}},
|
||||
.g = {{
|
||||
0.0f,
|
||||
1.0f,
|
||||
}},
|
||||
.b = {{
|
||||
0.0f,
|
||||
0.0f,
|
||||
}},
|
||||
.whitepoint = {{
|
||||
1.0f / 3.0f,
|
||||
1.0f / 3.0f,
|
||||
}},
|
||||
.name = "CIE XYZ",
|
||||
.whitepoint_name = "E",
|
||||
};
|
||||
|
||||
const struct weston_colorspace ap0 = {
|
||||
.r = {{
|
||||
0.7347f,
|
||||
0.2653f,
|
||||
}},
|
||||
.g = {{
|
||||
0.0000f,
|
||||
1.0000f,
|
||||
}},
|
||||
.b = {{
|
||||
0.0001f,
|
||||
-0.0770f,
|
||||
}},
|
||||
.whitepoint = {{
|
||||
.32168f,
|
||||
.33767f,
|
||||
}},
|
||||
.name = "ACES primaries #0",
|
||||
.whitepoint_name = "D60",
|
||||
};
|
||||
|
||||
const struct weston_colorspace ap1 = {
|
||||
.r = {{
|
||||
0.713f,
|
||||
0.393f,
|
||||
}},
|
||||
.g = {{
|
||||
0.165f,
|
||||
0.830f,
|
||||
}},
|
||||
.b = {{
|
||||
0.128f,
|
||||
0.044f,
|
||||
}},
|
||||
.whitepoint = {{
|
||||
0.32168f,
|
||||
0.33767f,
|
||||
}},
|
||||
.name = "ACES primaries #1",
|
||||
.whitepoint_name = "D60",
|
||||
};
|
||||
|
||||
static const struct weston_colorspace *const colorspaces[] = {
|
||||
&bt470m, &bt470bg, &smpte170m, &smpte240m, &bt709, &bt2020, &srgb,
|
||||
&adobergb, &dci_p3, &prophotorgb, &ciergb, &ciexyz, &ap0, &ap1,
|
||||
};
|
||||
#define ARRAY_LENGTH(a) (sizeof(a) / sizeof(a)[0])
|
||||
const struct weston_colorspace *weston_colorspace_lookup(const char *name) {
|
||||
unsigned i;
|
||||
|
||||
if (!name)
|
||||
return NULL;
|
||||
|
||||
for (i = 0; i < ARRAY_LENGTH(colorspaces); i++) {
|
||||
const struct weston_colorspace *c = colorspaces[i];
|
||||
|
||||
if (!strcmp(c->name, name))
|
||||
return c;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static int cleanup = 0;
|
||||
|
||||
static uint16_t encode_xyy(float xyy) { return xyy * 50000; }
|
||||
static AVMasteringDisplayMetadata md_save = {0};
|
||||
static AVContentLightMetadata ld_save = {0};
|
||||
static void set_hdr_metadata(int color, int trc, AVFrameSideData *sd1, AVFrameSideData *sd2) {
|
||||
drmModeAtomicReqPtr ModeReq;
|
||||
struct weston_colorspace *cs;
|
||||
enum hdr_metadata_eotf eotf;
|
||||
struct hdr_output_metadata data;
|
||||
int ret, MaxCLL = 1500, MaxFALL = 400;
|
||||
int max_lum = 4000, min_lum = 0050;
|
||||
struct AVMasteringDisplayMetadata *md = NULL;
|
||||
struct AVContentLightMetadata *ld = NULL;
|
||||
|
||||
// clean up FFMEPG stuff
|
||||
if (trc == AVCOL_TRC_BT2020_10)
|
||||
trc = AVCOL_TRC_ARIB_STD_B67;
|
||||
|
||||
if ((old_color == color && old_trc == trc && !sd1 && !sd2) || !render->hdr_metadata)
|
||||
return; // nothing to do
|
||||
|
||||
if (sd1)
|
||||
md = sd1->data;
|
||||
|
||||
if (sd2)
|
||||
ld = sd2->data;
|
||||
|
||||
if (md && !memcmp(md, &md_save, sizeof(md_save)))
|
||||
if (ld && !memcmp(ld, &ld_save, sizeof(ld_save))) {
|
||||
return;
|
||||
} else if (ld && !memcmp(ld, &ld_save, sizeof(ld_save))) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (ld)
|
||||
memcpy(&ld_save, ld, sizeof(ld_save));
|
||||
if (md)
|
||||
memcpy(&md_save, md, sizeof(md_save));
|
||||
|
||||
Debug(3, "Update HDR to TRC %d color %d\n", trc, color);
|
||||
|
||||
old_color = color;
|
||||
old_trc = trc;
|
||||
|
||||
if (VulkanTargetColorSpace != 3) { // no HDR TV
|
||||
m_need_modeset = 1; // change in colorsettings
|
||||
return;
|
||||
}
|
||||
|
||||
if (render->hdr_blob_id)
|
||||
drmModeDestroyPropertyBlob(render->fd_drm, render->hdr_blob_id);
|
||||
|
||||
switch (trc) {
|
||||
case AVCOL_TRC_BT709: // 1
|
||||
case AVCOL_TRC_UNSPECIFIED: // 2
|
||||
eotf = EOTF_TRADITIONAL_GAMMA_SDR;
|
||||
break;
|
||||
case AVCOL_TRC_BT2020_10: // 14
|
||||
case AVCOL_TRC_BT2020_12:
|
||||
case AVCOL_TRC_ARIB_STD_B67: // 18 HLG
|
||||
eotf = EOTF_HLG;
|
||||
break;
|
||||
case AVCOL_TRC_SMPTE2084: // 16
|
||||
eotf = EOTF_ST2084;
|
||||
break;
|
||||
default:
|
||||
eotf = EOTF_TRADITIONAL_GAMMA_SDR;
|
||||
break;
|
||||
}
|
||||
|
||||
switch (color) {
|
||||
case AVCOL_PRI_BT709: // 1
|
||||
case AVCOL_PRI_UNSPECIFIED: // 2
|
||||
cs = weston_colorspace_lookup("BT.709");
|
||||
break;
|
||||
case AVCOL_PRI_BT2020: // 9
|
||||
cs = weston_colorspace_lookup("BT.2020");
|
||||
break;
|
||||
case AVCOL_PRI_BT470BG: // 5
|
||||
cs = weston_colorspace_lookup("BT.470 B/G"); // BT.601
|
||||
break;
|
||||
default:
|
||||
cs = weston_colorspace_lookup("BT.709");
|
||||
break;
|
||||
}
|
||||
|
||||
if (md) { // we got Metadata
|
||||
if (md->has_primaries) {
|
||||
Debug(3,
|
||||
"Mastering Display Metadata,\n has_primaries:%d has_luminance:%d \n"
|
||||
"r(%5.4f,%5.4f) g(%5.4f,%5.4f) b(%5.4f %5.4f) wp(%5.4f, %5.4f) \n"
|
||||
"min_luminance=%f, max_luminance=%f\n",
|
||||
md->has_primaries, md->has_luminance, av_q2d(md->display_primaries[0][0]),
|
||||
av_q2d(md->display_primaries[0][1]), av_q2d(md->display_primaries[1][0]),
|
||||
av_q2d(md->display_primaries[1][1]), av_q2d(md->display_primaries[2][0]),
|
||||
av_q2d(md->display_primaries[2][1]), av_q2d(md->white_point[0]), av_q2d(md->white_point[1]),
|
||||
av_q2d(md->min_luminance), av_q2d(md->max_luminance));
|
||||
|
||||
cs = &hdr10;
|
||||
cs->r.f[0] = (float)md->display_primaries[0][0].num / (float)md->display_primaries[0][0].den;
|
||||
cs->r.f[1] = (float)md->display_primaries[0][1].num / (float)md->display_primaries[0][1].den;
|
||||
cs->g.f[0] = (float)md->display_primaries[1][0].num / (float)md->display_primaries[1][0].den;
|
||||
cs->g.f[1] = (float)md->display_primaries[1][1].num / (float)md->display_primaries[1][1].den;
|
||||
cs->b.f[0] = (float)md->display_primaries[2][0].num / (float)md->display_primaries[2][0].den;
|
||||
cs->b.f[1] = (float)md->display_primaries[2][1].num / (float)md->display_primaries[2][1].den;
|
||||
cs->whitepoint.f[0] = (float)md->white_point[0].num / (float)md->white_point[0].den;
|
||||
cs->whitepoint.f[1] = (float)md->white_point[1].num / (float)md->white_point[1].den;
|
||||
}
|
||||
if (md->has_luminance) {
|
||||
max_lum = av_q2d(md->max_luminance);
|
||||
min_lum = av_q2d(md->min_luminance) * 10000;
|
||||
printf("max_lum %d min_lum %d\n", max_lum, min_lum);
|
||||
}
|
||||
}
|
||||
if (ld) {
|
||||
Debug(3, "Has MaxCLL %d MaxFALL %d\n", ld->MaxCLL, ld->MaxFALL);
|
||||
MaxCLL = ld->MaxCLL;
|
||||
MaxFALL = ld->MaxFALL;
|
||||
}
|
||||
data.metadata_type = 7; // ????????????????????????
|
||||
weston_hdr_metadata(&data.hdmi_metadata_type1, encode_xyy(cs->r.f[0]), encode_xyy(cs->r.f[1]),
|
||||
encode_xyy(cs->g.f[0]), encode_xyy(cs->g.f[1]), encode_xyy(cs->b.f[0]), encode_xyy(cs->b.f[1]),
|
||||
encode_xyy(cs->whitepoint.f[0]), encode_xyy(cs->whitepoint.f[1]),
|
||||
max_lum, // max_display_mastering_luminance
|
||||
min_lum, // min_display_mastering_luminance
|
||||
MaxCLL, // Maximum Content Light Level (MaxCLL)
|
||||
MaxFALL, // Maximum Frame-Average Light Level (MaxFALL)
|
||||
eotf);
|
||||
|
||||
ret = drmModeCreatePropertyBlob(render->fd_drm, &data, sizeof(data), &render->hdr_blob_id);
|
||||
if (ret) {
|
||||
printf("DRM: HDR metadata: failed blob create \n");
|
||||
render->hdr_blob_id = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
ret = drmModeConnectorSetProperty(render->fd_drm, render->connector_id, render->hdr_metadata, render->hdr_blob_id);
|
||||
if (ret) {
|
||||
printf("DRM: HDR metadata: failed property set %d\n", ret);
|
||||
|
||||
if (render->hdr_blob_id)
|
||||
drmModeDestroyPropertyBlob(render->fd_drm, render->hdr_blob_id);
|
||||
render->hdr_blob_id = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
m_need_modeset = 1;
|
||||
|
||||
Debug(3, "DRM: HDR metadata: prop set\n");
|
||||
}
|
22
iatomic.h
22
iatomic.h
@ -23,9 +23,7 @@
|
||||
/// @addtogroup iatomic
|
||||
/// @{
|
||||
|
||||
#define GCC_VERSION (__GNUC__ * 10000 \
|
||||
+ __GNUC_MINOR__ * 100 \
|
||||
+ __GNUC_PATCHLEVEL__)
|
||||
#define GCC_VERSION (__GNUC__ * 10000 + __GNUC_MINOR__ * 100 + __GNUC_PATCHLEVEL__)
|
||||
|
||||
// gcc before 4.7 didn't support atomic builtins,
|
||||
// use alsa atomic functions.
|
||||
@ -59,38 +57,32 @@ typedef volatile int atomic_t;
|
||||
///
|
||||
/// Set atomic value.
|
||||
///
|
||||
#define atomic_set(ptr, val) \
|
||||
__atomic_store_n(ptr, val, __ATOMIC_SEQ_CST)
|
||||
#define atomic_set(ptr, val) __atomic_store_n(ptr, val, __ATOMIC_SEQ_CST)
|
||||
|
||||
///
|
||||
/// Read atomic value.
|
||||
///
|
||||
#define atomic_read(ptr) \
|
||||
__atomic_load_n(ptr, __ATOMIC_SEQ_CST)
|
||||
#define atomic_read(ptr) __atomic_load_n(ptr, __ATOMIC_SEQ_CST)
|
||||
|
||||
///
|
||||
/// Increment atomic value.
|
||||
///
|
||||
#define atomic_inc(ptr) \
|
||||
__atomic_add_fetch(ptr, 1, __ATOMIC_SEQ_CST)
|
||||
#define atomic_inc(ptr) __atomic_add_fetch(ptr, 1, __ATOMIC_SEQ_CST)
|
||||
|
||||
///
|
||||
/// Decrement atomic value.
|
||||
///
|
||||
#define atomic_dec(ptr) \
|
||||
__atomic_sub_fetch(ptr, 1, __ATOMIC_SEQ_CST)
|
||||
#define atomic_dec(ptr) __atomic_sub_fetch(ptr, 1, __ATOMIC_SEQ_CST)
|
||||
|
||||
///
|
||||
/// Add to atomic value.
|
||||
///
|
||||
#define atomic_add(val, ptr) \
|
||||
__atomic_add_fetch(ptr, val, __ATOMIC_SEQ_CST)
|
||||
#define atomic_add(val, ptr) __atomic_add_fetch(ptr, val, __ATOMIC_SEQ_CST)
|
||||
|
||||
///
|
||||
/// Subtract from atomic value.
|
||||
///
|
||||
#define atomic_sub(val, ptr) \
|
||||
__atomic_sub_fetch(ptr, val, __ATOMIC_SEQ_CST)
|
||||
#define atomic_sub(val, ptr) __atomic_sub_fetch(ptr, val, __ATOMIC_SEQ_CST)
|
||||
|
||||
#endif
|
||||
|
||||
|
37
misc.h
37
misc.h
@ -24,8 +24,8 @@
|
||||
/// @addtogroup misc
|
||||
/// @{
|
||||
|
||||
#include <syslog.h>
|
||||
#include <stdarg.h>
|
||||
#include <syslog.h>
|
||||
#include <time.h> // clock_gettime
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
@ -46,8 +46,7 @@ extern int SysLogLevel; ///< how much information wanted
|
||||
// Prototypes
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
static inline void Syslog(const int, const char *format, ...)
|
||||
__attribute__ ((format(printf, 2, 3)));
|
||||
static inline void Syslog(const int, const char *format, ...) __attribute__((format(printf, 2, 3)));
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
// Inlines
|
||||
@ -67,8 +66,7 @@ static inline void Syslog(const int, const char *format, ...)
|
||||
** - 2 info
|
||||
** - 3 important debug and fixme's
|
||||
*/
|
||||
static inline void Syslog(const int level, const char *format, ...)
|
||||
{
|
||||
static inline void Syslog(const int level, const char *format, ...) {
|
||||
if (SysLogLevel > level || DebugLevel > level) {
|
||||
va_list ap;
|
||||
|
||||
@ -81,22 +79,26 @@ static inline void Syslog(const int level, const char *format, ...)
|
||||
/**
|
||||
** Show error.
|
||||
*/
|
||||
#define Error(fmt...) Syslog(0, fmt)
|
||||
#define Error(fmt...) Syslog(LOG_ERR, fmt)
|
||||
|
||||
/**
|
||||
** Show fatal error.
|
||||
*/
|
||||
#define Fatal(fmt...) do { Error(fmt); abort(); } while (0)
|
||||
#define Fatal(fmt...) \
|
||||
do { \
|
||||
Error(fmt); \
|
||||
abort(); \
|
||||
} while (0)
|
||||
|
||||
/**
|
||||
** Show warning.
|
||||
*/
|
||||
#define Warning(fmt...) Syslog(1, fmt)
|
||||
#define Warning(fmt...) Syslog(LOG_WARNING, fmt)
|
||||
|
||||
/**
|
||||
** Show info.
|
||||
*/
|
||||
#define Info(fmt...) Syslog(2, fmt)
|
||||
#define Info(fmt...) Syslog(LOG_INFO, fmt)
|
||||
|
||||
/**
|
||||
** Show debug.
|
||||
@ -116,8 +118,7 @@ static inline void Syslog(const int level, const char *format, ...)
|
||||
**
|
||||
** @param ts dvb time stamp
|
||||
*/
|
||||
static inline const char *Timestamp2String(int64_t ts)
|
||||
{
|
||||
static inline const char *Timestamp2String(int64_t ts) {
|
||||
static char buf[4][16];
|
||||
static int idx;
|
||||
|
||||
@ -125,9 +126,8 @@ static inline const char *Timestamp2String(int64_t ts)
|
||||
return "--:--:--.---";
|
||||
}
|
||||
idx = (idx + 1) % 3;
|
||||
snprintf(buf[idx], sizeof(buf[idx]), "%2d:%02d:%02d.%03d",
|
||||
(int)(ts / (90 * 3600000)), (int)((ts / (90 * 60000)) % 60),
|
||||
(int)((ts / (90 * 1000)) % 60), (int)((ts / 90) % 1000));
|
||||
snprintf(buf[idx], sizeof(buf[idx]), "%2d:%02d:%02d.%03d", (int)(ts / (90 * 3600000)),
|
||||
(int)((ts / (90 * 60000)) % 60), (int)((ts / (90 * 1000)) % 60), (int)((ts / 90) % 1000));
|
||||
|
||||
return buf[idx];
|
||||
}
|
||||
@ -137,8 +137,7 @@ static inline const char *Timestamp2String(int64_t ts)
|
||||
**
|
||||
** @returns ticks in ms,
|
||||
*/
|
||||
static inline uint32_t GetMsTicks(void)
|
||||
{
|
||||
static inline uint32_t GetMsTicks(void) {
|
||||
#ifdef CLOCK_MONOTONIC
|
||||
struct timespec tspec;
|
||||
|
||||
@ -153,14 +152,14 @@ static inline uint32_t GetMsTicks(void)
|
||||
return (tval.tv_sec * 1000) + (tval.tv_usec / 1000);
|
||||
#endif
|
||||
}
|
||||
static inline uint64_t GetusTicks(void)
|
||||
{
|
||||
|
||||
static inline uint64_t GetusTicks(void) {
|
||||
|
||||
#ifdef CLOCK_MONOTONIC
|
||||
struct timespec tspec;
|
||||
|
||||
clock_gettime(CLOCK_MONOTONIC, &tspec);
|
||||
return (tspec.tv_sec * 1000000) + (tspec.tv_nsec) ;
|
||||
return (uint64_t)(tspec.tv_sec * 1000000) + (tspec.tv_nsec);
|
||||
#else
|
||||
struct timeval tval;
|
||||
|
||||
|
601
openglosd.cpp
601
openglosd.cpp
File diff suppressed because it is too large
Load Diff
103
openglosd.h
103
openglosd.h
@ -1,6 +1,7 @@
|
||||
#ifndef __SOFTHDDEVICE_OPENGLOSD_H
|
||||
#define __SOFTHDDEVICE_OPENGLOSD_H
|
||||
|
||||
// clang-format off
|
||||
#include <GL/glew.h>
|
||||
#include <GL/freeglut.h>
|
||||
#include <GL/gl.h>
|
||||
@ -20,32 +21,27 @@
|
||||
#define FT_ERRORDEF( e, v, s ) { e, s },
|
||||
#define FT_ERROR_START_LIST {
|
||||
#define FT_ERROR_END_LIST { 0, 0 } };
|
||||
const struct {
|
||||
const struct
|
||||
{
|
||||
int code;
|
||||
const char *message;
|
||||
} FT_Errors[] =
|
||||
#include FT_ERRORS_H
|
||||
|
||||
|
||||
#include <memory>
|
||||
#include <queue>
|
||||
|
||||
#include <vdr/plugin.h>
|
||||
#include <vdr/osd.h>
|
||||
#include <vdr/thread.h>
|
||||
|
||||
#include "softhddev.h"
|
||||
|
||||
extern "C"
|
||||
{
|
||||
#include <stdint.h>
|
||||
#include <libavcodec/avcodec.h>
|
||||
|
||||
#include "audio.h"
|
||||
#include "video.h"
|
||||
#include "codec.h"
|
||||
|
||||
}
|
||||
// clang-format on
|
||||
|
||||
extern "C" pthread_mutex_t OSDMutex;
|
||||
|
||||
@ -65,12 +61,7 @@ void ConvertColor(const GLint &colARGB, glm::vec4 &col);
|
||||
/****************************************************************************************
|
||||
* cShader
|
||||
****************************************************************************************/
|
||||
enum eShaderType {
|
||||
stRect,
|
||||
stTexture,
|
||||
stText,
|
||||
stCount
|
||||
};
|
||||
enum eShaderType { stRect, stTexture, stText, stCount };
|
||||
|
||||
class cShader {
|
||||
private:
|
||||
@ -78,6 +69,7 @@ private:
|
||||
GLuint id;
|
||||
bool Compile(const char *vertexCode, const char *fragmentCode);
|
||||
bool CheckCompileErrors(GLuint object, bool program = false);
|
||||
|
||||
public:
|
||||
cShader(void){};
|
||||
virtual ~cShader(void){};
|
||||
@ -98,33 +90,35 @@ class cOglGlyph : public cListObject {
|
||||
private:
|
||||
struct tKerning {
|
||||
public:
|
||||
tKerning(uint prevSym, GLfloat kerning = 0.0f) {
|
||||
tKerning(FT_ULong prevSym, GLfloat kerning = 0.0f) {
|
||||
this->prevSym = prevSym;
|
||||
this->kerning = kerning;
|
||||
}
|
||||
uint prevSym;
|
||||
FT_ULong prevSym;
|
||||
GLfloat kerning;
|
||||
};
|
||||
uint charCode;
|
||||
FT_ULong charCode;
|
||||
int bearingLeft;
|
||||
int bearingTop;
|
||||
int width;
|
||||
int height;
|
||||
int advanceX;
|
||||
|
||||
cVector<tKerning> kerningCache;
|
||||
GLuint texture;
|
||||
void LoadTexture(FT_BitmapGlyph ftGlyph);
|
||||
|
||||
public:
|
||||
cOglGlyph(uint charCode, FT_BitmapGlyph ftGlyph);
|
||||
cOglGlyph(FT_ULong charCode, FT_BitmapGlyph ftGlyph);
|
||||
virtual ~cOglGlyph();
|
||||
uint CharCode(void) { return charCode; }
|
||||
FT_ULong CharCode(void) { return charCode; }
|
||||
int AdvanceX(void) { return advanceX; }
|
||||
int BearingLeft(void) const { return bearingLeft; }
|
||||
int BearingTop(void) const { return bearingTop; }
|
||||
int Width(void) const { return width; }
|
||||
int Height(void) const { return height; }
|
||||
int GetKerningCache(uint prevSym);
|
||||
void SetKerningCache(uint prevSym, int kerning);
|
||||
int GetKerningCache(FT_ULong prevSym);
|
||||
void SetKerningCache(FT_ULong prevSym, int kerning);
|
||||
void BindTexture(void);
|
||||
};
|
||||
|
||||
@ -144,6 +138,7 @@ private:
|
||||
mutable cList<cOglGlyph> glyphCache;
|
||||
cOglFont(const char *fontName, int charHeight);
|
||||
static void Init(void);
|
||||
|
||||
public:
|
||||
virtual ~cOglFont(void);
|
||||
static cOglFont *Get(const char *name, int charHeight);
|
||||
@ -152,8 +147,8 @@ public:
|
||||
int Size(void) { return size; };
|
||||
int Bottom(void) { return bottom; };
|
||||
int Height(void) { return height; };
|
||||
cOglGlyph* Glyph(uint charCode) const;
|
||||
int Kerning(cOglGlyph *glyph, uint prevSym) const;
|
||||
cOglGlyph *Glyph(FT_ULong charCode) const;
|
||||
int Kerning(cOglGlyph *glyph, FT_ULong prevSym) const;
|
||||
};
|
||||
|
||||
/****************************************************************************************
|
||||
@ -168,6 +163,7 @@ protected:
|
||||
GLint width, height;
|
||||
GLint viewPortWidth, viewPortHeight;
|
||||
bool scrollable;
|
||||
|
||||
public:
|
||||
GLuint fb;
|
||||
GLuint texture;
|
||||
@ -191,13 +187,16 @@ public:
|
||||
|
||||
/****************************************************************************************
|
||||
* cOglOutputFb
|
||||
* Output Framebuffer Object - holds Vdpau Output Surface which is our "output framebuffer"
|
||||
* Output Framebuffer Object - holds Vdpau Output Surface which is our "output
|
||||
*framebuffer"
|
||||
****************************************************************************************/
|
||||
class cOglOutputFb : public cOglFb {
|
||||
protected:
|
||||
bool initiated;
|
||||
|
||||
private:
|
||||
GLvdpauSurfaceNV surface;
|
||||
|
||||
public:
|
||||
GLuint fb;
|
||||
GLuint texture;
|
||||
@ -212,14 +211,7 @@ public:
|
||||
* cOglVb
|
||||
* Vertex Buffer - OpenGl Vertices for the different drawing commands
|
||||
****************************************************************************************/
|
||||
enum eVertexBufferType {
|
||||
vbRect,
|
||||
vbEllipse,
|
||||
vbSlope,
|
||||
vbTexture,
|
||||
vbText,
|
||||
vbCount
|
||||
};
|
||||
enum eVertexBufferType { vbRect, vbEllipse, vbSlope, vbTexture, vbText, vbCount };
|
||||
|
||||
class cOglVb {
|
||||
private:
|
||||
@ -231,6 +223,7 @@ private:
|
||||
int sizeVertex2;
|
||||
int numVertices;
|
||||
GLuint drawMode;
|
||||
|
||||
public:
|
||||
cOglVb(int type);
|
||||
virtual ~cOglVb(void);
|
||||
@ -253,6 +246,7 @@ public:
|
||||
class cOglCmd {
|
||||
protected:
|
||||
cOglFb *fb;
|
||||
|
||||
public:
|
||||
cOglCmd(cOglFb *fb) { this->fb = fb; };
|
||||
virtual ~cOglCmd(void){};
|
||||
@ -263,6 +257,7 @@ public:
|
||||
class cOglCmdInitOutputFb : public cOglCmd {
|
||||
private:
|
||||
cOglOutputFb *oFb;
|
||||
|
||||
public:
|
||||
cOglCmdInitOutputFb(cOglOutputFb *oFb);
|
||||
virtual ~cOglCmdInitOutputFb(void){};
|
||||
@ -273,6 +268,7 @@ public:
|
||||
class cOglCmdInitFb : public cOglCmd {
|
||||
private:
|
||||
cCondWait *wait;
|
||||
|
||||
public:
|
||||
cOglCmdInitFb(cOglFb *fb, cCondWait *wait = NULL);
|
||||
virtual ~cOglCmdInitFb(void){};
|
||||
@ -294,8 +290,11 @@ private:
|
||||
GLfloat x, y;
|
||||
GLfloat drawPortX, drawPortY;
|
||||
GLint transparency;
|
||||
GLint alphablending;
|
||||
|
||||
public:
|
||||
cOglCmdRenderFbToBufferFb(cOglFb *fb, cOglFb *buffer, GLint x, GLint y, GLint transparency, GLint drawPortX, GLint drawPortY);
|
||||
cOglCmdRenderFbToBufferFb(cOglFb *fb, cOglFb *buffer, GLint x, GLint y, GLint transparency, GLint drawPortX,
|
||||
GLint drawPortY, bool alphablending);
|
||||
virtual ~cOglCmdRenderFbToBufferFb(void){};
|
||||
virtual const char *Description(void) { return "Render Framebuffer to Buffer"; }
|
||||
virtual bool Execute(void);
|
||||
@ -305,6 +304,7 @@ class cOglCmdCopyBufferToOutputFb : public cOglCmd {
|
||||
private:
|
||||
cOglOutputFb *oFb;
|
||||
GLint x, y;
|
||||
|
||||
public:
|
||||
cOglCmdCopyBufferToOutputFb(cOglFb *fb, cOglOutputFb *oFb, GLint x, GLint y);
|
||||
virtual ~cOglCmdCopyBufferToOutputFb(void){};
|
||||
@ -315,6 +315,7 @@ public:
|
||||
class cOglCmdFill : public cOglCmd {
|
||||
private:
|
||||
GLint color;
|
||||
|
||||
public:
|
||||
cOglCmdFill(cOglFb *fb, GLint color);
|
||||
virtual ~cOglCmdFill(void){};
|
||||
@ -327,6 +328,7 @@ private:
|
||||
GLint x, y;
|
||||
GLint width, height;
|
||||
GLint color;
|
||||
|
||||
public:
|
||||
cOglCmdDrawRectangle(cOglFb *fb, GLint x, GLint y, GLint width, GLint height, GLint color);
|
||||
virtual ~cOglCmdDrawRectangle(void){};
|
||||
@ -343,6 +345,7 @@ private:
|
||||
GLfloat *CreateVerticesFull(int &numVertices);
|
||||
GLfloat *CreateVerticesQuadrant(int &numVertices);
|
||||
GLfloat *CreateVerticesHalf(int &numVertices);
|
||||
|
||||
public:
|
||||
cOglCmdDrawEllipse(cOglFb *fb, GLint x, GLint y, GLint width, GLint height, GLint color, GLint quadrants);
|
||||
virtual ~cOglCmdDrawEllipse(void){};
|
||||
@ -356,6 +359,7 @@ private:
|
||||
GLint width, height;
|
||||
GLint color;
|
||||
GLint type;
|
||||
|
||||
public:
|
||||
cOglCmdDrawSlope(cOglFb *fb, GLint x, GLint y, GLint width, GLint height, GLint color, GLint type);
|
||||
virtual ~cOglCmdDrawSlope(void){};
|
||||
@ -371,8 +375,10 @@ private:
|
||||
cString fontName;
|
||||
int fontSize;
|
||||
unsigned int *symbols;
|
||||
|
||||
public:
|
||||
cOglCmdDrawText(cOglFb *fb, GLint x, GLint y, unsigned int *symbols, GLint limitX, const char *name, int fontSize, tColor colorText);
|
||||
cOglCmdDrawText(cOglFb *fb, GLint x, GLint y, unsigned int *symbols, GLint limitX, const char *name, int fontSize,
|
||||
tColor colorText);
|
||||
virtual ~cOglCmdDrawText(void);
|
||||
virtual const char *Description(void) { return "DrawText"; }
|
||||
virtual bool Execute(void);
|
||||
@ -384,8 +390,10 @@ private:
|
||||
GLint x, y, width, height;
|
||||
bool overlay;
|
||||
GLfloat scaleX, scaleY;
|
||||
|
||||
public:
|
||||
cOglCmdDrawImage(cOglFb *fb, tColor *argb, GLint width, GLint height, GLint x, GLint y, bool overlay = true, double scaleX = 1.0f, double scaleY = 1.0f);
|
||||
cOglCmdDrawImage(cOglFb *fb, tColor *argb, GLint width, GLint height, GLint x, GLint y, bool overlay = true,
|
||||
double scaleX = 1.0f, double scaleY = 1.0f);
|
||||
virtual ~cOglCmdDrawImage(void);
|
||||
virtual const char *Description(void) { return "Draw Image"; }
|
||||
virtual bool Execute(void);
|
||||
@ -395,8 +403,10 @@ class cOglCmdDrawTexture : public cOglCmd {
|
||||
private:
|
||||
sOglImage *imageRef;
|
||||
GLint x, y;
|
||||
GLfloat scaleX, scaleY;
|
||||
|
||||
public:
|
||||
cOglCmdDrawTexture(cOglFb *fb, sOglImage *imageRef, GLint x, GLint y);
|
||||
cOglCmdDrawTexture(cOglFb *fb, sOglImage *imageRef, GLint x, GLint y, double scaleX = 1.0f, double scaleY = 1.0f);
|
||||
virtual ~cOglCmdDrawTexture(void){};
|
||||
virtual const char *Description(void) { return "Draw Texture"; }
|
||||
virtual bool Execute(void);
|
||||
@ -406,6 +416,7 @@ class cOglCmdStoreImage : public cOglCmd {
|
||||
private:
|
||||
sOglImage *imageRef;
|
||||
tColor *data;
|
||||
|
||||
public:
|
||||
cOglCmdStoreImage(sOglImage *imageRef, tColor *argb);
|
||||
virtual ~cOglCmdStoreImage(void);
|
||||
@ -417,6 +428,7 @@ class cOglCmdDropImage : public cOglCmd {
|
||||
private:
|
||||
sOglImage *imageRef;
|
||||
cCondWait *wait;
|
||||
|
||||
public:
|
||||
cOglCmdDropImage(sOglImage *imageRef, cCondWait *wait);
|
||||
virtual ~cOglCmdDropImage(void){};
|
||||
@ -449,8 +461,10 @@ private:
|
||||
void Cleanup(void);
|
||||
int GetFreeSlot(void);
|
||||
void ClearSlot(int slot);
|
||||
|
||||
protected:
|
||||
virtual void Action(void);
|
||||
|
||||
public:
|
||||
cOglThread(cCondWait *startWait, int maxCacheSize);
|
||||
virtual ~cOglThread();
|
||||
@ -470,8 +484,10 @@ private:
|
||||
cOglFb *fb;
|
||||
std::shared_ptr<cOglThread> oglThread;
|
||||
bool dirty;
|
||||
|
||||
public:
|
||||
cOglPixmap(std::shared_ptr<cOglThread> oglThread, int Layer, const cRect &ViewPort, const cRect &DrawPort = cRect::Null);
|
||||
cOglPixmap(std::shared_ptr<cOglThread> oglThread, int Layer, const cRect &ViewPort,
|
||||
const cRect &DrawPort = cRect::Null);
|
||||
virtual ~cOglPixmap(void);
|
||||
cOglFb *Fb(void) { return fb; };
|
||||
int X(void) { return ViewPort().X(); };
|
||||
@ -486,9 +502,13 @@ public:
|
||||
virtual void Fill(tColor Color);
|
||||
virtual void DrawImage(const cPoint &Point, const cImage &Image);
|
||||
virtual void DrawImage(const cPoint &Point, int ImageHandle);
|
||||
virtual void DrawScaledImage(const cPoint &Point, const cImage &Image, double FactorX = 1.0f, double FactorY = 1.0f, bool AntiAlias = false);
|
||||
virtual void DrawScaledImage(const cPoint &Point, int ImageHandle, double FactorX = 1.0f, double FactorY = 1.0f, bool AntiAlias = false);
|
||||
virtual void DrawPixel(const cPoint &Point, tColor Color);
|
||||
virtual void DrawBitmap(const cPoint &Point, const cBitmap &Bitmap, tColor ColorFg = 0, tColor ColorBg = 0, bool Overlay = false);
|
||||
virtual void DrawText(const cPoint &Point, const char *s, tColor ColorFg, tColor ColorBg, const cFont *Font, int Width = 0, int Height = 0, int Alignment = taDefault);
|
||||
virtual void DrawBitmap(const cPoint &Point, const cBitmap &Bitmap, tColor ColorFg = 0, tColor ColorBg = 0,
|
||||
bool Overlay = false);
|
||||
virtual void DrawText(const cPoint &Point, const char *s, tColor ColorFg, tColor ColorBg, const cFont *Font,
|
||||
int Width = 0, int Height = 0, int Alignment = taDefault);
|
||||
virtual void DrawRectangle(const cRect &Rect, tColor Color);
|
||||
virtual void DrawEllipse(const cRect &Rect, tColor Color, int Quadrants = 0);
|
||||
virtual void DrawSlope(const cRect &Rect, tColor Color, int Type);
|
||||
@ -507,15 +527,18 @@ private:
|
||||
std::shared_ptr<cOglThread> oglThread;
|
||||
cVector<cOglPixmap *> oglPixmaps;
|
||||
bool isSubtitleOsd;
|
||||
|
||||
protected:
|
||||
public:
|
||||
cOglOsd(int Left, int Top, uint Level, std::shared_ptr<cOglThread> oglThread);
|
||||
virtual ~cOglOsd();
|
||||
static void SetOsdPosition(int Left, int Top, int Width, int Height);
|
||||
virtual eOsdError SetAreas(const tArea *Areas, int NumAreas);
|
||||
virtual cPixmap *CreatePixmap(int Layer, const cRect &ViewPort, const cRect &DrawPort = cRect::Null);
|
||||
virtual void DestroyPixmap(cPixmap *Pixmap);
|
||||
virtual void Flush(void);
|
||||
virtual void DrawScaledBitmap(int x, int y, const cBitmap &Bitmap, double FactorX, double FactorY, bool AntiAlias = false);
|
||||
virtual void DrawScaledBitmap(int x, int y, const cBitmap &Bitmap, double FactorX, double FactorY,
|
||||
bool AntiAlias = false);
|
||||
static cOglOutputFb *oFb;
|
||||
};
|
||||
|
||||
|
312
patches/HDR-for-LSPCON.patch
Normal file
312
patches/HDR-for-LSPCON.patch
Normal file
@ -0,0 +1,312 @@
|
||||
diff --git a/drivers/gpu/drm/i915/display/intel_display_types.h b/drivers/gpu/drm/i915/display/intel_display_types.h
|
||||
index 8358152e403e..573ab6ea1a6e 100644
|
||||
--- a/drivers/gpu/drm/i915/display/intel_display_types.h
|
||||
+++ b/drivers/gpu/drm/i915/display/intel_display_types.h
|
||||
@@ -1274,6 +1274,7 @@ struct intel_lspcon {
|
||||
bool active;
|
||||
enum drm_lspcon_mode mode;
|
||||
enum lspcon_vendor vendor;
|
||||
+ bool hdr_supported;
|
||||
};
|
||||
|
||||
struct intel_digital_port {
|
||||
diff --git a/drivers/gpu/drm/i915/display/intel_lspcon.c b/drivers/gpu/drm/i915/display/intel_lspcon.c
|
||||
index f8f1308643a9..a1d0127b7f57 100644
|
||||
--- a/drivers/gpu/drm/i915/display/intel_lspcon.c
|
||||
+++ b/drivers/gpu/drm/i915/display/intel_lspcon.c
|
||||
@@ -35,6 +35,8 @@
|
||||
#define LSPCON_VENDOR_PARADE_OUI 0x001CF8
|
||||
#define LSPCON_VENDOR_MCA_OUI 0x0060AD
|
||||
|
||||
+#define DPCD_MCA_LSPCON_HDR_STATUS 0x70003
|
||||
+
|
||||
/* AUX addresses to write MCA AVI IF */
|
||||
#define LSPCON_MCA_AVI_IF_WRITE_OFFSET 0x5C0
|
||||
#define LSPCON_MCA_AVI_IF_CTRL 0x5DF
|
||||
@@ -104,6 +106,31 @@ static bool lspcon_detect_vendor(struct intel_lspcon *lspcon)
|
||||
return true;
|
||||
}
|
||||
|
||||
+static bool lspcon_detect_hdr_capability(struct intel_lspcon *lspcon)
|
||||
+{
|
||||
+ struct intel_dp *dp = lspcon_to_intel_dp(lspcon);
|
||||
+ u8 hdr_caps;
|
||||
+ int ret;
|
||||
+
|
||||
+ /* Enable HDR for MCA based LSPCON devices */
|
||||
+ if (lspcon->vendor == LSPCON_VENDOR_MCA)
|
||||
+ ret = drm_dp_dpcd_read(&dp->aux, DPCD_MCA_LSPCON_HDR_STATUS,
|
||||
+ &hdr_caps, 1);
|
||||
+ else
|
||||
+ return false;
|
||||
+
|
||||
+ if (ret < 0) {
|
||||
+ DRM_DEBUG_KMS("hdr capability detection failed\n");
|
||||
+ lspcon->hdr_supported = false;
|
||||
+ return false;
|
||||
+ } else if (hdr_caps & 0x1) {
|
||||
+ DRM_DEBUG_KMS("lspcon capable of HDR\n");
|
||||
+ lspcon->hdr_supported = true;
|
||||
+ }
|
||||
+
|
||||
+ return true;
|
||||
+}
|
||||
+
|
||||
static enum drm_lspcon_mode lspcon_get_current_mode(struct intel_lspcon *lspcon)
|
||||
{
|
||||
enum drm_lspcon_mode current_mode;
|
||||
@@ -581,6 +608,11 @@ bool lspcon_init(struct intel_digital_port *intel_dig_port)
|
||||
return false;
|
||||
}
|
||||
|
||||
+ if (!lspcon_detect_hdr_capability(lspcon)) {
|
||||
+ DRM_ERROR("LSPCON hdr detection failed\n");
|
||||
+ return false;
|
||||
+ }
|
||||
+
|
||||
connector->ycbcr_420_allowed = true;
|
||||
lspcon->active = true;
|
||||
DRM_DEBUG_KMS("Success: LSPCON init\n");
|
||||
--
|
||||
diff --git a/drivers/gpu/drm/i915/display/intel_hdmi.c b/drivers/gpu/drm/i915/display/intel_hdmi.c
|
||||
index b54ccbb5aad5..051e30ad80e7 100644
|
||||
--- a/drivers/gpu/drm/i915/display/intel_hdmi.c
|
||||
+++ b/drivers/gpu/drm/i915/display/intel_hdmi.c
|
||||
@@ -576,6 +576,16 @@ static u32 hsw_infoframes_enabled(struct intel_encoder *encoder,
|
||||
return val & mask;
|
||||
}
|
||||
|
||||
+void lspcon_drm_write_infoframe(struct intel_encoder *encoder,
|
||||
+ const struct intel_crtc_state *crtc_state,
|
||||
+ unsigned int type,
|
||||
+ const void *frame, ssize_t len)
|
||||
+{
|
||||
+ DRM_DEBUG_KMS("Update HDR metadata for lspcon\n");
|
||||
+ /* It uses the legacy hsw implementation for the same */
|
||||
+ hsw_write_infoframe(encoder, crtc_state, type, frame, len);
|
||||
+}
|
||||
+
|
||||
static const u8 infoframe_type_to_idx[] = {
|
||||
HDMI_PACKET_TYPE_GENERAL_CONTROL,
|
||||
HDMI_PACKET_TYPE_GAMUT_METADATA,
|
||||
diff --git a/drivers/gpu/drm/i915/display/intel_lspcon.c b/drivers/gpu/drm/i915/display/intel_lspcon.c
|
||||
index a1d0127b7f57..51ad5f02e700 100644
|
||||
--- a/drivers/gpu/drm/i915/display/intel_lspcon.c
|
||||
+++ b/drivers/gpu/drm/i915/display/intel_lspcon.c
|
||||
@@ -460,27 +460,41 @@ void lspcon_write_infoframe(struct intel_encoder *encoder,
|
||||
unsigned int type,
|
||||
const void *frame, ssize_t len)
|
||||
{
|
||||
- bool ret;
|
||||
+ bool ret = true;
|
||||
struct intel_dp *intel_dp = enc_to_intel_dp(&encoder->base);
|
||||
struct intel_lspcon *lspcon = enc_to_intel_lspcon(&encoder->base);
|
||||
|
||||
- /* LSPCON only needs AVI IF */
|
||||
- if (type != HDMI_INFOFRAME_TYPE_AVI)
|
||||
+ if (!(type == HDMI_INFOFRAME_TYPE_AVI ||
|
||||
+ type == HDMI_PACKET_TYPE_GAMUT_METADATA))
|
||||
return;
|
||||
|
||||
- if (lspcon->vendor == LSPCON_VENDOR_MCA)
|
||||
- ret = _lspcon_write_avi_infoframe_mca(&intel_dp->aux,
|
||||
- frame, len);
|
||||
- else
|
||||
- ret = _lspcon_write_avi_infoframe_parade(&intel_dp->aux,
|
||||
- frame, len);
|
||||
+ /*
|
||||
+ * Supporting HDR on MCA LSPCON
|
||||
+ * Todo: Add support for Parade later
|
||||
+ */
|
||||
+ if (type == HDMI_PACKET_TYPE_GAMUT_METADATA &&
|
||||
+ lspcon->vendor != LSPCON_VENDOR_MCA)
|
||||
+ return;
|
||||
+
|
||||
+ if (lspcon->vendor == LSPCON_VENDOR_MCA) {
|
||||
+ if (type == HDMI_INFOFRAME_TYPE_AVI)
|
||||
+ ret = _lspcon_write_avi_infoframe_mca(&intel_dp->aux,
|
||||
+ frame, len);
|
||||
+ else if (type == HDMI_PACKET_TYPE_GAMUT_METADATA)
|
||||
+ lspcon_drm_write_infoframe(encoder, crtc_state,
|
||||
+ HDMI_PACKET_TYPE_GAMUT_METADATA,
|
||||
+ frame, VIDEO_DIP_DATA_SIZE);
|
||||
+ } else {
|
||||
+ ret = _lspcon_write_avi_infoframe_parade(&intel_dp->aux, frame,
|
||||
+ len);
|
||||
+ }
|
||||
|
||||
if (!ret) {
|
||||
- DRM_ERROR("Failed to write AVI infoframes\n");
|
||||
+ DRM_ERROR("Failed to write infoframes\n");
|
||||
return;
|
||||
}
|
||||
|
||||
- DRM_DEBUG_DRIVER("AVI infoframes updated successfully\n");
|
||||
+ DRM_DEBUG_DRIVER("Infoframes updated successfully\n");
|
||||
}
|
||||
|
||||
void lspcon_read_infoframe(struct intel_encoder *encoder,
|
||||
diff --git a/drivers/gpu/drm/i915/display/intel_lspcon.h b/drivers/gpu/drm/i915/display/intel_lspcon.h
|
||||
index 37cfddf8a9c5..65878904f672 100644
|
||||
--- a/drivers/gpu/drm/i915/display/intel_lspcon.h
|
||||
+++ b/drivers/gpu/drm/i915/display/intel_lspcon.h
|
||||
@@ -35,4 +35,8 @@ u32 lspcon_infoframes_enabled(struct intel_encoder *encoder,
|
||||
void lspcon_ycbcr420_config(struct drm_connector *connector,
|
||||
struct intel_crtc_state *crtc_state);
|
||||
|
||||
+void lspcon_drm_write_infoframe(struct intel_encoder *encoder,
|
||||
+ const struct intel_crtc_state *crtc_state,
|
||||
+ unsigned int type,
|
||||
+ const void *frame, ssize_t len);
|
||||
#endif /* __INTEL_LSPCON_H__ */
|
||||
--
|
||||
diff --git a/drivers/gpu/drm/i915/display/intel_lspcon.c b/drivers/gpu/drm/i915/display/intel_lspcon.c
|
||||
index 51ad5f02e700..c32452360eeb 100644
|
||||
--- a/drivers/gpu/drm/i915/display/intel_lspcon.c
|
||||
+++ b/drivers/gpu/drm/i915/display/intel_lspcon.c
|
||||
@@ -627,6 +627,11 @@ bool lspcon_init(struct intel_digital_port *intel_dig_port)
|
||||
return false;
|
||||
}
|
||||
|
||||
+ if (lspcon->vendor == LSPCON_VENDOR_MCA && lspcon->hdr_supported)
|
||||
+ drm_object_attach_property(&connector->base,
|
||||
+ connector->dev->mode_config.hdr_output_metadata_property,
|
||||
+ 0);
|
||||
+
|
||||
connector->ycbcr_420_allowed = true;
|
||||
lspcon->active = true;
|
||||
DRM_DEBUG_KMS("Success: LSPCON init\n");
|
||||
--
|
||||
diff --git a/drivers/gpu/drm/drm_atomic_state_helper.c b/drivers/gpu/drm/drm_atomic_state_helper.c
|
||||
index d0a937fb0c56..e78b3a1626fd 100644
|
||||
--- a/drivers/gpu/drm/drm_atomic_state_helper.c
|
||||
+++ b/drivers/gpu/drm/drm_atomic_state_helper.c
|
||||
@@ -416,6 +416,7 @@ __drm_atomic_helper_connector_duplicate_state(struct drm_connector *connector,
|
||||
|
||||
if (state->hdr_output_metadata)
|
||||
drm_property_blob_get(state->hdr_output_metadata);
|
||||
+ state->hdr_metadata_changed = false;
|
||||
|
||||
/* Don't copy over a writeback job, they are used only once */
|
||||
state->writeback_job = NULL;
|
||||
diff --git a/drivers/gpu/drm/drm_atomic_uapi.c b/drivers/gpu/drm/drm_atomic_uapi.c
|
||||
index 0d466d3b0809..5beabcd42d30 100644
|
||||
--- a/drivers/gpu/drm/drm_atomic_uapi.c
|
||||
+++ b/drivers/gpu/drm/drm_atomic_uapi.c
|
||||
@@ -734,6 +734,7 @@ static int drm_atomic_connector_set_property(struct drm_connector *connector,
|
||||
val,
|
||||
sizeof(struct hdr_output_metadata), -1,
|
||||
&replaced);
|
||||
+ state->hdr_metadata_changed |= replaced;
|
||||
return ret;
|
||||
} else if (property == config->aspect_ratio_property) {
|
||||
state->picture_aspect_ratio = val;
|
||||
diff --git a/drivers/gpu/drm/i915/display/intel_ddi.c b/drivers/gpu/drm/i915/display/intel_ddi.c
|
||||
index 9ba794cb9b4f..dee3a593564c 100644
|
||||
--- a/drivers/gpu/drm/i915/display/intel_ddi.c
|
||||
+++ b/drivers/gpu/drm/i915/display/intel_ddi.c
|
||||
@@ -3851,6 +3851,8 @@ static void intel_enable_ddi_dp(struct intel_encoder *encoder,
|
||||
{
|
||||
struct drm_i915_private *dev_priv = to_i915(encoder->base.dev);
|
||||
struct intel_dp *intel_dp = enc_to_intel_dp(&encoder->base);
|
||||
+ struct intel_lspcon *lspcon =
|
||||
+ enc_to_intel_lspcon(&encoder->base);
|
||||
enum port port = encoder->port;
|
||||
|
||||
if (port == PORT_A && INTEL_GEN(dev_priv) < 9)
|
||||
@@ -3860,6 +3862,12 @@ static void intel_enable_ddi_dp(struct intel_encoder *encoder,
|
||||
intel_psr_enable(intel_dp, crtc_state);
|
||||
intel_dp_vsc_enable(intel_dp, crtc_state, conn_state);
|
||||
intel_dp_hdr_metadata_enable(intel_dp, crtc_state, conn_state);
|
||||
+
|
||||
+ /* Set the infoframe for NON modeset cases as well */
|
||||
+ if (lspcon->active && lspcon->hdr_supported &&
|
||||
+ conn_state->hdr_metadata_changed)
|
||||
+ intel_dp_setup_hdr_metadata_infoframe_sdp(intel_dp, crtc_state,
|
||||
+ conn_state);
|
||||
intel_edp_drrs_enable(intel_dp, crtc_state);
|
||||
|
||||
if (crtc_state->has_audio)
|
||||
diff --git a/drivers/gpu/drm/i915/display/intel_dp.c b/drivers/gpu/drm/i915/display/intel_dp.c
|
||||
index 5eeafa45831a..cc616fd31d8b 100644
|
||||
--- a/drivers/gpu/drm/i915/display/intel_dp.c
|
||||
+++ b/drivers/gpu/drm/i915/display/intel_dp.c
|
||||
@@ -4651,7 +4651,7 @@ intel_dp_setup_vsc_sdp(struct intel_dp *intel_dp,
|
||||
crtc_state, DP_SDP_VSC, &vsc_sdp, sizeof(vsc_sdp));
|
||||
}
|
||||
|
||||
-static void
|
||||
+void
|
||||
intel_dp_setup_hdr_metadata_infoframe_sdp(struct intel_dp *intel_dp,
|
||||
const struct intel_crtc_state *crtc_state,
|
||||
const struct drm_connector_state *conn_state)
|
||||
diff --git a/drivers/gpu/drm/i915/display/intel_lspcon.h b/drivers/gpu/drm/i915/display/intel_lspcon.h
|
||||
index 65878904f672..3404cff8c337 100644
|
||||
--- a/drivers/gpu/drm/i915/display/intel_lspcon.h
|
||||
+++ b/drivers/gpu/drm/i915/display/intel_lspcon.h
|
||||
@@ -14,6 +14,7 @@ struct intel_crtc_state;
|
||||
struct intel_digital_port;
|
||||
struct intel_encoder;
|
||||
struct intel_lspcon;
|
||||
+struct intel_dp;
|
||||
|
||||
bool lspcon_init(struct intel_digital_port *intel_dig_port);
|
||||
void lspcon_resume(struct intel_lspcon *lspcon);
|
||||
@@ -39,4 +40,7 @@ void lspcon_drm_write_infoframe(struct intel_encoder *encoder,
|
||||
const struct intel_crtc_state *crtc_state,
|
||||
unsigned int type,
|
||||
const void *frame, ssize_t len);
|
||||
+void intel_dp_setup_hdr_metadata_infoframe_sdp(struct intel_dp *intel_dp,
|
||||
+ const struct intel_crtc_state *crtc_state,
|
||||
+ const struct drm_connector_state *conn_state);
|
||||
#endif /* __INTEL_LSPCON_H__ */
|
||||
diff --git a/include/drm/drm_connector.h b/include/drm/drm_connector.h
|
||||
index 5f8c3389d46f..1f0b4fcf0bd3 100644
|
||||
--- a/include/drm/drm_connector.h
|
||||
+++ b/include/drm/drm_connector.h
|
||||
@@ -661,6 +661,7 @@ struct drm_connector_state {
|
||||
* DRM blob property for HDR output metadata
|
||||
*/
|
||||
struct drm_property_blob *hdr_output_metadata;
|
||||
+ u8 hdr_metadata_changed : 1;
|
||||
};
|
||||
|
||||
/**
|
||||
--
|
||||
diff --git a/drivers/gpu/drm/i915/display/intel_lspcon.c b/drivers/gpu/drm/i915/display/intel_lspcon.c
|
||||
index c32452360eeb..8565bf73c4cd 100644
|
||||
--- a/drivers/gpu/drm/i915/display/intel_lspcon.c
|
||||
+++ b/drivers/gpu/drm/i915/display/intel_lspcon.c
|
||||
@@ -505,6 +505,11 @@ void lspcon_read_infoframe(struct intel_encoder *encoder,
|
||||
/* FIXME implement this */
|
||||
}
|
||||
|
||||
+/* HDMI HDR Colorspace Spec Definitions */
|
||||
+#define NORMAL_COLORIMETRY_MASK 0x3
|
||||
+#define EXTENDED_COLORIMETRY_MASK 0x7
|
||||
+#define HDMI_COLORIMETRY_BT2020_YCC ((3 << 0) | (6 << 2) | (0 << 5))
|
||||
+
|
||||
void lspcon_set_infoframes(struct intel_encoder *encoder,
|
||||
bool enable,
|
||||
const struct intel_crtc_state *crtc_state,
|
||||
@@ -549,6 +554,19 @@ void lspcon_set_infoframes(struct intel_encoder *encoder,
|
||||
HDMI_QUANTIZATION_RANGE_LIMITED :
|
||||
HDMI_QUANTIZATION_RANGE_FULL);
|
||||
|
||||
+ /*
|
||||
+ * Set BT2020 colorspace if driving HDR data
|
||||
+ * ToDo: Make this generic and expose all colorspaces for lspcon
|
||||
+ */
|
||||
+ if (lspcon->active && conn_state->hdr_metadata_changed) {
|
||||
+ frame.avi.colorimetry =
|
||||
+ HDMI_COLORIMETRY_BT2020_YCC &
|
||||
+ NORMAL_COLORIMETRY_MASK;
|
||||
+ frame.avi.extended_colorimetry =
|
||||
+ (HDMI_COLORIMETRY_BT2020_YCC >> 2) &
|
||||
+ EXTENDED_COLORIMETRY_MASK;
|
||||
+ }
|
||||
+
|
||||
ret = hdmi_infoframe_pack(&frame, buf, sizeof(buf));
|
||||
if (ret < 0) {
|
||||
DRM_ERROR("Failed to pack AVI IF\n");
|
||||
--
|
38
patches/UHD-10Bit.patch
Normal file
38
patches/UHD-10Bit.patch
Normal file
@ -0,0 +1,38 @@
|
||||
diff --git a/drivers/gpu/drm/i915/display/intel_dp.c b/drivers/gpu/drm/i915/display/intel_dp.c
|
||||
index cc616fd31d8b..f2d1d7bd87d3 100644
|
||||
--- a/drivers/gpu/drm/i915/display/intel_dp.c
|
||||
+++ b/drivers/gpu/drm/i915/display/intel_dp.c
|
||||
@@ -616,8 +616,10 @@ intel_dp_mode_valid(struct drm_connector *connector,
|
||||
{
|
||||
struct intel_dp *intel_dp = intel_attached_dp(connector);
|
||||
struct intel_connector *intel_connector = to_intel_connector(connector);
|
||||
+ struct intel_encoder *intel_encoder = intel_attached_encoder(connector);
|
||||
struct drm_display_mode *fixed_mode = intel_connector->panel.fixed_mode;
|
||||
struct drm_i915_private *dev_priv = to_i915(connector->dev);
|
||||
+ struct intel_lspcon *lspcon = enc_to_intel_lspcon(&intel_encoder->base);
|
||||
int target_clock = mode->clock;
|
||||
int max_rate, mode_rate, max_lanes, max_link_clock;
|
||||
int max_dotclk;
|
||||
@@ -639,6 +641,21 @@ intel_dp_mode_valid(struct drm_connector *connector,
|
||||
target_clock = fixed_mode->clock;
|
||||
}
|
||||
|
||||
+ /*
|
||||
+ * Reducing Blanking to incorporate DP and HDMI timing/link bandwidth
|
||||
+ * limitations for CEA modes (4k@60 at 10 bpp). DP can drive 17.28Gbs
|
||||
+ * while 4k modes (VIC97 etc) at 10 bpp required 17.8 Gbps. This will
|
||||
+ * cause mode to blank out. Reduced Htotal by shortening the back porch
|
||||
+ * and front porch within permissible limits.
|
||||
+ */
|
||||
+ if (lspcon->active && lspcon->hdr_supported &&
|
||||
+ mode->clock > 570000) {
|
||||
+ mode->clock = 570000;
|
||||
+ mode->htotal -= 180;
|
||||
+ mode->hsync_start -= 72;
|
||||
+ mode->hsync_end -= 72;
|
||||
+ }
|
||||
+
|
||||
max_link_clock = intel_dp_max_link_rate(intel_dp);
|
||||
max_lanes = intel_dp_max_lane_count(intel_dp);
|
||||
|
||||
--
|
14
patches/vdr-plugin-skinnopacity-osd.diff.txt
Normal file
14
patches/vdr-plugin-skinnopacity-osd.diff.txt
Normal file
@ -0,0 +1,14 @@
|
||||
--- helpers.c.orig 2019-11-19 20:02:37.851039110 +0100
|
||||
+++ helpers.c 2019-11-19 20:02:03.733164221 +0100
|
||||
@@ -5,9 +5,9 @@
|
||||
#include <vdr/skins.h>
|
||||
|
||||
cOsd *CreateOsd(int Left, int Top, int Width, int Height) {
|
||||
- cOsd *osd = cOsdProvider::NewOsd(Left, Top);
|
||||
+ cOsd *osd = cOsdProvider::NewOsd(cOsd::OsdLeft() + Left,cOsd::OsdTop() + Top);
|
||||
if (osd) {
|
||||
- tArea Area = { 0, 0, Width, Height, 32 };
|
||||
+ tArea Area = { 0, 0, Width - 1, Height - 1, 32 };
|
||||
if (osd->SetAreas(&Area, 1) == oeOk) {
|
||||
return osd;
|
||||
}
|
388
po/de_DE.po
388
po/de_DE.po
@ -7,7 +7,7 @@ msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: VDR \n"
|
||||
"Report-Msgid-Bugs-To: <see README>\n"
|
||||
"POT-Creation-Date: 2018-08-18 15:05+0200\n"
|
||||
"POT-Creation-Date: 2021-12-30 10:23+0100\n"
|
||||
"PO-Revision-Date: blabla\n"
|
||||
"Last-Translator: blabla\n"
|
||||
"Language-Team: blabla\n"
|
||||
@ -140,91 +140,6 @@ msgstr ""
|
||||
msgid "snd_pcm_drop(): %s\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "audio/oss: ioctl(SNDCTL_DSP_GETOSPACE): %s\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "audio/oss: write error: %s\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "audio/oss: error not all bytes written\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "audio/oss: ioctl(SNDCTL_DSP_HALT_OUTPUT): %s\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "audio/oss: error poll %s\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "audio/oss: using %sdevice '%s'\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "audio/oss: can't open dsp device '%s': %s\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "audio/oss: ioctl(MIXER_WRITE): %s\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "audio/oss: can't open mixer device '%s': %s\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "audio/oss: ioctl(SOUND_MIXER_READ_DEVMASK): %s\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "audio/oss: channel '%s' not supported\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "audio/oss: channel '%s' not found\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "audio/oss: should not happen\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "audio/oss: ioctl(SNDCTL_DSP_GETODELAY): %s\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "audio/oss: ioctl(SNDCTL_DSP_SETFMT): %s\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "audio/oss: device doesn't support 16 bit sample format.\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "audio/oss: ioctl(SNDCTL_DSP_CHANNELS): %s\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "audio/oss: device doesn't support %d channels.\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "audio/oss: ioctl(SNDCTL_DSP_SPEED): %s\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "audio/oss: device doesn't support %dHz sample rate.\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "audio/oss: ioctl(SNDCTL_DSP_POLICY): %s\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "audio/oss: delay %ums\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "audio: can't set channels %d sample-rate %dHz\n"
|
||||
msgstr ""
|
||||
@ -251,23 +166,28 @@ msgstr ""
|
||||
msgid "audio: %6dHz supports %d %d %d %d %d %d %d %d channels\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "codec: buggy libav, use ffmpeg\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "codec: can't allocate vodeo decoder\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "codec: missing close\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "codec: codec ID %#06x not found\n"
|
||||
msgid " No decoder found"
|
||||
msgstr ""
|
||||
|
||||
msgid "codec: can't allocate video codec context\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "codec: can't set options to video codec!\n"
|
||||
msgid "codec: can't set option deint to video codec!\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "codec: can't set option surfces to video codec!\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "codec: can't set option drop 2.field to video codec!\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "codec: can't set option drop 2.field to video codec!\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "codec: can't open video codec!\n"
|
||||
@ -276,12 +196,19 @@ msgstr ""
|
||||
msgid "codec: can't allocate video decoder frame buffer\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "video: Init of YADIF Filter failed\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "codec: can't allocate audio decoder\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "codec: can't allocate audio decoder frame buffer\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "codec: codec ID %#06x not found\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "codec: can't allocate audio codec context\n"
|
||||
msgstr ""
|
||||
|
||||
@ -291,42 +218,9 @@ msgstr ""
|
||||
msgid "codec/audio: decoded data smaller than encoded\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "codec/audio: resample setup error\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "codec/audio: overwrite resample\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "codec/audio: AvResample setup error\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "codec: latm\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "codec: error audio data\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "codec: error more than one frame data\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "codec/audio: can't setup resample\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "codec/audio: can't open resample\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "codec/audio: latm\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "codec/audio: bad audio frame\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "codec/audio: error more than one frame data\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "codec/audio: no frame\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "A software and GPU emulated UHD device"
|
||||
msgstr ""
|
||||
|
||||
@ -360,6 +254,9 @@ msgstr "OSD Breite"
|
||||
msgid "Osd height"
|
||||
msgstr "OSD Höhe"
|
||||
|
||||
msgid "GPU mem used for image caching (MB)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Suspend"
|
||||
msgstr "Unterbrechen"
|
||||
|
||||
@ -384,8 +281,8 @@ msgstr "Video Hintergrundfrabe (RGB)"
|
||||
msgid "Video background color (Alpha)"
|
||||
msgstr "Video Hintergrundfarbe (Alpha)"
|
||||
|
||||
msgid "Use studio levels (vdpau only)"
|
||||
msgstr "Benutze Studio Levels (nur vdpau)"
|
||||
msgid "Use studio levels"
|
||||
msgstr ""
|
||||
|
||||
msgid "60hz display mode"
|
||||
msgstr "60Hz Anzeigemodus"
|
||||
@ -399,8 +296,11 @@ msgstr "Schwarz während Kanalwechsel"
|
||||
msgid "Clear decoder on channel switch"
|
||||
msgstr "Decoder bei Kanalwechsel leeren"
|
||||
|
||||
msgid "Brightness (-1000..1000) (vdpau)"
|
||||
msgstr "Helligkeit (-1000..1000) (vdpau)"
|
||||
msgid "Scaler Test"
|
||||
msgstr ""
|
||||
|
||||
msgid "Brightness (-100..100)"
|
||||
msgstr ""
|
||||
|
||||
msgid "min"
|
||||
msgstr "min"
|
||||
@ -408,14 +308,29 @@ msgstr "min"
|
||||
msgid "max"
|
||||
msgstr "max"
|
||||
|
||||
msgid "Contrast (0..10000) (vdpau)"
|
||||
msgstr "Kontrast (0..10000) (vdpau)"
|
||||
msgid "Contrast (0..100)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Saturation (0..10000) (vdpau)"
|
||||
msgstr "Sättigung (0..10000) (vdpau)"
|
||||
msgid "Saturation (0..100)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Hue (-3141..3141) (vdpau)"
|
||||
msgstr "Farbton (-3141..3141) (vdpau)"
|
||||
msgid "Gamma (0..100)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Hue (-314..314) "
|
||||
msgstr ""
|
||||
|
||||
msgid "Temperature 6500K + x * 100K"
|
||||
msgstr ""
|
||||
|
||||
msgid "Color Blindness"
|
||||
msgstr ""
|
||||
|
||||
msgid "Color Correction (-100..100) "
|
||||
msgstr ""
|
||||
|
||||
msgid "Monitor Type"
|
||||
msgstr ""
|
||||
|
||||
msgid "Scaling"
|
||||
msgstr "Skalierung"
|
||||
@ -450,18 +365,6 @@ msgstr "Schneide oben und unten ab (Pixel)"
|
||||
msgid "Cut left and right (pixel)"
|
||||
msgstr "Schneide links und rechts ab (Pixel)"
|
||||
|
||||
msgid "Auto-crop"
|
||||
msgstr ""
|
||||
|
||||
msgid "Autocrop interval (frames)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Autocrop delay (n * interval)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Autocrop tolerance (pixel)"
|
||||
msgstr ""
|
||||
|
||||
msgid "Audio"
|
||||
msgstr "Audio"
|
||||
|
||||
@ -474,6 +377,15 @@ msgstr "Audio Driftkorrektur"
|
||||
msgid "Pass-through default"
|
||||
msgstr "Pass-Through-Standard"
|
||||
|
||||
msgid " PCM pass-through"
|
||||
msgstr ""
|
||||
|
||||
msgid " AC-3 pass-through"
|
||||
msgstr ""
|
||||
|
||||
msgid " E-AC-3 pass-through"
|
||||
msgstr ""
|
||||
|
||||
msgid "Enable (E-)AC-3 (decoder) downmix"
|
||||
msgstr "Aktiviere (E-)AC-3 (decoder) downmix"
|
||||
|
||||
@ -577,15 +489,15 @@ msgstr ""
|
||||
msgid "Suspend SoftHdDevice"
|
||||
msgstr "Unterbreche SoftHdDevice"
|
||||
|
||||
msgid "Toggle LUT on/off"
|
||||
msgstr ""
|
||||
|
||||
msgid "PIP toggle on/off: off"
|
||||
msgstr "PIP deaktivieren"
|
||||
|
||||
msgid "PIP toggle on/off: on"
|
||||
msgstr "PIP aktivieren"
|
||||
|
||||
msgid "PIP zapmode (not working)"
|
||||
msgstr ""
|
||||
|
||||
msgid "PIP channel +"
|
||||
msgstr "PIP Kanal +"
|
||||
|
||||
@ -611,6 +523,10 @@ msgstr "PIP schließen"
|
||||
msgid " Frames missed(%d) duped(%d) dropped(%d) total(%d)"
|
||||
msgstr " Frames verloren(%d) verdoppelt(%d) übersprungen(%d) Gesamt(%d)"
|
||||
|
||||
#, c-format
|
||||
msgid " Video %dx%d Color: %s Gamma: %s"
|
||||
msgstr ""
|
||||
|
||||
msgid "pass-through disabled"
|
||||
msgstr ""
|
||||
|
||||
@ -627,12 +543,6 @@ msgstr ""
|
||||
msgid "surround downmix disabled"
|
||||
msgstr ""
|
||||
|
||||
msgid "auto-crop disabled and freezed"
|
||||
msgstr ""
|
||||
|
||||
msgid "auto-crop enabled"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "[softhddev]: hot key %d is not supported\n"
|
||||
msgstr ""
|
||||
@ -690,10 +600,6 @@ msgstr ""
|
||||
msgid "[softhddev] out of memory\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "video: packet buffer too small for %d\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "video: no empty slot in packet ringbuffer\n"
|
||||
msgstr ""
|
||||
|
||||
@ -714,10 +620,6 @@ msgstr ""
|
||||
msgid "[softhddev] invalid video packet %d/%d bytes\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "[softhddev] empty video packet %d bytes\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "softhddev: %s called without hw decoder\n"
|
||||
msgstr ""
|
||||
@ -728,6 +630,10 @@ msgstr ""
|
||||
msgid "[softhddev] no codec known for still picture\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "Too much shaders definded\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "Bad formated geometry please use: [=][<width>{xX}<height>][{+-}<xoffset>{+-}<yoffset>]\n"
|
||||
msgstr ""
|
||||
@ -766,34 +672,24 @@ msgstr ""
|
||||
msgid "[softhddev] ready%s\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "video/glx: can't make glx context current\n"
|
||||
msgid "video: can't lock thread\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "video: can't unlock thread\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "video/egl: GlxSetupWindow can't make egl/glx context current\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "video/glx: no v-sync\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "glewinit failed\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "video/glx: no GLX support\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "video/glx: glx version %d.%d\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "did not get FBconfig"
|
||||
msgstr ""
|
||||
|
||||
msgid "video/glx: can't get a RGB visual\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "video/glx: no valid visual found\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "video/glx: need atleast 8-bits per RGB\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "video/glx: can't create glx context\n"
|
||||
msgstr ""
|
||||
|
||||
@ -815,8 +711,7 @@ msgstr ""
|
||||
msgid "video/glx: SGI v-sync enabled\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "checkCudaErrors() Driver API error = %04d"
|
||||
msgid "video/egl: can't create egl context\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "video/cuvid: surface needed not set\n"
|
||||
@ -826,88 +721,69 @@ msgstr ""
|
||||
msgid "video/cuvid: release surface %#08x, which is not in use\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "Wrong ES version \n"
|
||||
msgstr ""
|
||||
|
||||
msgid " Could not bind API!\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "Can't get EGL Extentions\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "Could not initialize EGL.\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "Could not create EGL Context\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "Could not create EGL surface!\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "Could not make context current!\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "video/cuvid: out of decoders\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "video/cuvid: out of memory\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "video/cuvid: need 1 future, 1 current, 1 back and 1 work surface\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "video/cuvid: decoder not in decoder list.\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "video/glx: glx error\n"
|
||||
msgid "video/egl: egl init error\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "video/cuvid: SDL error %d: %d\n"
|
||||
msgid "video/cuvid: SDL error %d\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "video/vdpau: no valid vdpau pixfmt found\n"
|
||||
msgid "Unable to create placebo textures"
|
||||
msgstr ""
|
||||
|
||||
msgid "video/vdpau: no valid profile found\n"
|
||||
msgid "video: no valid pixfmt found\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "CUVID Init failed\n"
|
||||
msgid "video: no valid profile found\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "CUVID Not found\n"
|
||||
msgid "NO Format valid"
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed rendering frame!\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "video/vdpau: can't get output surface parameters: %s\n"
|
||||
msgid "video/cuvid: output buffer full, dropping frame (%d/%d)\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "video/vdpau: can't render output surface: %s\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "video/vdpau: video surface size mismatch\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "video/vdpau: out of memory\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "video/vdpau: unsupported rgba format %d\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "video/vdpau: can't get video surface bits native: %s\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "video/vdpau: can't get video surface parameters: %s\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "video/vdpau: unsupported chroma type %d\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "video/vdpau: can't get video surface bits: %s\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "video/vdpau: output buffer full, dropping frame (%d/%d)\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "video/vdpau: pixel format %d not supported\n"
|
||||
msgid "Could not dynamically load CUDA\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "Kein Cuda device gefunden"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "video/cuvid: can't block queue: %s\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "video/cuvid: missed frame (%d/%d)\n"
|
||||
msgid "Failed to submit swapchain buffer\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
@ -921,16 +797,31 @@ msgstr ""
|
||||
msgid "video/event: No symbol for %d\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "video: can't lock thread\n"
|
||||
msgid "Cant get memory for PLACEBO struct"
|
||||
msgstr ""
|
||||
|
||||
msgid "video: can't unlock thread\n"
|
||||
msgid "Failed initializing libplacebo\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "video: can't queue cancel video display thread\n"
|
||||
msgid "Failed to create placebo opengl \n"
|
||||
msgstr ""
|
||||
|
||||
msgid "video: can't cancel video display thread\n"
|
||||
msgid "Failed to create XCB Surface\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed to create Vulkan Device"
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed creating vulkan swapchain!"
|
||||
msgstr ""
|
||||
|
||||
msgid "libplacebo: failed initializing swapchain\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "Failed initializing libplacebo renderer\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "video/egl: can't create thread egl context\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
@ -944,11 +835,11 @@ msgid "softhddev: grab unsupported\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "video: Can't connect to X11 server on '%s'\n"
|
||||
msgid "video: Can't initialize X11 thread support on '%s'\n"
|
||||
msgstr ""
|
||||
|
||||
#, c-format
|
||||
msgid "video: Can't initialize X11 thread support on '%s'\n"
|
||||
msgid "video: Can't connect to X11 server on '%s'\n"
|
||||
msgstr ""
|
||||
|
||||
msgid "video: Can't convert XLIB display to XCB connection\n"
|
||||
@ -964,5 +855,20 @@ msgstr ""
|
||||
#~ msgid "A software and GPU emulated HD device"
|
||||
#~ msgstr "Ein Software und GPU emulieres HD-Gerät"
|
||||
|
||||
#~ msgid "Use studio levels (vdpau only)"
|
||||
#~ msgstr "Benutze Studio Levels (nur vdpau)"
|
||||
|
||||
#~ msgid "Brightness (-1000..1000) (vdpau)"
|
||||
#~ msgstr "Helligkeit (-1000..1000) (vdpau)"
|
||||
|
||||
#~ msgid "Contrast (0..10000) (vdpau)"
|
||||
#~ msgstr "Kontrast (0..10000) (vdpau)"
|
||||
|
||||
#~ msgid "Saturation (0..10000) (vdpau)"
|
||||
#~ msgstr "Sättigung (0..10000) (vdpau)"
|
||||
|
||||
#~ msgid "Hue (-3141..3141) (vdpau)"
|
||||
#~ msgstr "Farbton (-3141..3141) (vdpau)"
|
||||
|
||||
#~ msgid "SoftHdDevice"
|
||||
#~ msgstr "SoftHdDevice"
|
||||
|
40
ringbuffer.c
40
ringbuffer.c
@ -34,8 +34,7 @@
|
||||
#include "ringbuffer.h"
|
||||
|
||||
/// ring buffer structure
|
||||
struct _ring_buffer_
|
||||
{
|
||||
struct _ring_buffer_ {
|
||||
char *Buffer; ///< ring buffer data
|
||||
const char *BufferEnd; ///< end of buffer
|
||||
size_t Size; ///< bytes in buffer (for faster calc)
|
||||
@ -52,8 +51,7 @@ struct _ring_buffer_
|
||||
**
|
||||
** @param rb Ring buffer to reset read/write pointers.
|
||||
*/
|
||||
void RingBufferReset(RingBuffer * rb)
|
||||
{
|
||||
void RingBufferReset(RingBuffer *rb) {
|
||||
rb->ReadPointer = rb->Buffer;
|
||||
rb->WritePointer = rb->Buffer;
|
||||
atomic_set(&rb->Filled, 0);
|
||||
@ -67,8 +65,7 @@ void RingBufferReset(RingBuffer * rb)
|
||||
** @returns Allocated ring buffer, must be freed with
|
||||
** RingBufferDel(), NULL for out of memory.
|
||||
*/
|
||||
RingBuffer *RingBufferNew(size_t size)
|
||||
{
|
||||
RingBuffer *RingBufferNew(size_t size) {
|
||||
RingBuffer *rb;
|
||||
|
||||
if (!(rb = malloc(sizeof(*rb)))) { // allocate structure
|
||||
@ -89,8 +86,7 @@ RingBuffer *RingBufferNew(size_t size)
|
||||
/**
|
||||
** Free an allocated ring buffer.
|
||||
*/
|
||||
void RingBufferDel(RingBuffer * rb)
|
||||
{
|
||||
void RingBufferDel(RingBuffer *rb) {
|
||||
free(rb->Buffer);
|
||||
free(rb);
|
||||
}
|
||||
@ -103,8 +99,7 @@ void RingBufferDel(RingBuffer * rb)
|
||||
**
|
||||
** @returns Number of bytes that could be advanced in ring buffer.
|
||||
*/
|
||||
size_t RingBufferWriteAdvance(RingBuffer * rb, size_t cnt)
|
||||
{
|
||||
size_t RingBufferWriteAdvance(RingBuffer *rb, size_t cnt) {
|
||||
size_t n;
|
||||
|
||||
n = rb->Size - atomic_read(&rb->Filled);
|
||||
@ -142,8 +137,7 @@ size_t RingBufferWriteAdvance(RingBuffer * rb, size_t cnt)
|
||||
** @returns The number of bytes that could be placed in the ring
|
||||
** buffer.
|
||||
*/
|
||||
size_t RingBufferWrite(RingBuffer * rb, const void *buf, size_t cnt)
|
||||
{
|
||||
size_t RingBufferWrite(RingBuffer *rb, const void *buf, size_t cnt) {
|
||||
size_t n;
|
||||
|
||||
n = rb->Size - atomic_read(&rb->Filled);
|
||||
@ -184,8 +178,7 @@ size_t RingBufferWrite(RingBuffer * rb, const void *buf, size_t cnt)
|
||||
** @returns The number of bytes that could be placed in the ring
|
||||
** buffer at the write pointer.
|
||||
*/
|
||||
size_t RingBufferGetWritePointer(RingBuffer * rb, void **wp)
|
||||
{
|
||||
size_t RingBufferGetWritePointer(RingBuffer *rb, void **wp) {
|
||||
size_t n;
|
||||
size_t cnt;
|
||||
|
||||
@ -212,8 +205,7 @@ size_t RingBufferGetWritePointer(RingBuffer * rb, void **wp)
|
||||
**
|
||||
** @returns Number of bytes that could be advanced in ring buffer.
|
||||
*/
|
||||
size_t RingBufferReadAdvance(RingBuffer * rb, size_t cnt)
|
||||
{
|
||||
size_t RingBufferReadAdvance(RingBuffer *rb, size_t cnt) {
|
||||
size_t n;
|
||||
|
||||
n = atomic_read(&rb->Filled);
|
||||
@ -250,8 +242,7 @@ size_t RingBufferReadAdvance(RingBuffer * rb, size_t cnt)
|
||||
**
|
||||
** @returns Number of bytes that could be read from ring buffer.
|
||||
*/
|
||||
size_t RingBufferRead(RingBuffer * rb, void *buf, size_t cnt)
|
||||
{
|
||||
size_t RingBufferRead(RingBuffer *rb, void *buf, size_t cnt) {
|
||||
size_t n;
|
||||
|
||||
n = atomic_read(&rb->Filled);
|
||||
@ -292,8 +283,7 @@ size_t RingBufferRead(RingBuffer * rb, void *buf, size_t cnt)
|
||||
** @returns The number of bytes that could be read from the ring
|
||||
** buffer at the read pointer.
|
||||
*/
|
||||
size_t RingBufferGetReadPointer(RingBuffer * rb, const void **rp)
|
||||
{
|
||||
size_t RingBufferGetReadPointer(RingBuffer *rb, const void **rp) {
|
||||
size_t n;
|
||||
size_t cnt;
|
||||
|
||||
@ -319,10 +309,7 @@ size_t RingBufferGetReadPointer(RingBuffer * rb, const void **rp)
|
||||
**
|
||||
** @returns Number of bytes free in buffer.
|
||||
*/
|
||||
size_t RingBufferFreeBytes(RingBuffer * rb)
|
||||
{
|
||||
return rb->Size - atomic_read(&rb->Filled);
|
||||
}
|
||||
size_t RingBufferFreeBytes(RingBuffer *rb) { return rb->Size - atomic_read(&rb->Filled); }
|
||||
|
||||
/**
|
||||
** Get used bytes in ring buffer.
|
||||
@ -331,7 +318,4 @@ size_t RingBufferFreeBytes(RingBuffer * rb)
|
||||
**
|
||||
** @returns Number of bytes used in buffer.
|
||||
*/
|
||||
size_t RingBufferUsedBytes(RingBuffer * rb)
|
||||
{
|
||||
return atomic_read(&rb->Filled);
|
||||
}
|
||||
size_t RingBufferUsedBytes(RingBuffer *rb) { return atomic_read(&rb->Filled); }
|
||||
|
393
shaders.h
393
shaders.h
@ -1,103 +1,11 @@
|
||||
|
||||
// shader
|
||||
#define SHADER_LENGTH 10000
|
||||
|
||||
char vertex[] = {"\
|
||||
#version 330\n\
|
||||
in vec2 vertex_position;\n\
|
||||
in vec2 vertex_texcoord0;\n\
|
||||
out vec2 texcoord0;\n\
|
||||
in vec2 vertex_texcoord1;\n\
|
||||
out vec2 texcoord1;\n\
|
||||
in vec2 vertex_texcoord2;\n\
|
||||
out vec2 texcoord2;\n\
|
||||
in vec2 vertex_texcoord3;\n\
|
||||
out vec2 texcoord3;\n\
|
||||
in vec2 vertex_texcoord4;\n\
|
||||
out vec2 texcoord4;\n\
|
||||
in vec2 vertex_texcoord5;\n\
|
||||
out vec2 texcoord5;\n\
|
||||
void main() {\n\
|
||||
gl_Position = vec4(vertex_position, 1.0, 1.0);\n\
|
||||
texcoord0 = vertex_texcoord0;\n\
|
||||
texcoord1 = vertex_texcoord1;\n\
|
||||
texcoord2 = vertex_texcoord2;\n\
|
||||
texcoord3 = vertex_texcoord3;\n\
|
||||
texcoord4 = vertex_texcoord4;\n\
|
||||
texcoord5 = vertex_texcoord5;\n\
|
||||
}\n"};
|
||||
|
||||
|
||||
char fragment[] = {"\
|
||||
#version 330\n\
|
||||
#define texture1D texture\n\
|
||||
#define texture3D texture\n\
|
||||
layout(location = 0) out vec4 out_color;\n\
|
||||
in vec2 texcoord0;\n\
|
||||
in vec2 texcoord1;\n\
|
||||
in vec2 texcoord2;\n\
|
||||
in vec2 texcoord3;\n\
|
||||
in vec2 texcoord4;\n\
|
||||
in vec2 texcoord5;\n\
|
||||
uniform mat3 colormatrix;\n\
|
||||
uniform vec3 colormatrix_c;\n\
|
||||
uniform sampler2D texture0;\n\
|
||||
//uniform vec2 texture_size0;\n\
|
||||
//uniform mat2 texture_rot0;\n\
|
||||
//uniform vec2 pixel_size0;\n\
|
||||
uniform sampler2D texture1;\n\
|
||||
//uniform vec2 texture_size1;\n\
|
||||
//uniform mat2 texture_rot1;\n\
|
||||
//uniform vec2 pixel_size1;\n\
|
||||
//#define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))\n\
|
||||
void main() {\n\
|
||||
vec4 color; // = vec4(0.0, 0.0, 0.0, 1.0);\n\
|
||||
color.r = 1.000000 * vec4(texture(texture0, texcoord0)).r;\n\
|
||||
color.gb = 1.000000 * vec4(texture(texture1, texcoord1)).rg;\n\
|
||||
// color conversion\n\
|
||||
color.rgb = mat3(colormatrix) * color.rgb + colormatrix_c;\n\
|
||||
color.a = 1.0;\n\
|
||||
// color mapping\n\
|
||||
out_color = color;\n\
|
||||
}\n"};
|
||||
|
||||
char fragment_bt2100[] = {"\
|
||||
#version 330\n\
|
||||
#define texture1D texture\n\
|
||||
#define texture3D texture\n\
|
||||
layout(location = 0) out vec4 out_color;\n\
|
||||
in vec2 texcoord0;\n\
|
||||
in vec2 texcoord1;\n\
|
||||
in vec2 texcoord2;\n\
|
||||
in vec2 texcoord3;\n\
|
||||
in vec2 texcoord4;\n\
|
||||
in vec2 texcoord5;\n\
|
||||
uniform mat3 colormatrix;\n\
|
||||
uniform vec3 colormatrix_c;\n\
|
||||
uniform mat3 cms_matrix;\n\
|
||||
uniform sampler2D texture0;\n\
|
||||
//uniform vec2 texture_size0;\n\
|
||||
//uniform mat2 texture_rot0;\n\
|
||||
//uniform vec2 pixel_size0;\n\
|
||||
uniform sampler2D texture1;\n\
|
||||
//uniform vec2 texture_size1;\n\
|
||||
//uniform mat2 texture_rot1;\n\
|
||||
//uniform vec2 pixel_size1;\n\
|
||||
//#define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))\n\
|
||||
void main() {\n\
|
||||
vec4 color; // = vec4(0.0, 0.0, 0.0, 1.0);\n\
|
||||
color.r = 1.003906 * vec4(texture(texture0, texcoord0)).r;\n\
|
||||
color.gb = 1.003906 * vec4(texture(texture1, texcoord1)).rg;\n\
|
||||
// color conversion\n\
|
||||
color.rgb = mat3(colormatrix) * color.rgb + colormatrix_c;\n\
|
||||
color.a = 1.0;\n\
|
||||
// color mapping\n\
|
||||
color.rgb = clamp(color.rgb, 0.0, 1.0);\n\
|
||||
color.rgb = pow(color.rgb, vec3(2.4));\n\
|
||||
color.rgb = cms_matrix * color.rgb;\n\
|
||||
color.rgb = clamp(color.rgb, 0.0, 1.0);\n\
|
||||
color.rgb = pow(color.rgb, vec3(1.0/2.4));\n\
|
||||
out_color = color;\n\
|
||||
}\n"};
|
||||
#ifdef CUVID
|
||||
const char *gl_version = "#version 330";
|
||||
#else
|
||||
const char *gl_version = "#version 300 es ";
|
||||
#endif
|
||||
|
||||
/* Color conversion matrix: RGB = m * YUV + c
|
||||
* m is in row-major matrix, with m[row][col], e.g.:
|
||||
@ -113,47 +21,44 @@ out_color = color;\n\
|
||||
* The matrix might also be used for other conversions and colorspaces.
|
||||
*/
|
||||
struct mp_cmat {
|
||||
float m[3][3]; // colormatrix
|
||||
float c[3]; //colormatrix_c
|
||||
GLfloat m[3][3]; // colormatrix
|
||||
GLfloat c[3]; // colormatrix_c
|
||||
};
|
||||
|
||||
struct mp_mat {
|
||||
float m[3][3];
|
||||
GLfloat m[3][3];
|
||||
};
|
||||
|
||||
// YUV input limited range (16-235 for luma, 16-240 for chroma)
|
||||
// ITU-R BT.601 (SD)
|
||||
struct mp_cmat yuv_bt601 = {\
|
||||
{{ 1.164384, 1.164384, 1.164384 },\
|
||||
{ 0.00000, -0.391762, 2.017232 },\
|
||||
{ 1.596027, -0.812968 , 0.000000 }},\
|
||||
struct mp_cmat yuv_bt601 = {
|
||||
{{1.164384, 1.164384, 1.164384}, {0.00000, -0.391762, 2.017232}, {1.596027, -0.812968, 0.000000}},
|
||||
{-0.874202, 0.531668, -1.085631}};
|
||||
|
||||
// ITU-R BT.709 (HD)
|
||||
struct mp_cmat yuv_bt709 = {\
|
||||
{{ 1.164384, 1.164384, 1.164384 },\
|
||||
{ 0.00000, -0.213249, 2.112402 },\
|
||||
{ 1.792741, -0.532909 , 0.000000 }},\
|
||||
struct mp_cmat yuv_bt709 = {
|
||||
{{1.164384, 1.164384, 1.164384}, {0.00000, -0.213249, 2.112402}, {1.792741, -0.532909, 0.000000}},
|
||||
{-0.972945, 0.301483, -1.133402}};
|
||||
|
||||
// ITU-R BT.2020 non-constant luminance system
|
||||
struct mp_cmat yuv_bt2020ncl = {\
|
||||
{{ 1.164384, 1.164384, 1.164384 },\
|
||||
{ 0.00000, -0.187326, 2.141772 },\
|
||||
{ 1.678674, -0.650424 , 0.000000 }},\
|
||||
struct mp_cmat yuv_bt2020ncl = {
|
||||
{{1.164384, 1.164384, 1.164384}, {0.00000, -0.187326, 2.141772}, {1.678674, -0.650424, 0.000000}},
|
||||
{-0.915688, 0.347459, -1.148145}};
|
||||
|
||||
// ITU-R BT.2020 constant luminance system
|
||||
struct mp_cmat yuv_bt2020cl = {\
|
||||
{{ 0.0000, 1.164384, 0.000000 },\
|
||||
{ 0.00000, 0.000000, 1.138393 },\
|
||||
{ 1.138393, 0.000000 , 0.000000 }},\
|
||||
struct mp_cmat yuv_bt2020cl = {
|
||||
{{0.0000, 1.164384, 0.000000}, {0.00000, 0.000000, 1.138393}, {1.138393, 0.000000, 0.000000}},
|
||||
{-0.571429, -0.073059, -0.571429}};
|
||||
|
||||
float cms_matrix[3][3] = \
|
||||
{{ 1.660497, -0.124547, -0.018154},\
|
||||
{-0.587657, 1.132895, -0.100597},\
|
||||
{-0.072840, -0.008348, 1.118751}};
|
||||
float cms_matrix[3][3] = {
|
||||
{1.660497, -0.124547, -0.018154}, {-0.587657, 1.132895, -0.100597}, {-0.072840, -0.008348, 1.118751}};
|
||||
|
||||
// Common constants for SMPTE ST.2084 (PQ)
|
||||
static const float PQ_M1 = 2610. / 4096 * 1. / 4, PQ_M2 = 2523. / 4096 * 128, PQ_C1 = 3424. / 4096,
|
||||
PQ_C2 = 2413. / 4096 * 32, PQ_C3 = 2392. / 4096 * 32;
|
||||
|
||||
// Common constants for ARIB STD-B67 (HLG)
|
||||
static const float HLG_A = 0.17883277, HLG_B = 0.28466892, HLG_C = 0.55991073;
|
||||
|
||||
struct gl_vao_entry {
|
||||
// used for shader / glBindAttribLocation
|
||||
@ -175,7 +80,6 @@ struct vertex_pi {
|
||||
|
||||
#define TEXUNIT_VIDEO_NUM 6
|
||||
|
||||
|
||||
struct vertex {
|
||||
struct vertex_pt position;
|
||||
struct vertex_pt texcoord[TEXUNIT_VIDEO_NUM];
|
||||
@ -185,36 +89,66 @@ static const struct gl_vao_entry vertex_vao[] = {
|
||||
{"position", 2, GL_FLOAT, false, offsetof(struct vertex, position)},
|
||||
{"texcoord0", 2, GL_FLOAT, false, offsetof(struct vertex, texcoord[0])},
|
||||
{"texcoord1", 2, GL_FLOAT, false, offsetof(struct vertex, texcoord[1])},
|
||||
{"texcoord2", 2, GL_FLOAT, false, offsetof(struct vertex, texcoord[2])},
|
||||
{"texcoord3", 2, GL_FLOAT, false, offsetof(struct vertex, texcoord[3])},
|
||||
{"texcoord4", 2, GL_FLOAT, false, offsetof(struct vertex, texcoord[4])},
|
||||
{"texcoord5", 2, GL_FLOAT, false, offsetof(struct vertex, texcoord[5])},
|
||||
{0}
|
||||
};
|
||||
{0}};
|
||||
|
||||
#define GLSL(...) pl_shader_append(__VA_ARGS__)
|
||||
#define GLSLV(...) pl_shader_append_v(__VA_ARGS__)
|
||||
|
||||
static void compile_attach_shader(GLuint program,
|
||||
GLenum type, const char *source)
|
||||
{
|
||||
char sh[SHADER_LENGTH];
|
||||
char shv[SHADER_LENGTH];
|
||||
|
||||
void GL_init() { sh[0] = 0; }
|
||||
|
||||
void GLV_init() { shv[0] = 0; }
|
||||
|
||||
void pl_shader_append(const char *fmt, ...) {
|
||||
char temp[1000];
|
||||
va_list ap;
|
||||
|
||||
va_start(ap, fmt);
|
||||
vsprintf(temp, fmt, ap);
|
||||
va_end(ap);
|
||||
|
||||
if (strlen(sh) + strlen(temp) > SHADER_LENGTH)
|
||||
Fatal(_("Shaderlenght fault\n"));
|
||||
strcat(sh, temp);
|
||||
}
|
||||
|
||||
void pl_shader_append_v(const char *fmt, ...) {
|
||||
char temp[1000];
|
||||
va_list ap;
|
||||
|
||||
va_start(ap, fmt);
|
||||
vsprintf(temp, fmt, ap);
|
||||
va_end(ap);
|
||||
|
||||
if (strlen(shv) + strlen(temp) > SHADER_LENGTH)
|
||||
Fatal(_("Shaderlenght fault\n"));
|
||||
strcat(shv, temp);
|
||||
}
|
||||
#ifndef PLACEBO
|
||||
static void compile_attach_shader(GLuint program, GLenum type, const char *source) {
|
||||
GLuint shader;
|
||||
GLint status, log_length;
|
||||
GLint status = 1234, log_length;
|
||||
char log[4000];
|
||||
GLsizei len;
|
||||
|
||||
shader = glCreateShader(type);
|
||||
glShaderSource(shader, 1, &source, NULL);
|
||||
glShaderSource(shader, 1, (const GLchar **)&source, NULL); // &buffer, NULL);
|
||||
glCompileShader(shader);
|
||||
status = 0;
|
||||
glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
|
||||
log_length = 0;
|
||||
glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &log_length);
|
||||
Debug(3,"compile Status %d loglen %d\n",status,log_length);
|
||||
|
||||
glGetShaderInfoLog(shader, 4000, &len, log);
|
||||
GlxCheck();
|
||||
Debug(3, "compile Status %d loglen %d >%s<\n", status, log_length, log);
|
||||
|
||||
glAttachShader(program, shader);
|
||||
glDeleteShader(shader);
|
||||
}
|
||||
|
||||
static void link_shader(GLuint program)
|
||||
{
|
||||
static void link_shader(GLuint program) {
|
||||
GLint status, log_length;
|
||||
|
||||
glLinkProgram(program);
|
||||
@ -223,8 +157,51 @@ static void link_shader(GLuint program)
|
||||
log_length = 0;
|
||||
glGetProgramiv(program, GL_INFO_LOG_LENGTH, &log_length);
|
||||
Debug(3, "Link Status %d loglen %d\n", status, log_length);
|
||||
}
|
||||
|
||||
|
||||
static GLuint sc_generate_osd(GLuint gl_prog) {
|
||||
|
||||
Debug(3, "vor create osd\n");
|
||||
gl_prog = glCreateProgram();
|
||||
|
||||
GL_init();
|
||||
GLSL("%s\n", gl_version);
|
||||
GLSL("in vec2 vertex_position;\n");
|
||||
GLSL("in vec2 vertex_texcoord0;\n");
|
||||
GLSL("out vec2 texcoord0;\n");
|
||||
GLSL("void main() {\n");
|
||||
GLSL("gl_Position = vec4(vertex_position, 1.0, 1.0);\n");
|
||||
GLSL("texcoord0 = vertex_texcoord0;\n");
|
||||
GLSL("}\n");
|
||||
|
||||
Debug(3, "vor compile vertex osd\n");
|
||||
compile_attach_shader(gl_prog, GL_VERTEX_SHADER, sh); // vertex_osd);
|
||||
GL_init();
|
||||
GLSL("%s\n", gl_version);
|
||||
GLSL("#define texture1D texture\n");
|
||||
GLSL("precision mediump float; \n");
|
||||
GLSL("layout(location = 0) out vec4 out_color;\n");
|
||||
GLSL("in vec2 texcoord0;\n");
|
||||
GLSL("uniform sampler2D texture0;\n");
|
||||
GLSL("void main() {\n");
|
||||
GLSL("vec4 color; \n");
|
||||
GLSL("color = vec4(texture(texture0, texcoord0));\n");
|
||||
#ifdef GAMMA
|
||||
GLSL("// delinearize gamma \n");
|
||||
GLSL("color.rgb = clamp(color.rgb, 0.0, 1.0); \n"); // delinearize gamma
|
||||
GLSL("color.rgb = pow(color.rgb, vec3(2.4)); \n");
|
||||
#endif
|
||||
GLSL("out_color = color;\n");
|
||||
GLSL("}\n");
|
||||
Debug(3, "vor compile fragment osd \n");
|
||||
compile_attach_shader(gl_prog, GL_FRAGMENT_SHADER, sh); // fragment_osd);
|
||||
glBindAttribLocation(gl_prog, 0, "vertex_position");
|
||||
glBindAttribLocation(gl_prog, 1, "vertex_texcoord0");
|
||||
|
||||
link_shader(gl_prog);
|
||||
|
||||
return gl_prog;
|
||||
}
|
||||
|
||||
static GLuint sc_generate(GLuint gl_prog, enum AVColorSpace colorspace) {
|
||||
@ -233,43 +210,149 @@ static GLuint sc_generate(GLuint gl_prog, enum AVColorSpace colorspace) {
|
||||
int n;
|
||||
GLint cmsLoc;
|
||||
float *m, *c, *cms;
|
||||
char *frag;
|
||||
//char *frag;
|
||||
|
||||
GL_init();
|
||||
GLSL("%s\n", gl_version);
|
||||
GLSL("in vec2 vertex_position; \n");
|
||||
GLSL("in vec2 vertex_texcoord0; \n");
|
||||
GLSL("out vec2 texcoord0; \n");
|
||||
GLSL("in vec2 vertex_texcoord1; \n");
|
||||
GLSL("out vec2 texcoord1; \n");
|
||||
if (Planes == 3) {
|
||||
GLSL("in vec2 vertex_texcoord2; \n");
|
||||
GLSL("out vec2 texcoord2; \n");
|
||||
}
|
||||
GLSL("void main() { \n");
|
||||
GLSL("gl_Position = vec4(vertex_position, 1.0, 1.0);\n");
|
||||
GLSL("texcoord0 = vertex_texcoord0; \n");
|
||||
GLSL("texcoord1 = vertex_texcoord1; \n");
|
||||
if (Planes == 3) {
|
||||
GLSL("texcoord2 = vertex_texcoord1; \n"); // texcoord1 ist hier richtig
|
||||
}
|
||||
GLSL("} \n");
|
||||
|
||||
Debug(3, "vor create\n");
|
||||
gl_prog = glCreateProgram();
|
||||
Debug(3, "vor compile vertex\n");
|
||||
// printf("%s",sh);
|
||||
compile_attach_shader(gl_prog, GL_VERTEX_SHADER, sh);
|
||||
|
||||
switch (colorspace) {
|
||||
case AVCOL_SPC_RGB:
|
||||
case AVCOL_SPC_BT470BG:
|
||||
m = &yuv_bt601.m[0][0];
|
||||
c = &yuv_bt601.c[0];
|
||||
frag = fragment;
|
||||
Debug(3, "BT601 Colorspace used\n");
|
||||
break;
|
||||
case AVCOL_SPC_BT709:
|
||||
case AVCOL_SPC_UNSPECIFIED: // comes with UHD
|
||||
m = &yuv_bt709.m[0][0];
|
||||
c = &yuv_bt709.c[0];
|
||||
frag = fragment;
|
||||
Debug(3, "BT709 Colorspace used\n");
|
||||
break;
|
||||
case AVCOL_SPC_BT2020_NCL:
|
||||
m = &yuv_bt2020ncl.m[0][0];
|
||||
c = &yuv_bt2020ncl.c[0];
|
||||
cms = &cms_matrix[0][0];
|
||||
frag = fragment_bt2100;
|
||||
Debug(3, "BT2020NCL Colorspace used\n");
|
||||
break;
|
||||
default: // fallback
|
||||
m = &yuv_bt709.m[0][0];
|
||||
c = &yuv_bt709.c[0];
|
||||
frag = fragment;
|
||||
Debug(3, "default BT709 Colorspace used %d\n", colorspace);
|
||||
break;
|
||||
}
|
||||
|
||||
Debug(3,"vor create\n");
|
||||
gl_prog = glCreateProgram();
|
||||
Debug(3,"vor compile vertex\n");
|
||||
compile_attach_shader(gl_prog, GL_VERTEX_SHADER, vertex);
|
||||
GL_init();
|
||||
|
||||
GLSL("%s\n", gl_version);
|
||||
GLSL("precision mediump float; \n");
|
||||
GLSL("layout(location = 0) out vec4 out_color;\n");
|
||||
GLSL("in vec2 texcoord0; \n");
|
||||
GLSL("in vec2 texcoord1; \n");
|
||||
if (Planes == 3)
|
||||
GLSL("in vec2 texcoord2; \n");
|
||||
GLSL("uniform mat3 colormatrix; \n");
|
||||
GLSL("uniform vec3 colormatrix_c; \n");
|
||||
if (colorspace == AVCOL_SPC_BT2020_NCL)
|
||||
GLSL("uniform mat3 cms_matrix;\n");
|
||||
GLSL("uniform sampler2D texture0; \n");
|
||||
GLSL("uniform sampler2D texture1; \n");
|
||||
if (Planes == 3)
|
||||
GLSL("uniform sampler2D texture2; \n");
|
||||
GLSL("void main() { \n");
|
||||
GLSL("vec4 color; \n");
|
||||
|
||||
if (colorspace == AVCOL_SPC_BT2020_NCL) {
|
||||
GLSL("color.r = 1.003906 * vec4(texture(texture0, texcoord0)).r; \n");
|
||||
if (Planes == 3) {
|
||||
GLSL("color.g = 1.003906 * vec4(texture(texture1, texcoord1)).r; \n");
|
||||
GLSL("color.b = 1.003906 * vec4(texture(texture2, texcoord2)).r; \n");
|
||||
} else {
|
||||
GLSL("color.gb = 1.003906 * vec4(texture(texture1, texcoord1)).rg;\n");
|
||||
}
|
||||
GLSL("// color conversion\n");
|
||||
GLSL("color.rgb = mat3(colormatrix) * color.rgb + colormatrix_c; "
|
||||
"\n");
|
||||
GLSL("color.a = 1.0; \n");
|
||||
|
||||
GLSL("// pl_shader_linearize \n");
|
||||
GLSL("color.rgb = max(color.rgb, 0.0); \n");
|
||||
// GLSL("color.rgb = clamp(color.rgb, 0.0, 1.0); \n");
|
||||
// GLSL("color.rgb = pow(color.rgb, vec3(2.4)); \n");
|
||||
// GLSL("color.rgb = mix(vec3(4.0) * color.rgb * color.rgb,exp((color.rgb -
|
||||
// vec3(%f)) * vec3(1.0/%f)) + vec3(%f) ,
|
||||
// bvec3(lessThan(vec3(0.5), color.rgb)));\n",HLG_C, HLG_A, HLG_B);
|
||||
GLSL("color.rgb = mix(vec3(4.0) * color.rgb * color.rgb,exp((color.rgb - "
|
||||
"vec3(0.55991073)) * vec3(1.0/0.17883277)) + vec3(0.28466892), "
|
||||
"bvec3(lessThan(vec3(0.5), color.rgb)));\n");
|
||||
GLSL("color.rgb *= vec3(1.0/3.17955); \n"); // PL_COLOR_SDR_WHITE_HLG
|
||||
GLSL("// color mapping \n");
|
||||
GLSL("color.rgb = cms_matrix * color.rgb; \n");
|
||||
#ifndef GAMMA
|
||||
GLSL("// pl_shader_delinearize \n");
|
||||
GLSL("color.rgb = max(color.rgb, 0.0); \n");
|
||||
// GLSL("color.rgb = clamp(color.rgb, 0.0, 1.0); \n");
|
||||
// GLSL("color.rgb = pow(color.rgb, vec3(1.0/2.4)); \n");
|
||||
GLSL("color.rgb *= vec3(3.17955); \n"); // PL_COLOR_SDR_WHITE_HLG
|
||||
GLSL("color.rgb = mix(vec3(0.5) * sqrt(color.rgb), vec3(0.17883277) * "
|
||||
"log(color.rgb - vec3(0.28466892)) + vec3(0.55991073), "
|
||||
"bvec3(lessThan(vec3(1.0), color.rgb))); \n");
|
||||
|
||||
#endif
|
||||
GLSL("out_color = color; \n");
|
||||
GLSL("} \n");
|
||||
} else {
|
||||
|
||||
GLSL("color.r = 1.000000 * vec4(texture(texture0, texcoord0)).r; \n");
|
||||
if (Planes == 3) {
|
||||
GLSL("color.g = 1.000000 * vec4(texture(texture1, texcoord1)).r;\n");
|
||||
GLSL("color.b = 1.000000 * vec4(texture(texture2, texcoord2)).r;\n");
|
||||
} else {
|
||||
GLSL("color.gb = 1.000000 * vec4(texture(texture1, texcoord1)).rg; \n");
|
||||
}
|
||||
GLSL("// color conversion \n");
|
||||
GLSL("color.rgb = mat3(colormatrix) * color.rgb + colormatrix_c; \n");
|
||||
GLSL("color.a = 1.0; \n");
|
||||
|
||||
GLSL("// linearize gamma \n");
|
||||
GLSL("color.rgb = clamp(color.rgb, 0.0, 1.0); \n"); // linearize gamma
|
||||
GLSL("color.rgb = pow(color.rgb, vec3(2.4)); \n");
|
||||
#ifndef GAMMA
|
||||
GLSL("// delinearize gamma to sRGB \n");
|
||||
GLSL("color.rgb = max(color.rgb, 0.0); \n");
|
||||
GLSL("color.rgb = mix(color.rgb * vec3(12.92), vec3(1.055) * "
|
||||
"pow(color.rgb, vec3(1.0/2.4)) - vec3(0.055), "
|
||||
"bvec3(lessThanEqual(vec3(0.0031308), color.rgb))); \n");
|
||||
#endif
|
||||
GLSL("// color mapping \n");
|
||||
GLSL("out_color = color; \n");
|
||||
GLSL("} \n");
|
||||
}
|
||||
// printf(">%s<",sh);
|
||||
Debug(3, "vor compile fragment\n");
|
||||
compile_attach_shader(gl_prog, GL_FRAGMENT_SHADER, frag);
|
||||
compile_attach_shader(gl_prog, GL_FRAGMENT_SHADER, sh);
|
||||
glBindAttribLocation(gl_prog, 0, "vertex_position");
|
||||
|
||||
for (n = 0; n < 6; n++) {
|
||||
@ -284,7 +367,8 @@ static GLuint sc_generate(GLuint gl_prog, enum AVColorSpace colorspace) {
|
||||
if (gl_colormatrix != -1)
|
||||
glProgramUniformMatrix3fv(gl_prog, gl_colormatrix, 1, 0, m);
|
||||
GlxCheck();
|
||||
//glProgramUniform3fv(gl_prog,gl_colormatrix,3,&yuv_bt709.m[0][0]);
|
||||
Debug(3, "nach set colormatrix\n");
|
||||
|
||||
gl_colormatrix_c = glGetUniformLocation(gl_prog, "colormatrix_c");
|
||||
Debug(3, "get uniform colormatrix_c %d %f\n", gl_colormatrix_c, *c);
|
||||
if (gl_colormatrix_c != -1)
|
||||
@ -301,11 +385,11 @@ static GLuint sc_generate(GLuint gl_prog, enum AVColorSpace colorspace) {
|
||||
return gl_prog;
|
||||
}
|
||||
|
||||
static void render_pass_quad(int flip, float xcrop, float ycrop)
|
||||
{
|
||||
static void render_pass_quad(int flip, float xcrop, float ycrop) {
|
||||
struct vertex va[4];
|
||||
int n;
|
||||
const struct gl_vao_entry *e;
|
||||
|
||||
// uhhhh what a hack
|
||||
if (!flip) {
|
||||
va[0].position.x = (float)-1.0;
|
||||
@ -344,8 +428,6 @@ static void render_pass_quad(int flip, float xcrop, float ycrop)
|
||||
va[3].texcoord[1].x = (float)1.0 - xcrop;
|
||||
va[3].texcoord[1].y = (float)1.0 - ycrop; // abgeschnitten von rechts unten 1.0 - wert
|
||||
|
||||
|
||||
|
||||
glBindBuffer(GL_ARRAY_BUFFER, vao_buffer);
|
||||
glBufferData(GL_ARRAY_BUFFER, 4 * sizeof(struct vertex), va, GL_DYNAMIC_DRAW);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
@ -355,8 +437,8 @@ static void render_pass_quad(int flip, float xcrop, float ycrop)
|
||||
for (n = 0; vertex_vao[n].name; n++) {
|
||||
e = &vertex_vao[n];
|
||||
glEnableVertexAttribArray(n);
|
||||
glVertexAttribPointer(n, e->num_elems, e->type, e->normalized,
|
||||
sizeof(struct vertex), (void *)(intptr_t)e->offset);
|
||||
glVertexAttribPointer(n, e->num_elems, e->type, e->normalized, sizeof(struct vertex),
|
||||
(void *)(intptr_t)e->offset);
|
||||
}
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
|
||||
@ -365,5 +447,4 @@ static void render_pass_quad(int flip, float xcrop, float ycrop)
|
||||
for (n = 0; vertex_vao[n].name; n++)
|
||||
glDisableVertexAttribArray(n);
|
||||
}
|
||||
|
||||
|
||||
#endif
|
||||
|
92
shaders.txt
92
shaders.txt
@ -1,92 +0,0 @@
|
||||
Pro 7 1080i
|
||||
|
||||
[vo/opengl] [ 1] color.r = 1.000000 * vec4(texture(texture0, texcoord0)).r;
|
||||
[vo/opengl] [ 2] color.gb = 1.000000 * vec4(texture(texture1, texcoord1)).rg;
|
||||
[vo/opengl] [ 3] // color conversion
|
||||
[vo/opengl] [ 4] color.rgb = mat3(colormatrix) * color.rgb + colormatrix_c;
|
||||
[vo/opengl] [ 5] color.a = 1.0;
|
||||
[vo/opengl] [ 6] // color mapping
|
||||
|
||||
UHD 10 Bit
|
||||
[vo/opengl] [ 1] color.r = 1.003906 * vec4(texture(texture0, texcoord0)).r;
|
||||
[vo/opengl] [ 2] color.gb = 1.003906 * vec4(texture(texture1, texcoord1)).rg;
|
||||
[vo/opengl] [ 3] // color conversion
|
||||
[vo/opengl] [ 4] color.rgb = mat3(colormatrix) * color.rgb + colormatrix_c;
|
||||
[vo/opengl] [ 5] color.a = 1.0;
|
||||
[vo/opengl] [ 6] // color mapping
|
||||
|
||||
|
||||
HEVC 8 Bit
|
||||
[vo/opengl] [ 1] color.r = 1.003906 * vec4(texture(texture0, texcoord0)).r;
|
||||
[vo/opengl] [ 2] color.gb = 1.003906 * vec4(texture(texture1, texcoord1)).rg;
|
||||
[vo/opengl] [ 3] // color conversion
|
||||
[vo/opengl] [ 4] color.rgb = mat3(colormatrix) * color.rgb + colormatrix_c;
|
||||
[vo/opengl] [ 5] color.a = 1.0;
|
||||
[vo/opengl] [ 6] // color mapping
|
||||
|
||||
ZDF 720p
|
||||
[vo/opengl] [ 1] color.r = 1.000000 * vec4(texture(texture0, texcoord0)).r;
|
||||
[vo/opengl] [ 2] color.gb = 1.000000 * vec4(texture(texture1, texcoord1)).rg;
|
||||
[vo/opengl] [ 3] // color conversion
|
||||
[vo/opengl] [ 4] color.rgb = mat3(colormatrix) * color.rgb + colormatrix_c;
|
||||
[vo/opengl] [ 5] color.a = 1.0;
|
||||
[vo/opengl] [ 6] // color mapping
|
||||
|
||||
VERTEX
|
||||
#version 330
|
||||
in vec2 vertex_position;
|
||||
in vec2 vertex_texcoord0;
|
||||
out vec2 texcoord0;
|
||||
in vec2 vertex_texcoord1;
|
||||
out vec2 texcoord1;
|
||||
in vec2 vertex_texcoord2;
|
||||
out vec2 texcoord2;
|
||||
in vec2 vertex_texcoord3;
|
||||
out vec2 texcoord3;
|
||||
in vec2 vertex_texcoord4;
|
||||
out vec2 texcoord4;
|
||||
in vec2 vertex_texcoord5;
|
||||
out vec2 texcoord5;
|
||||
void main() {
|
||||
gl_Position = vec4(vertex_position, 1.0, 1.0);
|
||||
texcoord0 = vertex_texcoord0;
|
||||
texcoord1 = vertex_texcoord1;
|
||||
texcoord2 = vertex_texcoord2;
|
||||
texcoord3 = vertex_texcoord3;
|
||||
texcoord4 = vertex_texcoord4;
|
||||
texcoord5 = vertex_texcoord5;
|
||||
}
|
||||
|
||||
FRAGMENT
|
||||
#version 330
|
||||
#define texture1D texture
|
||||
#define texture3D texture
|
||||
out vec4 out_color;
|
||||
in vec2 texcoord0;
|
||||
in vec2 texcoord1;
|
||||
in vec2 texcoord2;
|
||||
in vec2 texcoord3;
|
||||
in vec2 texcoord4;
|
||||
in vec2 texcoord5;
|
||||
uniform mat3 colormatrix;
|
||||
uniform vec3 colormatrix_c;
|
||||
uniform sampler2D texture0;
|
||||
uniform vec2 texture_size0;
|
||||
uniform mat2 texture_rot0;
|
||||
uniform vec2 pixel_size0;
|
||||
uniform sampler2D texture1;
|
||||
uniform vec2 texture_size1;
|
||||
uniform mat2 texture_rot1;
|
||||
uniform vec2 pixel_size1;
|
||||
#define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x))
|
||||
void main() {
|
||||
vec4 color = vec4(0.0, 0.0, 0.0, 1.0);
|
||||
color.r = 1.000000 * vec4(texture(texture0, texcoord0)).r;
|
||||
color.gb = 1.000000 * vec4(texture(texture1, texcoord1)).rg;
|
||||
// color conversion
|
||||
color.rgb = mat3(colormatrix) * color.rgb + colormatrix_c;
|
||||
color.a = 1.0;
|
||||
// color mapping
|
||||
out_color = color;
|
||||
}
|
||||
|
222
shaders/KrigBilateral.glsl
Normal file
222
shaders/KrigBilateral.glsl
Normal file
@ -0,0 +1,222 @@
|
||||
// KrigBilateral by Shiandow
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU Lesser General Public
|
||||
// License as published by the Free Software Foundation; either
|
||||
// version 3.0 of the License, or (at your option) any later version.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library.
|
||||
|
||||
//!HOOK CHROMA
|
||||
//!BIND HOOKED
|
||||
//!BIND LUMA
|
||||
//!SAVE LOWRES_Y
|
||||
//!WIDTH LUMA.w
|
||||
//!WHEN CHROMA.w LUMA.w <
|
||||
//!DESC KrigBilateral Downscaling Y pass 1
|
||||
|
||||
#define offset vec2(0,0)
|
||||
|
||||
#define axis 1
|
||||
|
||||
#define Kernel(x) dot(vec3(0.42659, -0.49656, 0.076849), cos(vec3(0, 1, 2) * acos(-1.) * (x + 1.)))
|
||||
|
||||
vec4 hook() {
|
||||
// Calculate bounds
|
||||
float low = ceil((LUMA_pos - CHROMA_pt) * LUMA_size - offset - 0.5)[axis];
|
||||
float high = floor((LUMA_pos + CHROMA_pt) * LUMA_size - offset - 0.5)[axis];
|
||||
|
||||
float W = 0.0;
|
||||
vec4 avg = vec4(0);
|
||||
vec2 pos = LUMA_pos;
|
||||
|
||||
for (float k = low; k <= high; k++) {
|
||||
pos[axis] = LUMA_pt[axis] * (k - offset[axis] + 0.5);
|
||||
float rel = (pos[axis] - LUMA_pos[axis])*CHROMA_size[axis];
|
||||
float w = Kernel(rel);
|
||||
|
||||
vec4 y = textureGrad(LUMA_raw, pos, vec2(0.0), vec2(0.0)).xxxx * LUMA_mul;
|
||||
y.y *= y.y;
|
||||
avg += w * y;
|
||||
W += w;
|
||||
}
|
||||
avg /= W;
|
||||
avg.y = abs(avg.y - pow(avg.x, 2.0));
|
||||
return avg;
|
||||
}
|
||||
|
||||
//!HOOK CHROMA
|
||||
//!BIND HOOKED
|
||||
//!BIND LOWRES_Y
|
||||
//!SAVE LOWRES_Y
|
||||
//!WHEN CHROMA.w LUMA.w <
|
||||
//!DESC KrigBilateral Downscaling Y pass 2
|
||||
|
||||
#define offset vec2(0,0)
|
||||
|
||||
#define axis 0
|
||||
|
||||
#define Kernel(x) dot(vec3(0.42659, -0.49656, 0.076849), cos(vec3(0, 1, 2) * acos(-1.) * (x + 1.)))
|
||||
|
||||
vec4 hook() {
|
||||
// Calculate bounds
|
||||
float low = ceil((LOWRES_Y_pos - CHROMA_pt) * LOWRES_Y_size - offset - 0.5)[axis];
|
||||
float high = floor((LOWRES_Y_pos + CHROMA_pt) * LOWRES_Y_size - offset - 0.5)[axis];
|
||||
|
||||
float W = 0.0;
|
||||
vec4 avg = vec4(0);
|
||||
vec2 pos = LOWRES_Y_pos;
|
||||
|
||||
for (float k = low; k <= high; k++) {
|
||||
pos[axis] = LOWRES_Y_pt[axis] * (k - offset[axis] + 0.5);
|
||||
float rel = (pos[axis] - LOWRES_Y_pos[axis])*CHROMA_size[axis];
|
||||
float w = Kernel(rel);
|
||||
|
||||
vec4 y = textureGrad(LOWRES_Y_raw, pos, vec2(0.0), vec2(0.0)).xxxx * LOWRES_Y_mul;
|
||||
y.y *= y.y;
|
||||
avg += w * y;
|
||||
W += w;
|
||||
}
|
||||
avg /= W;
|
||||
avg.y = abs(avg.y - pow(avg.x, 2.0)) + LOWRES_Y_texOff(0).y;
|
||||
return avg;
|
||||
}
|
||||
|
||||
//!HOOK CHROMA
|
||||
//!BIND HOOKED
|
||||
//!BIND LUMA
|
||||
//!BIND LOWRES_Y
|
||||
//!WIDTH LUMA.w
|
||||
//!HEIGHT LUMA.h
|
||||
//!WHEN CHROMA.w LUMA.w <
|
||||
//!OFFSET ALIGN
|
||||
//!DESC KrigBilateral Upscaling UV
|
||||
|
||||
// -- Convenience --
|
||||
#define sqr(x) dot(x,x)
|
||||
#define bitnoise 1.0/(2.0*255.0)
|
||||
#define noise 0.05//5.0*bitnoise
|
||||
#define chromaOffset vec2(0.0, 0.0)
|
||||
|
||||
// -- Window Size --
|
||||
#define taps 3
|
||||
#define even (float(taps) - 2.0 * floor(float(taps) / 2.0) == 0.0)
|
||||
#define minX int(1.0-ceil(float(taps)/2.0))
|
||||
#define maxX int(floor(float(taps)/2.0))
|
||||
|
||||
#define Kernel(x) (cos(acos(-1.0)*(x)/float(taps))) // Hann kernel
|
||||
|
||||
// -- Input processing --
|
||||
#define GetY(coord) LOWRES_Y_tex(LOWRES_Y_pt*(pos+coord+vec2(0.5))).xy
|
||||
#define GetUV(coord) CHROMA_tex(CHROMA_pt*(pos+coord+vec2(0.5))).xy
|
||||
|
||||
#define N (taps*taps - 1)
|
||||
|
||||
#define M(i,j) Mx[min(i,j)*N + max(i,j) - min(i,j)*(min(i,j)+1)/2]
|
||||
|
||||
#define C(i,j) (inversesqrt(1.0 + (X[i].y + X[j].y)/localVar) * exp(-0.5*(sqr(X[i].x - X[j].x)/(localVar + X[i].y + X[j].y) + sqr((coords[i] - coords[j])/radius))) + (X[i].x - y) * (X[j].x - y) / localVar)
|
||||
#define c(i) (inversesqrt(1.0 + X[i].y/localVar) * exp(-0.5*(sqr(X[i].x - y)/(localVar + X[i].y) + sqr((coords[i] - offset)/radius))))
|
||||
|
||||
vec4 hook() {
|
||||
vec2 pos = CHROMA_pos * HOOKED_size - chromaOffset - vec2(0.5);
|
||||
vec2 offset = pos - (even ? floor(pos) : round(pos));
|
||||
pos -= offset;
|
||||
|
||||
vec2 coords[N+1];
|
||||
vec4 X[N+1];
|
||||
float y = LUMA_texOff(0).x;
|
||||
vec4 total = vec4(0);
|
||||
|
||||
coords[0] = vec2(-1,-1); coords[1] = vec2(-1, 0); coords[2] = vec2(-1, 1);
|
||||
coords[3] = vec2( 0,-1); coords[4] = vec2( 0, 1); coords[5] = vec2( 1,-1);
|
||||
coords[6] = vec2( 1, 0); coords[7] = vec2( 1, 1); coords[8] = vec2( 0, 0);
|
||||
|
||||
for (int i=0; i<N+1; i++) {
|
||||
X[i] = vec4(GetY(coords[i]), GetUV(coords[i]));
|
||||
vec2 w = clamp(1.5 - abs(coords[i] - offset), 0.0, 1.0);
|
||||
total += w.x*w.y*vec4(X[i].x, pow(X[i].x, 2.0), X[i].y, 1.0);
|
||||
}
|
||||
total.xyz /= total.w;
|
||||
float localVar = sqr(noise) + abs(total.y - pow(total.x, 2.0)) + total.z;
|
||||
float radius = 1.0;
|
||||
|
||||
float Mx[N*(N+1)/2];
|
||||
float b[N];
|
||||
vec4 interp = X[N];
|
||||
|
||||
b[0] = c(0) - c(N) - C(0,N) + C(N,N); M(0, 0) = C(0,0) - C(0,N) - C(0,N) + C(N,N); M(0, 1) = C(0,1) - C(1,N) - C(0,N) + C(N,N); M(0, 2) = C(0,2) - C(2,N) - C(0,N) + C(N,N); M(0, 3) = C(0,3) - C(3,N) - C(0,N) + C(N,N); M(0, 4) = C(0,4) - C(4,N) - C(0,N) + C(N,N); M(0, 5) = C(0,5) - C(5,N) - C(0,N) + C(N,N); M(0, 6) = C(0,6) - C(6,N) - C(0,N) + C(N,N); M(0, 7) = C(0,7) - C(7,N) - C(0,N) + C(N,N);
|
||||
b[1] = c(1) - c(N) - C(1,N) + C(N,N); M(1, 1) = C(1,1) - C(1,N) - C(1,N) + C(N,N); M(1, 2) = C(1,2) - C(2,N) - C(1,N) + C(N,N); M(1, 3) = C(1,3) - C(3,N) - C(1,N) + C(N,N); M(1, 4) = C(1,4) - C(4,N) - C(1,N) + C(N,N); M(1, 5) = C(1,5) - C(5,N) - C(1,N) + C(N,N); M(1, 6) = C(1,6) - C(6,N) - C(1,N) + C(N,N); M(1, 7) = C(1,7) - C(7,N) - C(1,N) + C(N,N);
|
||||
b[2] = c(2) - c(N) - C(2,N) + C(N,N); M(2, 2) = C(2,2) - C(2,N) - C(2,N) + C(N,N); M(2, 3) = C(2,3) - C(3,N) - C(2,N) + C(N,N); M(2, 4) = C(2,4) - C(4,N) - C(2,N) + C(N,N); M(2, 5) = C(2,5) - C(5,N) - C(2,N) + C(N,N); M(2, 6) = C(2,6) - C(6,N) - C(2,N) + C(N,N); M(2, 7) = C(2,7) - C(7,N) - C(2,N) + C(N,N);
|
||||
b[3] = c(3) - c(N) - C(3,N) + C(N,N); M(3, 3) = C(3,3) - C(3,N) - C(3,N) + C(N,N); M(3, 4) = C(3,4) - C(4,N) - C(3,N) + C(N,N); M(3, 5) = C(3,5) - C(5,N) - C(3,N) + C(N,N); M(3, 6) = C(3,6) - C(6,N) - C(3,N) + C(N,N); M(3, 7) = C(3,7) - C(7,N) - C(3,N) + C(N,N);
|
||||
b[4] = c(4) - c(N) - C(4,N) + C(N,N); M(4, 4) = C(4,4) - C(4,N) - C(4,N) + C(N,N); M(4, 5) = C(4,5) - C(5,N) - C(4,N) + C(N,N); M(4, 6) = C(4,6) - C(6,N) - C(4,N) + C(N,N); M(4, 7) = C(4,7) - C(7,N) - C(4,N) + C(N,N);
|
||||
b[5] = c(5) - c(N) - C(5,N) + C(N,N); M(5, 5) = C(5,5) - C(5,N) - C(5,N) + C(N,N); M(5, 6) = C(5,6) - C(6,N) - C(5,N) + C(N,N); M(5, 7) = C(5,7) - C(7,N) - C(5,N) + C(N,N);
|
||||
b[6] = c(6) - c(N) - C(6,N) + C(N,N); M(6, 6) = C(6,6) - C(6,N) - C(6,N) + C(N,N); M(6, 7) = C(6,7) - C(7,N) - C(6,N) + C(N,N);
|
||||
b[7] = c(7) - c(N) - C(7,N) + C(N,N); M(7, 7) = C(7,7) - C(7,N) - C(7,N) + C(N,N);
|
||||
|
||||
b[1] -= b[0] * M(1, 0) / M(0, 0); M(1, 1) -= M(0, 1) * M(1, 0) / M(0, 0); M(1, 2) -= M(0, 2) * M(1, 0) / M(0, 0); M(1, 3) -= M(0, 3) * M(1, 0) / M(0, 0); M(1, 4) -= M(0, 4) * M(1, 0) / M(0, 0); M(1, 5) -= M(0, 5) * M(1, 0) / M(0, 0); M(1, 6) -= M(0, 6) * M(1, 0) / M(0, 0); M(1, 7) -= M(0, 7) * M(1, 0) / M(0, 0);
|
||||
b[2] -= b[0] * M(2, 0) / M(0, 0); M(2, 2) -= M(0, 2) * M(2, 0) / M(0, 0); M(2, 3) -= M(0, 3) * M(2, 0) / M(0, 0); M(2, 4) -= M(0, 4) * M(2, 0) / M(0, 0); M(2, 5) -= M(0, 5) * M(2, 0) / M(0, 0); M(2, 6) -= M(0, 6) * M(2, 0) / M(0, 0); M(2, 7) -= M(0, 7) * M(2, 0) / M(0, 0);
|
||||
b[3] -= b[0] * M(3, 0) / M(0, 0); M(3, 3) -= M(0, 3) * M(3, 0) / M(0, 0); M(3, 4) -= M(0, 4) * M(3, 0) / M(0, 0); M(3, 5) -= M(0, 5) * M(3, 0) / M(0, 0); M(3, 6) -= M(0, 6) * M(3, 0) / M(0, 0); M(3, 7) -= M(0, 7) * M(3, 0) / M(0, 0);
|
||||
b[4] -= b[0] * M(4, 0) / M(0, 0); M(4, 4) -= M(0, 4) * M(4, 0) / M(0, 0); M(4, 5) -= M(0, 5) * M(4, 0) / M(0, 0); M(4, 6) -= M(0, 6) * M(4, 0) / M(0, 0); M(4, 7) -= M(0, 7) * M(4, 0) / M(0, 0);
|
||||
b[5] -= b[0] * M(5, 0) / M(0, 0); M(5, 5) -= M(0, 5) * M(5, 0) / M(0, 0); M(5, 6) -= M(0, 6) * M(5, 0) / M(0, 0); M(5, 7) -= M(0, 7) * M(5, 0) / M(0, 0);
|
||||
b[6] -= b[0] * M(6, 0) / M(0, 0); M(6, 6) -= M(0, 6) * M(6, 0) / M(0, 0); M(6, 7) -= M(0, 7) * M(6, 0) / M(0, 0);
|
||||
b[7] -= b[0] * M(7, 0) / M(0, 0); M(7, 7) -= M(0, 7) * M(7, 0) / M(0, 0);
|
||||
|
||||
b[2] -= b[1] * M(2, 1) / M(1, 1); M(2, 2) -= M(1, 2) * M(2, 1) / M(1, 1); M(2, 3) -= M(1, 3) * M(2, 1) / M(1, 1); M(2, 4) -= M(1, 4) * M(2, 1) / M(1, 1); M(2, 5) -= M(1, 5) * M(2, 1) / M(1, 1); M(2, 6) -= M(1, 6) * M(2, 1) / M(1, 1); M(2, 7) -= M(1, 7) * M(2, 1) / M(1, 1);
|
||||
b[3] -= b[1] * M(3, 1) / M(1, 1); M(3, 3) -= M(1, 3) * M(3, 1) / M(1, 1); M(3, 4) -= M(1, 4) * M(3, 1) / M(1, 1); M(3, 5) -= M(1, 5) * M(3, 1) / M(1, 1); M(3, 6) -= M(1, 6) * M(3, 1) / M(1, 1); M(3, 7) -= M(1, 7) * M(3, 1) / M(1, 1);
|
||||
b[4] -= b[1] * M(4, 1) / M(1, 1); M(4, 4) -= M(1, 4) * M(4, 1) / M(1, 1); M(4, 5) -= M(1, 5) * M(4, 1) / M(1, 1); M(4, 6) -= M(1, 6) * M(4, 1) / M(1, 1); M(4, 7) -= M(1, 7) * M(4, 1) / M(1, 1);
|
||||
b[5] -= b[1] * M(5, 1) / M(1, 1); M(5, 5) -= M(1, 5) * M(5, 1) / M(1, 1); M(5, 6) -= M(1, 6) * M(5, 1) / M(1, 1); M(5, 7) -= M(1, 7) * M(5, 1) / M(1, 1);
|
||||
b[6] -= b[1] * M(6, 1) / M(1, 1); M(6, 6) -= M(1, 6) * M(6, 1) / M(1, 1); M(6, 7) -= M(1, 7) * M(6, 1) / M(1, 1);
|
||||
b[7] -= b[1] * M(7, 1) / M(1, 1); M(7, 7) -= M(1, 7) * M(7, 1) / M(1, 1);
|
||||
|
||||
b[3] -= b[2] * M(3, 2) / M(2, 2); M(3, 3) -= M(2, 3) * M(3, 2) / M(2, 2); M(3, 4) -= M(2, 4) * M(3, 2) / M(2, 2); M(3, 5) -= M(2, 5) * M(3, 2) / M(2, 2); M(3, 6) -= M(2, 6) * M(3, 2) / M(2, 2); M(3, 7) -= M(2, 7) * M(3, 2) / M(2, 2);
|
||||
b[4] -= b[2] * M(4, 2) / M(2, 2); M(4, 4) -= M(2, 4) * M(4, 2) / M(2, 2); M(4, 5) -= M(2, 5) * M(4, 2) / M(2, 2); M(4, 6) -= M(2, 6) * M(4, 2) / M(2, 2); M(4, 7) -= M(2, 7) * M(4, 2) / M(2, 2);
|
||||
b[5] -= b[2] * M(5, 2) / M(2, 2); M(5, 5) -= M(2, 5) * M(5, 2) / M(2, 2); M(5, 6) -= M(2, 6) * M(5, 2) / M(2, 2); M(5, 7) -= M(2, 7) * M(5, 2) / M(2, 2);
|
||||
b[6] -= b[2] * M(6, 2) / M(2, 2); M(6, 6) -= M(2, 6) * M(6, 2) / M(2, 2); M(6, 7) -= M(2, 7) * M(6, 2) / M(2, 2);
|
||||
b[7] -= b[2] * M(7, 2) / M(2, 2); M(7, 7) -= M(2, 7) * M(7, 2) / M(2, 2);
|
||||
|
||||
b[4] -= b[3] * M(4, 3) / M(3, 3); M(4, 4) -= M(3, 4) * M(4, 3) / M(3, 3); M(4, 5) -= M(3, 5) * M(4, 3) / M(3, 3); M(4, 6) -= M(3, 6) * M(4, 3) / M(3, 3); M(4, 7) -= M(3, 7) * M(4, 3) / M(3, 3);
|
||||
b[5] -= b[3] * M(5, 3) / M(3, 3); M(5, 5) -= M(3, 5) * M(5, 3) / M(3, 3); M(5, 6) -= M(3, 6) * M(5, 3) / M(3, 3); M(5, 7) -= M(3, 7) * M(5, 3) / M(3, 3);
|
||||
b[6] -= b[3] * M(6, 3) / M(3, 3); M(6, 6) -= M(3, 6) * M(6, 3) / M(3, 3); M(6, 7) -= M(3, 7) * M(6, 3) / M(3, 3);
|
||||
b[7] -= b[3] * M(7, 3) / M(3, 3); M(7, 7) -= M(3, 7) * M(7, 3) / M(3, 3);
|
||||
|
||||
b[5] -= b[4] * M(5, 4) / M(4, 4); M(5, 5) -= M(4, 5) * M(5, 4) / M(4, 4); M(5, 6) -= M(4, 6) * M(5, 4) / M(4, 4); M(5, 7) -= M(4, 7) * M(5, 4) / M(4, 4);
|
||||
b[6] -= b[4] * M(6, 4) / M(4, 4); M(6, 6) -= M(4, 6) * M(6, 4) / M(4, 4); M(6, 7) -= M(4, 7) * M(6, 4) / M(4, 4);
|
||||
b[7] -= b[4] * M(7, 4) / M(4, 4); M(7, 7) -= M(4, 7) * M(7, 4) / M(4, 4);
|
||||
|
||||
b[6] -= b[5] * M(6, 5) / M(5, 5); M(6, 6) -= M(5, 6) * M(6, 5) / M(5, 5); M(6, 7) -= M(5, 7) * M(6, 5) / M(5, 5);
|
||||
b[7] -= b[5] * M(7, 5) / M(5, 5); M(7, 7) -= M(5, 7) * M(7, 5) / M(5, 5);
|
||||
|
||||
b[7] -= b[6] * M(7, 6) / M(6, 6); M(7, 7) -= M(6, 7) * M(7, 6) / M(6, 6);
|
||||
|
||||
b[N-1-0] /= M(N-1-0, N-1-0);
|
||||
interp += b[N-1-0] * (X[N-1-0] - X[N]);
|
||||
|
||||
b[N-1-1] -= M(N-1-1, 7) * b[7]; b[N-1-1] /= M(N-1-1, N-1-1);
|
||||
interp += b[N-1-1] * (X[N-1-1] - X[N]);
|
||||
|
||||
b[N-1-2] -= M(N-1-2, 6) * b[6]; b[N-1-2] -= M(N-1-2, 7) * b[7]; b[N-1-2] /= M(N-1-2, N-1-2);
|
||||
interp += b[N-1-2] * (X[N-1-2] - X[N]);
|
||||
|
||||
b[N-1-3] -= M(N-1-3, 5) * b[5]; b[N-1-3] -= M(N-1-3, 6) * b[6]; b[N-1-3] -= M(N-1-3, 7) * b[7]; b[N-1-3] /= M(N-1-3, N-1-3);
|
||||
interp += b[N-1-3] * (X[N-1-3] - X[N]);
|
||||
|
||||
b[N-1-4] -= M(N-1-4, 4) * b[4]; b[N-1-4] -= M(N-1-4, 5) * b[5]; b[N-1-4] -= M(N-1-4, 6) * b[6]; b[N-1-4] -= M(N-1-4, 7) * b[7]; b[N-1-4] /= M(N-1-4, N-1-4);
|
||||
interp += b[N-1-4] * (X[N-1-4] - X[N]);
|
||||
|
||||
b[N-1-5] -= M(N-1-5, 3) * b[3]; b[N-1-5] -= M(N-1-5, 4) * b[4]; b[N-1-5] -= M(N-1-5, 5) * b[5]; b[N-1-5] -= M(N-1-5, 6) * b[6]; b[N-1-5] -= M(N-1-5, 7) * b[7]; b[N-1-5] /= M(N-1-5, N-1-5);
|
||||
interp += b[N-1-5] * (X[N-1-5] - X[N]);
|
||||
|
||||
b[N-1-6] -= M(N-1-6, 2) * b[2]; b[N-1-6] -= M(N-1-6, 3) * b[3]; b[N-1-6] -= M(N-1-6, 4) * b[4]; b[N-1-6] -= M(N-1-6, 5) * b[5]; b[N-1-6] -= M(N-1-6, 6) * b[6]; b[N-1-6] -= M(N-1-6, 7) * b[7]; b[N-1-6] /= M(N-1-6, N-1-6);
|
||||
interp += b[N-1-6] * (X[N-1-6] - X[N]);
|
||||
|
||||
b[N-1-7] -= M(N-1-7, 1) * b[1]; b[N-1-7] -= M(N-1-7, 2) * b[2]; b[N-1-7] -= M(N-1-7, 3) * b[3]; b[N-1-7] -= M(N-1-7, 4) * b[4]; b[N-1-7] -= M(N-1-7, 5) * b[5]; b[N-1-7] -= M(N-1-7, 6) * b[6]; b[N-1-7] -= M(N-1-7, 7) * b[7]; b[N-1-7] /= M(N-1-7, N-1-7);
|
||||
interp += b[N-1-7] * (X[N-1-7] - X[N]);
|
||||
|
||||
return interp.zwxx;
|
||||
}
|
206
shaders/LumaSharpenHook.glsl
Normal file
206
shaders/LumaSharpenHook.glsl
Normal file
@ -0,0 +1,206 @@
|
||||
// vim: set ft=glsl:
|
||||
|
||||
/*
|
||||
LumaSharpenHook 0.3
|
||||
|
||||
original hlsl by Christian Cann Schuldt Jensen ~ CeeJay.dk
|
||||
port to glsl by Anon
|
||||
|
||||
It blurs the original pixel with the surrounding pixels and then subtracts this blur to sharpen the image.
|
||||
It does this in luma to avoid color artifacts and allows limiting the maximum sharpning to avoid or lessen halo artifacts.
|
||||
|
||||
This is similar to using Unsharp Mask in Photoshop.
|
||||
*/
|
||||
|
||||
// -- Hooks --
|
||||
//!HOOK LUMA
|
||||
//!BIND HOOKED
|
||||
|
||||
|
||||
// -- Sharpening --
|
||||
#define sharp_strength 0.30 //[0.10 to 3.00] Strength of the sharpening
|
||||
|
||||
#define sharp_clamp 0.035 //[0.000 to 1.000] Limits maximum amount of sharpening a pixel recieves - Default is 0.035
|
||||
|
||||
// -- Advanced sharpening settings --
|
||||
#define pattern 2 //[1|2|3|4] Choose a sample pattern. 1 = Fast, 2 = Normal, 3 = Wider, 4 = Pyramid shaped.
|
||||
//[8|9] Experimental slower patterns. 8 = 9 tap 9 fetch gaussian, 9 = 9 tap 9 fetch high pass.
|
||||
|
||||
#define offset_bias 1.0 //[0.0 to 6.0] Offset bias adjusts the radius of the sampling pattern.
|
||||
|
||||
vec4 hook(){
|
||||
vec4 colorInput = LUMA_tex(LUMA_pos);
|
||||
|
||||
|
||||
//We are on luma plane: xyzw = [luma_val, 0.0, 0.0, 1.0]
|
||||
float ori = colorInput.x;
|
||||
|
||||
// -- Combining the strength and luma multipliers --
|
||||
float sharp_strength_luma = sharp_strength; //I'll be combining even more multipliers with it later on
|
||||
|
||||
float px = 1.0;
|
||||
float py = 1.0;
|
||||
|
||||
// Sampling patterns
|
||||
|
||||
// [ NW, , NE ] Each texture lookup (except ori)
|
||||
// [ ,ori, ] samples 4 pixels
|
||||
// [ SW, , SE ]
|
||||
|
||||
// -- Pattern 1 -- A (fast) 7 tap gaussian using only 2+1 texture fetches.
|
||||
#if pattern == 1
|
||||
|
||||
// -- Gaussian filter --
|
||||
// [ 1/9, 2/9, ] [ 1 , 2 , ]
|
||||
// [ 2/9, 8/9, 2/9] = [ 2 , 8 , 2 ]
|
||||
// [ , 2/9, 1/9] [ , 2 , 1 ]
|
||||
|
||||
px = (px / 3.0) * offset_bias;
|
||||
py = (py / 3.0) * offset_bias;
|
||||
|
||||
float blur_ori = LUMA_texOff(vec2(px,py)).x; // North West
|
||||
blur_ori += LUMA_texOff(vec2(-px,-py)).x; // South East
|
||||
|
||||
//blur_ori += LUMA_texOff(vec2(px,py)).x; // North East
|
||||
//blur_ori += LUMA_texOff(vec2(-px,-py)).x; // South West
|
||||
|
||||
blur_ori *= 0.5; //Divide by the number of texture fetches
|
||||
|
||||
sharp_strength_luma *= 1.5; // Adjust strength to aproximate the strength of pattern 2
|
||||
#endif
|
||||
|
||||
// -- Pattern 2 -- A 9 tap gaussian using 4+1 texture fetches.
|
||||
#if pattern == 2
|
||||
// -- Gaussian filter --
|
||||
// [ .25, .50, .25] [ 1 , 2 , 1 ]
|
||||
// [ .50, 1, .50] = [ 2 , 4 , 2 ]
|
||||
// [ .25, .50, .25] [ 1 , 2 , 1 ]
|
||||
|
||||
px = px * 0.5 * offset_bias;
|
||||
py = py * 0.5 * offset_bias;
|
||||
|
||||
float blur_ori = LUMA_texOff(vec2(px,-py)).x; // South East
|
||||
blur_ori += LUMA_texOff(vec2(-px,-py)).x; // South West
|
||||
blur_ori += LUMA_texOff(vec2(px,py)).x; // North East
|
||||
blur_ori += LUMA_texOff(vec2(-px,py)).x; // North West
|
||||
|
||||
blur_ori *= 0.25; // ( /= 4) Divide by the number of texture fetches
|
||||
#endif
|
||||
|
||||
// -- Pattern 3 -- An experimental 17 tap gaussian using 4+1 texture fetches.
|
||||
#if pattern == 3
|
||||
|
||||
// -- Gaussian filter --
|
||||
// [ , 4 , 6 , , ]
|
||||
// [ ,16 ,24 ,16 , 4 ]
|
||||
// [ 6 ,24 , ,24 , 6 ]
|
||||
// [ 4 ,16 ,24 ,16 , ]
|
||||
// [ , , 6 , 4 , ]
|
||||
|
||||
px = px * offset_bias;
|
||||
py = py * offset_bias;
|
||||
|
||||
float blur_ori = LUMA_texOff(vec2(0.4*px,-1.2*py)).x; // South South East
|
||||
blur_ori += LUMA_texOff(vec2(-1.2*px,-0.4*py)).x; // West South West
|
||||
blur_ori += LUMA_texOff(vec2(1.2*px,0.4*py)).x; // East North East
|
||||
blur_ori += LUMA_texOff(vec2(-0.4*px,1.2*py)).x; // North North West
|
||||
|
||||
blur_ori *= 0.25; // ( /= 4) Divide by the number of texture fetches
|
||||
|
||||
sharp_strength_luma *= 0.51;
|
||||
#endif
|
||||
|
||||
// -- Pattern 4 -- A 9 tap high pass (pyramid filter) using 4+1 texture fetches.
|
||||
#if pattern == 4
|
||||
// -- Gaussian filter --
|
||||
// [ .50, .50, .50] [ 1 , 1 , 1 ]
|
||||
// [ .50, , .50] = [ 1 , , 1 ]
|
||||
// [ .50, .50, .50] [ 1 , 1 , 1 ]
|
||||
|
||||
float blur_ori = LUMA_texOff(vec2(0.5 * px,-py * offset_bias)).x; // South South East
|
||||
blur_ori += LUMA_texOff(vec2(offset_bias * -px,0.5 * -py)).x; // West South West
|
||||
blur_ori += LUMA_texOff(vec2(offset_bias * px,0.5 * py)).x; // East North East
|
||||
blur_ori += LUMA_texOff(vec2(0.5 * -px,py * offset_bias)).x; // North North West
|
||||
|
||||
//blur_ori += (2.0 * ori); // Probably not needed. Only serves to lessen the effect.
|
||||
|
||||
blur_ori *= 0.25; //Divide by the number of texture fetches
|
||||
|
||||
sharp_strength_luma *= 0.666; // Adjust strength to aproximate the strength of pattern 2
|
||||
#endif
|
||||
|
||||
// -- Pattern 8 -- A (slower) 9 tap gaussian using 9 texture fetches.
|
||||
#if pattern == 8
|
||||
|
||||
// -- Gaussian filter --
|
||||
// [ 1 , 2 , 1 ]
|
||||
// [ 2 , 4 , 2 ]
|
||||
// [ 1 , 2 , 1 ]
|
||||
|
||||
px = px * offset_bias;
|
||||
py = py * offset_bias;
|
||||
|
||||
float blur_ori = LUMA_texOff(vec2(-px,py)).x; // North West
|
||||
blur_ori += LUMA_texOff(vec2(px,-py)).x; // South East
|
||||
blur_ori += LUMA_texOff(vec2(-px,-py)).x; // South West
|
||||
blur_ori += LUMA_texOff(vec2(px,py)).x; // North East
|
||||
|
||||
float blur_ori2 = LUMA_texOff(vec2(0.0,py)).x; // North
|
||||
blur_ori2 += LUMA_texOff(vec2(0.0,-py)).x; // South
|
||||
blur_ori2 += LUMA_texOff(vec2(-px,0.0)).x; // West
|
||||
blur_ori2 += LUMA_texOff(vec2(px,0.0)).x; // East
|
||||
blur_ori2 *= 2.0;
|
||||
|
||||
blur_ori += blur_ori2;
|
||||
blur_ori += (ori * 4.0); // Probably not needed. Only serves to lessen the effect.
|
||||
|
||||
// dot()s with gaussian strengths here?
|
||||
|
||||
blur_ori /= 16.0; //Divide by the number of texture fetches
|
||||
|
||||
sharp_strength_luma *= 0.75; // Adjust strength to aproximate the strength of pattern 2
|
||||
#endif
|
||||
|
||||
// -- Pattern 9 -- A (slower) 9 tap high pass using 9 texture fetches.
|
||||
#if pattern == 9
|
||||
|
||||
// -- Gaussian filter --
|
||||
// [ 1 , 1 , 1 ]
|
||||
// [ 1 , 1 , 1 ]
|
||||
// [ 1 , 1 , 1 ]
|
||||
|
||||
px = px * offset_bias;
|
||||
py = py * offset_bias;
|
||||
|
||||
float blur_ori = LUMA_texOff(vec2(-px,py)).x; // North West
|
||||
blur_ori += LUMA_texOff(vec2(px,-py)).x; // South East
|
||||
blur_ori += LUMA_texOff(vec2(-px,-py)).x; // South West
|
||||
blur_ori += LUMA_texOff(vec2(px,py)).x; // North East
|
||||
|
||||
blur_ori += ori; // Probably not needed. Only serves to lessen the effect.
|
||||
|
||||
blur_ori += LUMA_texOff(vec2(0.0,py)).x; // North
|
||||
blur_ori += LUMA_texOff(vec2(0.0,-py)).x; // South
|
||||
blur_ori += LUMA_texOff(vec2(-px,0.0)).x; // West
|
||||
blur_ori += LUMA_texOff(vec2(px,0.0)).x; // East
|
||||
|
||||
blur_ori /= 9.0; //Divide by the number of texture fetches
|
||||
|
||||
sharp_strength_luma *= (8.0/9.0); // Adjust strength to aproximate the strength of pattern 2
|
||||
#endif
|
||||
|
||||
// -- Calculate the sharpening --
|
||||
float sharp = ori - blur_ori; //Subtracting the blurred image from the original image
|
||||
|
||||
// -- Adjust strength of the sharpening and clamp it--
|
||||
float sharp_strength_luma_clamp = sharp_strength_luma / (2.0 * sharp_clamp); //Roll part of the clamp into the dot
|
||||
|
||||
float sharp_luma = clamp((sharp * sharp_strength_luma_clamp + 0.5), 0.0,1.0 ); //Calculate the luma, adjust the strength, scale up and clamp
|
||||
sharp_luma = (sharp_clamp * 2.0) * sharp_luma - sharp_clamp; //scale down
|
||||
|
||||
|
||||
// -- Combining the values to get the final sharpened pixel --
|
||||
|
||||
colorInput.x = colorInput.x + sharp_luma; // Add the sharpening to the input color.
|
||||
return clamp(colorInput, 0.0,1.0);
|
||||
}
|
246
shaders/adaptive-sharpen.glsl
Normal file
246
shaders/adaptive-sharpen.glsl
Normal file
@ -0,0 +1,246 @@
|
||||
// Copyright (c) 2015-2018, bacondither
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
// 1. Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer
|
||||
// in this position and unchanged.
|
||||
// 2. Redistributions in binary form must reproduce the above copyright
|
||||
// notice, this list of conditions and the following disclaimer in the
|
||||
// documentation and/or other materials provided with the distribution.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE AUTHORS ``AS IS'' AND ANY EXPRESS OR
|
||||
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
||||
// OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
||||
// IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
||||
// NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
||||
// THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
// Adaptive sharpen - version 2018-04-14 - (requires ps >= 3.0)
|
||||
// Tuned for use post resize
|
||||
|
||||
//!HOOK SCALED
|
||||
//!BIND HOOKED
|
||||
//!SAVE ASSD
|
||||
//!COMPONENTS 2
|
||||
//!DESC adaptive-sharpen
|
||||
|
||||
//--------------------------------------- Settings ------------------------------------------------
|
||||
|
||||
#define curve_height 1.6 // Main control of sharpening strength [>0]
|
||||
// 0.3 <-> 2.0 is a reasonable range of values
|
||||
|
||||
// Defined values under this row are "optimal" DO NOT CHANGE IF YOU DO NOT KNOW WHAT YOU ARE DOING!
|
||||
|
||||
#define curveslope 0.5 // Sharpening curve slope, high edge values
|
||||
|
||||
#define L_overshoot 0.003 // Max light overshoot before compression [>0.001]
|
||||
#define L_compr_low 0.167 // Light compression, default (0.169=~9x)
|
||||
#define L_compr_high 0.334 // Light compression, surrounded by edges (0.337=~4x)
|
||||
|
||||
#define D_overshoot 0.009 // Max dark overshoot before compression [>0.001]
|
||||
#define D_compr_low 0.250 // Dark compression, default (0.253=~6x)
|
||||
#define D_compr_high 0.500 // Dark compression, surrounded by edges (0.504=~2.5x)
|
||||
|
||||
#define scale_lim 0.1 // Abs max change before compression (0.1=+-10%)
|
||||
#define scale_cs 0.056 // Compression slope above scale_lim
|
||||
|
||||
#define pm_p sat(1.0/curve_height) // Power mean p-value [>0-1.0]
|
||||
//-------------------------------------------------------------------------------------------------
|
||||
|
||||
// Soft limit
|
||||
#define soft_lim(v,s) ( (exp(2.0*min(abs(v), s*24.0)/s) - 1.0)/(exp(2.0*min(abs(v), s*24.0)/s) + 1.0)*s )
|
||||
|
||||
// Weighted power mean
|
||||
#define wpmean(a,b,c) ( pow((c*pow(abs(a), pm_p) + (1.0-c)*pow(b, pm_p)), (1.0/pm_p)) )
|
||||
|
||||
// Get destination pixel values
|
||||
#define get(x,y) ( HOOKED_texOff(vec2(x, y)).rgb )
|
||||
#define sat(x) ( clamp(x, 0.0, 1.0) )
|
||||
|
||||
// Colour to luma, fast approx gamma, avg of rec. 709 & 601 luma coeffs
|
||||
#define CtL(RGB) ( sqrt(dot(vec3(0.2558, 0.6511, 0.0931), pow(sat(RGB), vec3(2.0)))) )
|
||||
|
||||
// Center pixel diff
|
||||
#define mdiff(a,b,c,d,e,f,g) ( abs(luma[g]-luma[a]) + abs(luma[g]-luma[b]) \
|
||||
+ abs(luma[g]-luma[c]) + abs(luma[g]-luma[d]) \
|
||||
+ 0.5*(abs(luma[g]-luma[e]) + abs(luma[g]-luma[f])) )
|
||||
|
||||
#define b_diff(pix) ( abs(blur-c[pix]) )
|
||||
|
||||
vec4 hook() {
|
||||
|
||||
vec4 o = HOOKED_tex(HOOKED_pos);
|
||||
|
||||
// Get points, saturate colour data in c[0]
|
||||
// [ c22 ]
|
||||
// [ c24, c9, c23 ]
|
||||
// [ c21, c1, c2, c3, c18 ]
|
||||
// [ c19, c10, c4, c0, c5, c11, c16 ]
|
||||
// [ c20, c6, c7, c8, c17 ]
|
||||
// [ c15, c12, c14 ]
|
||||
// [ c13 ]
|
||||
vec3 c[25] = vec3[](sat(o.rgb), get(-1,-1), get( 0,-1), get( 1,-1), get(-1, 0),
|
||||
get( 1, 0), get(-1, 1), get( 0, 1), get( 1, 1), get( 0,-2),
|
||||
get(-2, 0), get( 2, 0), get( 0, 2), get( 0, 3), get( 1, 2),
|
||||
get(-1, 2), get( 3, 0), get( 2, 1), get( 2,-1), get(-3, 0),
|
||||
get(-2, 1), get(-2,-1), get( 0,-3), get( 1,-2), get(-1,-2));
|
||||
|
||||
// Blur, gauss 3x3
|
||||
vec3 blur = (2.0 * (c[2]+c[4]+c[5]+c[7]) + (c[1]+c[3]+c[6]+c[8]) + 4.0 * c[0]) / 16.0;
|
||||
|
||||
// Contrast compression, center = 0.5, scaled to 1/3
|
||||
float c_comp = sat(0.266666681f + 0.9*exp2(dot(blur, vec3(-7.4/3.0))));
|
||||
|
||||
// Edge detection
|
||||
// Relative matrix weights
|
||||
// [ 1 ]
|
||||
// [ 4, 5, 4 ]
|
||||
// [ 1, 5, 6, 5, 1 ]
|
||||
// [ 4, 5, 4 ]
|
||||
// [ 1 ]
|
||||
float edge = length( 1.38*b_diff(0)
|
||||
+ 1.15*(b_diff(2) + b_diff(4) + b_diff(5) + b_diff(7))
|
||||
+ 0.92*(b_diff(1) + b_diff(3) + b_diff(6) + b_diff(8))
|
||||
+ 0.23*(b_diff(9) + b_diff(10) + b_diff(11) + b_diff(12)) ) * c_comp;
|
||||
|
||||
// RGB to luma
|
||||
float c0_Y = CtL(c[0]);
|
||||
|
||||
float luma[25] = float[](c0_Y, CtL(c[1]), CtL(c[2]), CtL(c[3]), CtL(c[4]), CtL(c[5]), CtL(c[6]),
|
||||
CtL(c[7]), CtL(c[8]), CtL(c[9]), CtL(c[10]), CtL(c[11]), CtL(c[12]),
|
||||
CtL(c[13]), CtL(c[14]), CtL(c[15]), CtL(c[16]), CtL(c[17]), CtL(c[18]),
|
||||
CtL(c[19]), CtL(c[20]), CtL(c[21]), CtL(c[22]), CtL(c[23]), CtL(c[24]));
|
||||
|
||||
// Precalculated default squared kernel weights
|
||||
const vec3 w1 = vec3(0.5, 1.0, 1.41421356237); // 0.25, 1.0, 2.0
|
||||
const vec3 w2 = vec3(0.86602540378, 1.0, 0.54772255751); // 0.75, 1.0, 0.3
|
||||
|
||||
// Transition to a concave kernel if the center edge val is above thr
|
||||
vec3 dW = pow(mix( w1, w2, smoothstep( 0.3, 0.8, edge)), vec3(2.0));
|
||||
|
||||
float mdiff_c0 = 0.02 + 3.0*( abs(luma[0]-luma[2]) + abs(luma[0]-luma[4])
|
||||
+ abs(luma[0]-luma[5]) + abs(luma[0]-luma[7])
|
||||
+ 0.25*(abs(luma[0]-luma[1]) + abs(luma[0]-luma[3])
|
||||
+abs(luma[0]-luma[6]) + abs(luma[0]-luma[8])) );
|
||||
|
||||
// Use lower weights for pixels in a more active area relative to center pixel area
|
||||
// This results in narrower and less visible overshoots around sharp edges
|
||||
float weights[12] = float[](( min((mdiff_c0/mdiff(24, 21, 2, 4, 9, 10, 1)), dW.y) ),
|
||||
( dW.x ),
|
||||
( min((mdiff_c0/mdiff(23, 18, 5, 2, 9, 11, 3)), dW.y) ),
|
||||
( dW.x ),
|
||||
( dW.x ),
|
||||
( min((mdiff_c0/mdiff(4, 20, 15, 7, 10, 12, 6)), dW.y) ),
|
||||
( dW.x ),
|
||||
( min((mdiff_c0/mdiff(5, 7, 17, 14, 12, 11, 8)), dW.y) ),
|
||||
( min((mdiff_c0/mdiff(2, 24, 23, 22, 1, 3, 9)), dW.z) ),
|
||||
( min((mdiff_c0/mdiff(20, 19, 21, 4, 1, 6, 10)), dW.z) ),
|
||||
( min((mdiff_c0/mdiff(17, 5, 18, 16, 3, 8, 11)), dW.z) ),
|
||||
( min((mdiff_c0/mdiff(13, 15, 7, 14, 6, 8, 12)), dW.z) ));
|
||||
|
||||
weights[0] = (max(max((weights[8] + weights[9])/4.0, weights[0]), 0.25) + weights[0])/2.0;
|
||||
weights[2] = (max(max((weights[8] + weights[10])/4.0, weights[2]), 0.25) + weights[2])/2.0;
|
||||
weights[5] = (max(max((weights[9] + weights[11])/4.0, weights[5]), 0.25) + weights[5])/2.0;
|
||||
weights[7] = (max(max((weights[10] + weights[11])/4.0, weights[7]), 0.25) + weights[7])/2.0;
|
||||
|
||||
// Calculate the negative part of the laplace kernel
|
||||
float weightsum = 0.0;
|
||||
float neg_laplace = 0.0;
|
||||
|
||||
for (int pix = 0; pix < 12; ++pix)
|
||||
{
|
||||
neg_laplace += luma[pix+1]*weights[pix];
|
||||
weightsum += weights[pix];
|
||||
}
|
||||
|
||||
neg_laplace = neg_laplace / weightsum;
|
||||
|
||||
// Compute sharpening magnitude function
|
||||
float sharpen_val = (curve_height/(curve_height*curveslope*pow((edge), 3.5) + 0.625));
|
||||
|
||||
// Calculate sharpening diff and scale
|
||||
float sharpdiff = (c0_Y - neg_laplace)*(sharpen_val + 0.01);
|
||||
|
||||
// Calculate local near min & max, partial sort
|
||||
float temp;
|
||||
|
||||
for (int i1 = 0; i1 < 24; i1 += 2)
|
||||
{
|
||||
temp = luma[i1];
|
||||
luma[i1] = min(luma[i1], luma[i1+1]);
|
||||
luma[i1+1] = max(temp, luma[i1+1]);
|
||||
}
|
||||
|
||||
for (int i2 = 24; i2 > 0; i2 -= 2)
|
||||
{
|
||||
temp = luma[0];
|
||||
luma[0] = min(luma[0], luma[i2]);
|
||||
luma[i2] = max(temp, luma[i2]);
|
||||
|
||||
temp = luma[24];
|
||||
luma[24] = max(luma[24], luma[i2-1]);
|
||||
luma[i2-1] = min(temp, luma[i2-1]);
|
||||
}
|
||||
|
||||
for (int i1 = 1; i1 < 24-1; i1 += 2)
|
||||
{
|
||||
temp = luma[i1];
|
||||
luma[i1] = min(luma[i1], luma[i1+1]);
|
||||
luma[i1+1] = max(temp, luma[i1+1]);
|
||||
}
|
||||
|
||||
for (int i2 = 24-1; i2 > 1; i2 -= 2)
|
||||
{
|
||||
temp = luma[1];
|
||||
luma[1] = min(luma[1], luma[i2]);
|
||||
luma[i2] = max(temp, luma[i2]);
|
||||
|
||||
temp = luma[24-1];
|
||||
luma[24-1] = max(luma[24-1], luma[i2-1]);
|
||||
luma[i2-1] = min(temp, luma[i2-1]);
|
||||
}
|
||||
|
||||
float nmax = (max(luma[23], c0_Y)*3.0 + luma[24])/4.0;
|
||||
float nmin = (min(luma[1], c0_Y)*3.0 + luma[0])/4.0;
|
||||
|
||||
// Calculate tanh scale factors
|
||||
float min_dist = min(abs(nmax - c0_Y), abs(c0_Y - nmin));
|
||||
float pos_scale = min_dist + min(L_overshoot, 1.0001 - min_dist - c0_Y);
|
||||
float neg_scale = min_dist + min(D_overshoot, 0.0001 + c0_Y - min_dist);
|
||||
|
||||
pos_scale = min(pos_scale, scale_lim*(1.0 - scale_cs) + pos_scale*scale_cs);
|
||||
neg_scale = min(neg_scale, scale_lim*(1.0 - scale_cs) + neg_scale*scale_cs);
|
||||
|
||||
// Soft limited anti-ringing with tanh, wpmean to control compression slope
|
||||
sharpdiff = wpmean(max(sharpdiff, 0.0), soft_lim( max(sharpdiff, 0.0), pos_scale ), L_compr_low )
|
||||
- wpmean(min(sharpdiff, 0.0), soft_lim( min(sharpdiff, 0.0), neg_scale ), D_compr_low );
|
||||
|
||||
return vec4(sharpdiff, c0_Y, 0, 1);
|
||||
}
|
||||
|
||||
//!HOOK SCALED
|
||||
//!BIND HOOKED
|
||||
//!BIND ASSD
|
||||
//!DESC adaptive-sharpen equalization
|
||||
|
||||
#define video_level_out false // True to preserve BTB & WTW (minor summation error)
|
||||
// Normally it should be set to false
|
||||
#define SD(x,y) ASSD_texOff(vec2(x,y)).r
|
||||
|
||||
vec4 hook() {
|
||||
vec4 o = HOOKED_texOff(0);
|
||||
float sharpdiff = SD( 0, 0) - 0.6 * 0.25 * (SD(-0.5,-0.5) + SD( 0.5,-0.5) + SD(-0.5, 0.5) + SD( 0.5, 0.5));
|
||||
float c0_Y = ASSD_texOff(vec2(0)).g;
|
||||
float sharpdiff_lim = clamp(c0_Y + sharpdiff, 0.0, 1.0) - c0_Y;
|
||||
float satmul = (c0_Y + max(sharpdiff_lim*0.9, sharpdiff_lim)*1.03 + 0.03)/(c0_Y + 0.03);
|
||||
vec3 res = c0_Y + (sharpdiff_lim*3 + sharpdiff)/4 + (clamp(o.rgb, 0.0, 1.0) - c0_Y)*satmul;
|
||||
o.rgb = video_level_out == true ? res + o.rgb - clamp(o.rgb, 0.0, 1.0) : res;
|
||||
return o;
|
||||
}
|
41
shaders/filmgrain.glsl
Normal file
41
shaders/filmgrain.glsl
Normal file
@ -0,0 +1,41 @@
|
||||
//!HOOK LUMA
|
||||
//!BIND HOOKED
|
||||
//!DESC gaussian film grain
|
||||
|
||||
#normal value is 0.05 changed for demo purposes
|
||||
#define INTENSITY 0.55
|
||||
|
||||
float permute(float x)
|
||||
{
|
||||
x = (34.0 * x + 1.0) * x;
|
||||
return fract(x * 1.0/289.0) * 289.0;
|
||||
}
|
||||
|
||||
float rand(inout float state)
|
||||
{
|
||||
state = permute(state);
|
||||
return fract(state * 1.0/41.0);
|
||||
}
|
||||
|
||||
vec4 hook()
|
||||
{
|
||||
vec3 m = vec3(HOOKED_pos, random) + vec3(1.0);
|
||||
float state = permute(permute(m.x) + m.y) + m.z;
|
||||
|
||||
const float a0 = 0.151015505647689;
|
||||
const float a1 = -0.5303572634357367;
|
||||
const float a2 = 1.365020122861334;
|
||||
const float b0 = 0.132089632343748;
|
||||
const float b1 = -0.7607324991323768;
|
||||
|
||||
float p = 0.95 * rand(state) + 0.025;
|
||||
float q = p - 0.5;
|
||||
float r = q * q;
|
||||
|
||||
float grain = q * (a2 + (a1 * r + a0) / (r*r + b1*r + b0));
|
||||
grain *= 0.255121822830526; // normalize to [-1,1)
|
||||
|
||||
vec4 color = HOOKED_tex(HOOKED_pos);
|
||||
color.rgb += vec3(INTENSITY * grain);
|
||||
return color;
|
||||
}
|
1330
softhdcuvid.cpp
1330
softhdcuvid.cpp
File diff suppressed because it is too large
Load Diff
613
softhddev.c
613
softhddev.c
File diff suppressed because it is too large
Load Diff
11
softhddev.h
11
softhddev.h
@ -21,12 +21,10 @@
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
extern "C" {
|
||||
#endif
|
||||
/// C callback feed key press
|
||||
extern void FeedKeyPress(const char *, const char *, int, int,
|
||||
const char *);
|
||||
extern void FeedKeyPress(const char *, const char *, int, int, const char *);
|
||||
|
||||
/// C plugin get osd size and ascpect
|
||||
extern void GetOsdSize(int *, int *, double *);
|
||||
@ -34,8 +32,7 @@ extern "C"
|
||||
/// C plugin close osd
|
||||
extern void OsdClose(void);
|
||||
/// C plugin draw osd pixmap
|
||||
extern void OsdDrawARGB(int, int, int, int, int, const uint8_t *, int,
|
||||
int);
|
||||
extern void OsdDrawARGB(int, int, int, int, int, const uint8_t *, int, int);
|
||||
|
||||
/// C plugin play audio packet
|
||||
extern int PlayAudio(const uint8_t *, int, uint8_t);
|
||||
@ -98,7 +95,7 @@ extern "C"
|
||||
extern void Resume(void);
|
||||
|
||||
/// Get decoder statistics
|
||||
extern void GetStats(int *, int *, int *, int *, float *);
|
||||
extern void GetStats(int *, int *, int *, int *, float *, int *, int *, int *, int *);
|
||||
/// C plugin scale video
|
||||
extern void ScaleVideo(int, int, int, int);
|
||||
|
||||
|
@ -26,11 +26,9 @@
|
||||
#define ATMO1_GRAB_SERVICE "SoftHDDevice-AtmoGrabService-v1.1"
|
||||
#define OSD_3DMODE_SERVICE "SoftHDDevice-Osd3DModeService-v1.0"
|
||||
|
||||
enum
|
||||
{ GRAB_IMG_RGBA_FORMAT_B8G8R8A8 };
|
||||
enum { GRAB_IMG_RGBA_FORMAT_B8G8R8A8 };
|
||||
|
||||
typedef struct
|
||||
{
|
||||
typedef struct {
|
||||
int structSize;
|
||||
|
||||
// request data
|
||||
@ -45,13 +43,11 @@ typedef struct
|
||||
void *img;
|
||||
} SoftHDDevice_AtmoGrabService_v1_0_t;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
typedef struct {
|
||||
int Mode;
|
||||
} SoftHDDevice_Osd3DModeService_v1_0_t;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
typedef struct {
|
||||
// request/reply data
|
||||
|
||||
int width;
|
||||
|
43
video.h
43
video.h
@ -44,6 +44,7 @@ extern signed char VideoHardwareDecoder; ///< flag use hardware decoder
|
||||
extern char VideoIgnoreRepeatPict; ///< disable repeat pict warning
|
||||
extern int VideoAudioDelay; ///< audio/video delay
|
||||
extern char ConfigStartX11Server; ///< flag start the x11 server
|
||||
extern char MyConfigDir[];
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
// Prototypes
|
||||
@ -55,7 +56,6 @@ extern VideoHwDecoder *VideoNewHwDecoder(VideoStream *);
|
||||
/// Deallocate video hardware decoder.
|
||||
extern void VideoDelHwDecoder(VideoHwDecoder *);
|
||||
|
||||
#ifdef LIBAVCODEC_VERSION
|
||||
/// Get and allocate a video hardware surface.
|
||||
extern unsigned VideoGetSurface(VideoHwDecoder *, const AVCodecContext *);
|
||||
|
||||
@ -63,21 +63,17 @@ extern unsigned VideoGetSurface(VideoHwDecoder *, const AVCodecContext *);
|
||||
extern void VideoReleaseSurface(VideoHwDecoder *, unsigned);
|
||||
|
||||
/// Callback to negotiate the PixelFormat.
|
||||
extern enum AVPixelFormat Video_get_format(VideoHwDecoder *, AVCodecContext *,
|
||||
const enum AVPixelFormat *);
|
||||
extern enum AVPixelFormat Video_get_format(VideoHwDecoder *, AVCodecContext *, const enum AVPixelFormat *);
|
||||
|
||||
/// Render a ffmpeg frame.
|
||||
extern void VideoRenderFrame(VideoHwDecoder *, const AVCodecContext *,
|
||||
const AVFrame *);
|
||||
extern void VideoRenderFrame(VideoHwDecoder *, const AVCodecContext *, const AVFrame *);
|
||||
|
||||
/// Get hwaccel context for ffmpeg.
|
||||
extern void *VideoGetHwAccelContext(VideoHwDecoder *);
|
||||
|
||||
#ifdef AVCODEC_VDPAU_H
|
||||
/// Draw vdpau render state.
|
||||
extern void VideoDrawRenderState(VideoHwDecoder *,
|
||||
struct vdpau_render_state *);
|
||||
#endif
|
||||
extern void VideoDrawRenderState(VideoHwDecoder *, struct vdpau_render_state *);
|
||||
#endif
|
||||
|
||||
#ifdef USE_OPENGLOSD
|
||||
@ -118,9 +114,12 @@ extern void VideoSetContrast(int);
|
||||
/// Set saturation adjustment.
|
||||
extern void VideoSetSaturation(int);
|
||||
|
||||
/// Set Gamm.
|
||||
/// Set Gamma.
|
||||
extern void VideoSetGamma(int);
|
||||
|
||||
/// Set Color Temp.
|
||||
extern void VideoSetTemperature(int);
|
||||
|
||||
/// Set ColorSpace.
|
||||
extern void VideoSetTargetColor(int);
|
||||
|
||||
@ -184,15 +183,11 @@ extern void VideoSetBackground(uint32_t);
|
||||
/// Set audio delay.
|
||||
extern void VideoSetAudioDelay(int);
|
||||
|
||||
/// Set auto-crop parameters.
|
||||
extern void VideoSetAutoCrop(int, int, int);
|
||||
|
||||
/// Clear OSD.
|
||||
extern void VideoOsdClear(void);
|
||||
|
||||
/// Draw an OSD ARGB image.
|
||||
extern void VideoOsdDrawARGB(int, int, int, int, int, const uint8_t *, int,
|
||||
int);
|
||||
extern void VideoOsdDrawARGB(int, int, int, int, int, const uint8_t *, int, int);
|
||||
|
||||
/// Get OSD size.
|
||||
extern void VideoGetOsdSize(int *, int *);
|
||||
@ -225,7 +220,7 @@ extern uint8_t *VideoGrab(int *, int *, int *, int);
|
||||
extern uint8_t *VideoGrabService(int *, int *, int *);
|
||||
|
||||
/// Get decoder statistics.
|
||||
extern void VideoGetStats(VideoHwDecoder *, int *, int *, int *, int *, float *);
|
||||
extern void VideoGetStats(VideoHwDecoder *, int *, int *, int *, int *, float *, int *, int *, int *, int *);
|
||||
|
||||
/// Get video stream size
|
||||
extern void VideoGetVideoSize(VideoHwDecoder *, int *, int *, int *, int *);
|
||||
@ -240,7 +235,7 @@ extern void VideoExit(void); ///< Cleanup and exit video module.
|
||||
extern int VideoPollInput(VideoStream *);
|
||||
|
||||
/// Decode video input buffers.
|
||||
extern int VideoDecodeInput(VideoStream *);
|
||||
extern int VideoDecodeInput(VideoStream *, int);
|
||||
|
||||
/// Get number of input buffers.
|
||||
extern int VideoGetBuffers(const VideoStream *);
|
||||
@ -250,9 +245,25 @@ extern void SetDPMSatBlackScreen(int);
|
||||
|
||||
/// Raise the frontend window
|
||||
extern int VideoRaiseWindow(void);
|
||||
|
||||
/// Set Shaders
|
||||
extern int VideoSetShader(char *);
|
||||
|
||||
extern void VideoSetRefresh(char *);
|
||||
|
||||
extern void VideoSetConnector(char *);
|
||||
|
||||
#ifdef USE_OPENGLOSD
|
||||
extern void ActivateOsd(GLuint, int, int, int, int);
|
||||
#endif
|
||||
|
||||
#ifdef GAMMA
|
||||
extern void Init_Gamma();
|
||||
extern void Exit_Gamma();
|
||||
extern void Set_Gamma(float, int);
|
||||
extern void Get_Gamma();
|
||||
#endif
|
||||
|
||||
#if 0
|
||||
long int gettid()
|
||||
{
|
||||
|
Loading…
x
Reference in New Issue
Block a user